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GioChrono
1st Jun 2008, 12:58
I am and have been a massive fan of Deus Ex since the first release, so much so that I have spent a fair amount of my spare time producing a FREE webcomic which deals with augmented and enhanced soldiers set a few decades into the future.
The webcomic is called The Talos Project (http://www.thetalosproject.com) and has just launched. Please go check it out and tell me what you think so far. It's only 12 pages at the moment but I will be updating it when I can.

Here's a few scenes from the comic
http://i234.photobucket.com/albums/ee235/Giochrono/Talos_002.jpg
http://i234.photobucket.com/albums/ee235/Giochrono/Talos_008.jpg
http://i234.photobucket.com/albums/ee235/Giochrono/Talos_010.jpg
http://i234.photobucket.com/albums/ee235/Giochrono/Talos_011.jpg
http://i234.photobucket.com/albums/ee235/Giochrono/Talos_012.jpg


If you know of any other Deus Ex themed comics please post link to them here as I would love to know about them.

It will be a few months until I can launch another batch of pages but it will be sooner than DX3's release so perhaps something to help fill the gap.

I nobody minds me posting this here.

Thanks

Gio

The Talos Project (http://www.thetalosproject.com)

Chemix
1st Jun 2008, 13:46
It's interesting, though it seems to go a long way to say something. I recommend more direct dialog, and also coming up with more facial poses, it seems they all share that same hanging jaw look in every frame. I understand the need to make them seem like they're talking, but move the pose around a bit, add some expression to the faces.

Overall, it's a very good start, though charging for a licensed themed story might put you in hot water with Eidos. If you're merely accepting donations, then I can't see anything legally wrong though.

SageSavage
1st Jun 2008, 14:41
It looks really awesome! Chemix has some points though.

jordan_a
1st Jun 2008, 19:35
There was this thread about a writer and his DX1 comic, can't find it though.

GioChrono
1st Jun 2008, 19:51
I'm not sure I get you in terms of licensing. The Talos Project in no way uses anything from Deus Ex story or character wise. It's totally independent and it's FREE!

The projects for the most part are based on things being developed by DARPA funded organizations that actually exist and so even Eidos don't have any rights to those.

It is only connected by the theme it deals with, nano and genetically enhanced soldier systems, transcendence and questions of oneself and arguments of religion, creation and the search for these answers.

It's very early in the comic to demonstrate where it is heading as it exists in my head and will take a lot of time and effort to get it on the web for everyone else.

Creating all the characters and sets takes a lot of time and I did it in my spare evenings and weekends, as things progress I would like to spend more time on it and develop the characters. Having said that, the lead characters haven't featured yet and more time and effort will be spent on those to make it more believable. Also more expression will be put into the character as the story heats up, it's just starting to get warm at the moment.

Thanks for checking it out as people showing interest in it will give me the push I need to advance the story and improve all the art.

Thanks again

Gio

-------------------------------------------------------
Giorgos Chronopoulos
The Talos Project (http://www.thetalosproject.com)

Dead-Eye
2nd Jun 2008, 00:12
Overall, it's a very good start, though charging for a licensed themed story might put you in hot water with Eidos.

Nano technology, post humanism, secret agency's, etc. are not the soul property of Eidos. Although they do have buildings of lawyers that will sue if they think you will cost them money or they can make money by doing so.

Don't take it personally Edios I don't just hate you, I hate everything about capitalism. Keeping rich family's rich since the agricultural revolution. The only good thing about capitalism is that it works better then every other system... Mankind really is a parasite on this planet.

Maximus
2nd Jun 2008, 03:56
Looks absolutely gorgeous. Fantastic work mate!

DXeXodus
2nd Jun 2008, 04:54
I think it is very well done. I appreciate that it is in early stages at the moment. The visuals are extremely crisp and nicely detailed.

What programs do you use for the 3D and post-effects?

GioChrono
2nd Jun 2008, 12:24
Dead-Eye: Here here!

Maximus: Thank you very much indeed!

DXeXodus: Cheers, glad you like. The sofware used was Maya 2008, and mental ray for rendering, Zbrush for detail sculpting on characters and clothing, shave and a haircut for hair, and Photoshop for some texture work and post work.
The website was created using SwishMax2. And a lot of coffee.

Cheers everyone and thanks for the compliments and interest.

