Thread: observation about the game in general

observation about the game in general

  1. #1

    observation about the game in general

    next i am putting some observations, that may help getting a better game

    vampires
    - when climbing the wall there should be the option of jump off it in so you could do the wall-to-wall jump
    - also there may be the option of staying grabbed off the wall without moving

    humans
    - when aiming the character should turn transparent for myself so i could see, not even the weapon just the character especially the scout class
    - the mine ability of the scout class should be able to place at least 3 mines and do less damage, becose you have to plan where put them, something that you cant in current battle
    - humans should be able to climb small obstacles
    - also i saw ropes and ladders around the maps but you can't interact with them

    General
    - when the last hit is made i would like to take a screenshot or just see it, so there would be an option to hide the score board and navigate the last scene

  2. #2
    Originally Posted by eddrico
    vampires
    - when climbing the wall there should be the option of jump off it in so you could do the wall-to-wall jump
    - also there may be the option of staying grabbed off the wall without moving
    Agreed on both points.

    Originally Posted by eddrico
    humans
    - when aiming the character should turn transparent for myself so i could see, not even the weapon just the character especially the scout class
    - the mine ability of the scout class should be able to place at least 3 mines and do less damage, becose you have to plan where put them, something that you cant in current battle
    Disagree. Scout model blocking crosshair on full-draw is a bug that seems to occur when you're backed up against geometry; that should get fixed rather than making the model semi-transparent. Also Scout's trap works just fine as it currently is.

    Originally Posted by eddrico
    - humans should be able to climb small obstacles
    I agree knee-high ledges should not act like a wall.

    Originally Posted by eddrico
    - also i saw ropes and ladders around the maps but you can't interact with them
    The ropes are spots where Scout can use the grapple skill (but it's not very useful.)

  3. #3
    Wall stuff: Sounds good.

    Scout stuff: Nah. The traps are fine and aiming is easy enough unless you hit a bug - in which case, the bug should be foxed instead of changing how aiming works.

    General: Replay it in Noscam, maybe? (Noscam needs a footage slider though. Watching a whole match just to find a particular moment is awful...)
    Last edited by Ygdrasel; 11th Feb 2015 at 08:01.

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