Page 1 of 7 12345 ... Last

Thread: Hitman wishlist

Hitman wishlist

  1. #1
    Join Date
    Jun 2006
    Posts
    3

    Hitman wishlist

    Thanks to all developers of this great hit! I guess it is the most powerfull game I have ever played.

    As a gamer I want to say what I wish to see in the next release. I hope this information may be usefull to developers.

    1. Aim standard weapons as in a real world (like this done in Call of Duty).
    2. Please add sedate gun, not only syringe. Shoot someone to sleep down from round the corner - what can be better?
    3. AI. Opponents too straightforward in combat action. I think they should more use corners, buildings, furniture etc to cover. Now they tank my hero like they are immortal And shooting. The opponents shooting so badly... Looks like they do not have an aim utility on their guns. And they do it too slowly.

    Thanks in advance.

  2. #2
    Join Date
    Jun 2006
    Posts
    11
    A game that works!

  3. #3
    1.) 47 should be able to lean again
    2.) use of unusal killing toys like the billiard cue in "CONTRACTS"
    3.) more weapons
    4.)the game should be developed for pc in first place , for consoles second place

  4. #4

    re

    loool did u see the BIG pipe in contract , at hotel level , you hit them once and flys about 50-100 meters away or i dont know if its on map , after i finished the game i used cheats for weapons , so i had a big white pipe lol


    one more thing .. or 2 ... make t-shirts with hitman logo on the back , u could sell a lots of them i want 1 , as i saw , hitman 4 doesent finish .. quite .. like a finish and.. 5 sounds nicer than 4 .. and another option you could make in hitman 5 more effects , like in hitman 1 , bullet holes in .. you could add more tactics like in sprintel cell , rolling on the floor , forward , backward, to the left and to the right , and the thing that u stay with the back at the wall .. and as weapons ,i dunno ...maybe .... neck breaking ...hitting from the back stun , and fall asleep and plenty more ... think at simple things lol , i never thought ill write this much on a forum because no one reads that much



    PLEASE HITMAN V !!!!!!!!!!!!!!

  5. #5
    What i would like to seeis a more efective use ofcover by hitman and the enemy AI so when i am in a gun fight i can hide behind cover and jump out an shoot and then hide again.

    I dont know why you cant keep knives after you finish a level with them.

    human sheild should be able to be executed from the front while somebody is dazed.

    I remember people complained about all the nighttime missions in contracts but that doesnt mean get rid of them completely, have at least three.

    An why did they change the loading screens from cool pictures of hitman to just the pictures of the targets i liked all the promotional artwork to look at while the game loaded.

  6. #6

    Review of 4 but want in 5

    Semi Review of Blood Money (mild spoilers)

    Blood Money seems a far better game than some of the other Hitmans' I've played however I noticed that after the first mission (demo) it didnt go as I thought it would
    -The demo starts off where this guy (father) is mourning over the death of his son from that amusement park ride incident; he then calls upon #47 to asassinate the manager of the amusement park......that gave you the complete feel of being a hitman
    -At the end of every mission the system tallies up what you did, how many accidents occured, how many shots, bodies discovered etc (just like Splinter Cell's Chaos Theory); it then tells you how seen you were and your Noteriety, higher the # the more you'll be exposed as a true hitman and you'll be arrested on sight which is why the next screen you can bribe people to lower you ever being on scene of the crime....once again also a good feature

    What I want to see in #5

    1.) More phone calls, I want more people to call upon Hitman and say Hey we have a dirty job for you, someone killed my brother and I want you to put an end to him....or someone is embezzling money I want you to track his progress and find a way to make sure hes caught in the act (maybe have his laptop bugged so when he does the transaction in the comfort of an airplane its displayed so everyone can see)

    2.) The PC Box for Blood Money shows a laptop with 3 missions to choose from; says the name of the target, location and the payout if you accept, you then could click the INFO button to get more information on the actual assignment......thus I say in Hitman #5 we actually have that. Also in relation to our hideout, I suggest that after we complete a mission, collect our reward we head back to our hideout for possible practice on gun shootings, check the mail and see who wants to hire Agent 47; in which we can choose to have 3 missions to select, we can choose the higher payout mission first and still have the other 2 available when we want to do them next or even after completing a different new one.

