PDA

View Full Version : slowing down battles



Lt. Kyuzo
30th Aug 2005, 11:49
Hey ive been working on a mod to try and make IG more realistic for a while now and i have recently been trying to get the reloading times of the battalions to a more accurate timeing. the problem im having is that if i set the time to over 4 seconds in a line infy Vs line infy battle the AI doesnt even fire a volley they just charge right in. i was just wondering if it would be better to keep the reload time as the standard 3 seconds and just make the muskets less accurate or maybe just give them a higher resistance to ranged damage.

Godkin
30th Aug 2005, 13:34
My own testing shows me quite opposite thing that 1 second is the slowest reload time and 4 seconds much faster than imperial guard's 3.

check it for yourself and you 'll see :)

Icanus
30th Aug 2005, 14:55
I'm not too sure of the workings of the reload time variable.

The comments in the source code from Pyro would seem to suggest that it's in seconds (though my spanish is practically non-existantant, so Babelfish would seem to suggest that it's in seconds), but changing it would indicate that higher number = faster.

when I tried 5 a while back, units refused to fire at all, though I wasn't being too methodical, so it could have been the result of some other change I made.

I'll look into it some more, as this would be a good thing to improve with experience levels.

ytareh
30th Aug 2005, 17:27
Yes the reload time while its meant to be in seconds is not that simple.So Icanus has discovered that 1 is slowest and range is from 1 to 5.To the guy who has problems with troops charging into melees with one another look for Godkins post .(Make sure you use WinRar.)

Lt. Kyuzo
30th Aug 2005, 17:50
well ive done some tests by timeing from when a volley is fired to when the next one is and i have found that

1 = 13 seconds to reload

2 = 11 seconds

3 = 10 seconds

I have only tested this twice so far but it seems that Icanus was correct that 1 is indeed the slowest, was amazed had a skirmish with only 3 units per side and with the changes ive made so far it lasted a whole 13 mins, a large battle playing vanilla IG lasted about that long when i played it lol

ytareh
30th Aug 2005, 18:29
Interesting...but MAYBE the firing noise and flash /smoke is not directly related to actual gunfire....consider that there are two or three lines of troops of which only ONE is firing (while others reload).Is THIS modelled each time a unit shoots ie only a third or half of potential damage?Some of the factors in this game are apparently fairly straightforward but some (like reload time)... seem a lot more complicated.Game Developers must be Maths geniuses...!

ytareh
30th Aug 2005, 18:57
0 (and -3...being imaginative!) both gave reload times of 15 seconds.BUT there are soldiers in the line who shoot "out of time"-I think these are ones replacing fallen comrades in the front line/row....!

Icanus
30th Aug 2005, 19:20
0 (and -3...being imaginative!) both gave reload times of 15 seconds.BUT there are soldiers in the line who shoot "out of time"-I think these are ones replacing fallen comrades in the front line/row....!
I'm surprised -3 didn't cause an error, since I haven't set the program up to handle negative numbers (there's only a few variables I've found that have any negative values so far).

maybe the reload time is worked out as something like 15 seconds - reloadTimeVariable ?

15 seconds is actually about right (probably a bit on the fast side) for real life. A couple of weeks ago I went to a re-enactment event where they competed to do 3 rounds a minute (both competitiors managed it), and I reckon full time soldiers who drilled every day could conceivably have been a bit faster.

ytareh
30th Aug 2005, 19:45
Yes the musket had reload of 15sec and rifle 30sec but rifle had twice the range.Ezekiel Baker maker of the famous "Baker "Rifle used by the British demonstrated its accuracy ...see as follows...!(Taken from historyofwardotcom/articles/weapons)"The Napoleonic wars saw the start of the rifle becoming the main weapon of infantry. That is not to say that the rifle was the standard weapon by the end of the period, that was still a long way off. The rifles of the Napoleonic wars were still fairly rare and operated on the same principles as the smooth bore musket, but had a spiral groove or rifling inside the barrel so that the ball spun as it left the muzzle giving greater accuracy. This allowed specific officers to be targeted for the first time and fire against the crew of artillery batteries as at Badajoz. Stories abound of the accuracy of the rifles and data seems to support claims as shown by the famous British gunsmith Ezekiel Baker who fired 34 shots at 100yds and 24 at 200 yds and hit a man sized target every time. The Rifle was most popular in the German armies such as Prussian and Brunswick forces and these armies lead the way in rifle tactics with their 'Jager' or hunter units. In other armies the rifle was used by specialist troops or in the case of the French not used at all. This was because the rifle of the time had several disadvantages the main one being it was much slower than a musket to reload due to the tight fit of the ball in the barrel, also a good rifleman required considerable training. With German, Portuguese and British forces specific rifle units were created (95th and 60th rifles in British service) but in other armies such as the Russians the best shots in a unit were issued the new weapon. The few rifled muskets issued in French service were withdrawn in 1807, not surprising in an army based on quick training and mass formations. The rifles shorter barrel allowed riflemen to make use of natural cover and even prone firing positions and here we see the birth of what was to become the modern sniper. The most famous rifle of the period, the 'Baker, rifle was used by British riflemen and Portuguese Cacadores and by the end of the Napoleonic wars over 30,000 had been produced."

Lt. Kyuzo
30th Aug 2005, 21:15
Is a shame really that the stats for the riflemen and equivilant for non-brit countries are the same as it would be a bit silly having a unit of jeagers(spelling?) fireing as far as the baker rifle

Icanus
30th Aug 2005, 21:38
Is a shame really that the stats for the riflemen and equivilant for non-brit countries are the same as it would be a bit silly having a unit of jeagers(spelling?) fireing as far as the baker rifle
The Prussians did use rifles (not Bakers, but I'm guessing theirs were comparable). It's the french who shouldn't have access to rifles.

It might be possible once we crack the DefModeloGestion.mng file to remove the french "rifle" unit.

Lt. Kyuzo
31st Aug 2005, 17:27
ah i see, been trying to find some infomation on the prussians but i havent found anything on the internet might have to *gasp* buy a book lol