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View Full Version : Deus Ex high res remake wanted like half life source but high res as bonus for DX 3



pauldenton
4th Feb 2008, 04:45
Hi as the title says, i would really like Eidos to remake the original Deus Ex and bundle it with the new DX 3. use the original sound files and script but just update the graphics, some animation and the engine to include physics, better lighting etc.

many have cried out for one for years.

also even if DX 3 disapoints, the fans would at least want to get the high res DX version if it came bundled.

how about Eidos?

Phasmatis
4th Feb 2008, 06:10
That would bascially mean Eidos would be making two games at the same time. One set of characters/story/weapons/maps would time consuming enough let alone two sets.

Your best and probably only bet are the community made projects
http://offtopicproductions.com/hdtp/ - HDTP
http://dxr.deusexgaming.com/ - Deus Ex: Reborn
http://www.newvision.moddb.com/ - Deus Ex: New Vision

pauldenton
4th Feb 2008, 06:59
considering the sound is done and all the mapping, plot etc. its just an upgrade, like halflife source.

another `small` team at Eidos could do it a piece of cake, Eidos has the resources and theres no reason at all why it should detract from the DX3 team - none.

it would add to Eidos costs for sure - but then it would add to Eidos long term sales, even if DX3 is crap like IW.

sadly all those fan ad - ons never appear to be finished and by the time they get something done graphics and engines have moved on.

Phasmatis
4th Feb 2008, 08:06
It isn't a simple case of importing the old maps and models, they were created for the Unreal Engine. Deus Ex 3 is using Eidos' in-house engine so graphically - everything would need to be recreated or at the very least reanimated.

Valve were able to make Halflife source because the Source engine is essentially an updated version of the orginal Halflife engine, plus they had the funding and man power to do it, where as Eidos Montreal haven't got that luxury.

pauldenton
4th Feb 2008, 16:16
Valve were able to make Halflife source because the Source engine is essentially an updated version of the orginal Halflife engine, plus they had the funding and man power to do it, where as Eidos Montreal haven't got that luxury.

Eidos havent got that luxury/man power? :lol:

RedFeather1975
4th Feb 2008, 16:36
If it is only Eidos Montreal working on it I could see that they might not have the manpower and resources to do that within their production schedule.
I done hear that Ubisoft in Montreal may help them. It was a rumour. :scratch:

tanonx
4th Feb 2008, 16:44
They could always just make a prequal to IW and use lots of the characters from DX1. Would make the DX1 upgrade edition much easier to make. :)

daedalus_helios
25th Feb 2008, 22:50
i totally agree that it wouldnt be a crazy idea there are previous models which just need to be copied walkcycles and animations can be copied for dx3 or IW textures, easy enough to update, all the maps are basically blue prints and would be very easy to copy in a new engine, why not go for it if the people want it. plus id kill to be on the team haha

Lo Bruto
27th Feb 2008, 02:47
Just tune up in HDTP and wait for the 100% completion of this mod...
Or the others the Phasmatis posted.

v.dog
27th Feb 2008, 06:24
Personally, I'd rather see Eidos release an SDK and let a mod team to work with that. I mean, have you seen what the Black Mesa (http://www.blackmesasource.com) guys are doing?

:eek: wow.

mr_cyberpunk
27th Feb 2008, 06:45
Alright thats it.. Looks every time people say "oh but HDTP wasn't made by Eidos.. I want it made by Eidos" you are basically spitting in our faces because we've put a **** load of effort into the work, only to have a whiny arsed fanboi saying "its not good enough", just please stop asking for it because we're already trying our best to do what Eidos can't do at this stage and I suspect won't because it is very very hard to remake a game as opposed to creating an entirely new game because there are set expectations and limited freedom.

However if they were doing something like what Doom3 was to Doom1 - I suspect everyone would either like it.. or complain. You can't win :(

Red
27th Feb 2008, 09:26
I'd like to see HDTP finished as fast as possible, because things that already are finished in it look awesome (aspeccially Gunther)!

Can't wait to see HD JC :)

jordan_a
27th Feb 2008, 10:25
HDTP is still 60% completed only... :mad2:

But the amount of effort they put in it is most welcomed.

Gary_Savage
27th Feb 2008, 16:13
HDTP is still 60% completed only... :mad2:

But the amount of effort they put in it is most welcomed.

Hi, I installed HDTP on my DX (which I got off of Steam, this time), but when I try to run it I get some message like 'cannot find steam.' Can anyone help? Thanks.

I am sorry about the above being off-topic, but I did not know where else to ask for help.

SageSavage
27th Feb 2008, 17:35
Well, first of all note that it's most likely only the pretty old demo of HDTP that you are trying to install! As far as I know they are going to release most of HDTP pretty soon, so you should consider to wait for this release instead.

As for your problem with the Steam-version of DX you may want to have look at the following thread:
- http://offtopicproductions.com/forum/viewtopic.php?t=1210&postdays=0&postorder=asc&start=0

It seems unlikey that any character-models will be included since (almost) nobody is able to animate them properly.

Lo Bruto
28th Feb 2008, 00:11
HDTP is still 60% completed only... :mad2:

But the amount of effort they put in it is most welcomed.

Yeah, I wish I could help someway, but I suck in that matters...


I'd like to see HDTP finished as fast as possible, because things that already are finished in it look awesome (aspeccially Gunther)!

Can't wait to see HD JC :)


There's already a pic of HDTP's JC, with all his skins options (black, ginger hair, albino etc...)

But I can't manage to find it in the web now... :nut:

Angel/0A
28th Feb 2008, 13:30
There's already a pic of HDTP's JC, with all his skins options (black, ginger hair, albino etc...)

But I can't manage to find it in the web now... :nut:

http://www.pmods.net/gallerie/auto/2006-12-9_1200_118_.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton1.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton2.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton3.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton4.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton5.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton6.jpg

Red
28th Feb 2008, 13:51
Looks great. Only the hands could be positioned more to the side of his body but I presume that animations are not applied yet...

SageSavage
28th Feb 2008, 14:19
You have been warned... don't be shocked when there are no revamped characters in HDTP's next release.

jordan_a
28th Feb 2008, 17:14
http://offtopicproductions.com/hdtp/ - HDTP
http://dxr.deusexgaming.com/ - Deus Ex: Reborn
http://www.newvision.moddb.com/ - Deus Ex: New Vision
They're supposed to be compatible with each other from what I've read... But how can that be? Who does what?

Edit: Reborn seems canceled... or forgotten. ^^

Angel/0A
28th Feb 2008, 20:20
Edit: Reborn seems canceled... or forgotten. ^^

-_- Not really.

jordan_a
28th Feb 2008, 20:29
Has its website changed? Because it indicates the latest news is from May 03, 2007.

