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Thread: Regarding the downloadable content

  1. #1

    Regarding the downloadable content

    I saw all over the internet Eidos complaning about the sales for underworld, i thought it was great of course. I only own a PS3 and loved this game, but then I heard the downloadable content was only on the 360. Cutting out half your customers is not a good way to boost sales, Eidos. Unless Microsoft gave you enough money to cover the loss of PS3 and PC content sales would generate thats fine, but realize that those versions are going to suffer in retail due to the content only on xbox.

  2. #2
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    Quote Originally Posted by mainfrym View Post
    I saw all over the internet Eidos complaning about the sales for underworld, i thought it was great of course. I only own a PS3 and loved this game, but then I heard the downloadable content was only on the 360. Cutting out half your customers is not a good way to boost sales, Eidos. Unless Microsoft gave you enough money to cover the loss of PS3 and PC content sales would generate thats fine, but realize that those versions are going to suffer in retail due to the content only on xbox.
    Your way behind mainfrym. But thats cool. Not everyone browses these forums alot.

    Basically Microsoft approached EIDOS about an deal that would give them exclusive DLC only for the XBOX 360. Which of course included a contract worth im sure big bucks. That's basically what it boils down to mainfrym.

  3. #3
    Quote Originally Posted by josh1122 View Post
    Your way behind mainfrym. But thats cool. Not everyone browses these forums alot.
    .
    On the contrary, I knew about this since it was announced but just decided to post this today.

  4. #4
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    Quote Originally Posted by mainfrym View Post
    On the contrary, I knew about this since it was announced but just decided to post this today.
    Also to answer an earlier question, no the other versions(at least PS3) version did not suffer retail losses. PS3 version outsold 360 version. So no, the other platforms are not suffering due to exclusive content for the 360.

  5. #5
    Oh dear god...
    I refuse to repeat myself...
    I refuuuuuuuse...

  6. #6
    Here's the link for tombraiderchronicles.com to show u what Eidos is thinking about and about the new BTA Screenshot:

    http://www.tombraiderchronicles.com/headlines3599.html

    There has been some talk of bringing additional content to Games for Windows and Playstation 3 but so far no plans have been formally announced by Eidos.
    From: tombraiderchronicles.com


    There is only TALK about bringing some DLC to PC and PS3.

    If it is true that they will bring some, it probably will not be BTA or LS, but if they do bring some DLC, all you have to do is wait and wait and just keep on waiting.

    By the way: I own the PS3 version!
    The RE5 Versus King

  7. #7
    i reckon that sales will increse on the 360 when the dlc is relesed from what ive seen it looks amazeing in sure there will be some people who will say "i gotta play that" and will buy a 360 and the game, possibly even some ps3 fans, i dont think microsoft (like one of the most rich corperations in the world) would make a huge financial mistake, i fink theyll have some certanty that itll pay off! they aint stupid, they wouldnt be where they are today else...

  8. #8
    Quote Originally Posted by tuppence9 View Post
    i reckon that sales will increse on the 360 when the dlc is relesed from what ive seen it looks amazeing in sure there will be some people who will say "i gotta play that" and will buy a 360 and the game, possibly even some ps3 fans, i dont think microsoft (like one of the most rich corperations in the world) would make a huge financial mistake, i fink theyll have some certanty that itll pay off! they aint stupid, they wouldnt be where they are today else...
    If anyone made the mistake its eidos for only releasing it on 360, and its so funny because they were crying about sales being below predicted numbers.

  9. #9
    Eidos does not have a history of making good and sound business decisions in the past and you are surprised.

    Their supposed loss in sales is a joke. They sold a lot of copies. Maybe not as many copies as they fantasied they would sell, but with the economy the way it is they sold well. They only have themselves to blame that they pushed it out the door before all the platforms were finished loosing imagined sales and then going on to blame CD.

  10. #10
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    Quote Originally Posted by LC is Me View Post
    Oh dear god...
    I refuse to repeat myself...
    I refuuuuuuuse...
    Then don't It has already been said.
    --
    This topic has been up for quite some times now. Maybe you should post in some of the other threads instead of making a new one?

