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Shamrock
8th Feb 2007, 04:30
The Live Chronicles: Ch. 21
We man the guns on one of the most intense online games on the 360, Battlestations Midway.
by Jonathan Miller

February 7, 2007 - I hate to say I told you so but -- actually no. I told you so. Battlestations: Midway is great, and it gets better with time.

After a marathon session of Battlestations: Midway on Xbox Live today, I'm confident this game deserves all the praise it has thus far received. Next to Rainbow Six: Vegas, this goes down as my favorite online game on the Xbox 360, and here's why.

First off, you guys are getting good at this game. Remember when the demo came out on Xbox Live Marketplace and everyone was running around aimlessly with no idea what to do or how to control their forces? Back then, I only wanted to play one-on-one (or even one on four) matches because my teammates were more clueless than a bucket of doorknobs. Thankfully, those days are over.

Now, Battlestations Midway is every bit the action-packed naval chess match, and it's getting better as squads of four work together to devise strategies and execute tactics. Of course, there's still the occasional meat-stick that runs his boats aground, but we do our best to help him out with tips and profanity-laced tirades. With thousands of competent players out there, Battlestations Midway is more fun, more challenging and the matches usually come down to the very last man.

You know in chess where players trade pieces? It's OK to give a pawn if you can take one, especially when you have a slight advantage, like an extra bishop. That bishop won't mean much in the beginning of the match, but as you continue to trade pieces, that bishop's importance grows. In Battlestations Midway, the difference could come down to a single destroyer, making one last torpedo run at an enemy aircraft carrier. While a destroyer isn't much of a player in the grand scheme of Battlestations, he is a deadly adversary for a lone, defenseless carrier.

Secondly, these matches are long and intense. I just played three hour-long matches and I'm sweating. It's addictive and I wish I didn't have to write this so I could jump back out there. We just played an epic eight-man battle on the Battle of Samar map. I took control of the Yamamoto, the Japanese flagship and a devastating Battleship, and a measly destroyer. I ordered the destroyer to follow the Yamamoto, and I proceeded to stalk enemy ships one by one, slowly dispatching them as I bore down on the American carriers.

My teammates played well, using fighter planes to stave off torpedo bombers. We traded ship for ship until it was down to one Japanese carrier, one American carrier, the Yamamoto, an American battleship and my Japanese destroyer. And then disaster struck. The player controlling the Japanese character failed to notice the American battleship putting holes on the carrier's deck, and our one-ship advantage was gone. Minutes later our air support, a squadron of Zeroes, was taken out, and it was up to the Yamamoto and a destroyer against a battleship and a carrier stocked with bombers. Things didn't look good.

Luckily, the Yamamoto was closer to the carrier than the American battleship, so she couldn't be caught. She was, however, just in range of the enemy's long-range guns. The Yamamoto had the strategic advantage, however. As the Americans closed in, only the front guns could fire against the Yamamoto. The Yamamoto, on the other hand, was broadside to the enemy and was able to fire every single gun. In a one-on-one battle, that advantage is huge. Minutes later, the battleship sank, but not before dealing some serious damage to the Yamamoto, now on her last legs.

Meanwhile, the carrier is retreating as fast as she can and launching wave after wave of torpedo bombers at the Yamamoto and my destroyer. I'm able to take out most of them with AA flak, but the destroyer is quickly sunk. It's now a badly-damaged battleship against a full-strength carrier. As luck would have it, that carrier just entered the Yamamoto's range.

Only the front guns are available, but the Yamamoto continually pelts the carrier with fire, slowly-but-surely damaging her hull. At the same time, nine Avenger torpedo bombers bear down on the Yamamoto. I switch to my AA guns and let the AI fire artillery at the carrier -- not as accurate but two torpedoes can sink the Yamamoto and any chance of victory. I manage to take out the first wave and a few of the second, but the Americans get off five torpedoes.