The forum seems more active though http://dxr.deusexgaming.com/forum/index.php

Angel/0A
28th Feb 2008, 20:44
The forum seems more active though http://dxr.deusexgaming.com/forum/index.php

Indeed. If you read the forums, Akerfeldt, the guy who's doing the conversion stuff, is currently helping out with HDTP, so DXR is on hold, but far from dead.

Inane Mythos
29th Feb 2008, 02:22
Looks great. Only the hands could be positioned more to the side of his body but I presume that animations are not applied yet...

The model there has no bipes or animation, so it's still in it's original modelled position/form.

jordan_a
29th Feb 2008, 05:20
DXR is on hold, but far from dead.That's good. Two Christmas presents maybe? :lmao:

daedalus_helios
2nd Mar 2008, 23:34
http://www.pmods.net/gallerie/auto/2006-12-9_1200_118_.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton1.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton2.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton3.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton4.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton5.jpg
http://offtopicproductions.com/hdtp/cutenews/data/upimages/JCDenton6.jpg

doesnt look like jc lol

AI Prototype
3rd Mar 2008, 04:25
Hopefully eventually Eidos would do a remake. I've been hoping for that ever since John Carmack mentioned wanting to remake Quake 2 under ID tech 4 or 5. He talked about keeping the game perfectly intact, merely bumping up the resolution and the visual effects. Can't say I would mind seeing that happen.

Especially if the Deus Ex franchise is shut down after 3. There have been a lot of rebooted franchises recently. I can't wait for Street Fighter IV.

metche
1st May 2008, 08:17
Hi guys -

The HDTP v1 demo of 2006 was VERY tiny content wise. It was a demo that showcased a small amount of work.

Basically - the next version we are working on is the final version which includes all deco objects, items, bots, weapons AND now characters. We are gearing up the whole team for this final release as it's incredibly close.

Stay tuned to our forums and website - in fact currently on show in the forums are our new models and textures for Maggie Chow and the NSF Trooper.

HDTP Forum (http://offtopicproductions.com/forum)

imported_van_HellSing
21st Sep 2008, 16:32
http://img65.imageshack.us/img65/3217/deusex08ij4.jpg
http://img57.imageshack.us/img57/5959/deusex06vk9.jpg
http://img220.imageshack.us/img220/4237/deusex03rz0.jpg


:whistle:

jordan_a
21st Sep 2008, 17:39
Brand new pics?

imported_van_HellSing
21st Sep 2008, 18:43
It's ENBseries, a graphics extension for many games, mostly GTA San Andreas. Now the creator is working on a version for DX:

http://boris-vorontsov.narod.ru/index_en.html

As you can see from the screenshots, there are some problems with the DX version (notably the interface). But those should be easy to iron out. This has a bigger chance of actually getting released than all those texture and model mods, not to mention the total conversions to a different engine.

Basically, it uses the existing game assets and engine, but adds DX9 effects - bloom etc. The things this does to San Andreas are incredible, looks like a completely different game, at times it's better than GTA IV.

And best of all, it's totally configurable, there are separate settings for every single effect this uses.

Jerion
21st Sep 2008, 19:25
:eek:

Those screenies look great! So when can I get my hands on this? :P

imported_van_HellSing
21st Sep 2008, 19:38
Difficult to say. Sometimes Boris posts five new versions a week, sometimes there are no updates for a month.

The version for DX might be difficult to make since the game doesn't even use DX9 rendering, so a custom renderer has to be used (there already is one fan-made one, but it's buggy).

On the other hand, Boris mentioned a few times that DX is one of his top favourite games, so if he already started this, it might become a priority task for him ;)

EDIT: By the way, he accepts donations. *HINT*, *HINT*

minus0ne
22nd Sep 2008, 05:33
Great find, Hellsing. Though I think HDTP is nearing completion, which is awesome, since there's absolutely no reason the two wouldn't work together.

El_Bel
22nd Sep 2008, 13:44
Btw take a look at the assault rifle remake!!

http://www.moddb.com/mods/project-hdtp/images/assault-gun-pr0n#imagebox

:eek:

Lazarus Ledd
22nd Sep 2008, 14:11
Oh, will you shut up you Graphic Whores!!!!!!!!!


DX was never about graphic enjoyment back then. Tomorrow we'll just enjoy the perks of modern graphics with the immersiveness oof DX3, I hope.



btw. smooth PR metche (Placebo)

Jerion
22nd Sep 2008, 14:47
Oh, will you shut up you Graphic Whores!!!!!!!!!


DX was never about graphic enjoyment back then. Tomorrow we'll just enjoy the perks of modern graphics with the immersiveness oof DX3, I hope.



btw. smooth PR metche (Placebo)

Of course not; if you want graphic enjoyment go play Crysis. I still enjoy DX immensly. Playing DX with improved visuals is just icing on the cake. Very pretty icing, but still icing nonetheless.

And in the case of DX, the cake is never a lie. Anyone who claims this to be false is blaspheming and should be ultra-banned from this forum.

The point is, better graphics and DX 1 are not mutually exclusive. I wouldn't mind the game having a prettier appearance as long as it otherwise stays the same.

Lazarus Ledd
22nd Sep 2008, 17:31
I did play Crysis...I uninstalled it after three days.


Hmmm so these EBN guys think they can overwrite the (combined) effort of HDTP,NV and Reborn with a single DX9 rendeer. I think NOT. those screenies have more chance of causing epilepsy. some chicks just look better with less makeup :D

there is enhanced opengl rendeer and some beta dx9 here http://cwdohnal.home.mindspring.com/utglr/ and the opengl rendeer is featured with the upcoming The Nameless Mod, it does look better in "specific areas". But appart from higer-res models/items and textures, i think adding bloom and stuff is just crappy, laggy and too much for DX. Until they transfer it to Unreal2 engine =) . Then we can discuss

imported_van_HellSing
22nd Sep 2008, 17:40
It's ENB.

And it's one guy, Boris Vorontsov.

And he doesn't think that.

And they're going to be compatible anyway.

And BTW, the HDTP character models are all... controversial. What did you just say about makeup?

EDIT: Also, ENB really does wonders for San Andreas. Believe me. Even with no changed models or textures, just the added DX9 effects make it look like a completely new game. The DX screenshots are not that level yet, but hey, he just started working on this version.

Jerion
22nd Sep 2008, 18:22
I did play Crysis...I uninstalled it after three days.


