View Full Version : Should there be fog in Shipping... And Receiving?

21st Mar 2009, 01:01
Should the second level have fog? I don't see it like in screenshots (though there are none showing this level with fog), and I didn't have it in the first one either. I have it on in the options. I am on Vista 64 bit, with an Nvidia GeForce GTX 280, using driver 181.22. I've tried all the compatibility modes (though Win95/98/ME caused a "DirectX 7 not installed" error). Thief 2 is running as admin. DDFix is enabled. I'll just give you the settings, if you want them...

;Screen resolution
;Must be 800x600 or greater

;Refresh rate. 0 is default, anything else to override.

;Set to 1 to fix the dual core related crash

;Set to 1 to automatically register lgvid.ax each time thief is started up

;This can be set to zero to get a more accurate z-buffer
;Doesn't usually make a noticable difference to picture quality

;Turns on the 32 bit texture loader and adds support for some unsupported screen resolutions
;Will cause a crash if used with an unsupported exe
; 0 - Disable
; 1 - Determine exe automatically
; 2 - Thief 2 v1.18

;Set to 1 to disable the windows keys while thief is running

;Set to 1 to enable anisotropic filtering

;If you want to share overriden textures between thief installations, uncomment the next line
;It should contain the absolute path to the equivilent of \res\ddfix, including the trailing \

;XX Compatibility settings XX

;Changes the way direct writes to the frontbuffer are handled
;SS2 players should set these options to '2' and '0xf81f' respectively
;Thief 2 players with corrupted in game text should use '2' and '0x0000'
;Players who experience slowdown with UseSysMemOverlay=2 should set both options to 0

21st Mar 2009, 01:09
I've never noticed any fog in that level, although I've only played Thief 2 with my GeForce 8 series video card, so maybe there is some compatibility issue... I've seen the fog on the other levels though

21st Mar 2009, 15:38
I get good fog with my ATI setup. There may be a very thin mist between the warehouses (if there is it's so thin it's hard to tell) but there is definitely no fog on the seaward side.

21st Mar 2009, 17:34
Ok...what levels DO have fog? I'm on Framed! now, and see none.

21st Mar 2009, 20:31
I remember fog distinctly in the level with the rooftops leading up to Angel Watch, and again on Markham's Isle.

21st Mar 2009, 22:28
It doesn't work properly in the rooftops mission. There are two missions with working fog. Markham's Isle has been mentioned, and there's another mansion mission. To say more would risk revealing spoilers ;)

Three (or two) missions might not sound like very many, but there's something to be said about not overdoing an effect like that.

24th Mar 2009, 19:32
Does the mansion one with fog come before Angelwatch/rooftops? If so, I haven't seen fog.:hmm:

25th Mar 2009, 01:13
It's a few missions later.

29th Mar 2009, 20:59
Ach, never got it. It was DDFix, apparently. I think that the fixed texture colors are more important than fog anyway, though both would be a nice thing.

1st Apr 2009, 02:04
I am coming into the middle of this, and I don't have time to study posts or research it.

As far as I know, Shipping and Receiving does not have fog, and Life of the Party does. As far as I know, the current version of DDFIX works nicely with fog when using Windows XP, but fog is broken with Vista. I have DDFIX version 1.3.8, and fog in LotP works fine for the most part. I think there are some gaps, but that is not DDFIX. Precious Cargo seems to be 100% OK.

7th Nov 2010, 18:59
omg, i've never seen any 'fog' in Thief2TMA and in fun missions...for 10 years...i spend my life 4 noth1ng >.<
tnx for this.