View Poll Results: What's most important for the BS:P DLC?

Voters
73. You may not vote on this poll
  • New units

    10 13.70%
  • New multiplayer maps

    52 71.23%
  • New single player missions

    10 13.70%
  • Plane art

    1 1.37%
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Thread: Downloadable Content Question

Downloadable Content Question

  1. #1
    Join Date
    Jan 1970
    Posts
    2,400

    Downloadable Content Question

    Hi guys!

    Pacific is on track and looking amazing. The team here at Eidos who are working with the devs in Hungary would like to garner some feedback from you about DLC.

    The purpose of this thread is to gauge interest and preferences from the most loyal fans of the game. Battlestations could have some really nice DLC options and Eidos would like to thank the community for their strong interest by giving you an opportunity to choose and discuss what you’d like to see available for the game in the future.

    Below you’ll see a list of downloadable content that could be made available.

    Please bear in mind that we can't make any promises, and while development is on track (and BS:P is already looking amazing) this thread is just to get opinions. So whilst we would love to include all of these in one mega pack, this is only an ideal and unlikely. What we would like to do is give fans the opportunity to choose which are the best options to include.


    PICK AND PRIORITISE WHICH FEATURES ARE MOST IMPORTANT

    Which of the following features are most important to you? You've got 16 points to use. You'll notice each feature has an attached value, pick the most important but please don't exceed the 16 point limit. You can pick as many features as you like as long as it's under the 16 point limit


    DLC POINTS TABLE

    Menu / GUI skins (1 point)
    Plane camouflage, nose and tail art (2 points)
    Plane models from Europe (3 points)
    Unit packs (3 points)
    New single player missions (4 points)
    New multiplayer maps (8 points)
    Historical battles in multiplayer (5 points)
    Midway maps in multiplayer (5 points)

    I hope that's clear as mud ( ) any questions give me a shout.

    Thanks!

  2. #2
    Battlestations: Midway Lieutenant Commander
    Join Date
    Aug 2006
    Posts
    5,513
    Multiplayer maps (8)
    important to the long life and popularity of teh game for MP players and clans

    Single Player missions (4)
    Important for those without a good internet connection and those that prefer SP games.

    Unit packs (3)
    new units always a big bonus. Wider range of units prevent burnout.

    Menu/GUI (1) just to get a full 16 points
    Not really sure about this one but I suppose it would be good for allowing teh person to select teh layout that is most comfortable.

    Total 16

  3. #3
    Join Date
    Oct 2007
    Posts
    1,444
    I agree with Chip's statements. While new units can spice up existing games, it's definitely the new multiplayer and single player maps that will keep players occupied. New maps = entirely different strategies, whereas new units = only slightly different strategies.

  4. #4
    New multiplayer maps (8 points)
    -This is a must. New multiplayer maps bring extended life to the game, keeping matches fresh and fun. Community grows.
    Historical battles in multiplayer (5 points)
    -Look above. It is nice to see historical battles.
    Unit packs (3 points)
    -Nice to see more of a variety of units, especially in MP, it may be the same map but if you can choose different units, it will make it a new game.

    Had a hard time trying to explain why I chose these, but I like these choices the best.

    Total 16.

  5. #5

    Smile

    Multiplayer maps (8)


    Single Player missions (4)

    Unitpacks (3)

    I know thats only a total of 15


    PS. Whats GUI?



    EDIT: Make it fair, please charge PC players as well for the download

  6. #6
    Battlestations: Midway Lieutenant Commander
    Join Date
    Aug 2006
    Posts
    5,513
    Originally Posted by crazyhorse128
    Multiplayer maps (8)


    PS. Whats GUI?
    graphic user interface.

    Usually GUI changes would include changing the color scheme, screen layout or pointers of teh interface (compass, targeting, etc.).

  7. #7
    Join Date
    Feb 2008
    Posts
    16
    Multiplayer Maps (8)
    -There vital to the games longevity and are always fun

    Single Player Missions(4)
    -These are always fun for me when i get bored of multiplayer or am away with no internet connection

    New Unit pack(3)
    -usually add some excitement. I was very happy about the P-38 and Iowa in the Sibuyan Sea DLC

    ummmm thats 15 and the only one point thing is the Menu/GUI so i guess thats what i got. Although i dont spend a lot of time looking at the menu.