Hmmm so these EBN guys think they can overwrite the (combined) effort of HDTP,NV and Reborn with a single DX9 rendeer. I think NOT. those screenies have more chance of causing epilepsy. some chicks just look better with less makeup :D

there is enhanced opengl rendeer and some beta dx9 here http://cwdohnal.home.mindspring.com/utglr/ and the opengl rendeer is featured with the upcoming The Nameless Mod, it does look better in "specific areas". But appart from higer-res models/items and textures, i think adding bloom and stuff is just crappy, laggy and too much for DX. Until they transfer it to Unreal2 engine =) . Then we can discuss

Ditto about Crysis.

I think that using HTDP with the ENB stuff would come out with a nice result. And apparently Boris agrees.

ThatDeadDude
22nd Sep 2008, 18:31
there is enhanced opengl rendeer and some beta dx9 here http://cwdohnal.home.mindspring.com/utglr/ and the opengl rendeer is featured with the upcoming The Nameless Mod, it does look better in "specific areas". But appart from higer-res models/items and textures, i think adding bloom and stuff is just crappy, laggy and too much for DX. Until they transfer it to Unreal2 engine =) . Then we can discuss

Well, there is only so much you can do without replacing assets. However, given that even my PC can run the out of the box version of DX with a huge amount of performance to spare, I doubt that you need to worry about bloom and HDR type stuff making the game "laggy." Even if all the guy does is alter the lighting in the engine, it could make the game look quite a few years younger.

Call me shallow, but I can't stand playing games where the graphics suck too much. I mean, DX isn't at that level yet, but I remember trying to play System Shock 2 recently and I just couldn't handle it, lol. Even with a good story, the aesthetics just sometimes get too distracting.

minus0ne
22nd Sep 2008, 22:22
I did play Crysis...I uninstalled it after three days.


Hmmm so these EBN guys think they can overwrite the (combined) effort of HDTP,NV and Reborn with a single DX9 rendeer. I think NOT. those screenies have more chance of causing epilepsy. some chicks just look better with less makeup :D
NV and Reborn still being active is somewhat of a mystery right now, HDTP is almost finished. This renderer would go well with HDTP. If you don't want to use it, don't, what's the problem?

there is enhanced opengl rendeer and some beta dx9 here http://cwdohnal.home.mindspring.com/utglr/ and the opengl rendeer is featured with the upcoming The Nameless Mod, it does look better in "specific areas". But appart from higer-res models/items and textures, i think adding bloom and stuff is just crappy, laggy and too much for DX. Until they transfer it to Unreal2 engine =) . Then we can discuss
I doubt the bloom wouldn't be optional, if you really think it'll cause you that much lag. If you want to wait till 2015 till they finally finish porting DX to UEng2, that's your call.

imported_van_HellSing
22nd Sep 2008, 22:29
The bloom causes pretty much no lag at all. The effect that causes the most lag in ENB is a faux ambient occlusion effect, but I don't like that one anyway.

Lazarus Ledd
23rd Sep 2008, 10:42
NV and Reborn still being active is somewhat of a mystery right now, HDTP is almost finished. This renderer would go well with HDTP. If you don't want to use it, don't, what's the problem?

http://www.d-watts.net/NVProgress/NewVision.php :D

The guy responsible for Reborn is helping out the HDTP team. Last time i checked it was a custom app, that would calculate the movement of joints in the models in UnrealEd2, then process those numbers into UnrealEd for DX. It was done much like SETI@home project where we would lend our CPU cycles to help speed up the process. The project done with a single laptop would take forever.
http://offtopicproductions.com/forum/viewtopic.php?t=1332

Is it active? Check their forum.I'd say yes. They don't have the momentum of TNM or HDTP...but the stones are rolling:cool:
http://dxr.deusexgaming.com/forum/viewtopic.php?t=568


I'm not an expert to judge will it look bloom or not. Time will tell. It's just, there was a time with my old PC, a time when i became used to lowering the specs rock bottom, it taught me to look beyond graphic. I just love Dx for what it is not how it looks =))
I'll welcome any update, just to see how can they pretty-up this old hag =D

jordan_a
23rd Sep 2008, 10:50
I don't get it, how many HD projects DX have? And how are they matchable?

Lazarus Ledd
23rd Sep 2008, 10:54
I'm not an expert, but every project covers one aspect of the game.
HDTP work on high-rez player&npc model and items
NV seems to be covering the hq textures
Reborn does it all in Unreal2 engine.

Since DX is Unreal1 based and Unreal1&2 are in general compatible...well the Unreal engines are one big family, so these stuff will easily be present in Reborn too

imported_van_HellSing
5th Oct 2008, 13:58
Test version of ENBseries for Deus Ex is out. (http://boris-vorontsov.narod.ru/download_en.htm)

Bump mapping looks hella plastic right now, but the lighting and color correction are gorgeous.

My own quick comparison shots:

http://img117.imageshack.us/img117/9849/1avb4.jpg
http://img135.imageshack.us/img135/5320/1bie9.jpg

http://img529.imageshack.us/img529/4704/2abd7.jpg
http://img388.imageshack.us/img388/633/2bro1.jpg

SubTonic20
5th Oct 2008, 14:08
Unless they raise the level of compatibility of the original game (to play with today's new hardware without issue), I don't care for a graphics overhaul. The original still looks great to me. Hell, it was the graphics whore of the century when it came out, which doesn't surprise me.

imported_van_HellSing
5th Oct 2008, 14:15
Unless they raise the level of compatibility of the original game (to play with today's new hardware without issue), I don't care for a graphics overhaul.

What issues exactly? I have no problems running the game.


Hell, it was the graphics whore of the century when it came out

No. Just no. DX' graphics were dated the moment it came out. People couldn't believe it was the same engine that powered the graphically pwning Unreal.

SubTonic20
5th Oct 2008, 14:20
What issues exactly? I have no problems running the game.

No. Just no. DX' graphics were dated the moment it came out. People couldn't believe it was the same engine that powered the graphically pwning Unreal.

Ah, but just because you do not does not mean everyone else doesn't. I don't even see the point in posting that.

Yes. Just yes. It was a very demanding and good-looking game when it released. Again, you use personal preference, and again I wonder why you bothered.

I won't be getting into any childish arguments over it, either, because I've got a million things better to do ATM. Feel free to post your "rebuttal" and feel awesome about it.

imported_van_HellSing
5th Oct 2008, 14:29
This is really weird, you make it look like I was trolling or something, I was genuinely curious about those issues you talked about, since I haven't really seen any, unlike, say, with the Dark Engine games.

About DX being demanding-sure, mostly because they'd blown the polycount on levels, but it wasn't pretty, really. I still remember a magazine preview where they wondered why the game looked worse than Unreal though it supposedly used an upgraded version of the engine. They figured it would probably look better upon release (it didn't). I might just check my attic for that issue if you want the exact quote.

