View Full Version : AoD - TRL(fun)

Po Yu
1st Apr 2006, 22:23
Just shot this screenshot....
that looks like in AoD:P

1st Apr 2006, 23:15
I noticed that too. I think that if you are going to have a camera that enables complete control of what you see on the screen, then some kind of surface elimination (not sure if this is the technical term) is going to occur and you will see through objects that close. I just ignore it these days.

2nd Apr 2006, 14:38
:eek: It happened again!