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Type: Posts; User: Neb

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  1. Replies
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    Ahaha. Just wait for auto-aim rope arrows with...

    Ahaha. Just wait for auto-aim rope arrows with target reticle. I'm calling this now.
  2. Ultima Underworld also had NPCs that were aware...

    Ultima Underworld also had NPCs that were aware of their own possessions and space. It's another layer of immersion that spans AI, level design, and gameplay. As such it's completely awesome. :)
  3. It's likely that I'm reading too much into it...

    It's likely that I'm reading too much into it then.
  4. "Comig soon" is actually an anagram of "Cogs in...

    "Comig soon" is actually an anagram of "Cogs in moo". I have deduced that Thief 4 will be about an invasion of Mechanist cows. The girl can use her dagger all she likes, but a big heavy sword would...
  5. P.S. - I want more Lost City in Thief 4 please....

    P.S. - I want more Lost City in Thief 4 please. Oh yes! :)
  6. Personally I always saw The Precursors of Thief...

    Personally I always saw The Precursors of Thief as an analogue to the ancient Sumerians, who were - in our history - the precursors to modern civilisation. They were the first to develop writing,...
  7. I, Neb, splatterer of zombies, hacky-slashy...

    I, Neb, splatterer of zombies, hacky-slashy mortal enemy of haunts, am unsure of where this leaves me.
  8. They are about strategising your approach. The...

    They are about strategising your approach.

    The pacing in any decent stealth game will involve using the time you get in your safe zones to think ahead for when you are at your most vulnerable. The...
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    Conviction actually sold extremely well. The...

    Conviction actually sold extremely well. The hardcore fans don't matter. In fact their protests are usually good for sales if it gets people talking.

    This is where the industry is heading with...
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    Yes, I've seen this discussed before. It's true,...

    Yes, I've seen this discussed before. It's true, but a lifetime's worth of movies where a blow to the head only knocks someone unconscious is enough for most people to believe that the game is...
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    From my own experiments I recognise some of the...

    From my own experiments I recognise some of the magic that goes into making those tracks. He will have folders and folders of experimental noises that he's mashed together and he just bleeds them...
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    I'd just quietly move along and buy something I'm...

    I'd just quietly move along and buy something I'm interested in instead.

    Really though, how are they going to try and sell a Thief 4? This is the big-time, kiddo. Millions of dollars are riding on...
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    Poll: I...I don't remember Rare Spice. BRB. I'll...

    I...I don't remember Rare Spice.

    BRB. I'll have to re-play Thief 2.
  14. Please, please, please EM, could your art...

    Please, please, please EM, could your art direction use a varied palette of colours for the lighting rather than a base of one or two for the entire game?

    I know it's meant to assert the game's...
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    Poll: I'm surprised no one has brought up book-glint...

    I'm surprised no one has brought up book-glint yet.
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    Poll: I can imagine a drunk Benny trying to call an...

    I can imagine a drunk Benny trying to call an elevator by punching the buttons with his sword, but missing.
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    Old thread, but still relevant. I fear an...

    Old thread, but still relevant.

    I fear an angsty game that takes itself seriously and can't revel in a bit of humour here and there.

    I fear the man-child caricature that companies want to...
  18. Pre-programmed weather is undoubtedly better for...

    Pre-programmed weather is undoubtedly better for tighter art direction.

    The Dark Mod mission that I'm making at the moment is horribly overcast, and you start to hear the wind howl as you climb a...
  19. I think I'm in the minority here, but I didn't...

    I think I'm in the minority here, but I didn't mind Deadly Shadows so much as a Thief story, but thought the gameplay itself was mediocre at best, mainly due to unimaginative level design.

    I can't...
  20. There would be no point in a 'watch' mission in...

    There would be no point in a 'watch' mission in which nothing happens, so you'd eventually be tracking the item. You wouldn't be able to step in and stop the theft (or whatever), but I guess it would...
  21. Thread: The Cradle

    by Neb
    Replies
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    The Cradle was perhaps the only mission in Deadly...

    The Cradle was perhaps the only mission in Deadly Shadows which didn't suffer from terrible pacing, and I respect it for that, but it wouldn't be that hard to surpass.
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    You are free to try and ghost. You're probably...

    You are free to try and ghost.

    You're probably better off suggesting custom KO limits for levels. That way you're not going to get so many objections for asking to weaken a gameplay element for...
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    15-20 seconds of writhing and gurgling versus a...

    15-20 seconds of writhing and gurgling versus a quick, satisfying *thud*. Strangling would get boring, fast.

    Besides, interesting scenarios and mission design are the bread and butter of fun...
  24. I would very much like for the mechanics to not...

    I would very much like for the mechanics to not become convoluted.

    Look at chess. Each piece has a fairly straightforward movement rule, but together they're part of a highly engrossing and...
  25. I would like a keyring audio box thingy that...

    I would like a keyring audio box thingy that makes loot zing noises and Benny quotes.
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