Red
5th Oct 2008, 14:41
Indeed, this renderer could be really good when finished. It looks nice already as it is. This should kick ass in combination with the HDTP.

finc.Loki
6th Oct 2008, 09:14
Too be honest if Eidos later on after DX3 is out would release DX1 with updated graphics it would sell a bundle.

Imagine using the graphics engine they have now for DX3 and use it for DX1, wow.
Also I bet if they really did manage to update all the graphics not just some lightning here and there but everything people would pay a lot for it.

I know I would pay $50 no problem for DX1 with the new DX3 graphics.
This could be a real cash cow for Eidos and they could use it.

So Eidos be smart here and use what you already have, sell DX1 with new graphics imagine how many people that were kids back then that never played it that would today.
Also us "oldies" would love it too.

DXeXodus
6th Oct 2008, 09:35
I would definitely buy that. :thumbsup:

AaronJ
26th Oct 2008, 13:55
http://animals.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/animals/images/primary/przewalskis-horse.jpg

Oh hai.

sushi159
26th Oct 2008, 16:37
The thought of this seems nice just like how there's a mod in progress like Black Mesa Source on the Source engine, but I think Eidos should concentrate on DX3 and leave this to the community.

AaronJ
27th Oct 2008, 01:15
The thought of this seems nice just like how there's a mod in progress like Black Mesa Source on the Source engine, but I think Eidos should concentrate on DX3 and leave this to the community.

ERGO, WE NEED AN SDK THIS TIME.

I still cannot BELIEVE the IMMENSE stupidity that was not including an SDK with Invisible War, ESPECIALLY when the excuse they had was "it's 2 hard 4 u soz"

DXeXodus
27th Oct 2008, 04:01
Oh hai.

Whats with the necro post Aaron?

Tracer Tong
27th Oct 2008, 09:36
Whats with the necro post Aaron?

It's realistic graphics don'tcha know.

ZylonBane
27th Oct 2008, 14:15
I still cannot BELIEVE the IMMENSE stupidity that was not including an SDK with Invisible War, ESPECIALLY when the excuse they had was "it's 2 hard 4 u soz"
Wrong again, Aaron. Nobody wanted an SDK for IW. Consider the following facts:

The original DX was much, much more popular than IW. It got an SDK, and eight years later, the number of released mods can be counted on both hands.

Deadly Shadows, which runs on the same engine as IW, did get an SDK. Maybe a couple dozen fan missions have been released so far. The fan community has found the engine and tools to be limited and horribly awkward to use. Development has been all but abandoned.

Meanwhile, there are literally hundreds of fan missions for the original Thief games, with more being created on a regular basis. To this day, new technical feats are being pulled off by that old engine that would have been thought impossible when it was first released.

Conclusion: As a plot-driven RPG, Deus Ex's game structure does not lend itself to the creation of fan missions, and the engine used by IW suits this sort of thing even less. So putting all the necessary time and effort into releasing IW's editing tools to the fan community would have been a colossal waste.

gamer0004
27th Oct 2008, 14:36
Wrong again, Aaron. Nobody wanted an SDK for IW. Consider the following facts:

The original DX was much, much more popular than IW. It got an SDK, and eight years later, the number of released mods can be counted on both hands.

Deadly Shadows, which runs on the same engine as IW, did get an SDK. Maybe a couple dozen fan missions have been released so far. The fan community has found the engine and tools to be limited and horribly awkward to use. Development has been all but abandoned.

Meanwhile, there are literally hundreds of fan missions for the original Thief games, with more being created on a regular basis. To this day, new technical feats are being pulled off by that old engine that would have been thought impossible when it was first released.

Conclusion: As a plot-driven RPG, Deus Ex's game structure does not lend itself to the creation of fan missions, and the engine used by IW suits this sort of thing even less. So putting all the necessary time and effort into releasing IW's editing tools to the fan community would have been a colossal waste.

Right. You clearly have NO idea what you're talking about.
Please check this mod list: http://www.offtopicproductions.com/forum/viewtopic.php?t=1042&start=0

There have been released around 35 mods already, and another 16 are still in development - 8 years after the original game has been released! And it's not even a very well-known game...
Some of those mods are nearly as big as the original game, and some even feature full voice-acting.

Nearly every fan was craving for an IW SDK so they could try to improve like everything that was done wrong in the game! Besides that, there in fact have been released two mods for IW (both texture mods which are the only ones that are possible to create for IW).

And then you say that an IW SDK would be horrible to use... Ever tried to use the DX SDK (I guess you haven't)? And yet there have been released more than 30 mods already...

As long as a game has many fans, it can use an SDK.

ZylonBane
27th Oct 2008, 15:01
Right. You clearly have NO idea what you're talking about.
Please check this mod list: http://www.offtopicproductions.com/forum/viewtopic.php?t=1042&start=0

There have been released around 35 mods already, and another 16 are still in development - 8 years after the original game has been released!
Oh BAWWWW. And how many of those mods are just demos for abandoned projects, or insignificant little tweaks released as a "mod"?

I was talking about actual, significant, playable projects that have been completed and released. Of which there are precious few for DX.

SageSavage
27th Oct 2008, 15:01
There are more than enough serious mods for DX1 to justify the release of an SDK.

I believe that especially for controversial games like DXIW, Deadly Shadows and also Bioshock SDKs would have been of enormous use. Many people longed to remake or tweak them to their tastes - you really should know that, Zylon. You're part of that "scene" long enough.

gamer0004
27th Oct 2008, 17:19
Oh BAWWWW. And how many of those mods are just demos for abandoned projects, or insignificant little tweaks released as a "mod"?

I was talking about actual, significant, playable projects that have been completed and released. Of which there are precious few for DX.

So far released and complete (no demo's)

-DX:Mutations
-Zodiac
-Burden of '80 proof (full voice acting)
-Deus Ex: Redsun
-Hotel Carone
-Shifter
-ShifterPlus
-HardCore DX
-Break In 1.4

Mods that will be released soon (and which will be a complete, final version):
-TNM (full voice acting, currently in beta stage)
-2027 (full voice acting, has surpassed alpha state)
-HDTP is nearly finished (the only thing left to do are some weapon models/skins)

And these are just the ones of which I know they are full versions (I have either played them or I know people who have played them).

So yes, still quite a lot. TNM and 2027 together will probably be a lot more than DX, and they might in fact be bigger than DX and IW combined. So definately worth a try.

mr_cyberpunk
28th Oct 2008, 09:51
I was talking about actual, significant, playable projects that have been completed and released

Oh you mean like your Mod.. what was it SHTUP?.. Ohh.. wait I'm sorry.. no that's VaporWare..

You might want to get working on that Zylon :D

DXeXodus
28th Oct 2008, 09:55
Please do not flame-bait. We have enough turbulence around here without flame baiting.

PS> I understand if it was just a joke, but some people really take things seriously here.