    (Another review comment)

    I love the newspaper idea, I love how whatever you did on that mission, it will be displayed on that newspaper. I havent re done any missions to alter the newspaper but I completely beleive you can do the mission completely stealthy or cause major acccidents left and right and it will be displayed on the newspaper

    3.) Likewise, add the newspaper in again, only this time maybe also once the mission is completed on your way home to your hideout a newspaper will be available for you to purchase to find out what you did and how noticed you were during that mission. Likewise in the newspaper possibly being a little more descriptive on a certain death (though I'm thinking it might not be possible) for example if you fiberwire a person and put them in a steam room, have the newspaper say "body found in steamroom"

    Thats all I can think of right now

    I've only completed 5-6 missions of Blood Money and already love it, I sincerely hope they will be making a #5

  7. #7
    Originally Posted by JG777
    A game that works!
    100% Agree and QFT.

  8. #8
    What also would be cool if we could or better to say 47 could get more Missions from "ONLINE DOWNLOAD" until the next Hitman sequence is comingmaybe some editor would be cool and then there will be some competitions and the best missions get avalable as downloads from ingame

  9. #9
    4.) Contined from 2 posts above......More intuitive ways to kill. I just completed the Las Vegas Mission (Casino) and ended up grabbing the diamond briefcase, I noticed there was a way to hide a mine inside of it; now if I could've gotten closer to the target I wanted, I couldve dropped the briefcase, stepped away and then blown them all to kingdom come....thus I'm saying; have more empty briefcases laying around in the game, that way we can suit up; hide a mine inside of it, drop the briefcase next to our target, step away and BLAM all dead

  10. #10
    There's some good ideas posted here. I like the idea of giving 47 more options in combat - utilizing cover, leaning (and firing). And the enemy AI should do the same, as mentioned. I know the point is to be a silent assassin and avoid bloodbath battles, but sometimes simple mistakes can lead to one, and it would be a hell of a lot more intense and fun if these issues were addressed.

  11. #11
    i want more levels and more creative ways for people to die. in the mission till death do us part i wanted the croc or gator to eat them when they fell in the water. i think it shoud have at least twenty levels but i would be sweet to have more. i saw a screenhot when agent 47 had a toaster in his hand ready to throw it in the water and shock the person who was taking a bath but i didn't see it in the game.
    signature image

  12. #12
    Get rid of the peeking through key holes. Seriously, this isn't the 1800's, we don't use locks like that anymore. You could add a fiber optic scope or something to peek under the door instead.

  13. #13
    Originally Posted by mikhus
    Thanks to all developers of this great hit! I guess it is the most powerfull game I have ever played.

    As a gamer I want to say what I wish to see in the next release. I hope this information may be usefull to developers.

    1. Aim standard weapons as in a real world (like this done in Call of Duty).
    2. Please add sedate gun, not only syringe. Shoot someone to sleep down from round the corner - what can be better?
    3. AI. Opponents too straightforward in combat action. I think they should more use corners, buildings, furniture etc to cover. Now they tank my hero like they are immortal And shooting. The opponents shooting so badly... Looks like they do not have an aim utility on their guns. And they do it too slowly.

    Thanks in advance.
    On Pro, the AI spazes way too easily. In a disguise, say FBI, you walk by one, they look at you, and the meter goes up to red fast that you have to haul your ass out of there before they start going postal on you. In fact, the AI goes postal way too many times for even silly reasons.

    Take on that birdy mission. The guy is holding a sniper rifle out on the balcony, aiming at the secretary, I push him over the edge and next thing you know you got cops after you.....so they didn't see him with the rifle but they saw me? They should try to tweak the AI a bit.

  14. #14
    Join Date
    Jun 2006
    Posts
    26

    Wink

    Originally Posted by mikhus
    2. Please add sedate gun, not only syringe. Shoot someone to sleep down from round the corner - what can be better?
    In the mission "A New Life", there is a gun called the Air Rifle...u might wanna pick it up and see wat it does. Its in the sniping area located in the (i) zone.