Gio

GioChrono
2nd Jun 2008, 15:14
My site seems to be down at the mo.
I know there was a large fire at The Planet which supplies servers for a lot of site and many of the CG art site are down or slow.
Hope to get it back up soon

Cheers

gio

GioChrono
2nd Jun 2008, 15:33
Apparently there was an explosion.

The site should be up this eve (hopfully)

officially an accident but those of an unhealthily suspicious mind may not rule out acts of terrorism, or a conspiracy prevent the truth coming out. Maybe there really is a Talos Project going on. I'm a marked man Lol.

Anyway, hope to be back up soon

Gio

GioChrono
2nd Jun 2008, 16:12
Hurrah, my site is back up!

gamer0004
2nd Jun 2008, 17:47
It was MJ12.

BTW: so far it looks really cool. But personally I would've liked a real DX comic better (you know, a comic with troughly the same storyline as DX).

LeatherJacket
2nd Jun 2008, 19:26
VERY good art work! I can't open your site. I hope the story is as good as your art ;)

GioChrono
2nd Jun 2008, 19:59
There were some probs with the hosts servers earlier but it should be fine now.

try www.thetalosproject.com

Cheers

Gio

VodunLoas
3rd Jun 2008, 05:40
I think it looks really great to me. Lovely graphics! I subscribed!

Edx
3rd Jun 2008, 11:36
Wow the graphics looks amazing.

You should try getting into animation thats where your talents will really shine I think. You could make a film that looks like - or better - than the Invisible War custscenes.

GioChrono
3rd Jun 2008, 13:15
VodunLoas: Hey thanks a lot and cheers for subscribing.

Edx: I would love to take the story on into other media eventually but I do have plans to make the webcomic more cinematic later on which is why I went for the flash route. There just wasn't time to implement much at this point but I want background music, something ambient, not dissimilar to the Invisible War soundtrack which I'm actually playing in the background now while I work.
Would like to include a little animation, just panning, zooming and focal changes in shot and some small loops like flashing lights on servers and flickering street lamps and maybe animated rain later in the city shots that turn up in the second chapter where the main character is revealed.

That's all I'll say for now.

Thanks again everyone for your support and interest, as it makes me want to do more now that I have gotten such a good response on the various sites I have posted.

Cheers

Gio

Voltaire
3rd Jun 2008, 18:09
Wow pretty cool.

Good character work as well. Man With Glasses is drawn perfectly (anyone else think he's Walt Simons in disguise?), visible cheekbones, shadowed eyes and reflective glasses make for a hostile character, whereas visible worry-lines are a sign of a man under pressure.

The graphics are pretty lush as well. Wouldn't like to tangle with those troops either.

It's a nice job, I signed up.

jcp28
4th Jun 2008, 00:06
That is a seriously good-looking comic. And it's so detailed as well.

pauldenton
4th Jun 2008, 01:25
awesome.

this artist should be on the dx3 team.

GioChrono
4th Jun 2008, 12:59
Unfortunately my host Netpivotal seem to be having problems again so my website is down again. So if you can't get on there, it's not my fault.
I have been pestering them for a solution.

Voltaire: Thanks a lot. I prob had Walt in my head a little when doing that character. There be more of them soon and an Elite version too, and an elite elite version Lol

Cheers for signing up too.

jcp28: Cheers, really appreciate it. Happy it has been well accepted.

pauldenton: Thanks, I'm available for freelance work if they need to outsource anything.

Cheers

Gio

pauldenton
6th Jun 2008, 00:50
did you hear that dev team?

snap him up before someone else does.
It is rare to see work of this quality DX style.

gamer0004
6th Jun 2008, 06:36
No no wait! Where are the AIR VENTS ? :eek:

GioChrono
6th Jun 2008, 12:40
Ah, well the air vents in the scene with the guards are barred and have fans in them, but hidden by the mist in the upper right corner of the last page there are some vents there, as in the the type spies like to creep around in. Not that I'm considering that into the story. I's a cool thing in a game to do but a bit of a cliché now.

Cheers

Gio

The Talos Project (http://www.thetalosproject.com)

gamer0004
6th Jun 2008, 17:40
a cool thing in a game to do but a bit of a cliché now.


Yes - but it's so DX!

GioChrono
6th Jun 2008, 17:44
I think the first (virtual) air vent I crawled through was in Duke Nuke'm 3D.