  11. #11
    Quote Originally Posted by mainfrym View Post
    If anyone made the mistake its eidos for only releasing it on 360, and its so funny because they were crying about sales being below predicted numbers.
    its all good as long as it made back its budget and made a profit which it definately has, its just eidos put a lot of faith in it makeing top dollar right away, there are still people who arnt able to buy it yet so its still making money as we speak, the econemy is a funny thing...sorry im just applying a little AS film studdies logic to this:P but i think the DLC will encourage sales on the 360 if its premoted right and advertised well, the fact that we continueally get new members on here saying "what is BTA, and is it coming to Ps3, shows that outside of these forums probebly not many have heard about it, please please moderators tell eidos to advertise on bus shelters and in game shops and in mac donalds with a happy meal toy, just so that we can definatly have another tombraider *begs*

  12. #12
    Lol happy meal tomb raider toys. xD

    Thats a great idea.

    I wish they advertised tomb raider underworld on tv more..i only saw the commercial like once. =/

  13. #13
    I have to admit: I feel very upset over the current situation. My hopes was that they were going to release it as "exclusive" for the X-Box 360, and then a few months later for the PC. I've gotta say, it's like giving the finger to Tomb Raider's most loyal fans. I've purchased Tomb Raider Legend and Anniversary, and enjoyed them very much. I think CORE was going in a downward direction, as evidenced by Angel of Darkness, and that Crystal Dynamics made an absolutely wonderful "reboot" of the series.

    CORE released the TR "Gold" levels to PC consumers for free (except for The Lost Artifact), and I bet you that most PC Raiders would *love* to even pay for the levels, or buy an "expansion pack" or whatnot... but not having it available at all? CORE released a level editor, and so many things to their fan base for relatively little cost. I'm starting to lament the switch-over. I don't like the idea that Eidos/Crystal Dynamics is going to give the PC Raiders the finger like this. Not that it'll matter, but I'm not going to buy Tomb Raider Underworld because of it. I was going to rent it for the Wii a little while ago, but also changed my mind because of this. It's not that I'm trying to hurt Eidos/Crystal Dynamics in any way (because people like me are a negligible impact on sales), I'm just not going to waste my money on a company that doesn't appreciate it's original base of fans and leaves us out of some solid-looking Tomb Raider levels. And that's okay. I just hope it's all a lie and they do end up releasing them for the PC.

  14. #14
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    Quote Originally Posted by 2awesome4apossum View Post
    I have to admit: I feel very upset over the current situation. My hopes was that they were going to release it as "exclusive" for the X-Box 360, and then a few months later for the PC. I've gotta say, it's like giving the finger to Tomb Raider's most loyal fans. I've purchased Tomb Raider Legend and Anniversary, and enjoyed them very much. I think CORE was going in a downward direction, as evidenced by Angel of Darkness, and that Crystal Dynamics made an absolutely wonderful "reboot" of the series.

    CORE released the TR "Gold" levels to PC consumers for free (except for The Lost Artifact), and I bet you that most PC Raiders would *love* to even pay for the levels, or buy an "expansion pack" or whatnot... but not having it available at all? CORE released a level editor, and so many things to their fan base for relatively little cost. I'm starting to lament the switch-over. I don't like the idea that Eidos/Crystal Dynamics is going to give the PC Raiders the finger like this. Not that it'll matter, but I'm not going to buy Tomb Raider Underworld because of it. I was going to rent it for the Wii a little while ago, but also changed my mind because of this. It's not that I'm trying to hurt Eidos/Crystal Dynamics in any way (because people like me are a negligible impact on sales), I'm just not going to waste my money on a company that doesn't appreciate it's original base of fans and leaves us out of some solid-looking Tomb Raider levels. And that's okay. I just hope it's all a lie and they do end up releasing them for the PC.

    keyword: Contract

    enough said

  15. #15
    Quote Originally Posted by 2awesome4apossum View Post
    I have to admit: I feel very upset over the current situation. My hopes was that they were going to release it as "exclusive" for the X-Box 360, and then a few months later for the PC. I've gotta say, it's like giving the finger to Tomb Raider's most loyal fans. I've purchased Tomb Raider Legend and Anniversary, and enjoyed them very much. I think CORE was going in a downward direction, as evidenced by Angel of Darkness, and that Crystal Dynamics made an absolutely wonderful "reboot" of the series.

    CORE released the TR "Gold" levels to PC consumers for free (except for The Lost Artifact), and I bet you that most PC Raiders would *love* to even pay for the levels, or buy an "expansion pack" or whatnot... but not having it available at all? CORE released a level editor, and so many things to their fan base for relatively little cost. I'm starting to lament the switch-over. I don't like the idea that Eidos/Crystal Dynamics is going to give the PC Raiders the finger like this. Not that it'll matter, but I'm not going to buy Tomb Raider Underworld because of it. I was going to rent it for the Wii a little while ago, but also changed my mind because of this. It's not that I'm trying to hurt Eidos/Crystal Dynamics in any way (because people like me are a negligible impact on sales), I'm just not going to waste my money on a company that doesn't appreciate it's original base of fans and leaves us out of some solid-looking Tomb Raider levels. And that's okay. I just hope it's all a lie and they do end up releasing them for the PC.
    I agree, and if I had known this was going to happen i would never have got the game in the first place. I still play the PS1 raider games on my ps3, so needless to say im a longtime raider fan.