Full reverse! Full reverse! The Yamamoto puts on the breaks. The torpedoes are getting closer. She slowly begins to back up. The torpedoes are getting closer. One hits, sending a shuddering, terrible noise rattling through the ship. I assign all hands to damage control to repair the hull. Another torpedo is about to hit. I get off one last volley of artillery. The torpedo hits. The Yamamoto will surely sink. It looks bad and -- game over! The Japanese win! With seconds before sinking, the artillery shots found their mark and the final American carrier sank.

That match lasted a good hour, another reason why this game is so enjoyable. Hey, I love Gears of War, but matches are over in five minutes. In Battlestations, you have time to execute strategy and are rewarded for sound naval tactics. Plus, you get to blow stuff up. If you ever loved strategy games, you must check this game out. It starts slow, but as you learn the game, it just gets better and better. Enjoy.

Link (http://xbox360.ign.com/articles/762/762532p1.html)

Ray00
8th Feb 2007, 05:59
Wow, sweeping insults about the player base. Kinda stupid to complain about newbs in a brand new release, isn't it? I guess he's just too leet.

Also, it's Yamato, not Yamamoto.

The high praise for the game is nice. Too bad he detracted from it by praising himself.

btw, there are threads for this already in general AND on this page....

Shamrock
8th Feb 2007, 08:08
Wow, sweeping insults about the player base. Kinda stupid to complain about newbs in a brand new release, isn't it? I guess he's just too leet.

Also, it's Yamato, not Yamamoto.

The high praise for the game is nice. Too bad he detracted from it by praising himself.

btw, there are threads for this already in general AND on this page....


BTW, there were no threads on this article on either board. It was just put up after 10pm CST on IGN on the 7th. Do you make a habit of telling people things have already been posted when they have not? :scratch:

Ray00
9th Feb 2007, 09:19
woops. I thought it was the article in "Ign Review" by Fry-O-Fish... and I apologize for being rude like that. IGN seems to be the most active place besides here and maybe the xbox board for Midway info. The Eidos Hungary crew actually posted a handy tact sheet(like the one in-game) there; I thought that was pretty cool of them.

I was a little agitated at the reviewer's tone in the article- there was no need for him to insult the people that were still figuring out the game; esp during the demo. I just got the game, and the reviewer sounded like he considers anyone who got the game after him a n00b... I was just ruffled by that. Sorry again.

MostBlunted1982
11th Feb 2007, 13:38
The Live Chronicles: Ch. 21

The Yamamoto will surely sink. It looks bad and -- game over! The Japanese win! With seconds before sinking, the artillery shots found their mark and the final American carrier sank.


i made nearly the same experience on this map, but i was playing us side. 4 on 4, and i really got a good team. the beginnig looked really good, we could sink the ca and the dd´s. but at the end of the game i only got my last carrier and my last destroyer with half life. and the yamato was the last japanese ship heading for my cv. the only thing between my cv and the yamato was my little sweet destroyer. the yamato gets in range and starts firing at my carrier, of course i lauchned torpedo planes and dive bombers to attack the yamato. it hadnt much life left. my planes arrived and nearly all hit the yamato, but it has still little life left. now my only chance was my destroyer which was only 0,5 away from the yamato. so i tried to attack the yamato with torpedos from the dd, i knew i would have no time to launch any other planes before my cv sinks. he was nearly down, 3-4 hits more and it will sink. my dd reaches the yamato which now started firing on my dd instead of firing on my cv. the dd was only 0,2 away from the yamato, i took my last chance and fired all torpedos before the yamato finally destroyed my dd. i just switched back to my carrier and really thought the game was over, i didnt even look after the torpedos if they hit. i only saw the yamato firing again on my cv and i knew the next hit will end the game. but suddenly the games was over i win it, it took a few seconds for me to notice the my little sweet destroyer sink the yamato with the last torpedo attack. this was really fun and a great match, my opponent agreed after the game....