SageSavage
28th Oct 2008, 10:09
PS> I understand if it was just a joke, but some people really take things seriously here.

SHTUP is actually a pretty good HiRes-mod for System Shock 2. http://www.strangebedfellows.de/index.php/topic,22.0.html

DXeXodus
28th Oct 2008, 10:14
It's all good :)

Sorry if I misunderstood your intentions mr_cyberpunk.

mr_cyberpunk
28th Oct 2008, 10:19
No problem. Zylon will probably be offended, he always is when I bring up SHTUP- its a touchy subject. :D

ZylonBane
28th Oct 2008, 16:56
No problem. Zylon will probably be offended, he always is when I bring up SHTUP- its a touchy subject. :D
Actually, I'm never offended by that. Why would I be? SHTUP is universally beloved by all SS2 fans, precisely because it faithfully updates the original graphics.

Unlike, say, a certain other graphics upgrade project. :whistle:

mr_cyberpunk
28th Oct 2008, 22:08
Considering the fact that Jonas no longer is ripping our heads off about HDTP I'd be thinking no one has a problem with how HDTP turned out. Besides you haven't seen ANY of the textures I've seen, they are good. Even Dave's NV textures are great too, if you've been paying attention the quality of his work is impressive.

The fact is we've accomplished more than you in the same time you've had to complete your project. The Deus Ex community loves the work that has been done on HDTP so far.

SageSavage
28th Oct 2008, 22:19
Are you trying to start a war about whose mod is better? ...just don't, ok?!

imported_van_HellSing
28th Oct 2008, 22:20
The only reason I'm not whining about the character models on the HDTP forums is that it wouldn't change anything. Looking forward to the objects though.

mr_cyberpunk
28th Oct 2008, 22:47
is that it wouldn't change anything.

That isn't true, people complained about Gunther, I came along and tried to show everyone what it'd look like if people got what they wanted.. they liked it, HDTP team changed it based on my work and boom Gunther looks the way people wanted him to look.

Metche doesn't mind people offering some constructive criticism, rather its people like Zylon that just dis everything HDTP has been working towards that as a result had Jonas perma-ban him.

imported_van_HellSing
28th Oct 2008, 23:04
While I know Zylon's an a-hole, he usually knows what he's talking about, at least when it comes to modding. And I've been lurking for quite some time at hdtp, so I know how the whole thing went. I pretty much agree with Zylon's stance, though I would probably be less blunt.

gamer0004
29th Oct 2008, 15:45
I don't really think that debate should be continued here guys...

DXeXodus
30th Oct 2008, 05:58
^^ Agreed.

gamer0004
31st Oct 2008, 13:21
Let's keep it at this: some people may not like (all) the work done by HDTP, but they're at least trying and I think everybody should have a lot of respect for that. Me personally I don't like all their work (I like the assault rifle for instance, but not their military bot), but the task the team has set themselves for is huge and, well, it's simply not possible to please everyone.

Of course, DX3 is a completely different case. What they're doing is "deliberatly pissing people off" by messing up the DX continuity.

SageSavage
31st Oct 2008, 13:34
Of course, DX3 is a completely different case. What they're doing is "deliberatly pissing people off" by messing up the DX continuity.
Of course. :mad2:

imported_van_HellSing
31st Oct 2008, 13:41
It's a conspiracy, you know.

ZylonBane
31st Oct 2008, 15:47
Me personally I don't like all their work (I like the assault rifle for instance, but not their military bot)
The latest update to the assault rifle is indeed gobsmackingly sweet.

But then you have the updated Maggie Chow, who according to the game is supposed to be amazingly beautiful, but they gave her a face like a scullery maid (http://img204.imageshack.us/img204/5646/maggie5yo5.jpg). This is supposed to be the person who seduced Paul Denton?

It is puzzling. It's not like there's any shortage of actual Hong Kong actresses (http://www.gotterdammerung.org/film/people/female/hong-kong/index.html) to use as reference material.

gamer0004
31st Oct 2008, 17:42
This is not the OTP forum.

However, I do not believe Paul and Maggie actually had a relationship; I think Chow only said that so JC would trust her.

Jerion
1st Nov 2008, 05:20
My only real big huge problem with it all is that they gave Anna Navarre some exposed cleavage. It's just so obviously "I'm 12" that I can't believe that they approved it for any other reason than just wanting to get her done and over with, so they took the first thing they got.

No kidding. Navarre is a stone cold killer. No need to give her too much cleavage unless you're 14.

F3nyx
1st Nov 2008, 16:39
Btw take a look at the assault rifle remake!!

http://www.moddb.com/mods/project-hdtp/images/assault-gun-pr0n#imagebox

:eek:

Yeah, the assault rifle looks ******* great. It genuinely improves on the original. But the characters...



But then you have the updated Maggie Chow, who according to the game is supposed to be amazingly beautiful, but they gave her a face like a scullery maid (http://img204.imageshack.us/img204/5646/maggie5yo5.jpg). This is supposed to be the person who seduced Paul Denton?


That doesn't even look human, her face looks like a baboon's snout. I hope the HDTP installer makes it easy to choose which assets you want to use.

Lazarus Ledd
3rd Nov 2008, 18:32
This is like this video http://www.youtube.com/watch?v=uIEqcRtVVpk mentioned at OTP forum

You shoot a AIM 30 times in the head with the facts. Tha man still lives, like he's Old Snake :D



Oh BAWWWW. And how many of those mods are just demos for abandoned projects, or insignificant little tweaks released as a "mod"?

How dare you trash the DX mod community!
That's like saying poor people are not worthy cause their lives are not complete!



doesnt look like jc lol

the new Lara in TR:A isn't the same as in original TR:rasp:

Bluey71
3rd Nov 2008, 19:18
Considering the fact that Jonas no longer is ripping our heads off about HDTP I'd be thinking no one has a problem with how HDTP turned out. Besides you haven't seen ANY of the textures I've seen, they are good. Even Dave's NV textures are great too, if you've been paying attention the quality of his work is impressive.

The fact is we've accomplished more than you in the same time you've had to complete your project. The Deus Ex community loves the work that has been done on HDTP so far.

Is this the same HDTP that started off on the ion storm forums? If t is I remember lots of ppl saying how it couldnt be done, that folks would give up way before completion.

Hats off to those ppl who stuck with it :cool:

imported_van_HellSing
3rd Nov 2008, 19:24
It's still not out, you know. Reportedly close to release, but I'll believe it when I see it.

mr_cyberpunk
4th Nov 2008, 05:12
Is this the same HDTP that started off on the ion storm forums? If t is I remember lots of ppl saying how it couldnt be done, that folks would give up way before completion.

