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Inspector Drept
6th Jun 2009, 04:11
What was your favourite TDS mission?

Mine was the Cradle of course.
Perfect atmosphere and dread. I was moving slowly all the time. Avoiding the puppets like death incarnate.

But I also liked the Pagan sanctuary. Felt like some good dream.

Here´s the list:

Checking Inn, Cashing out
End of the Bloodline
St. Edgar's Eve
Into the Pagan Sanctuary
Keeper Library
Abysmal Gale
House of the Widow Moira
The Sunken Citadel
Killing Time
Of Brethren... And Betrayers
Robbing the Cradle
Gamall's Lair
Still Life with Blackjack
Pavelock Prison (optional)

kabatta
6th Jun 2009, 05:05
I like The keeper forbidden library. IT's fun and some loot is respawneable. Killing time was nice too.

Thieffanman
6th Jun 2009, 07:08
Favorite TDS Mission?

The House of the Widow Moira :). The soundtrack during that particular mission was excellent, for starters.

--Thieffanman

Hamadriyad
6th Jun 2009, 08:09
Robbing the Cradle was awesome.

DoomyDoomyDoomDoom
6th Jun 2009, 09:08
favorite tds mission?

The house of the widow moira :). The soundtrack during that particular mission was excellent, for starters.

--thieffanman

word.

Platinumoxicity
6th Jun 2009, 09:52
1.Still life with Blackjack (Extremely hard with minimalist project, ghosting on expert)
2.Robbing the Cradle (Scary everything)
3.House of widow Moira (Soundtrack, more colors than in other missions)

imported_van_HellSing
6th Jun 2009, 10:11
I also liked the Pagan sanctuary. Felt like some good dream.

This surprised me somewhat. Not because I don't like the level - on the contrary! It rarely gets the appreciation it deserves. I think it boils down to two reasons: the uninspired first half of the level (the sewers) and the somewhat botched pagan voices.

However, the second part of the level is pretty much perfect: it's got a great premise (ruins taken back by nature - some of them hammerite [mechanist?] ruins at that!), nice spatial design (it feels larger than it is, also everything is interconnected in interesting ways), it feels lush and alive yet has a dreamlike quality (which you already mentioned). Also: the music. Just hypnotizing.

agrash
6th Jun 2009, 11:47
1. Cradle: enough said
2. Moira's: the atmosfear, the secret passage and the levelsdesign were all amazing
3. Killing time: i like linear levels to and the concept of being at the top of a small clocktower and traversing down was awesome. + we got to throw hammerites at those moving things in the beginning of the game ^^
4. End of the Bloodline: The first real mission who convinced me after playing the demo to buy the game asap. I also like regular mansion missions alot :)
5. The Sunken Citadel: New critters, nice levelsdesign and exploring the ruins was awesome

Nr 5 could also be tied to the Pagan Sanctuary but i didn't like the small sanctuary and it was confusing at some points

huzi73
6th Jun 2009, 12:13
Pagan sanctuary. oh how i wish someone could remake trail of blood using tds gfx

Flashart
6th Jun 2009, 13:02
"Cradle" and "Moira's"
How many of you thought (like me) that when you first see Moira she's not gonna have a face or something?

AbysmalGale
6th Jun 2009, 13:28
House of the Widow Moira! By far the best TDS mission!!!! Actually one of the best Thief missions ever.

I also liked the museum mission (don't remember the name even when seeing the mission list), and Killing Time was a pretty nice one too.

DarthEnder
6th Jun 2009, 18:19
I'm gonna have to say the Museum since it was one of the few missions that felt like my favorite kind of mission, robbing a wealthy well defended building.

clock12345
6th Jun 2009, 18:31
i liked all of them they all were such challanging ,hard , and long mission's they all are my favourite

DarthEnder
6th Jun 2009, 18:57
i liked all of them they all were such challanging ,hard , and long mission'sYou really like to drive home the point that you haven't played much of T1 or T2....

MasterTaffer
6th Jun 2009, 19:07
You really like to drive home the point that you haven't played much of T1 or T2....

That isn't a crime if he hasn't.

imported_van_HellSing
6th Jun 2009, 19:25
That isn't a crime if he hasn't.

Are you his lawyer?

Hypevosa
6th Jun 2009, 19:28
I think I'll play through the game again, installing now since I beat TMA last night

I have a save for each level before the end, and my quicksave is devoted to the scene between lady vanburen's guards and lord wiley's :D I'm gonna show that to some friends.