  16. #16
    I'm also a PS3 player, and I'm not able to get a 360 in the near future, so I know how frustrating it is. But it's best not to take things like this personally, it's not meant that way.

    It's just a business decision made by a company fighting for survival. Chances are that the Microsoft contract not only gave Eidos a better chance of survival, but also paid for the DLC development in full. It probably wouldn't have happened at all, for any system, otherwise.

    Anyway, who knows what will happen if Eidos gets acquired by the new company (possibly Ubisoft). Major changes like than can have an impact on exclusivity contracts. I'm not saying it's likely we'll see the two new chapters on PS3 or PC, but it's not impossible either.

  17. #17
    Quote Originally Posted by 2awesome4apossum View Post
    I have to admit: I feel very upset over the current situation. My hopes was that they were going to release it as "exclusive" for the X-Box 360, and then a few months later for the PC. I've gotta say, it's like giving the finger to Tomb Raider's most loyal fans. I've purchased Tomb Raider Legend and Anniversary, and enjoyed them very much. I think CORE was going in a downward direction, as evidenced by Angel of Darkness, and that Crystal Dynamics made an absolutely wonderful "reboot" of the series.

    CORE released the TR "Gold" levels to PC consumers for free (except for The Lost Artifact), and I bet you that most PC Raiders would *love* to even pay for the levels, or buy an "expansion pack" or whatnot... but not having it available at all? CORE released a level editor, and so many things to their fan base for relatively little cost. I'm starting to lament the switch-over. I don't like the idea that Eidos/Crystal Dynamics is going to give the PC Raiders the finger like this. Not that it'll matter, but I'm not going to buy Tomb Raider Underworld because of it. I was going to rent it for the Wii a little while ago, but also changed my mind because of this. It's not that I'm trying to hurt Eidos/Crystal Dynamics in any way (because people like me are a negligible impact on sales), I'm just not going to waste my money on a company that doesn't appreciate it's original base of fans and leaves us out of some solid-looking Tomb Raider levels. And that's okay. I just hope it's all a lie and they do end up releasing them for the PC.
    well your missing out on a truely beutiful game, possibly one of the best ever. playstation never got the exclusive levels from core, so a ps player would have to own the pc version as well, wouldnt they be upset? and as far as the tr golds being free, that was because they were cheaply made retextures,all the objects were from the actual game, no cutscenes, they werent product worthy they were just a bit of fun. plus the price has come down to about £20 for the pc version, pls dont deny yourself the pleasure

  18. #18
    keyword: Contract
    Ah, yes, but I'm a fan of enough other games to know that "exclusivity contracts" can easily be changed months after the release depending on the success of the product. Don't you think Eidos would want to try and cut a deal if they saw some good money come out of it? It wouldn't surprise me in the least if Microsoft did it. Say they released these levels on the PC come next November/December. Most of the cash to be made from the X-Box 360 version would be made, they would have their "look, we get stuff exclusive for a REALLY long time... if you want to play *everything* buy our console" statement to the fans, and they'd get some more cash out of a deal like that.

    I completely respect those who get the game anyway, for the record. I just have a huge problem with companies that doesn't take their fan base seriously. You know... I'm not trying to make some "omg, crystal dynamics r suk" statement, I'm just saying that I've been a bit disenfranchised by the marketing and exclusivity (and this, after being *so* impressed they'd have the next-gen graphics as an option on the PC for Legend).

    Anyway, who knows what will happen if Eidos gets acquired by the new company (possibly Ubisoft). Major changes like than can have an impact on exclusivity contracts. I'm not saying it's likely we'll see the two new chapters on PS3 or PC, but it's not impossible either.
    *crosses fingers*

    playstation never got the exclusive levels from core, so a ps player would have to own the pc version as well, wouldnt they be upset?
    I'm sure they would. But this is how it's been from the beginning. PC players have always gotten the best cut, which is why PC raiders who may own another system now, usually still get the TR's for the PC.

    and as far as the tr golds being free, that was because they were cheaply made retextures,all the objects were from the actual game, no cutscenes, they werent product worthy they were just a bit of fun.
    Well, they bundled them with the originals (except Lost Artifact which was sold for $20 seperately), so apparently it worked for 'em. (I bought the bundled versions to show my support.)