Hats off to those ppl who stuck with it :cool:

Yes it is, I was there, Metche, Iggy, God is My Goldfish.. (all I can remember from memory) were there working on the Retex project.. sadly it never took off the way we wanted it to till Metche unified the lot of us in HDTP.

Further more those comments about Anna, If you seriously have a problem with it then please post it on the forums www.offtopicproductions.com/hdtp/ because its feedback that they do need. But I feel you're all making a big deal over something stupid. Reason being is that the model now has a Corset armor meaning her bust is going to be pulled up higher and also that there is now more detail than what was showing, granted the original has more of a solid look but this wouldn't show texture hence making our efforts pointless. Makes sense to me.

VodunLoas
4th Nov 2008, 09:49
I was in the Retex project also. :P My best cig texture is lost forever though... nobody saved it. :(

http://dxrebirth.deusexgaming.com/team.html

metche
4th Nov 2008, 10:13
I was in the Retex project also. :P My best cig texture is lost forever though... nobody saved it. :(

http://dxrebirth.deusexgaming.com/team.html

I'm pretty sure we do have your ciggie textures - they will be in our final release :)

As for the characters, like i've said on umpteen occasions - it will be an optional install package. Meaning, if you are that offended by HDTP characters then you don't need to install them to be able to benefit from the rest HDTP pack.

With the characters we took as much feedback on board as possible, but surely, one can only incorporate so many alterations and as one forum postly correctly pointed out, can't please everyone all of the time. Characters are down to personal perception. It's like when 2 people read a book. Both will have a different image of how a particular character looks in their imagination. We have tried our very best to stay true to the original vision while trying to fill in all the missing details.

Thanks :)

ZylonBane
4th Nov 2008, 14:50
We have tried our very best to stay true to the original vision while trying to fill in all the missing details.
Except for the now creepy-ugly Maggie Chow.

VodunLoas
4th Nov 2008, 20:06
I'm pretty sure we do have your ciggie textures - they will be in our final release :)

I was talking about my earlier ones, which were the last two in this picture, but yes you do have ones I made about a year after. Infact I could probably make even better ones now. :P Hmm.... just looked at the ones I last made. They are good enough. ^_^
http://dxrebirth.deusexgaming.com/GFX/Comp/comp_cigevo.gif

metche
4th Nov 2008, 23:05
1 - They don't want feedback. Every other post is someone complaining that someone else is complaining. Thats how we got Anna with cleavage in the first place, because they don't want feedback, they're content with their own ideas, and won't take any criticism.

Wow. So like where were you man? What username are you on OTP?

F3nyx
5th Nov 2008, 00:49
As for the characters, like i've said on umpteen occasions - it will be an optional install package. Meaning, if you are that offended by HDTP characters then you don't need to install them to be able to benefit from the rest HDTP pack.


Excellent, great to hear.

spm1138
5th Nov 2008, 05:58
CYBER augmented breasts.

metche
5th Nov 2008, 08:54
No thanks, I don't need the Zylon treatment.
yeah - neither did we mate.


The poor response to criticism is everywhere there. It's the defacto response anytime someone asks why there isn't more media, "because we don't want to hear the community complain".
Absolutely not. The reason why i'm keeping media under wraps is to unveil some surprises come release day. I think it's a shame to show everything at this point.

We did have to stop taking crits for the characters at some point. That was for the reason I pointed out before. Everyone has their own idea of how a character should look. How on earth do we cater for everyone's opinion/taste while trying to preserve the original feel?



It's a mod thats had trouble recruiting/keeping people, so they don't want the people they do have to get their feelings hurt, and so they do everything possible to insulate them from criticism.
I'm happy to say we have a team of 10 people - and we've had that team for some time now. It's not difficult to get recruits it's only difficult finding texture artists (good ones) - just like most mods. We've always been blessed with a plethora of modellers.



Which is why we have a 12 year old's vision of Anna Navarre, because apparently no one had the sack to turn that vision down for fear that they'd lose an artist. And don't get me wrong, the project generally does good work. But those few instances where they don't really, really stand out. It's kinda lame that the great new JC model, or the great new AR model, is going to be packaged with monkey Simmons and a UNATCO special agent showing off her newly augmented breasts.
Being a woman, it's really not on the top of my list to make all the female characters have huge 'jugs'. To be fair - it's something i'd rather avoid. Being a female and all. The creative reasoning behind Anna having a cleavage is because although she is heavily and almost sadistically augmented there was always this feel that she tried to beautify and feminise herself in small ways.

Really - you're making a HUGE deal out of her cleavage - it's such a small opening on her top!
http://www.moddb.com/mods/project-hdtp/images/latest-anna-navarra#imagebox

The original for comparison (yes - no cleavage here):
http://www.planetdeusex.com/dx1/characters/human/important/unatco/

ZylonBane
5th Nov 2008, 09:39
The cleavage window is a red herring. The more important screwup is that they turned Anna from a reasonably pleasant-looking woman (augs notwithstanding), into a leering, malevolent caricature of evil. Or as I've dubbed her, "Cruella Navarre".

metche
5th Nov 2008, 09:52
The cleavage window is a red herring. The more important screwup is that they turned Anna from a reasonably pleasant-looking woman (augs notwithstanding), into a leering, malevolent caricature of evil. Or as I've dubbed her, "Cruella Navarre".

Oh sweetheart - if only you'd have come to our rescue and textured her up instead of Alex. Bad things wouldn't have happened then.

Lady_Of_The_Vine
5th Nov 2008, 10:01
Being a woman, it's really not on the top of my list to make all the female characters have huge 'jugs'. To be fair - it's something i'd rather avoid. Being a female and all. The creative reasoning behind Anna having a cleavage is because although she is heavily and almost sadistically augmented there was always this feel that she tried to beautify and feminise herself in small ways.
metche, you rock! :thumbsup: :cool:


Really - you're making a HUGE deal out of her cleavage - it's such a small opening on her top!


We must forgive the guys for their selective concentration powers, hehe.... ;)

:D

Jerion
5th Nov 2008, 10:04
metche, you rock! :thumbsup: :cool:



We must forgive the guys for their selective concentration powers, hehe.... ;)

:D

Yes...forgive us that. It's not entirely our fault. :p

Red
5th Nov 2008, 10:04
So, metche, how is this thing coming along? Will we see it before year 2009? If so, can't wait. If not so, can't wait either :D

Keep up the good work :)

metche
5th Nov 2008, 10:34
*tips her trilby*

I know I keep repeating this - it's almost becoming Mantra like - but - Here's the situation:

1. Only 1 bot left to complete in the bot package.
2. Weapons (which is the biggest dog and is taking the MOST amount of time) is still ongoing. This is the bugger that's wearing the team down a little.
3. 2 animals left till the animal pack is complete.
4. We have vehicle models but no one free to uvmap and texture them. I might have to abandon vehicles for HDTP. I'll review once weapons are complete.
5. All items (all we were ever going to do) were completed a year ago.
6. All characters we were ever intent on trying to get done are also complete.