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

Bluey71
6th Jun 2008, 19:39
Thats amazing work - really captures the Dx atmosphere with those designs. Will keep an eye on this for sure.

GioChrono
7th Jun 2008, 00:46
Bluey71: Hey thanks man.

Pleased you like it, and hope you signed up.

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

Lady_Of_The_Vine
7th Jun 2008, 23:02
Absolutely STUNNING artwork!
You are so gifted. :cool:
Thanks for sharing, I've bookmarked. :thumbsup:

GioChrono
8th Jun 2008, 04:48
Wow, thanks for the compliments!
Easy though, you don't want to give me a big head now.

Really glad it has been well received even though it's only a few pages long at the moment. It will get better, both visually and with the story, it's just warming up. Things get far more interesting in the second and third chapter.

Hope you've signed up at the end too.

Thanks Miss

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

Lady_Of_The_Vine
8th Jun 2008, 14:02
You are most welcome. :)

Yup, I've signed up for the newsletter today.
I'm really looking forward to watching this project grow - from your artistic skills and imagination. Awesome stuff! :cool:

Nathan2000
8th Jun 2008, 20:34
It's too early to judge whether this comic is good or bad but it promises well. However, I'd love if you changed two things.

1) The characters' jaws are always in the same position (just like Chemix said). C'mon, make them more dynamic. There's nothing wrong in showing a character with a closed mouth while speaking.

2) The navigation system should have more than two options - next and previous strip. Right now I need to go through all pages to get to the one wanted.

GioChrono
8th Jun 2008, 20:59
There is a certain amount of irony in saying that it's too early to judge my comic on a forum for a game that has barely begun production Lol.

By the same notion, you will need to see more of the comic to judge the variety of expressions that will come, but I will put more effort into those areas. I suppose I did what I could in the time I had so far, but now that people do like it and are paying attention to The Talos Project, I feel a lot more motivated to go that extra bit on the next pages and improve the whole thing for future updates.
I didn't deem it necessary to have more navigation options with only 11 actual pages to navigate through. I will implement such a system when there are more pages to justify it however as it takes a few seconds to skip through the pages if you want to.

I may go for a dvd scene selection style screen where you can jump to pages 1-10, 11-20 etc with a thumbnail to represent a key scene from each of these sections.

What do you guys think?

Cheers

Gio

Dead-Eye
8th Jun 2008, 21:01
Switching form stills to animation is a head hurting brain termer. Recently I have been trying to get a render farm set up. Rendering a still image is not all that hard for one computer but rendering 30 frames for each second of animation can take forever with one machine of anything. That in mind the only way for a 3d artist to have a long animation done before he/she is dead would be to decreases the amount of effects or set up a render farm... maybe even both if its a long movie.

Recently I have been trying to get a render farm set up with my PS3 and it's vary difficult. Setting up a render farm with Dr Queue already asks that you be some kinda computer science ninja, and with a network of ps3s it's even harder. I would say if you can stick to using stills do.

GioChrono
9th Jun 2008, 00:16
Well, I have a quad core and a dual xeon system on the side which helps a bit, but I don't intend to do much true animation. The kind of thing I plan for the webcomic is just rendering a few different frames and looping for flashing lights and rain could just be a few frames, maybe a bit more if I want rippling puddles (I do really) and splashes. And panning, and focal length changes and so forth. Environmental animation, just to bring it to life a bit. I plan to have a little on the next update to start taking it in the direction I want. I really want to add ambient music and sound effects to it as I think it would add a lot to the mood and atmosphere (and the download time if I'm not careful).

I will see what I can do. I think I will seriously look towards a fully animated video for promotional purposes once I have the first book ready, which I hope to be by the end of the year. But that depends much on other work and how much time I get free to work on 'Talos'.

What kind of animation have you done?
Do you have a website or gallery?

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

GioChrono
9th Jun 2008, 00:48
On a different note, I was invited to see a band perform in a local bar by a pleasant Portuguese girl, and she said the main guy was called Paul Denton!

I had to smile at her, but she wasn't able to appreciate the meaning that name had for me, so I had to just smile for a bit and now I can let it out.
I had other plans so couldn't attend but it would have been cool to get a pic of the 'primary unit'

Cheers

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

Nathan2000
9th Jun 2008, 12:49
There is a certain amount of irony in saying that it's too early to judge my comic on a forum for a game that has barely begun production Lol.