  8. #8
    Join Date
    Dec 2006
    Posts
    2,274
    You want to increase longevity of the game with dlc, so good selection of MP maps and single player missions would be more important than any extra units.

    Nose art and skins are piontless in my opinion, rather you concentrate of actual gameplay, it's only my opinion though.

  9. #9

    Lightbulb

    Plane camouflage, nose and tail art (2 points)
    It would be nice to not have multiple copies of the same unit.

    Plane models from Europe (3 points)
    I think it would be fun to have German, Brit, Russian or Italian units in this game

    Unit packs (3 points)
    Obvious reason.

    New multiplayer maps (8 points)
    Same as above.

  10. #10
    Menu / GUI skins (1)

    Plane camouflage, nose and tail art (1 points)
    (would be nice if we could make them ourselves)

    Unit packs (2 points)

    New multiplayer maps (10 points)
    (very vital)

    Midway maps in multiplayer (2 points)
    -=)CSF(=-Haruna

  11. #11

    Smile

    Originally Posted by com345

    Plane camouflage, nose and tail art (1 points)
    (would be nice if we could make them ourselves)
    No, keep it to pre-made stuff

  12. #12
    Originally Posted by crazyhorse128
    No, keep it to pre-made stuff

    thought that already!
    -=)CSF(=-Haruna

  13. #13
    Originally Posted by MafiaD0N
    New multiplayer maps (8 points)
    -This is a must. New multiplayer maps bring extended life to the game, keeping matches fresh and fun. Community grows.
    Historical battles in multiplayer (5 points)
    -Look above. It is nice to see historical battles.
    Unit packs (3 points)
    -Nice to see more of a variety of units, especially in MP, it may be the same map but if you can choose different units, it will make it a new game.

    Had a hard time trying to explain why I chose these, but I like these choices the best.

    Total 16.
    agreed

  14. #14

    Please Don't Forget about SP...

    Once again, I am continually impressed by the dedication and consideration that the developers are apparently placing in the fans' suggestions! Nevertheless, here we go:

    From the few messages that I have posted so far here, it seems that I have been on a crusade to ensure those who love Battlestations but do not have access to multiplayer or do not enjoy the hassle of setting up or competing on MP are given just enough consideration as the MP fans are. Please note that I am most certainly not making a knock on MP - it is quite evident that Battlestations has a huge MP following, let's just make sure the SP players have just as much to do as the MP players when Pacific comes out.

    New Multiplayer Maps (0 Points) I AM NOT giving any points to this here, only because I am quite certain just by judging from the responses so far that most of the fans here do want new MP maps and that this is a priority for the devs. However, I will add this suggestion: from what I understand so far, SP skirmish mode will share the multiplayer maps for the skirmish battles that SP players set up - if that is the case, please remember to make it so that any new downloaded MP maps are also available for use in SP skirmish.

    New Single Player Missions (8 Points) So of course new SP missions would go a long way to improving the SP game, but there is actually more potential here than you'd initially expect. Since these would be 'extra' missions, along with the obligatory historic battle here and there, I think it'd be okay for the devs to use their imagination (along the lines of the new Japanese campaign) and create semi-historical what-if campaigns, like an American invasion of Japan had the U.S. not used their atomic bombs, or a Japanese invasion of the U.S. had WWII progressed in such a manner that such an invasion was actually plausible. Or we could even add potential British missions in the Pacific or again, imaginary missions in which even the Kriegsmarine makes an appearance in aiding the IJN for a royal rumble with both the Royal Navy and the USN...