So yeah - it's really the weapons we seem to have bottle necking the situation. I shall be getting the other texture artists onto weapons once we've completed the last bot and last 2 animals.

Let it be said that I've always appreciated everyone's amazing patience and support :)

Jerion
5th Nov 2008, 10:37
Awesomeness. I'm looking forward to a finished release. :thumbsup:

foxh0und
5th Nov 2008, 11:11
Im looking forard to play DX HDTP too, don't know if this was posted before but there is another mod that should work with HDTP without any problems its a beta stage or even alpha but looks nice. If this was posted before just ban me :whistle: any way to the point DeusEx Dx9 effects (http://boris-vorontsov.narod.ru/ss_deusex_en.htm)

Jerion
5th Nov 2008, 11:51
Im looking forard to play DX HDTP too, don't know if this was posted before but there is another mod that should work with HDTP without any problems its a beta stage or even alpha but looks nice. If this was posted before just ban me :whistle: any way to the point DeusEx Dx9 effects (http://boris-vorontsov.narod.ru/ss_deusex_en.htm)

Yeah, looks pretty cool.

I think that when HDTP is finished and the DX Dx9 effects thing is finished, They should be combined in one download branded the High Definition Graphics Project

ZylonBane
5th Nov 2008, 16:44
Oh sweetheart - if only you'd have come to our rescue and textured her up instead of Alex.
Ah, that logical fallacy again. Y'know, if you'd just been willing to put a little smackdown on your character artist, and tell him to stop taking inspiration from Heavy Metal magazine covers, you might now actually have updated character models that weren't puerile parodies of the originals.

I have never questioned the technical quality of these updated models, but rather the obvious immaturity that went into designing them. That's what project leads are supposed to be for-- to reign in this sort of behavior.

GmanPro
5th Nov 2008, 18:05
http://dxhdtp.ytmnd.com/

I dunno, I think that while he looks fancier, I prefer the old school Gunther.

F3nyx
5th Nov 2008, 18:25
http://dxhdtp.ytmnd.com/

I dunno, I think that while he looks fancier, I prefer the old school Gunther.

Yup. Old Gunther's gigantic lantern jaw was the defining feature of his face, not some ambiguous low-poly thing that called for reinterpretation. The new narrow-jawed Gunther looks like... Krautrock. The eyes, nose, cheekbones and skull plate look fantastic, it's just that goddamn jaw.

Although I think whoever took the screenshot of old Gunther there was playing with the UEngine fatness thing.

ZylonBane
5th Nov 2008, 18:47
The eyes, nose, cheekbones and skull plate look fantastic, it's just that goddamn jaw.
Also the muscle structure around the neck area. Original Gunther had that big, broad, blocky musculature, whereas on the new Gunther there's more of a pronounced slope from the neck down to the shoulders. Makes him look like a pencil-necked teenage version of Gunther.

Furthermore, I have no idea why someone filled his high-precision optics with pudding.

Phasmatis
5th Nov 2008, 21:57
Also the muscle structure around the neck area. Original Gunther had that big, broad, blocky musculature, whereas on the new Gunther there's more of a pronounced slope from the neck down to the shoulders. Makes him look like a pencil-necked teenage version of Gunther.

Furthermore, I have no idea why someone filled his high-precision optics with pudding.

Saying his neck is too thin compared to the original is fine, that's your opinion, I went for a more realistic approach but to say he looks like a "pencil-necked teenage version of Gunther" is wrong and insulting to my work.

ZylonBane
5th Nov 2008, 22:15
Gunther is a mech. He's not supposed to look realistic.

(and I'm not the first person to comment that the new model makes him look younger)

GmanPro
5th Nov 2008, 22:32
What made Gunther so cool was that he was huge and jacked up. The new looking Gunther is, not that he's skinny, but he doesn't look as formidable or intimidating. Not to mention the fact that, as a mech, the devs wanted to show the contrast between Gunther, who was outdated tech and JC who was cutting edge and looked perfectly human.

Phasmatis
5th Nov 2008, 22:40
Gunther is a mech. He's not supposed to look realistic.

Why? He's not completely made out of metal, he's human with mechanical parts.

And yeah ok, younger. Pencil-necked teenager no. There's a right way to crit someone’s work and there's a wrong way. If you insult someone why would they want to take your crits on board?

We originally had Gunther up for crits for months, each change someone would say change this, change that, we did and there would be a load more crits. When you work on something so long you lose sight of what you are doing so at some point we had to say he's done. If you don't like the result don't download HDTP or don't install the characters package.

GmanPro: When we put him in game, we thought he was very intimidating, especially in the nsf prison when you first meet him, he looks down on you when you talk to him so we left him how he is.

The only difference with the size is the neck, I've just changed it quickly to reflect the original. In my opinion, I think it looks weird, maybe you'll disagree.

Gunther new and old. (http://www.offtopicproductions.com/ghost-designs/gunorignew.jpg)

ZylonBane
5th Nov 2008, 23:27
There's a right way to crit someone’s work and there's a wrong way. If you insult someone why would they want to take your crits on board?
Protip: A great number of creative people interpret ALL criticism as an insult.

Phasmatis
5th Nov 2008, 23:45
That's true but I like to think I can take a crit if isn't offensive and I tell you what, if everyone in the thread prefers the shorter neck Gunther I'll bring it up with Metche.

spm1138
6th Nov 2008, 02:12
Protip: A great number of creative people interpret ALL criticism as an insult.

Protip: You're kind of an **** **** <3

I thought Gunther's neck looked a tad peculiar in the original. Maybe it was intended to represent a large degree of modification so as to support very powerful arms without them just ripping themselves off when he tried to move anything heavier than he was but I'd verge more on the side of it was slightly blocky UT99 modelling of someone built like Ah-nold (http://www.famous-people-search.com/arnold_schwarzenegger/arnold_schwarzenegger_picture/arnold_schwarzenegger_002.jpg).

metche
6th Nov 2008, 09:29
Hats off to Phasmatis for reopening this issue once again. Takes a lot of guts.

You guys have no idea about the frustration over the characters.

Ok so, for the duration of this conversation i'm going to ignore you Zylon until you have something genuinely useful to say.

