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Type: Posts; User: Scipio65

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  1. Replies
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    There is absolutely nothing wrong with subs only...

    There is absolutely nothing wrong with subs only moving at speed 10 underwater. Subs were not meant to be turbo-charged invisible stalkers that can run down a carrier from behind. What was also...
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    I hope that if subs are going to become much more...

    I hope that if subs are going to become much more stealthy underwater like in the real world (which is fair), then to counterbalance that they cannot move underwater at surface speeds, maybe move...
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    No mention of an fog of war settings on the...

    No mention of an fog of war settings on the multi-player. I sure hope some of that discussion we had gets worked in, where hosts can change settings instead of just the default all-seeing radars we...
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    "five new multiplayer modes with scalable maps so...

    "five new multiplayer modes with scalable maps so you can customize your multiplayer game for the number of people and units you want to control in it."

    maybe the skirmish mode will be one of...
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    9,576

    There would have to be a definite pucker factor...

    There would have to be a definite pucker factor if you are going to have to manually steer your mini-sub thru a minefield.

    Could that one by chance be a Pearl Harbor shot?


    Graphics look...
  6. Thread: I am back!

    by Scipio65
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    10
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    1,544

    this is good news. The second go-round on this...

    this is good news. The second go-round on this game should make for some great clan matches. I miss those.
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    Sure the host has the ability to kick people from...

    Sure the host has the ability to kick people from the game. That's a good thing sometimes, especially with team killers.

    Also, there's no difference between player matches and ranked matches with...
  8. Yeah, we are all repeating each other on some of...

    Yeah, we are all repeating each other on some of these threads. It starts to seem silly at times. But I think it is important that we all do that, so that we can show whether or not a posted idea...
  9. Larger add-ons, more MP maps. I would prefer new...

    Larger add-ons, more MP maps. I would prefer new maps and new scenarios over new units.
  10. XBOX360 I would definitely consider purchasing...

    XBOX360
    I would definitely consider purchasing DLC.

    I would rather see at least three MP maps for a $5 download, than just 1 MP and 1 SP map. But there wouldn't be much consideration beyond...
  11. If I was prioritizing the development work on...

    If I was prioritizing the development work on changing the next BS:M it would go like this.

    A. Add to the strategy options (variable scenario map/units/placement options)
    1. mix and match maps...
  12. Let me go play it and see. :) I'm not sure...

    Let me go play it and see. :)

    I'm not sure what you could add to it specifically, but it needs something to appeal to me a whole lot more. The fixed course story line and fixed scenarios aren't...
  13. I feel like this game gave a decent account of...

    I feel like this game gave a decent account of both. Good action players and/or good strategy players can excel at either enough to balance out their efforts. The only areas needing improvement on...
  14. Yes, downloaded it. But I hardly play it. The...

    Yes, downloaded it. But I hardly play it.

    The only thing the new map offers is lots of unit choices, which some people really like. I prefer good strategy options and the strategy choices on...
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    There was a lot to be learned in using MP AI that...

    There was a lot to be learned in using MP AI that I didn't like.

    Ship formations were difficult to manage once three or more ships got close together. The AI logic in forming up into a line...
  16. As an XBOX 360 user there are three things I...

    As an XBOX 360 user there are three things I would like to see changed / added on controls. On the smaller aircraft I would like to be able to jump to the same Y button view that I get on the...
  17. Ditto. scenario editor, changeable MP map...

    Ditto.

    scenario editor, changeable MP map placement, fog of war / intel settings determined by host. Basically all the afore mentioned scenario modifiers.
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    I'm not necessarily a fan of player experience...

    I'm not necessarily a fan of player experience ranking for online play, but if you did add player ranking or different skill level servers, whatever is easiest, then that would help the issue and...
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    I can' really comment on the value of the...

    I can' really comment on the value of the tutorial from personal experience. I had played the demo so much, and figured out most of the stuff the hard way, that when the full game came out that I...
  20. favorites? really depends on the scenario...

    favorites?

    really depends on the scenario doesn't it? I love the CAs, but not on Steel Monsters. :)

    But the units that I find the most interesting to play are the PT boats, submarines, dive...
  21. I would just like to see more variety of sound...

    I would just like to see more variety of sound effects and music. I don't think what is there now is bad, but it sure is repetitive.

    And like someone else said in another thread, can we have...
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    I'm not sure if I like the complexity in the idea...

    I'm not sure if I like the complexity in the idea of pilots gaining experience or not. But I wouldn't be against it either, as I think it would force changes to some of our strategies. And that is...
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    I could see some potential in this. What I think...

    I could see some potential in this. What I think it does is creates a whole separate MP arena area. Take a map like Coral or Sibuyan, or any map for that matter, require every player in this...
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    Lexxy, is there anyway with this survey tool that...

    Lexxy, is there anyway with this survey tool that you can post a control question at the beginning of each survey? Like asking what platform we play the game on? I know all we are looking for here...
  25. 4. What would you improve in the graphical...

    4. What would you improve in the graphical presentation of the game?

    This is not a high priority issue for me. You could leave things as they are in this regard, and spend all the time on...
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