View Full Version : Graphical artifacts with Next Gen and FSAA

16th Apr 2006, 15:12
Without FSAA, Next Gen content is displayed properly, however when I turn on the Anti Aliasing option, I get graphical artifacts (large pale blue/gray geometric shapes flashing all over the screen), especially in open areas. Strangely, I don't experience this issue in Croft Manor.

System specs:

AMD Athlon64 3500+
Asus A8N-E mb
2 GB Corsair TwinX XMS PC3200
Sapphire Radeon X1900 XTX 512 MB graph card
(mb's integrated sound)
2 x 120 GB Seage SATA HDD in Raid 0 config
450W Chieftec PSU

Windows XP Home SP2
DirectX 9.0c
Catalyst 6.4 drivers
Mobo drivers are the latest

Neither the graphics card nor the PC itself is overclocked. I don't think it's a overheating issue, the graphics card has extra cooling (I like to be on the safe side).
I'm running Oblivion without glitches, although I cannot compare the two games as turning on AA in Oblivion turns off HDR automatically.

Any ideas how to solve this issue? (except turning off anti-aliasing with next gen content :) )

16th Apr 2006, 19:16
As of right now, NG graphics were badly coded from my understanding (User inputs from around the TR boards). Alot of powerful rigs are out there (SLI and crossfire users) are struggling with them on! The only thing you can only do is just wait for a patch that address the NG code. :(