All the human weapons seem decently consistent with each other, except for the hunter's multi-bow. It's extremely inconsistent with the damage output with its other counterparts. The recoil on the burst fire also adds to its failure. Doing the simple math, it will have to do 80 damage per shot in order to be consistent with the dps of the siege bow and the stock bow. The burst should also have a decrease in its recoil. However, if the burst mechanism isn't changed, the bow should have an additional increased damage per shot in order to compensate for its missed shots such as 90 damage per shot or so. At its current recoil, you will automatically miss 1 or 2 shots at mid-far range.

So what should be done about that?