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Type: Posts; User: The Sage Of Time

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  1. Replies
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    Do any of you realize how foolish you all sound?...

    Do any of you realize how foolish you all sound? I mean it.
    Why on earth do you care that much?? They have their reasoning..
    In fact, if I were making this game and read all this nonsense I would...
  2. Poll: Yes, I have been busy, so busy I have vanished...

    Yes, I have been busy, so busy I have vanished from TRLE again.. And i'm a bit ashamed to be honest.
    I don't know what to say, life gets in the way.. I came here today for the first time in a long...
  3. hat's because he didn't translate a word of it,...

    hat's because he didn't translate a word of it, he used a web based program to do it for him.
    Which ALWAYS makes those mistakes, it doesn't know any better.
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    Hmm.. Tis a shameless task you came up with...

    Hmm.. Tis a shameless task you came up with there.. I like it! *chuckle*
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    PSP 5 is fine and all.. But I believe more recent...

    PSP 5 is fine and all.. But I believe more recent versions are 7 and.. 8 maybe?
    Well in any case, I prefer my good ol Photo Shop.. Ah the raw power! *chuckle*
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    About my Email..

    I've noticed over the past few days people have emailed me a few TRLE questions..
    Well that's fine, but the fact is I check my mail very very rarely.. Almost never actually.
    I spend my time talking...
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    Sorry, the way you said it didn't seem all that...

    Sorry, the way you said it didn't seem all that comical.
    And you didn't laugh, just used the tongue smile, nothing showed relevence to a joke otherwise.
  8. Since i'm already hosting the editor (which is...

    Since i'm already hosting the editor (which is mentioned several times in this post)
    There isn't a need for that, at least not for the average TR site anyway..
    Ican imagine a place like...
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    He wasn't name calling, a nullmesh is called a...

    He wasn't name calling, a nullmesh is called a dummymesh.
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    Something you should keep in mind, don't export...

    Something you should keep in mind,
    don't export a object that has dummy meshes.. 3DSMax will spit an error out at you.
    Instead remove the dummy meshes (basically disable them) and then export, it...
  11. No, from the way GM talked it's not going to be,...

    No, from the way GM talked it's not going to be, and it's size is probably a factor in this.
    Due to the size I doubt highly there will be another source for it for awhile.
    How many big TR sites out...
  12. I just don't feel like splitting up the download...

    I just don't feel like splitting up the download in rar files.. Which is really the only other option for download.
    And honestly, I know people on dialup that somehow download 500MB+ files.. Heck if...
  13. TRLE = 207MB TRLR EXE = Around 200k And I...

    TRLE = 207MB
    TRLR EXE = Around 200k

    And I don't know what type of internet service you have but.. Yeesh..
    If they charge you for how long\how much you download you got one god awful service.
    I...
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    cornchild is correct, That was a cutscene not a...

    cornchild is correct, That was a cutscene not a meshswap..
    Meshswaps don't trigger animations, they swap graphics for animations.
  15. Sounds logical, after all I managed to host LE...

    Sounds logical, after all I managed to host LE itself.. So why not this?
    But anyways, i'm sure people will find this useful.
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    Bleh.. I hate people who do that.. And you know,...

    Bleh.. I hate people who do that..
    And you know, your site is one of my favorites.. I really love it.
    So many Lara images.. It's the best resource for anything Lara image related.
    You deserve...
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    Hmm, well from experience it only matters to a...

    Hmm, well from experience it only matters to a certain extent..
    What I mean is, animations can be changed, actions can be stopped.. (AKA State ID's)
    But in the end the enemy will follow a basic AI,...
  18. Well, to my knowledge you'll always cut off a...

    Well, to my knowledge you'll always cut off a flyby if you're holding the "look button" down..
    I believe however you can setup a flyby to "force" itself to play no matter what.
    I'd suggest taking...
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    Yes I am saying that, you simply import the...

    Yes I am saying that, you simply import the meshes over the dog and adjust their places with a CAD Program.
    Or, You can export the entire object as a mesh in TRViewer and adjust it in a CAD Program....
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    First, that is the scariest example anyone has...

    First, that is the scariest example anyone has ever made.. (Six Armed Mermaid...)
    Secondly.. Yes Stripix can, and so can TRViewer, but you need to use CAD programs as well.
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    One trick they did was replace Lara's "standing"...

    One trick they did was replace Lara's "standing" animation with a moving one.
    This thus made Lara herself act like an animating object, and yes you guessed it..
    Trigger special events as she...
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    Hehe, You know I didn't notice that.....

    Hehe, You know I didn't notice that.. weebaldman.com.. Now i've seen it all. :D
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    Ahem.. TRLR triggered cutscenes using the...

    Ahem.. TRLR triggered cutscenes using the cutseq.bin file, we will probably never be able to mimic this..
    TR1-3 used special animating objects (and Lara Objects) triggered in a flyby scene.
    We can...
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    Haha, you beat me to the punch El Diablo, I was...

    Haha, you beat me to the punch El Diablo, I was about to ask if I could add it to the TRTimeline.
    But in any case, very good work, this tool is certain to come in handy to many.
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    Re: ideas...

    As MDNut said, We have Strpix for this.. It's been around for quite some time..


    Vehicle data is hardcoded, it can't be changed without editing the EXE itself.
    Which would not only be a pain but...
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