Inspector Drept
7th Jun 2009, 00:26
my quicksave is devoted to the scene between lady vanburen's guards and lord wiley's :D I'm gonna show that to some friends.

Whoa,
I know a lot about TDS, but I don´t remember these characters.
Which mission are they from ? :confused:

AbysmalGale
7th Jun 2009, 00:33
That isn't a crime if he hasn't.

True. But a real Thief fan SHOULD BE a criminal ;)

S1R-BLUNTZWORTH
9th Jun 2009, 08:23
Are you his lawyer?
He's actually one of the few around here that has their head on straight :) For all anyone knows he could be one- He's always brief and to the point- good show taffer :p

My favorite 3 levels would be-
1.Museum
2.Widow Moira's Mansion
3.The Castle(1st level)

Platinumoxicity
9th Jun 2009, 10:01
I have a save for each level before the end, and my quicksave is devoted to the scene between lady vanburen's guards and lord wiley's :D I'm gonna show that to some friends.


Whoa,
I know a lot about TDS, but I don´t remember these characters.
Which mission are they from ? :confused:

Do you know anything about a mission called "Life of the Party"?
Many times voted the best mission in the series, miss10 of TMA. Please tell me that you just don't remember.

deathshadow
10th Jun 2009, 09:54
You can have favorites in that pile?

Eh, the Cradle I guess, though the novelty wore off quick.

fraten
10th Jun 2009, 14:00
1. St. Edgar's Eve and Killing Time - I like heights where I can't even see the ceiling nor the ground *g*
3. Widow Moira's Mansion

jtr7
11th Jun 2009, 08:04
Inspector Drept: Lady van Vernon and Master Willey. Names are easier to remember and easier to look up when they are the correct ones.

Master Willey was a raging alcoholic who had a castle in Dayport. He was escorted off the Angelwatch premises for being too drunk.

Lady van Vernon was moonlighting as a prostitute, and even her husband Lord van Vernon didn't know about it. Sheriff Truart would go to see her when he wasn't seeing Madam Volari, and was considering using her to manipulate her husband to get armor and weapons for the City Watch, since Lord V. had a large number of factories. In TDS, the Van Vernon's signed a guestbook at the Wieldstrom Museum.

Knowing about these two makes the argument between the archers even more funny and meaningful:

sg11101A: And I'm telling you that the only stench heartier than your rotting burrick of a master, is the liquor on his fetid breath. If he comes near Lady van Vernon again, we'll boil his knickers.
sg51101B: (Scoffing) Whoa-ho! Mighty fine words, coming from a knock-kneed, inbred, page-boy, such as yourself. Our good Master Willey wouldn't be caught near that frumpy, little trollop, unless he were holding her back at the end of a halberd.
sg11101C: Huh! (Angry, proclaiming loudly) How dare you defile the name of someone so good and virtuous as the Lady van Vernon. Our Lady is a saint among mortal women. An angel so pure the heavens couldn't hold her!
sg51101D: (Guffaws) Your Lady, an 'angel?' You're lucky the Dockside whorekeeps aren't bashing down her door for stealing their clientele. Why, just last night, I saw her out back (lewdly) warming up the stable-boy.
Sg11101E: (Furious) Such slander will not be tolerated while we're on watch. You'd best run and rescue your helpless limp lord, before he flounders in his own vomit…or wakes up naked in a hen-coop! Scurry off! Or you'll acquire some unnecessary ventilation!
sg51101F: (Incensed) Is that a threat, you shriveled old maid? You go to prick us with your sewing needles? On this side a' the street, we shoot like soldiers, so don't make promises your arrows won't keep!
Sg11101G: (Hysterical) You've gone–! You've gone too far this time you camel-mannered, tunic-wearing, molly-coddle! An arrow to the throat ought to shut you up!
sg51101H: (Roaring) Raaaaah! Have at thee!



Anyhow, to the topic at hand:
“House of Widow Moira”
“Robbing the Cradle”
“Still Life with a Blackjack”

I like the Keeper Compound, I just didn't care for the missions in it or how small it seemed, as though it didn't extend beyond, though I thought “Of Brethren... and Betrayers” fit with the design and atmosphere the best of the Keeper missions.

fayfuya
13th Jun 2009, 08:41
Yes i really enjoyed sneaking at the Keepers place, i love them much more than the pagans or hammerites, they are cool, but i also enjoyed the Rutherfurds Castle and that cave with the fish-men.

jtr7
13th Jun 2009, 09:36
The sunken Kurshok fortress?

