Since beginning with the level editor I always have wanted to be able to find a method in NGLE/TRNG/TREP, other than using Dxtre3D to be able to display items in game as sprites which follow the camera around as you move, until you collect them and afterwards they would display in the inventory as 3D objects, just like in the classic TR1-TR2 games.



I'm not sure if anyone could come up with a method to do so which is why I am asking everyone here, I'm sure it would benefit for those who would want to add a classic touch to their own custom levels aswell, so credit for whoever could help would defiantly be included.