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Thread: Influences on Legacy of Kain?

  1. #1

    Influences on Legacy of Kain?

    What influenced the Legacy of Kain series and the ideas--like the way the Vampires are portrayed, the Elder God, the ideas about Free Will, Fate, and Destiny, the ideas of the Pillar and the Guardians? What other works are out there like Legacy of Kain?

  2. #2
    Quote Originally Posted by TheTimeStreamer View Post
    What influenced the Legacy of Kain series and the ideas--like the way the Vampires are portrayed, the Elder God, the ideas about Free Will, Fate, and Destiny, the ideas of the Pillar and the Guardians? What other works are out there like Legacy of Kain?
    A game series that is similar to LoK is Darksiders. Though LoK was made first.

  3. #3
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    You can read the influences for Blood Omen here.

    As for the rest of the series, Gnosticism is a huge factor. A title that was to be called "Shifter" is where the shifting of the planes in Soul Reaver on originated, though that concept had been in games from the old Zelda days, specifically A Link to the Past, but of course the warping in 3D was totally new.

    Character names origins and Futhark/runes

    And I am sure Bazielim and Corlagon have more documented on the Wiki that I am too tired to remember lol

  4. #4
    Do you guys, remember that show - "SWAT Kats: The Radical Squadron" - That used to run on Cartoon Network? There was a villain called the "Pastmaster" who resembles Moebius in someways...

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    Sorry our site has had a few issues today (thanks Wikia!), but we do indeed have pages (or sections of pages) dealing with the explicitly acknowledged influences, most obviously under the 'major influences and themes' section of the 'Legacy of Kain' page. On that page we have: 'The Wheel of Time', 'Unforgiven', 'Necroscope', 'The Pillars of Earth', 'Paradise Lost', 'The City of Lost Children', 'Dracula', the 'Batman' films, Steampunk, Vampire folklore, Goth culture, Biblical stories, Gnosticism and the works of Shakespeare, Sophocles (in particular the stories of Oedipus), T S Elliot, H P Lovecraft, James Joyce and Joeseph Campbell - but that is by no means exhaustive. Each game page has a section further dealing in a bit more detail with their individual influences, though not all of these are completed yet. Here are the sections for BO1, SR1 and BO2 - which all have some content.
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    Join us and help write the history of Nosgoth at the Legacy of Kain Wiki encyclopedia

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    Quote Originally Posted by TheTimeStreamer View Post
    What influenced the Legacy of Kain series and the ideas--like the way the Vampires are portrayed, the Elder God, the ideas about Free Will, Fate, and Destiny, the ideas of the Pillar and the Guardians? What other works are out there like Legacy of Kain?
    Golden era of gaming.

    I see it as a concept for a mature game with intellectually mature content.

    The names of characters were clearly taken from the different biblical translations. There's also a lot of astrological references in the series which do comply with the concept of symbolism, however my opinion is that it was added to portray somewhat "medievalish" mentality of Nosgoth folk, more then a real astrological usage. A pretty mystical touch to it for those who know how to read it. Many people disregard names and symbolism, metaphors and such and are usually talking/speculating about in-game happenings. However I don't feel that all the symbolism was made to make a substantial reference to a particular set of stories. The elements in my opinion were randomly added and made into something new, apart from names, fatalism/determinism factors and astrological references in all 5 games.

    In BO demons can possess people. In BO2 Kain can do something similar with his mind alone clearly portraying some of such demonic power. Nails/claws of Raziel, Kain etc are more demonic then human. Demons are historically portrayed as entities which "find a way in" trough "cracks in walls". While it's a strong metaphor for the corruption of pillars and "demon passage", it's also a metaphor for the people who have weak mentality (weak wall of knowledge, not a very common phrase on English language) and are prone to allow demon possession.
    Anyway it's also noted that those who are demon-alike or half-demons (in demonology) can't be possessed by another demons.

    ---

    There was also a game prior to Soul Reaver that executes in the pretty much same way. Can't remember the name now corectly, but it's extremely similar to SR.

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    Quote Originally Posted by Mr.Milky View Post
    There was also a game prior to Soul Reaver that executes in the pretty much same way. Can't remember the name now corectly, but it's extremely similar to SR.
    Do you mean Akuji the Heartless?

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    ^^ Yes, that's the one.

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