For everyone else - your opinions/thoughts please! :)

DXeXodus
6th Nov 2008, 09:33
I appreciate you guys coming here and talking about your project. It is great. But lets keep all the arguments about this on your forum. :)

metche
6th Nov 2008, 09:57
I appreciate you guys coming here and talking about your project. It is great. But lets keep all the arguments about this on your forum. :)

Fair enough mate - whoever wishes to comment can do so via the forum below, cheers -
http://offtopicproductions.com/forum/viewforum.php?f=9

Lazarus Ledd
6th Nov 2008, 11:04
It's good to see that we are finally raising some awareness about HDTP. I know I have tried several times. It was like I was In the eye of a tornado. Like I was talking to myself, repeating what HDTP and other related/combined procjets are and I had just one pupil who dared to interest :o


(Placebo)

Jerion
6th Nov 2008, 11:07
I'm wondering if HDTP has been talking with the guy doing the Deus Ex DX9 effects project. If they started working together, it could be great. :thumbsup:

metche
6th Nov 2008, 16:04
I'm wondering if HDTP has been talking with the guy doing the Deus Ex DX9 effects project. If they started working together, it could be great. :thumbsup:

Funnily enough the guy emailed me but I've not had time to get back to him yet. To be honest the 2 projects are mutually exclusive so they don't require 'merging' to make it work.

The effects project is still highly experimental at the moment so I'm watching this space.

jordan_a
6th Nov 2008, 16:18
So what's the status about all these HD projects?

imported_van_HellSing
6th Nov 2008, 16:22
To be honest the 2 projects are mutually exclusive Uh, I think you meant they are not mutually exclusive, in that both do different things and don't interfere with each other.

ZylonBane
6th Nov 2008, 17:08
Ok so, for the duration of this conversation i'm going to ignore you Zylon until you have something genuinely useful to say.
And that, right there, is the HDTP forum experience in a nutshell. They'll be happy to listen to you... as long as you only have nice things to say. All critiques must be phrased in the form of gushing praise, or they'll go howler monkey on you.

GmanPro
6th Nov 2008, 17:16
Why? He's not completely made out of metal, he's human with mechanical parts.

And yeah ok, younger. Pencil-necked teenager no. There's a right way to crit someone’s work and there's a wrong way. If you insult someone why would they want to take your crits on board?

We originally had Gunther up for crits for months, each change someone would say change this, change that, we did and there would be a load more crits. When you work on something so long you lose sight of what you are doing so at some point we had to say he's done. If you don't like the result don't download HDTP or don't install the characters package.

GmanPro: When we put him in game, we thought he was very intimidating, especially in the nsf prison when you first meet him, he looks down on you when you talk to him so we left him how he is.

The only difference with the size is the neck, I've just changed it quickly to reflect the original. In my opinion, I think it looks weird, maybe you'll disagree.

Gunther new and old. (http://www.offtopicproductions.com/ghost-designs/gunorignew.jpg)

That IS better. A little bit too big on the neck now but its still more in line with the original. All I'm saying is that he looked a lot lighter than he was in the original.

metche
7th Nov 2008, 08:43
Uh, I think you meant they are not mutually exclusive, in that both do different things and don't interfere with each other.

OOPS! Absolutely NOT mutually exclusive - thanks :D

@Zylon - the keyword I think I used was USEFUL as opposed to NICE. Quit stirring the crap and get on with your life.

Jerion
7th Nov 2008, 08:47
OOPS! Absolutely NOT mutually exclusive - thanks :D


Heh, yeah. What I meant was that releasing a single package containing HDTP and the upgraded effects would be nice.

metche
7th Nov 2008, 10:46
Heh, yeah. What I meant was that releasing a single package containing HDTP and the upgraded effects would be nice.

Yeah I think what we'd do is to release HDTP as a standalone and then go on to create a kinda deluxe package that incorporates other tools to enhance DX1.

Lazarus Ledd
7th Nov 2008, 12:47
So what's the status about all these HD projects?

Why don't you visit the OTP forum? and check it yourself

crimson_stallion
18th Aug 2009, 12:39
I would definitely buy that. :thumbsup:

As would I!

In fact, I'd even pre-order it, because I'd already know the game itself is good!!

Jerion
18th Aug 2009, 12:50
Holy thread resurrection Batman!

crimson_stallion
18th Aug 2009, 13:05
Wholy cow - I didn't realise how old the thread was haha

I got to it over some link (wikipedia possibly - can't remember!) and posted before seeing the actual date - hence how excited I was over the idea of a technically re-vamped Deus Ex :D

Even more wholy cow - I didn't realise how out of date my sig is either! hahaha



__________________
P3 1ghz ~~ ASUS CUSL2-C
WinXP home (NTFS) ~~ Geforce II Mx
512mb ram ~~ Hercules Muse XL


Sig now being updated :D

Zombie Fred
18th Aug 2009, 13:18
Holy thread resurrection Batman!

At least some biotic energy was added in this thread ;) But on topic though I think it would be nice to see some form of bonus extras added with Deus Ex 3 than a HD remake on the first title, due to time and development constraints. But never say never :p

crimson_stallion
19th Aug 2009, 00:49
At least some biotic energy was added in this thread ;) But on topic though I think it would be nice to see some form of bonus extras added with Deus Ex 3 than a HD remake on the first title, due to time and development constraints. But never say never :p

Or even better, let the game actually be as good as the original!! Then maybe we won't desire a remake quite so much, and it'd give the HDTP guys some more time to finish the project :)

Having taken the time to actually read through this entire thread, I think the reaction to the guys has been a little harsh. We all would love to see a perfect remake of Deus Ex 1 that looks like that new "Black Mesa" HL remake, but I think it's important to realise that these HDTP guys are building this update of their own free will,and putting in their hard work and time to try to build something that simply to put a smile on our faces and help rejuvenate Deus Ex for us. It may not be absolutely exactly what every individual wanted to see in all aspects, but it's something - and to me it's acually looking pretty good. I think the team deserve appreciation for (at the very least) the effort and time they have put in trying to entertain us. :)

Dead-Eye
20th Aug 2009, 03:32
Well, first of all note that it's most likely only the pretty old demo of HDTP that you are trying to install! As far as I know they are going to release most of HDTP pretty soon, so you should consider to wait for this release instead.

As for your problem with the Steam-version of DX you may want to have look at the following thread:
- http://offtopicproductions.com/forum/viewtopic.php?t=1210&postdays=0&postorder=asc&start=0

It seems unlikey that any character-models will be included since (almost) nobody is able to animate them properly.

There using some fancy code that uses the old animations on the new meshes.



Edit: Reborn seems canceled... or forgotten. ^^

There is a grand spanking total of One guy working on the team. It's not abandoned it's just that most programmers who are that good at programing aren't that big of Deus Ex fanboys... except the one guy who is working on the project. Who by the way is also the same guy that wrote the code that translates the old mesh animations to the new models! He's kinda like that guy in TNM, who lives under world corp.... what was his name again?

The point is he is awesome and Reborn will pick up again sometime after HDTP is done. He will deliver he's that good at coding.