Thread: Final Fantasy VIII updated with new features

Final Fantasy VIII updated with new features

  1. #1
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    Final Fantasy VIII updated with new features

    Final Fantasy VIII now updated with new features!
    ― What are these mysterious new features then you might wonder?

  2. #2
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    The game booster is entirely optional of course, and you can play through the original game at your own pace and enjoy each gruelling boss battle and nail-biting Triple Triad card game without any nifty shenanigans. That being said, let's have a look at what new boosters have been added exactly:

    High Speed Mode
    Speedrunner special! This mode allows you to speed up certain parts of the game (cutscenes, movies, battles and more) by up to five times the regular speed!

    Battle Assistance
    Great for final boss battles or for taking on Ultima/Omega Weapon again, this booster grants you an always full ATB gauge, always full HP as well as making Limit Breaks always available. It's almost like cheating, except that your characters will still die if the damage they suffer from one hit is greater than their HP levels.

    9999
    Pretty self-explanatory! Your normal attacks, certain limit breaks and some Guardian Force (G.F.) attacks will always deal the maximum 9,999 damage.

    AP Max
    Ability Points (AP) are used to teach your G.F. new abilities. This booster therefore allows your G.F. to max out their APs when you're on the world map. This should also help those of you attempting the No-Level challenge!

    Magic and Gil Max
    The magic booster, as before will give you 100 of each acquired magic spell, but this booster now also allows you to give yourself the maximum limit of Gil.

  3. #3
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    But no music patch? Come on Square Enix...

  4. #4
    I know they don't read these boards, but I will not buy this game on Steam until they patch the music. It was the same principle for Final Fantasy VII, which they did fix. I don't understand why this has to be so drawn out.
    Dolium facere volvunt!

  5. #5
    Originally Posted by Grimoire
    The game booster is entirely optional of course, and you can play through the original game at your own pace and enjoy each gruelling boss battle and nail-biting Triple Triad card game without any nifty shenanigans. That being said, let's have a look at what new boosters have been added exactly:

    Battle Assistance
    Great for final boss battles or for taking on Ultima/Omega Weapon again, this booster grants you an always full ATB gauge, always full HP as well as making Limit Breaks always available. It's almost like cheating, except that your characters will still die if the damage they suffer from one hit is greater than their HP levels.

    9999
    Pretty self-explanatory! Your normal attacks, certain limit breaks and some Guardian Force (G.F.) attacks will always deal the maximum 9,999 damage.

    AP Max
    Ability Points (AP) are used to teach your G.F. new abilities. This booster therefore allows your G.F. to max out their APs when you're on the world map. This should also help those of you attempting the No-Level challenge!

    Magic and Gil Max
    The magic booster, as before will give you 100 of each acquired magic spell, but this booster now also allows you to give yourself the maximum limit of Gil.
    Are you people literally bat insane... why are you ruining these classics with such cheatmodes...
    Its disgusting, you lose potential customers with this idiocy...

  6. #6
    These new cheat boosters sound cool, if only Square would port Final Fantasy VIII to the PS4. Because these boosters for Steam are useless especially with the save editor software PC users can take advantage of.

  7. #7
    I have no problem with this 'cheat modes', but they should be free to use once you beat this game without it. Like an achievement.

    Still waiting for FF7 remastered, FF8 HD remake and FF9 HD remake! And all the old SNES Square games!!