Probably. But I don't know how good DX3 will be.


I didn't deem it necessary to have more navigation options with only 11 actual pages to navigate through. I will implement such a system when there are more pages to justify it however as it takes a few seconds to skip through the pages if you want to.

I may go for a dvd scene selection style screen where you can jump to pages 1-10, 11-20 etc with a thumbnail to represent a key scene from each of these sections.
Navigation system in a webcomic "Concerned (http://www.hlcomic.com/archive/)" is what I like most. You can choose exactly which page you want and still have some tips on what it is about. You may want to have something similar.

Just a suggestion.

GioChrono
9th Jun 2008, 12:54
That's quite cool. Will def bear it in mind.

cheers

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

jcp28
9th Jun 2008, 22:51
So I assume then that you'll have more up soon?

GioChrono
9th Jun 2008, 23:39
Soon is fairly subjective isn't it?

I plan to have around another 10 pages up towards the end of July. And then another update around two months after that.

Cheers

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

GioChrono
11th Jun 2008, 16:31
Hey, just wanted to say that The Talos Project recently went passed its 100 members count which is really cool. I know a lot of those people came from this site so thank you all for your interest and support.

Cheers

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

Lady_Of_The_Vine
11th Jun 2008, 21:41
Congratulations, much deserved. :)

Radius86
12th Jun 2008, 18:12
I've just subscribed myself to this comic. Incredible work dude. Just taking a look at Cain's computer screen reminded me of the computers from DX1 with the greens and blues :nut:

I look forward to more of your stuff. On another note, have you considered actually contacting Eidos, Warren Spector or whoever else owns the rights, and seeing whether they might be interested in a Deus Ex graphic novel? I'm sure the cyberpunk fan base would not mind it in the least. I wouldnt. :)

GioChrono
12th Jun 2008, 18:18
Radius86: Hey thanks man, gonna be working on some new screens for him for the next pages as he gains access to 'stuff'.

As for an actual Official Deus Ex graphic novel, that's an interesting idea. I might start a thread asking for peoples interest into it and if enough people show interest I can forward that on to Eidos and see what their stance is on the idea.

Cheers

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

Radius86
12th Jun 2008, 19:15
Just saw the thread. Hope everything works out.

jcp28
12th Jun 2008, 22:20
Soon is fairly subjective isn't it?

I plan to have around another 10 pages up towards the end of July. And then another update around two months after that.

Cheers

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)


I admit, 9 weeks isn't exactly what I would call soon.:D

GioChrono
12th Jun 2008, 22:36
Yeah well, making a webcomic is like making Grolsch...

Still it will prob work out more than a page a week.

Cheers

Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

Lady_Of_The_Vine
20th Jun 2008, 12:08
You can't rush art. :eek:

Take your time... make it work. :)

jcp28
20th Jun 2008, 21:24
You can't rush art. :eek:

Take your time... make it work. :)

True enough. I don't really care how long it takes.

Lady_Of_The_Vine
29th Jun 2008, 18:42
I know it hasn't been that long... but I'm an impatient creature at times! :p
Any updates? :cool:

GioChrono
29th Jun 2008, 19:40
Sorry, not for at least a month.
I can't keep producing free stuff all the time, have bills to pay as well.
Plus it's my birthday so I'm entitled to a break.
Will let you know as soon as though.

Cheers

Gio

Lady_Of_The_Vine
29th Jun 2008, 20:06
No problems, and thank you for coming back. :)
Sorry for not being very clear, but when I mentioned an update; I was kind of thinking about Eidos at the time because you said you might approach them with regard to an official comic of some sort. ;)


Wow! HAPPY BIRTHDAY!!!! Hope you have a fun day. :cool:

Kevyne-Shandris
29th Jun 2008, 20:10
It was MJ12.

BTW: so far it looks really cool. But personally I would've liked a real DX comic better (you know, a comic with troughly the same storyline as DX).

Amen.

DX:IW looks too Star Trekish (sterile and bright), when cyberpunk is gritty and dark (and look at that computer desk...ever been in a computer shop? Not a clean desk anywhere! Cyberpunks have hardware scattered all over, along with what's left over from lunch, 2 weeks ago. That ad for Quake years ago with trash all over the room, and the gamer's seat was the toilet, wasn't too far off from reality).

