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Thread: Human Revolution Director's Cut: Answers from the team (update: first patch details)

Human Revolution Director's Cut: Answers from the team (update: first patch details)

  1. #426
    Originally Posted by hekoone
    Up!
    Please! Now that Mankind Divides has been announced fix the HR DC! PLEASE!
    Both are exercises in futility, but you should at least try to contact Community Manager, use Twitter. But it might be best just to accept it, it's not going to happen.

  2. #427
    Never mind the DC, there are still plenty of bugs in the original version. They've never given any real consideration to fixing the versions they've already put out. Always onto the next thing.
    Speed up the accelerating returns, 'cause carbon doesn’t work, I want to evolve and operate at terahertz.

  3. #428
    Join Date
    May 2015
    Posts
    22
    Some texture bugs in China








  4. #429
    Join Date
    May 2015
    Posts
    22
    Skybox @the end of Montreal level (terrible banding):


  5. #430
    Yeah, the DC is *plagued* with issues that will likely never be fixed... I gave up expecting a patch long ago & now intend to be much more cautious when considering any future games by SE. Still hoping the original DXHR+ML will find its way to GOG at some point though.

  6. #431
    Join Date
    May 2015
    Posts
    22
    BIG problems with D3D9 rendering path:

    http://www9.zippyshare.com/v/UREGO1Tx/file.html

    Please devs, SAVE this DC edition. Mankin Divided doesn't need a BAD spot like DC of DXHR. It's deadly WRONG.....the only paragon is the original expansion of Gothic 3, Forsaken Gods.....a really forsaken game! It's SO wrong! You can't let this kind of BIG bugs stand still!

  7. #432
    Join Date
    Jun 2016
    Posts
    3
    Any news on the patch?

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