Thread: Forge suggestion

Forge suggestion

  1. #1

    Forge suggestion

    So today i tried to get + health on my BM but every time i reroled a stat i only got -fall dmg and then -abillity cd,i got this 2 stats at reroling about 4-5 times in a row,only fall dmg then cd,fall dmg then cd OVER AND OVER AGAIN!
    For sake at least make every stat come 1 after the other so that we can get fall dmg,then abillity cd,then spread,then health etc.
    It's frustrating as hell to get same stats over and over again.
    Last edited by RainaAudron; 19th Mar 2016 at 12:20.

  2. #2
    Join Date
    Apr 2015
    Location
    Siberia
    Posts
    140
    Forge is casino.
    Sorry for my terrible English

  3. #3
    I proposed this many times: make the enchants choosable for player instead waisting 15000 gold + 200 relic shards for finally reaching the ones you like. I have boltthrower with recoil and spread reduction enchants, and i thank (Elder)God i get them both at first try. And of course the "nature" of these enchnts.... How in Devils name whip or granade can change fall damage??? Put something that really has something to do with thing you are using- recoil or spread reduction for fire rate, or fire rate for recoil or spread. Example- Quickdraw for whip but for lower dmg, or heavier whip with slower draw for bigger dmg. Things like + health, - fall damage, +/- speed movement are really something that armor do, not weapons. Ir wouldn`t kill anybody if they`d be able to enchant armors(skins) that way...

  4. #4
    Originally Posted by ButtCrusher
    Forge is casino.
    At least it's play money. Chests are a worse casino.

  5. #5
    Originally Posted by Heretic_13
    I proposed this many times: make the enchants choosable for player instead waisting 15000 gold + 200 relic shards for finally reaching the ones you like. I have boltthrower with recoil and spread reduction enchants, and i thank (Elder)God i get them both at first try. And of course the "nature" of these enchnts.... How in Devils name whip or granade can change fall damage??? Put something that really has something to do with thing you are using- recoil or spread reduction for fire rate, or fire rate for recoil or spread. Example- Quickdraw for whip but for lower dmg, or heavier whip with slower draw for bigger dmg. Things like + health, - fall damage, +/- speed movement are really something that armor do, not weapons. Ir wouldn`t kill anybody if they`d be able to enchant armors(skins) that way...
    Well they can't make the enchants choosable bcuz that would mean that in 2-3 days every1 would have all classes maxed out and that would make the forge useless.Well u still need it for recharges but that's hardly worth all the time they put into making it.
    So an alternative would be to make the enchants come 1 after the other bcuz with total random chanse we get into frustrating situations like the 1 i described in the 1st post.

  6. #6
    The idea that randomly generated activity such as trying to roll equipment bonuses extends the lifetime of video games needs to die. Really, this is one of the cheapest, lamest ideas that has proliferated across gaming. It does extend the lifetime of investment in a game if someone really wants to pursue a set of bonuses or even outfit all the classes with abilities enchanted to the max, but it's at the worst quality and values quantity.

    When ARPGs or shooters or MOBAs have a very large set of abilities and combinations of talents, the practice that should be implemented is that bonuses should just be a set of choices that a player can pay for with in-game currency or whatever method is set up; the large number of possible combinations builds gets limited to the people who play a game for 15 hours a day. Why? Why do that to people who want to try and evaluate their own builds but have to suffer through RNGesus giving up the goods?

    As for The Forge... I could live with being able to see *exactly* what bonuses are available for each class in *exactly* each slot AND getting a randomly rolled penalty. I could live with paying to reroll the penalty to get something else I dislike less or don't value. As it is now, it is so prohibitively expensive to try to play the game and to outfit several classes with distinct, matching bonuses that I think I have only done it with 2 classes to date with about 880 hours played.

    People say that once they get all their enchantments there will be nothing left to the game? I don't think so. To try out new builds in Nosgoth, people would still have to buy/find weapons and abilities and then tailor those to the game updates that come in time. It will be very likely that people will still spend a large amount of gold and time trying to figure out what fits their playstyle best. At this time, it's very impractical to attempt to change builds frequently.
    Last edited by TheDreamcrusher; 30th Mar 2016 at 14:40.

  7. #7
    Yur Hunter needs more precision in his weapon. Your Scout needs speed. Then you get next match, where this things are useless against new type of enemies, and you have to change weapons and equipment. Example: One match i have revers and sentinels in opposite team. So i use Multibow and bola, because it is precise and stops the guy. Next match thera are Tyrants, Decivers and Summoners. So i`ll go with Siegebow and whip- because most of fighting is done up close and i need power. That is simple weapon changing. But what if i have both Tyrants and Sentinels? I`ll need something in between
    You won`t end up with "maxed class", simply because you`ll use your favourite 2 enchants on every weapon. Sometimes you`ll need speed, sometime power, sometime precision, sometime durability. And you won`t achive it with 2 enchants.
    And rest of my arguments were put really elegantly by Dreamcrusher above

    If i ever wanted anything more from the forge, aside from what i already want - how about little personalization of skins? I dunno- for example changing colors?(for game money and resources of course). And i`m not talking about freaking blondi pink with eyes burning yellow. How about drak red(ruby, burgundy) elite iron guard coat with black hem? Or some runes on it? Picking hair style, where helmet is absent? Tattoos? Personally this wierd sumo-pony tail on said Elite Ironguard drives me mad, but that what made me think about this suggestion. Elder Scrolls Online could handle different looks on many players doing many different things, so 8-10 players match should also make it. I`m just throwing ideas

  8. #8
    Originally Posted by TheDreamcrusher
    People say that once they get all their enchantments there will be nothing left to the game?
    Somebody should alert those people that the point of the game is battle and competition, not gathering enchantments...

    I'd say let us select the + we'll be rolling but still have the - random.
    In any case, either the overall system needs to be changed to be more favorable to the forger or prices need to drop drastically to compensate for lack of favor.