If JC comes back dressed in spandex; has LaForge's eyes (or his sunglasses), and bald as Picard...ah...it time to pull a plug on the idea of any more sequels/prequels -- even in graphic novels (sorry, but true OP).

GioChrono
22nd Feb 2009, 01:50
Hi all.

Well I have another 10 pages ready and I'm just working on making a few changes to the site. I would like to make a load more changes but I really don't have the time right now so am doing what I can as I go.

I expect the update to be about a week away now so in the meantime I though I would post up some concept art and so on...

Here is a quick concept painting of the armory which is the next environment I need to build although the model will have more detail and weapons in it, this is just rough.
http://i234.photobucket.com/albums/ee235/Giochrono/Armoury_Concept_1024.jpg


This is a concept paint of Jack, an important character which is introduced in the second chapter which begins in London.
http://i234.photobucket.com/albums/ee235/Giochrono/Jack_HeadShot_Painting_01.jpg

Will put some more up shortly.

Cheers

-Gio

Lady_Of_The_Vine
6th Mar 2009, 09:13
Welcome back!

OMG, so talented! :cool: :cool: :cool:

LatwPIAT
6th Mar 2009, 09:22
Your comic is extremely drawn, but the navigation is horrible. Each time I load the page, I have to read through every single page, even if I've read them already.

GioChrono
6th Mar 2009, 09:43
MyImmortal: Hey thanks, just doing final checks for the next update to the site planned to go up on sunday.

LatwPIAT: Hi, glad you like the artwork. As for the navigation, I plan to include a chapter and update selection screen for the 3rd update as until then most people don't have an issue with going through a few pages but the other main reason is that I have changed the intro and improved some of the old pages and so I want people to see it from the beginning again, and since I have an email request at the end I will email everyone when there is an update so people would only need to go through it twice since June last year when it launched so there is no need to skip through the pages for anything at this time.
I plan to update in batches of around 10 pages at a time and that's what the next update that will go up this weekend will contain, so it's not gonna be a matter of getting to the end quickly just to see 1 page like a lot of others do. When I get to the third update and so have 30+ pages I will include a dvd style scene selection which would allow selection of each 10ish page update to start from. Until there are more pages it is better for me to spend the time making more characters and shots than little features like that for the site at this time but I will implement it in the very near future.

Cheers

-Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif

GioChrono
6th Mar 2009, 09:45
Oh, here is a sketch of a character I am building now for the 3rd update.

http://i234.photobucket.com/albums/ee235/Giochrono/Tony_Portrait_Sketch_512.jpg

Just getting the basic head together
http://i234.photobucket.com/albums/ee235/Giochrono/Toni_base_02.jpg

Cheers

-Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif

Jerion
6th Mar 2009, 09:48
Nice work. Do you do all the texturing yourself?

GioChrono
6th Mar 2009, 10:01
Mr. K: Hey thanks. Yes, I'm the only person working on The Talos Project so whatever you see is done by me. I don't use any bought models or textures, everything is custom.

Cheers

-Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif

GioChrono
6th Mar 2009, 18:25
pha: Ta very much, spread the word. Should launch the update on Sunday if my volunteer proof-readers pull their thumbs out and give me their constructive ridicule/crit lol.

Cheers

-Gio

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif

GioChrono
8th Mar 2009, 21:57
Hey all.

Update is live with another 10 pages along with a few minor tweaks to the older pages and to the intro and website as a whole. Got more planned though.

But for now go check it out

The Talos Project (http://www.thetalosproject.com)

Cheers

http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

-Gio

Lady_Of_The_Vine
8th Mar 2009, 22:08
Just read it, and OMG, you are one very talented dude! :cool: :cool: :cool:

Love the artwork - the facial emphasis is stunning and I'm really digging the modern architecture. Love the way the story is put together for online reading. The power-cut sequence was cool too. :D

Thank you so much for sharing! Can't wait for the next exciting installment! I've signed up. :)

Blade_hunter
8th Mar 2009, 22:15
Ah yeah the comic is really well made :)

GioChrono
8th Mar 2009, 22:20
hey thanks guys really appreciate it.

Sorting out the newsletter to all the members but I have too many members for the software I was using so need to find a new solution, bugger.

