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R_Soul
6th Mar 2007, 00:43
Just in case there are any Dromeders here:

I've made a new lamp post object:
http://img78.imageshack.us/img78/3078/postpreviewwu2.jpg
Lamp Post internet page (http://mysite.wanadoo-members.co.uk/another_website/lampposts.html)

There are two types of glass texture, and an 'on' and 'off' texture for each type.

The reason for including an 'off' version of each texture is that the 'on' texture doesn't look that good when it's not illuminated.

If the lamp post can be controlled by a switch, you could add to the lamp post the script NVMetaTrap (which is in Nameless Voice's recently released script module) and use it to add/remove a MetaProperty that will change the 'Shape > Model Name' of the object. The AnimLight script will still be needed to handle the light emission and the particle effects at the top.