    ...its a tranquilizer that shoots darts that sedate the victim, so sedate guns are already here

  15. #15
    Join Date
    Jun 2006
    Posts
    26
    Originally Posted by jimnms
    You could add a fiber optic scope or something to peek under the door instead.
    exactly like in the new rainbow six game in las vegas

  16. #16

    Ideas for more realism in Hitman

    Im thinking... what can make hitman a more realistic game? Here are a few ideas:
    1) Make in the game something like E-bay: you pick all kind of stuff in the game, i think it would be interesting if you could sell it and get a couple of more dollars to your account like:
    An image that has been drawn by an opera star! 200000$!(curtains down)
    A cane sword token moments after assasination of Kathlyn! 100000$!(a dance with the devil)
    The sniper rifle that almost killed the politician!!!! 300000$!!!
    Or all kind of stuff.
    2) When a body is found by civilians, they are scared and run to the nearest guard, they never run to 47 when he dressed as a guard, if they would run to him it could add realism and you could kill that guy that saw a body...
    3) I remember i read in a game journal about year before Hitman BM was released, they said that if your notierity is high between the civilians will be enemy Hitmen, why did they took out that option? it could be real fun and realistic.
    4)Another thing that could be used for realism is that guards might suspect other people except for 47, if they could suspect innocent people and even kill guards that might look suspicious. That could be very realistic.
    5) adding other weapons could be realistic, i am talking about regular stuff we use every day, like a pen, a TV, a joystick.... all of them can be used as weapons, and it might even look like an accident.
    6) Its like the option of fighting with your bare hands but it could be much more realistic if 47 while fighting could use the objects around him:
    Hitting a guys head in a wall if there is any wall around
    hitting a guys head to a table if there is a table around

    I hope guys that work in eidos are reading sometimes the stuff written in the forums. And will notice this post. I also have a lot more ideas to make hitman more realistic

  17. #17
    I was thinking of starting a similar topic, though your idea for realism isn't what I had in mind.

    1) Make in the game something like E-bay: you pick all kind of stuff in the game, i think it would be interesting if you could sell it and get a couple of more dollars to your account like:
    An image that has been drawn by an opera star! 200000$!(curtains down)
    A cane sword token moments after assasination of Kathlyn! 100000$!(a dance with the devil)
    The sniper rifle that almost killed the politician!!!! 300000$!!!
    Or all kind of stuff.
    What does this have to do with realism? You're a hitman, not a thief.

    2) When a body is found by civilians, they are scared and run to the nearest guard, they never run to 47 when he dressed as a guard, if they would run to him it could add realism and you could kill that guy that saw a body...
    That would be pretty cool.

    3) I remember i read in a game journal about year before Hitman BM was released, they said that if your notierity is high between the civilians will be enemy Hitmen, why did they took out that option? it could be real fun and realistic.
    I think you might have misunderstood what you read, but I don't know of the specific article you're talking about though. What I read said you have to deal with other hitmen in the game, which you do in a couple of missions. The notoriety is something different. Just for the fun of it, I let my notoriety go up to see what would happen, and at the start of one mission a civilian looked at me and yelled something like "it's that guy from the paper" and ran to a guard. There were also newspapers laying around with a picture of 47 on the front page.

    4)Another thing that could be used for realism is that guards might suspect other people except for 47, if they could suspect innocent people and even kill guards that might look suspicious. That could be very realistic.
    Once again, how is this realistic? Cops and guards don't kill innocent people and other cops/guards because they look suspicious. To be realistic, the cops and guards shouldn't shoot at you until you've threatened them or others.

    5) adding other weapons could be realistic, i am talking about regular stuff we use every day, like a pen, a TV, a joystick.... all of them can be used as weapons, and it might even look like an accident.
    How would killing someone with a pen, TV or joystick look like an accident? It would be easier and quicker to just shove them off a ledge or use the fiber wire.

    6) Its like the option of fighting with your bare hands but it could be much more realistic if 47 while fighting could use the objects around him:
    Hitting a guys head in a wall if there is any wall around
    hitting a guys head to a table if there is a table around
    The fist fighting in the game doesn't last more than two punches, so I don't see the point.

    A couple of things that I can think of right now that should be fixed for realism's sake are to do with the weapons. When you start getting weapon upgrades, you get "low velocity" ammo, then a silencer. When I played through, I was using the low velocity ammo with the silencer, because in the real world a silencer is useless unless you're using sub-sonic ammo because you'll still get the "cracking" sound as the bullet passes the speed of sound.

    Also the drum magazine upgrade for the M4. A side effect the game lists for it is "heavy recoil." A large drum magazine like that would in reality decrease the recoil because of the extra weight it would add to the weapon.

