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View Full Version : Eidos please give gamers the option



Phil66
28th May 2007, 17:21
There is a lot of debate about the control method in TR. I personally think the original control was the best with the more modern control being difficult to get used to.
Having played all of the TR series I find the modern controls very hard to get used to as my eye/hand co-ordination is trained in classic mode. Every time I want to look around my right hand little finger automatically goes to the num pad 0 key. Left and right used to be Lara's left and right and now it is screen left and right and the camera angles sometimes make it even more tricky.
There seems to be 2 camps equally split between new and old. Why can't Eidos create the game with a control sellection, it would just need a check box, check for classic or unchecked for modern.

Phil

Leak
28th May 2007, 17:34
There seems to be 2 camps equally split between new and old. Why can't Eidos create the game with a control sellection, it would just need a check box, check for classic or unchecked for modern.
You do realize asking for this is a tad late after the game already is completely planned, designed, written, drawn, programmed, recorded and probably coming off the presses right now?

Inn_Hevonn_Klann
28th May 2007, 18:18
there's already that option! It has even got out in the demo!

An example: Menu\Options\Controls\Grapple Q
"Q" is the deafult button. If I want to change I click "Grapple" and the screen changes and in left low corner appears something I don't quite remember and you click the button you want the grapple be activated with. I chose "X" cuz is more close to the space tab.

The changes I made
X/Q - Grapple
G/right mouse - Gun
F/left mouse - Fire
A/Z - Aim
Space Tab - Jump
Shift/C - roll/crounch
Ctrl - grab ledge(optional/only on Autograb off)
TAB - Ring Menu
V - small medipack
B - large mdeipack
+ - next weppon
- - previous weapon
E - Interact
J - show health info

mnellie
25th Mar 2009, 03:56
You do realize asking for this is a tad late after the game already is completely planned, designed, written, drawn, programmed, recorded and probably coming off the presses right now?

Yes, the game already is completely planned, designed, written, drawn, programmed, recorded and released for many platforms, BUT:

EIDOS could create a patch that would be installed to the game.

All the game makers improve their games according to the fans’ desires so more people will be satisfied and it means more copies sold.

But EIDOS is lazy now. They won't even answer people who asks for the option of playing the game with the oldschool controlling mode.
The new controlling mode is a mess, the directional keys to move forward, backward, left and right don't point always to a single direction: the direction Lara will follow when I press one of these buttons will depend on the position of the camera!!!!! So, for example everytime I jump to a rock or fall into a role, I always have to manually move the camera OR wait for the camera to automatically move to the desired/needed direction. This is so annoying!! This is not the fast-reaction game I used to play back in the 90's when I was a teen excited that for the first time us girls could be main game characters too. Now these new-engined Tomb Raiders became slow-reaction games and all because of this new stupid camera-based-controlling system.

For me, Lara is as dead as Jesus. EIDOS is like the Romans, they kill loved characters. Consequently, I hate EIDOS and I miss Lara.

rg_001100
25th Mar 2009, 04:45
Old thread to be commenting about the control scheme...

I personally would love to see the option to have both the classic relative-to-Lara controls, instead of the relative-to-Camera, but I can see the advantages in both versions.

I wouldn't call the 'modern' control scheme slow-reaction, nor the 'classic' control scheme quick-reaction, that doesn't have so much to do with it. The control schemes do affect the level designs, but in a different way to the timing of things. Now in the games the gamers do not need to worry as much about how (in terms of controlling) to get there, so much as where 'there' is, and the path they must take to get 'there'.

Btw, "classic" Lara isn't dead herself. The TRLE (http://forums.eidosgames.com/forumdisplay.php?f=37) community makes games with the 'classic' control scheme that you might enjoy. I think there're other communities with custom levels also, might be worth a try to check out Skribblerz (http://skribblerz.com/).

EvelynHowe
27th Apr 2009, 13:58
if its that bad get a PS3 or a Xbox... I gave up with my PC as when u go to play a new one ur graphics card is a year out of date.... and is thus obsolete... won't support a new game even if you kick it up the fan. Then you get a new computer with the latest OS and you can't play the old ones.... for instance since I got rid of windows 98 I haven't been able to play TRR.... Moving on.... The Controls on a console are fairly simple and easy to use, OR just thinking about it! you can use an Xbox controller on your windows PC if you have one... BUT YES Good day palz

rg_001100
27th Apr 2009, 19:06
The issue these posters were (and probably still are, but this is an old thread) annoyed with wasn't exclusive to the PC-control scheme, but that the whole design of the controls is completely different to what TR1-6 were.
The difference between these two:
http://i305.photobucket.com/albums/nn235/rg_001100/Controls/th_TR4_LaraControls.jpg (http://i305.photobucket.com/albums/nn235/rg_001100/Controls/TR4_LaraControls.jpg)
http://i305.photobucket.com/albums/nn235/rg_001100/Controls/th_TRL_CameraControls.jpg (http://i305.photobucket.com/albums/nn235/rg_001100/Controls/TRL_CameraControls.jpg)

(Also, XP/Vista are able to play the older TR games with a small bit of effort. Vista doesn't share savegame compatability with XP savegames, but that's the worst of it).