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View Full Version : MISC. Closed Alpha Patch Notes - November 13th, 2013



Monkeythumbz
13th Nov 2013, 18:00
Below are the build notes for this Thursday's public play session.

Build Notes


MATCHMAKING:

Fixed issues with matchmaking and improved server selection logic for filling matches

SCOUT:

Bows

Increased re-fire delay on fully drawn bow shots

Throw Knives

Cooldown increased to 10 seconds, was 8
Damage reduced to 90 per knife (270 total), was 100 per knife (300 total)


SENTINEL:

Dive Bomb

Stun duration reduced (now shares same duration as Ground Slam, was using “long” stun)
Sentinel now recovers slightly slower from Dive Bomb impact
Cooldown increased to 15 seconds, was 10
Dive angle constrained further to prevent combo'ing with Kidnap

Wing Flap

Damage now falls off the further the target is from you
Range increased to 550 from 475
Animation speed reduced by 5%
Cooldown increased to 15 seconds, was 10


CRASHES:

Implemented changes to in-game scoreboard to reduce crashing when opening it. Steam avatars will not appear until we are sure the crashing is fixed.

hirukaru
13th Nov 2013, 22:31
Thank you, thank you, thank you, thank you.

Much appreciated ,

Xaragoth
14th Nov 2013, 11:14
Oh thank god the cheese is nerfed. Kain that was a relief to wake up to.

Thanks for the notes George! :)

Monkeythumbz
14th Nov 2013, 11:27
Oh thank god the cheese is nerfed. Kain that was a relief to wake up to.

Thanks for the notes George! :)

Don't thank me, thank Psyonix!

Xaragoth
14th Nov 2013, 13:34
Don't thank me, thank Psyonix!

Well, I officially would like to thank EVERYONE.

That does it, right? :D