Cheers

-Gio

Bluey71
8th Mar 2009, 22:30
Thats a nice site mate.

Am about to go back and read the comic - Ive been looking at the shop and am very interested in the prints (and the T-shirts) - looking forward to seeing it up and running.

Good Luck.:thumbsup:


Edit: Just read the comic - loved it, cant wait for part 2!

GioChrono
8th Mar 2009, 22:36
Bluey71: Hey thanks. hope you enjoy. As for T-shirts I have a couple around and some prints here as other people were interested earlier so got a few done. I can PM you the details.

Cheers

-Gio

Lady_Of_The_Vine
8th Mar 2009, 22:38
Yes, best to PM (thank you :thumb: ) as I don't think we should continue discussion on this board with regard to merchandise/trading.

So, may I ask if you attend exhibitions to promote your work? :)

GioChrono
8th Mar 2009, 22:42
Absolutely.

Cheers

-Gio

GioChrono
8th Mar 2009, 22:45
MyImmortal: I went to a comic show in Birmingham (UK) back in October and had a table there to help promote the initial launch of Talos Project and to make contacts and talk to printers and get a feel for peoples response first hand which was cool, but that's it so far. The rest is just popping things up on the web.

-Gio

Lady_Of_The_Vine
9th Mar 2009, 09:33
Yeah, I'm sure attending exhibitions can be a costly exercise. I bet just to book a table is expensive, let alone transport and other expenses. :(

Well, I wish you luck with all you do - your obvious talent deserves to be recognised. :cool:

GioChrono
9th Mar 2009, 14:46
Yeah, it prob cost around GBP £300-£400 but I got to see The Dark Knight in IMAX while I was up there which was awesome.
The other guys who have finished books for sale usually make a loss at shows, it's just nice to be there.

Thank you very much indeed, I hope you are right.

Cheers

-Gio

GioChrono
20th Apr 2009, 23:49
Hi all.

Here are just a couple of little updates to the latest character as I am busy building a futuristic city for a client at the mo which is keeping me busy and off Talos.

http://i234.photobucket.com/albums/ee235/Giochrono/ZB_02.jpg

And here is the texture although it is not finished yet

http://i234.photobucket.com/albums/ee235/Giochrono/Tony_texture_02.jpg

Cheers

-Gio

The Talos Project (http://www.thetalosproject.com)
http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)

Lady_Of_The_Vine
21st Apr 2009, 21:54
Hi all.

Here are just a couple of little updates to the latest character as I am busy building a futuristic city for a client at the mo which is keeping me busy and off Talos.

http://i234.photobucket.com/albums/ee235/Giochrono/ZB_02.jpg

And here is the texture although it is not finished yet

http://i234.photobucket.com/albums/ee235/Giochrono/Tony_texture_02.jpg

Cheers

-Gio

The Talos Project (http://www.thetalosproject.com)
http://i234.photobucket.com/albums/ee235/Giochrono/Talos_anim_Banner.gif (http://www.thetalosproject.com)



Amazing! :cool:
Extremely realistic. You are very talented! :worship:

Thanks for the update. :thumb:

GioChrono
21st Apr 2009, 22:01
Hey thanks a lot.

I'm just about to migrate to Vista x64 from XP Pro 32, so I'm backing up and crossing my fingers hoping everything goes well...

Cheers

-Gio

GioChrono
24th Apr 2009, 17:34
Hi all.

Successfully upgraded to Vista Ultimate 64 and things are beautiful.

Currently using 6Gb ram and will take it 8Gb soon.
Running with Aero on and without doing anythng to optimize Vista I can now take my character heads up to over 23million poly's now for sculpting, so I will be revisiting the current character to improve him in some areas to go mental with fine pore detail.

Looking forward to ZBrush v4 in August (if its on time).

That's all for now

Cheers

-Gio

Spyhopping
24th Apr 2009, 17:41
Ah, I love Z-brush. Can't afford it just for fun though. Really got into it for the 30 day trial and then poof, gone. :(

Great work, Gio.

GioChrono
24th Apr 2009, 17:49
spyhopping: Cheers.

I bought it back in version 2. Free upgrades ever since, how awesome.

Mudbox is getting cool looking but I have stuck with ZB and hopefully ZB4 will bring true 64-bit support (RAM wise) and who knows what else considering the cool features Pixologic usually gives you.