ToMegaTherion
13th Jun 2009, 10:53
I remember a lot of people didn't like the Kurshok mission, but I thought it was one of the better-designed underground missions in the Thief series.

Herr_Garrett
13th Jun 2009, 11:02
Cradle, Moira's, The Clocktower (altough this could have been much improved), the Keeper Compound (it had an atmosphere, altough I have to admit that I was disappointed at the end), Saint Edgar's, the Pagan Sanctuary, Wieldstorm (even though the rain would leak in :rasp:)

Platinumoxicity
13th Jun 2009, 11:47
I remember a lot of people didn't like the Kurshok mission, but I thought it was one of the better-designed underground missions in the Thief series.

Good ideas in green, and their respected bad ideas that destroyed them in red.
A lot of people (including me) disliked the sunken citadel because:

-The forgotten realm of anthro-amphibian fish folk in an engine that had it's WATER SUPPORT removed. :mad2:
-A place that's been forgotten underground for so many generations that they think outside world is a myth, but there are pagans and ratmen from outside world swarming the place trying to steal something.:mad2:

Psychomorph
13th Jun 2009, 12:26
House of the Widow Moira! By far the best TDS mission!!!! Actually one of the best Thief missions ever.
Can only quote this, I had a blast with that mission.

What about if Moira had to move away and the mansion was sold to someone else and you basically revisit that place in Thief4? Would be great.

Museum was nice too. I basically like most Thief3 missions. In Thief1&2 it was mostly about extremely awesome mission vs. extremely sucky missions, while in Thief3 they all are quite nice.

ToMegaTherion
13th Jun 2009, 14:18
It is quite interesting that, green or red, I don't actually care about anything in Platinum's reply. Seems that my attitude to Thief is rather different from most on this forum.

Pieter888
13th Jun 2009, 14:27
I definitely liked the museum mission the most. Don't know why, just never got bored of it...
But I always hated the cradle. I've been stuck in there for a long time until I figured out some zombies just can't be killed :(

Platinumoxicity
13th Jun 2009, 14:32
It is quite interesting that, green or red, I don't actually care about anything in Platinum's reply. Seems that my attitude to Thief is rather different from most on this forum.

I didn't say that your opinion is false in any way, I meant that the Sunken Citadel could have been much much better in a different engine and without some background contradictions. It could have been the most interesting level in TDS for me too, but you know... Fish folk in a game where water swallows and kills everything just doesn't work. :(

ToMegaTherion
13th Jun 2009, 14:53
I know, I just thought it was interesting that everything you said were things that didn't come into consideration when I thought about whether I liked the mission or not.

simlan
13th Jun 2009, 15:32
Pavelock prison was my most favourite - having the feeling of escaping and out doing the guards that are meant to keep me confined.

The museum mission would be my secon favourite just because it was large and expansive and many things to find and steal such as the amulet on the tall statues neck

Pieter888
13th Jun 2009, 16:12
Pavelock prison was my most favourite - having the feeling of escaping and out doing the guards that are meant to keep me confined.

I would like to see more of those "escape" missions in thi4f to!

zombie32
14th Jun 2009, 05:54
I guess it would be the Clocktower for me. Although it was completely linear, I liked the music and the destructive ending. I think Garrett should be able to wreak havoc in his world to repay his enemies. After all, the guy isn't a saint. Why not allow Garrett to start fires, for example? I never liked that guy, Heartess Perry (or whatever his name was). The fence that sold him out. Garrett should have just burned down his establishment--I never did business with that fence.

Or in the T2 mission, Masks, there is a bathroom with a very full tub on the second floor. Why couldn't Garrett turn on the water and just flood out the place and cause pandemonium? We need to give Garrett some control over things in his world. They attempted to do this in TDS (a little) where in the Pagan Sanctuary a huge metal gear was in the rafters and Garrett could push it and the thing would fall and crush the Pagans practicing their martial arts below. Good idea.

jtr7
14th Jun 2009, 05:58
:(

Why?

I'd rather he undermine his enemies by outsmarting them and beating them at their own game, like he did repeatedly in the games, not being a artless brute.

zombie32
14th Jun 2009, 06:45
Perhaps, but I'm not gay.

jtr7
14th Jun 2009, 07:13
All righty.