    New IJN/USN Units/Unit Packs (6 Points) So I know the devs are hard at work putting new units into Pacific but here is actually the chance for them to improve the core game before thinking of other extraneous DLC or even sequals in different theatres: if it turns out that some of the USN/IJN units that we are hoping are included in the core game aren't, the devs can make sure they use the Pacific theatre to the fullest by including all the Pacific war units that they didn't before DLC. In this way, everyone's wishlist of Pacific War units may be fulfilled before we even begin to think about European units. As well, both SP Skirmish players and MP players would then be able to face off in whatever they're favourite units happen to be. Once again I make a plug for my single selfish demand: fingers crossed that the Nakajima Ki-84-Ia/b/c Hayate (Frank) gets included in Pacific! And,

    New Plane Camouflage, Nose, and Tail Art (2 Points) This gets the least priority here, but this feature would definitely go a long way in adding some variety and customization to all the generic units you use throughout the game. This would also add to the historical accuracy - it would be awesome if the craft you used in each mission/map had the true to history paint schemes of the actual fleets and squadrons that actually took part in the battles you're fighting. It would also be cool to set up SP Skirmish or MP matches and play with specific historical units/aces with their particular paint schemes and all.

    OK that's all! Once again I apologize for the length here but I give my thanks out to the developers as always!

  15. #15

    Big Grin

    new mutiplayermaps
    this is just by far the most importent new map packs and such keep people playing like mei would rather have this then all the others combined. 8 points
    old midway maps in just polish em up to par with the grapics and why not just for old times and put the new units in some of the maps they should have been in for BSM 5 points
    unit packs just like the maps this one keeps it fresh i have to say it might be hard to do cause they might have run out of units. 3 points

  16. #16
    Join Date
    Feb 2008
    Posts
    3
    -New multiplayer maps (8 points)
    There must be some new maps to keep the game fresh or the included maps will be overplayed

    -Historical battles in multiplayer (5 points)
    It would be awesome if we could replay real battles

    -Unit packs (3 points)

  17. #17
    New multiplayer maps (8 points)
    New single player missions (4 points)
    Unit packs (3 points)
    In Game:
    -=)CSF(=-bttleshpman

  18. #18
    New multiplayer maps (8 points) - This one is a given!

    Midway maps in multiplayer (5 points) -I assume this means maps from BSM? BSM had some great maps like Coral Sea. This one gets my vote for sure.

    Unit packs (3 points) - Not too important, but I'm getting my points in! I do enjoy a variety of units, but how would this work? If somebody buys a unit pack and another player doesn't, you can't use it in the game or how would that work... As for what units you could add, why not give the Japs some crazy futuristic mech like a Knightmare frame that could launch from a carrier and the US a Longsword bomber? I'm only joking of course.

    Would make for some interesting game play though...

    But I think EVERYBODY agrees we need more multiplayer maps! Also, charging outrageous prices for them is not a good idea (Though I don't think the Iowa pack is THAT pricey). I'd say 250 points per map would be fair. But hey, that's just me.

  19. #19
    360 Version

    New multiplayer maps (8 points)
    Historical battles in multiplayer (5 points)
    Midway maps in multiplayer (5 points)



    Let me make the case for old BSM maps to be upgraded and included in BSP.

    Ghost Recon (Xbox) was an Xbox Live launch title. There were a number of maps that were favorites of fans. A few were included in later DLC for Ghost Recon: Island Thunder but the rest were never seen again.

    I would hate to say goodbye to Coral Sea, Solomons, Sibuyan Sea, Samar, Philippines, and Steal Monsters. I would love to see updated versions.

    Personally, I don't think single player is all that important. First, if somebody isn't a gold Live member, how likely is it that they'll spend the cash for dlc? Secondly, how many times have most people played the campaign missions? Probably once or twice is most likely. How many times have people played Sibuyan Sea? Hundreds most likely.

    There is far more replay value in multiplayer maps than single player "play them once and forget about" missions.

  20. #20
    Join Date
    Oct 2007
    Posts
    1,444
    I think the moment there's a Skirmish mode and a map editor, I think we can more or less forget about single player.

    I'm hoping for some specialist maps as well as some not-so-specialist maps. Luzon is one example of a specialist map. If there's going to be less lag, then a balanced all-flight map becomes less about who has the worse ping and more about who's the better aviator. A little more teamwork would be nice - ideally for me the first two slots of the four player team would be fighters, and the latter two be bombers. The first to knock out a target (likely a CV or AF) wins.

    I also for some reason like PT wars, so a balanced version of Vella might be interesting. PTs have always been the underdogs =P

  21. #21
    Originally Posted by Arrow
    I think the moment there's a Skirmish mode and a map editor, I think we can more or less forget about single player.