Either way I think it will kick Mud in the Box.

-Gio

GioChrono
14th Jan 2011, 01:18
Hey all,

Been a while since I updated the webnovel as I'm working on some of the main character models but also I have just been real busy on various animation projects and my latest project has brought me back to this forum.

I'm doing some concept art for a Nike commercial that involves robotic limbs, so I thought what better a place to come for helpful links that may inspire me then the like-minded folks that frequent this forum.

So feel free to post any links that you think are cool or interesting relative to mechanical legs/arms, they don't have to be strickly humanoid as there is not an anotomical requirement.

Cheers

Rindill the Red
15th Jan 2011, 02:37
http://i53.tinypic.com/qy7g51.jpg

I was reading your comic, and I thought that the dialogue here was a little awkward.



Hey, Professor Cain said there are some scheduled electrical maintenance planned shortly that might affect this level and that we might experience some anomalies.




Anomalies? Like what, some flickering lights or some crap like that? Big deal.




I'm just telling you what he told me, okay. It can't be anything major otherwise Eglan would have briefed us on it wouldn't he?




Then why bother mentioning it? And why does he have to talk like that, ya know 'anomalies' why not just say...




Power cut?




Yep, that would have covered it.


This entire statement feels really awkward... not just in writing, but also as spoken word. I mean, I'm not you, the creator. Maybe this guy really is just a little awkward with his speech... but I might reword it a little bit. Try to give the two guards a little more character maybe... unless you specifically want them to be nobodies... but you do give at least one of them a name eventually... likely just for emotional tension and poignancy, (one guy gets taken out silently while the other one is looking the other way and calling for an auditory re-assurance, which means that the one guard doesn't know what happened to the other and even before that there is the moment of not knowing whether everything is hunky-dory or bad).

The first question I'd ask when the one guard talks to the other is how well do they know each other? Are they buddies? Or are they merely co-workers. Or is there an animosity between them? They seemed to refer to each other by last name... there at the end. I know that in some social circles people refer to each other by their last names. In the military, and elsewhere, people sometimes give each other nicknames... or possibly codenames... just options to give a bit more depth to these two characters.

Here is a re-write I did... just for fun... that I hope exemplifies what I am talking about.

"Hey, uh, Kev..."

"..."

"*****-brains!"

"(F-word), man, I'm listening, what you want to say?"

"I just thought... you might want to know... that the professor mentioned something about electrical maintenance scheduled... for our shift."

"So?"

"Well... he mentioned something about "anomalies"."

"Ha. Anomalies... now why does he always have to go talkin' like that. Anomalies... what... like flickering lights?"

"Well, Eglan didn't mention anything, so I don't think it's a big deal."

"That's it... that's all you wanted to tell me? Wastin' my time."

"Wasting your time!!?! what the hell else do you have to do? I thought maybe he meant..."

Lights go out.

"..."

"Kev?"

"Boo!"

"(F-word)! Man, that's not funny."

Lights flicker back on.

"Generator power, b*tch. You pee your pants?"

"No... but... oh *****."

As soon as they realize the door is open I would have the guards become very professional and very serious. Perhaps first they would attempt to radio it in. From the dialogue up to this point, it appears that the two aren't quite buddies but neither do they hate each other. However, when put under this situation of stress, they call upon their training and forget their animosity; suddenly the bond they have is important and they need to rely on each other to survive and deal with this possibly dangerous situation...

Also, I like how the comic is already somewhat interactive/animated. Have you thought about adding voice-acted dialogue?

GioChrono
15th Jan 2011, 03:09
Hi,

Well thanks for the scrutiny, at least it got your attention to review in such detail ;)

I want to go back and review all the dialogue anyway as at this stage just getting all the artwork done can become so much work that the final dialogue gets done in a fairly short amount of time at the end. Also I treat the web version as a work-in-progress of sorts so I can get it right before I'm in a stage to get a book done which is where I commit to the final but there is loads more work to do which I hope to have the time for again soon...

As for these guards, there are not planned to reappear in the story at all and are essentially not important so not much time was invested in them in that way as they only feature in a few shots and are gone.
There are plenty more characters to arrive as I progress who's dialogue will be important and I'm working on building them in what spare time I have. The main character hasn't even featured yet...

Cheers

Gio