    Another one I just thought of is to do with the reactions (scripting) of some of the people in the game. In the "Till Death Do Us Part" mission, after you kill the bride's husband, if she sees him, she cries, and then afterwards continues around the room talking to people like nothing happened. How hard would it have been to make her run off to her room after seeing her husband killed?

    I could go on, but it would take all day.

  18. #18
    Originally Posted by jimnms
    I was thinking of starting a similar topic, though your idea for realism isn't what I had in mind.


    What does this have to do with realism? You're a hitman, not a thief.


    That would be pretty cool.


    I think you might have misunderstood what you read, but I don't know of the specific article you're talking about though. What I read said you have to deal with other hitmen in the game, which you do in a couple of missions. The notoriety is something different. Just for the fun of it, I let my notoriety go up to see what would happen, and at the start of one mission a civilian looked at me and yelled something like "it's that guy from the paper" and ran to a guard. There were also newspapers laying around with a picture of 47 on the front page.


    Once again, how is this realistic? Cops and guards don't kill innocent people and other cops/guards because they look suspicious. To be realistic, the cops and guards shouldn't shoot at you until you've threatened them or others.


    How would killing someone with a pen, TV or joystick look like an accident? It would be easier and quicker to just shove them off a ledge or use the fiber wire.


    The fist fighting in the game doesn't last more than two punches, so I don't see the point.

    A couple of things that I can think of right now that should be fixed for realism's sake are to do with the weapons. When you start getting weapon upgrades, you get "low velocity" ammo, then a silencer. When I played through, I was using the low velocity ammo with the silencer, because in the real world a silencer is useless unless you're using sub-sonic ammo because you'll still get the "cracking" sound as the bullet passes the speed of sound.

    Also the drum magazine upgrade for the M4. A side effect the game lists for it is "heavy recoil." A large drum magazine like that would in reality decrease the recoil because of the extra weight it would add to the weapon.

    Another one I just thought of is to do with the reactions (scripting) of some of the people in the game. In the "Till Death Do Us Part" mission, after you kill the bride's husband, if she sees him, she cries, and then afterwards continues around the room talking to people like nothing happened. How hard would it have been to make her run off to her room after seeing her husband killed?

    I could go on, but it would take all day.
    1) Well, you could find some interesting crap you can sell on ebay..... you know, some money for the weapons...
    2) About that article- it was written in "Igromania" magazine which is the best magazine in russia that is popular around the whole world(even i in Israel read it), and an year or more before the game was released they said that between the civillians will be hitmen if your notierity is high, they also said about civillians pointing at you if your notierity is high. anyway it could be a nice idea, to have enemy hitmen being between the civillians.
    3) It could make a lot of realizm, they always suspect YOU and only YOU! So i think if they could suspect other people and shoot them, for example- im passing a security check(if any weapons are found), one guard is looking suspeciuos at me(and my cover was not blown, my notierity has been 0, no bodies have been found) after the security check if i dont move away that guard will start shooting at me for because i am suspecious.... if they could suspect other people it could be very realistic.
    4) it could be fun to kill someone with tv,pen or joystick. just fun....
    5)again, only for fun
    6) nice ideas for the weapons
    7)that could be very realistic, i also thought its weird..... Her husband was killed and she walks around like nothing happened... lol...
    Here are a few ideas for a multiplayer
    A multiplayer mode could be like this, first of all maps should be increased so 20 players or more can join a server. The teams could be like this- a team of guards, and a team of hitmen, and one or two people randomally picked from the server as targets, the hitmen would be dressed as civillians and be placed randomally instead of civillian and they will have to kill the targets, the guards are gonna have to protect the target- dont let the hitmen kill it. ive thought of the option that guards will just kill all civillians and with it also kill all the hitmen so i also have a solution- as for the positive points they get for killing a hitman they will also get NEGATIVE points for killing a civillian, if there will be too many negative points the player getts banned from the server. The hitmen will be able to be dressed like guards and ONLY if a body is found the guards can identify the hitman and kill him.
    So we got- guards- online players
    hitmen- online players
    civillians- bots(eidos is gonna have to increase their AI a lot)

  19. #19
    Also i have a request for the moderators- if you guys can make it a "sticky post" so visitors can write here their ideas for hitman, and if you can tell eidos employees about this post so they can look at it and pick the idea they like, contact the man who gave an idea by email, after that he can be a beta tester for the next hitman game.... and also give ideas to eidos employees.
    I THINK THE BEST IDEAS EVER EIDOS CAN FIND HERE, SO GUYS WRITE YOUR IDEAS HERE

  20. #20
    Join Date
    Jun 2006
    Posts
    23
    The game is great, but still has some entirely un-believable aspects.

