View Full Version : Tomb Raider Legend scores audio nomination

7th Feb 2007, 14:07
Copyright 2007 www.tombraiderchronicles.com

[ February 7th 2007 ]

Tomb Raider Legend (http://www.tombraiderchronicles.com/tr7/index.html) has been nominated for a Game Developers Choice award for Best Audio in a video-game, GDC has announced. Developed by acclaimed U.S. studio Crystal Dynamics (http://www.tombraiderchronicles.com/crystaldynamics/index.html), Tomb Raider Legend was scored by BAFTA award-winning composer Troels Folmann (http://www.tombraiderforums.com/showthread.php?t=61264).

Produced and hosted by GDC and presented by IGDA, the Game Developers Choice Awards are game development's most prized honours. Hailed for their genuine tone, these true industry accolades exclusively recognize game developers.

"The GDC derives its authenticity from the developers themselves, who teach and share at the show - the Game Developers Choice Awards is then the natural validation of their collective artistic effort, voted on and awarded to individual game creators," said Jamil Moledina, Executive Director of the Game Developers Conference.

"Since the Choice Awards have an open nomination process and reflect the judgement of peers, the awards have earned the highest respect of the community."

The Game Developers Choice Award ceremony, hosted by development community darling and 2006 award recipient Tim Schafer of Double Fine Productions, will take place Wednesday, March 7 at 6:30p.m. within the Esplanade Ballroom of the Moscone Center's South Hall.

7th Feb 2007, 14:18
Im not surprized. My opinion is that Legend was one of the best games in 2006... or well one of the best games ever made

7th Feb 2007, 18:19
Fantastic! It deserves it.

7th Feb 2007, 18:57
Im not surprised either.

Tomb Raider does it again. :thumbsup:

7th Feb 2007, 19:16
Troels Folmann definitely deserves an award for the music he composed for Legend. :thumbsup:

(Too bad CD didn't have Troels compose silence for some of the gameplay.) *runs for cover*

rabid metro
8th Feb 2007, 03:46
... i luv legend ...

ruum, wasn't music volume control already an option in legend???

8th Feb 2007, 04:15
Well Mr. Metro, they say music makes the world go 'round, but silence is golden. :D

Of course you could control the music volume, but then that would be an all or nothing deal, and not the way Legend was intended to be experienced. I love the music, and it is appropriate background music. I just meant that most of the time Legend was so polished and shiny that instead of a Tomb Raider I felt like a tourist being led through the adventure. I wish there was one spot where there was dead silence, except for dripping water perhaps, so it felt like you were in, well, a tomb. Just my opinion.

Sorry, I'm not trying to hijack this thread. I'm not taking anything away from Mr. Folmann, he did an outstanding job with the music. I'm done.