View Full Version : Empire Total war

25th Aug 2007, 22:44
Now i know this is Imperial Glory but look at this.
Well, I kinda hate this era but the next Total War game will be set in the 18th century. This game will have full 3d naval combat in which you can even control your men when they board the enemy ships which will no doubt blow IG out of the water. There will be 1 big map from America to Europe and all the way to India.

SEGA® Europe Ltd. and SEGA® of America, Inc. today announced Empire: Total War™, the revolutionary new instalment of The Creative Assembly’s wildly successful, multi award winning Total War™ RTS franchise. Empire: Total War™ will maintain the series genre leading 3D battles, grand turn based campaign map and rich historical flavour while for the first time introducing 3D naval combat into the series.

Empire: Total War™ is set in the 18th century a turbulent era that is the most requested by Total War’s™ loyal fan base and a period alive with global conflict, revolutionary fervour and technological advances. With themes such as the Industrial Revolution, America’s struggle for independence, the race to control Eastern trade routes and the globalisation of war on land and sea, Empire: Total War™ promises to be amongst the richest and most dynamic PC RTS games of all time.

Empire: Total War™ will see the debut of 3D naval combat within the Total War™ franchise. PC Gamers will be able to intuitively command vast fleets or single ships upon seascapes rich with extraordinary water and weather effects that play a huge role in your eventual glorious success or ignominious defeat. After pummelling your enemy with cannon fire, close in to grapple their ship and prepare to board taking control your men as they fight hand to hand on the decks.

Along with the revolutionary introduction of Naval Combat, Empire: Total War™ will see further enhancements to the Total War™ series signature 3D battles and turn based campaign map. Real time battles will pose new challenges with the addition of cannon and musket, challenging players to master new formations and tactics as a result of the increasing role of gunpowder within warfare. And the Campaign Map – for many the heart of Total War™ – will see new improved systems for Trade, Diplomacy and Espionage with agents, a refined and streamlined UI, improved Advisors and extended scope taking in the riches of India, the turbulence of Europe and the untapped potential of North America.

“Empire: Total War™ is a huge revolutionary step for the series. We’re delighted to introduce true 3D naval combat, something that adds a totally new dimension to Total War™ games.” commented Mike Simpson, Studio Director at The Creative Assembly and the father of the Total War™ franchise. “We’re genuinely excited about what we’re achieving with the naval battles and also by the scale of the improvements being made to the core of the game – the land battles and the campaign. This will undoubtedly be the biggest and best Total War™ game we’ve ever made.”

Empire: Total War™ has already been secretly in development at The Creative Assembly’s Horsham studio for over a year and is priming its forces for a release in 2008.

Stay tuned to TotalWar.com for all the latest Empire: Total War™ news and screenshots!


Another page with screenshots and lots of info here

This was copied.

26th Aug 2007, 16:51
Wow, looks impressive, yet in the ship models which are very good it appears they have left out the shrouds or "ratlines". That's a shame ( but a small detail overall) since they did such a good job with the hulls and all. Mebbe they'll add them to it before release. I own MTW2 so I'm definetly drooling. If it can be as good as that one's graphics with naval battles too, I'm already hooked. That incidentaly is what drew me to this game from said title. Thanks for the info I'll be watching.

26th Aug 2007, 21:21
Yes, Thank OfficerPuppy. :D Anyways, I Own MTW2, and I just Beat the Whole World as Enlgish. Trust me that is hard. Only thing is hard was the Tirmuids. VERY hard. But yes, i can't wait :D

26th Aug 2007, 22:15
I think you should of posted this on the General Eidos forum :rasp:

27th Aug 2007, 23:20
meh. lol.