    There are some very good ideas in this post already, but I want to focus in the Realism.

    1. Instead of killing a guard, changing into his outfit and leaving a blood stain, How about 47 uses the clothes to clean up blood, dropped guns and other items then hide the outfit 47 was just wearing. I love hiding bodies, but it would be better if you could also throw in bloody clothes or and evidence.

    2. 47 should't be able to fit into every outfit he finds. Sometimes you should run into a guard thats 6'10'' or scientist that 5'6''. And i think if you empty your clip into a guys chest, you can't then put his shirt on and fool everyone. 47 should only be able to wear clothes from people that didnt get bloody.

    3. Have many more "accidental" options! I love finishing a level with no shots, no kills but still a complete mission... targets could choke on food, gas leak blows up the house, they slipped in the shower.

    4. Or even better, have options to manipulate the "crime scene". Make it look like a jealous boy-friend killed her, or a break in gone wrong, a murder-suicide. Anything but a professional hit.

    5. More "Public" hits. Have more missions that take place in hotels, parks, diners, that kind of thing. Some of my favorites missions in all the games are the more public kind.

    What do you think ?

    Also, Eidos- Please have more and bigger levels in the next game!! Great job on this, but still alittle short.

  21. #21
    Nice, ideas, i really liked the idea of "jealous boyfriend"(or girlfriend?).
    1)Ive thought of this- make more items you can take but....... i think it would be great if in most of them you could put your ru-ap mine, place the item near the target go away and BOOM!!!! so far you can do it only with suitcases but i think it would be better to add some more items like this.
    2)if eidos makes my idea of "guards suspect other people than 47" i think it would also be great if sometimes yore shooting a guard and he shots at you back, so only if the guards have civillians that say- IT WAS THAT BALD GUY! THERE! the guards will shoot you but if there are no witnesses the guards who come to you and see you in a shootout with another guard, 47 could say:"He`s an assasin!!! He wants to kill Skip Muldoon!!!!" The guards will kill him and 47 could just go and continue his mission.

  22. #22
    you are a comedy genius.

  23. #23
    another thing:
    i liked the idea of throwing knives in enemies but 47 cant take the knives out of the body, i think if 47 could take the knife out of the body(plus a lot of BLOOD) it could be nice

  24. #24

    Question

    I think you should have a specially trained team of piranahs with oxygen tanks on their backs so they can breathe on land and you can set them on enemies and they will eat them all up then do a massive belch. hmm, what about the bones though....?

  25. #25
    I brought up the changing clothes issue in another topic. I mentioned that in the game Hidden & Dangerous 2 that you could only take someone's clothes if they surrendered because killing them would leave bullet holes and blood on the uniform. I think in Hitman you should only be able to take the clothes if you killed them in a way that didn't leave blood or bullet holes.

    I'd like to see more missions where you you have to go through metal detectors to get in, so you ether have to find a stealthy way to get a weapon in or do without. I though a hit in a courthouse would make for a cool mission.

    I also don't like it when you go through a mission and kill your target(s) by making it look like an accident, and the newspaper at the end reads that they were assassinated.

Page 1 of 7 12345 ... Last

Similar Threads

  1. problem with sr2 with xp at janos's mountain retreat
    By Yautjatraker/Albatraous in forum Soul Reaver Series - General Discussion
    Replies: 3
    Last Post: 21st Mar 2004, 00:40
  2. Arming Laura
    By TaP in forum Tomb Raider 1 - 6 - Technical Forum
    Replies: 1
    Last Post: 12th Sep 2003, 08:15
  3. how is your alex going to be?
    By operative x in forum Deus Ex: Invisible War
    Replies: 24
    Last Post: 27th Aug 2003, 18:11
  4. "After the patch"
    By LUMA in forum Tomb Raider 1 - 6 - Technical Forum
    Replies: 0
    Last Post: 15th Aug 2003, 04:09
  5. A little surfing...
    By JunoJIm in forum Members Lounge (formerly Eidos Community Chat)
    Replies: 6
    Last Post: 12th Aug 2003, 02:34