    But this is also the *other* point. The Gold's probably wouldn't be as big of a deal to the PS players, as THIS is to PS and PC players alike. Because this *is* definitely product-worthy. It looks like a *defining* part of the Underworld experience, not just an afterthought of a level made by two people in an office. I wouldn't want to play the 1.0 version of Underworld... I'd want the complete package.

    In example, while I have a Nintendo Wii, I didn't get Anniversary for it. It had "exclusive" controls and mini-puzzle thingies and was named the "definitive Tomb Raider". But essentially, it doesn't have anything of substance more than the PC version. It'd be like being upset that the PC version of the original TR 1 didn't have the save-crystals. So if it was just like "omg AmAzInG graphics for X-BOX crap graphics 4 PC!", it'd be a much different story.

  19. #19
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    Quote Originally Posted by 2awesome4apossum View Post
    Ah, yes, but I'm a fan of enough other games to know that "exclusivity contracts" can easily be changed months after the release depending on the success of the product. Don't you think Eidos would want to try and cut a deal if they saw some good money come out of it? It wouldn't surprise me in the least if Microsoft did it. Say they released these levels on the PC come next November/December. Most of the cash to be made from the X-Box 360 version would be made, they would have their "look, we get stuff exclusive for a REALLY long time... if you want to play *everything* buy our console" statement to the fans, and they'd get some more cash out of a deal like that..
    Exclusiveness is apart of all platforms and happens on all platforms. It's something you,others and myself included will have to live with and get over. Seems harsh. But it's true. Just gotta live with the decisions they make and move on from there

  20. #20
    Exclusiveness is apart of all platforms and happens on all platforms. It's something you,others and myself included will have to live with and get over. Seems harsh. But it's true. Just gotta live with the decisions they make and move on from there
    You have to admit, though... it makes little to no sense that practically a brand new two-set of independent levels (like a brand new $20 game) would be exclusive when Underworld was on the Wii, PS2, DS, X-Box 360, PS3 and PC (every console and their dog). However, upon reading a mini-article (http://www.tombraiderchronicles.com/headlines3599.html), I have decided to buy the PC version at Wal-Mart tomorrow (unfortunately my netbook isn't good enough to run it and I'll have to use the desktop computer for the first time since I've gotten my netbook), and trust Eidos and Crystal to do the right thing. I was in constant admiration of Crystal until this, but now I think they might geniunely want to give us fans, what we want.


    [EDIT] I also heard that the Wii version had some different puzzles and such, so I'll probably end up renting that as well, and potentially buying it if I like it enough.

  21. #21
    Quote Originally Posted by 2awesome4apossum View Post
    I'm sure they would. But this is how it's been from the beginning. PC players have always gotten the best cut, which is why PC raiders who may own another system now, usually still get the TR's for the PC.
    The PC getting the 'best cut' ended a few years ago, with TR:L, sadly. PC still gets the modding that the other systems do not get, but it is not quite the same thing. The games themselves are more enginered for the consoles than for the PCs. (Look at the controls, as an example). TR has done better than many games out there, though, which will make the games for the consoles (PS3/Xbox360), and then release a PC port months later (when the hype has died down).

  22. #22
    Quote Originally Posted by rg_001100 View Post
    The PC getting the 'best cut' ended a few years ago, with TR:L, sadly. PC still gets the modding that the other systems do not get, but it is not quite the same thing. The games themselves are more enginered for the consoles than for the PCs. (Look at the controls, as an example). TR has done better than many games out there, though, which will make the games for the consoles (PS3/Xbox360), and then release a PC port months later (when the hype has died down).
    The controls aren't that bad. The PC is also the only copy that has next-gen and ps2esque graphics. Sure, arguably the X-Box 360 was slightly better, but I say it's no more superior than the Wii version of Anniversary is superior. I think Crystal's done a fantabulous job of appropriately designating exclusive graphics/controls/quirks/pspmultiplayer, and I think that when the DLC comes to PC, there'll be differences, but it won't stop *me* from favoring the PC.

    [EDIT] Even if we don't get all the outfits, I couldn't care less so long as we get a geniune PC version.

  23. #23
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    PC modding

    Although I still think it's stupid to limit the DLC, one consolation is that at least the fan community can always be relied upon to come up with awesome mods for the PC version.

    Check this out:

    http://www.tombraiderforums.com/show...=141215&page=8

    I will not be buying the 360 or Playstation version and will certainly be a lot more cautious when a similar product is released by this company.

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