    I'm hoping for some specialist maps as well as some not-so-specialist maps. Luzon is one example of a specialist map. If there's going to be less lag, then a balanced all-flight map becomes less about who has the worse ping and more about who's the better aviator. A little more teamwork would be nice - ideally for me the first two slots of the four player team would be fighters, and the latter two be bombers. The first to knock out a target (likely a CV or AF) wins.

    I also for some reason like PT wars, so a balanced version of Vella might be interesting. PTs have always been the underdogs =P
    I also like the idea of specialist maps. American subs did not normally hunt in wolfpacks but it did happen at least once. Subs are very popular with the community. Perhaps an American wolfpack scenario versus Japanese DD's, seaplanes, and a convoy.

  22. #22
    Interesting poll.

    My own choice would be:
    New single player missions (4 points)
    New multiplayer maps (8 points)
    Historical battles in multiplayer (5 points)

    but can not, since it's 17 points.

    This makes me think what really is the difference between "New Multiplayer Maps" and "Historical battles in multiplayer"?
    Would that mean that the historical battle option is more a co-op multiplayer vs. AI and the "new regular multiplayer map" is what we have seen so far in Midway?

    Second comment is that it appears to be that the DEVs have ignored the MAP editor that the fan base was crying for since day 1 BS:M got released.
    I do not really understand why it is so difficult to understand that letting a community create new content is the best way to keep the title alive and popular…


    So after these questions how do I come to less than 16 points?
    I exchange the single player mission with the unit packs
    New multiplayer maps (8 points)
    Historical battles in multiplayer (5 points)
    Unit packs (3 points)



    Finally as it looks obvious I’d rather give all 16 points to a DLC called “Map Editor”

  23. #23

    Battlestations Pacific

    HERE IS MY SELECTION AND HAVE BASED IT ON WHAT I FEEL WILL BENEFIT MIDWAY LEAGUE
    NEW MULTI PLAYER MAPS 8 POINTS
    HISTORICAL BATTLES IN MULTI PLAYER 5 POINTS
    UNIT PACKS 3 POINTS

    SORRY TO ALL THOSE ON SP

    ANYBODY WISHING TO JOIN THE LEAGUE CAN VISIT THE WEBSITE AT
    WWW.MIDWAYLEAGUE.COM
    WE HAVE NEARLY 300 PLAYERS SIGNED UP AND 20 TEAMS ENTERED AND PLAY 3 LEAGUE GAMES EVERY WEEKEND AND WILL INCLUDE PACIFIC IN THE LEAGUE WHEN IT IS RELEASED

  24. #24
    Originally Posted by Zero-Sen
    imaginary missions in which even the Kriegsmarine makes an appearance in aiding the IJN for a royal rumble with both the Royal Navy and the USN...
    I'm playing not Midway, but SH4, but their expansion pack does in fact include the Kriegsmarine subs battling not in Pacific per se, but the Indian ocean and a tad farther (historically accurate), with the possibility of helping IJN (how that is done isn't historically correct, but the subs was in the region prowling, so their auxillary is in the area to make it plausible. Forgot which islands in the Pacific were German protectorates before WWII, but there are some, which would make it accurate that such places would help Germany).

    I get the impression there's some turf war between the products about historical accuracy and such, but if Midway is as accurate as it can be, it may help with drawing more WWII and the war history buffs to the franchise.

    You highlight one aspect though: SP is critical in this venue, especially for those who take stragedy seriously. Seems the serious war games are still heavy with SP content, with MP thrown in for those who want it. This is one venue I'll strictly play SP, naval combat is TOUGH! Don't know how this game mechanics are, but I'm spending hours with protractors/rules/and forget the compass, but factoring degrees to sink ships.

    All I can say overall is, please stress the accuracy of the naval armament. It's a sore point when Hollywood is more important, especially when so many now playing WWII games have zero connection to the past (and the vets are dying daily -- my uncle, a Seabee who helped laid down the airfield on Midway and other isles on the push to Japan, passed away years ago, too).

  25. #25
    ...Mp Maps (8pts)
    ...Historic Battles (5pts)
    ...Camo and Nose Art (2pts)
    ...Skins/GUI Customization (1pt)

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