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rintelen
27th Aug 2005, 10:26
Well, it's more like a skirmish early on than 'glory'. I mean in the early 18th century, all of these powers had large armies. Did any of the makers of this game actually read history? Frederick the Great, Catherine the Great, King Louis of France, and the Duke of Marlborough all had huge armies. We want to fight from early on with large armies, not tiny ones. This is like fighting a series of skirmishes. So I am renaming this game Imperial Skirmish, because the 'glory' is very misleading. For this game to obtain the name of 'glory' you need an army of 40,000 at least, with loads of cannon, horses, and infantry - of many different types. Riflemen normally would spread themselves out in a thinner line, like Velites in Total War Rome. They would attempt to kill the officers or a passing General or two. Generals used to ride around the battlefield as well as set up tent encampments, and take quarters. The presence of a General at a point could rally men. The Duke of Wellington was famous for standing within cannon and rifle shot range looking through his telescope and directing his troops. Whilst Napoleon loved nothing better than to charge the guns with his cavalry when he was young, or ride up and down in front of them before a major battle. This raised their morale and made them fight harder.

The rest of the game is okay once you get to larger armies. But it takes years I haven't got to waste. Anyone who is a decent mod expert please let me know if you can alter it to do some of the above please. :mad:

Sharpe
27th Aug 2005, 18:26
This joke was made days ago by another user...

britishjohn
28th Aug 2005, 09:50
Well, it's more like a skirmish early on than 'glory'. I mean in the early 18th century, all of these powers had large armies. Did any of the makers of this game actually read history? Frederick the Great, Catherine the Great, King Louis of France, and the Duke of Marlborough all had huge armies. We want to fight from early on with large armies, not tiny ones. This is like fighting a series of skirmishes. So I am renaming this game Imperial Skirmish, because the 'glory' is very misleading. For this game to obtain the name of 'glory' you need an army of 40,000 at least, with loads of cannon, horses, and infantry - of many different types. Riflemen normally would spread themselves out in a thinner line, like Velites in Total War Rome. They would attempt to kill the officers or a passing General or two. Generals used to ride around the battlefield as well as set up tent encampments, and take quarters. The presence of a General at a point could rally men. The Duke of Wellington was famous for standing within cannon and rifle shot range looking through his telescope and directing his troops. Whilst Napoleon loved nothing better than to charge the guns with his cavalry when he was young, or ride up and down in front of them before a major battle. This raised their morale and made them fight harder.

The rest of the game is okay once you get to larger armies. But it takes years I haven't got to waste. Anyone who is a decent mod expert please let me know if you can alter it to do some of the above please. :mad:

You can edit the unit numbers with the stat editor but I think it is limited to 7000 on a battlefield (I think thats what someone typed in another thread). I suppose the game may have been too hard on peoples computers if it had like 40,000 men and such, and the graphics quality would probably have had to be compromised (like Cossacks II).

rintelen
28th Aug 2005, 11:59
In the campaign mode I would like to start with 7000 troops each then, and just use the development system to replace and upgrade them. I'd like riflemen at least, rather than those stupid peasants. I don't know much about any stat editor, but if anyone knows how exactly, in detail to do this for me, I'd like to hear from them. THen I might actually play the game seriously. Also I'd like to the make the enemy AI a bit cleverer. Right now they remind me of the Japanese army of WWII or the Soviets: it's all frontal assaults, an occasional flanking manoever which is easy to draw back into a frontal attack.

I don't think it is a joke to spend £35.00 on a game that isn't absolutely perfect.

SharpFish
31st Aug 2005, 13:35
You can edit the unit numbers with the stat editor but I think it is limited to 7000 on a battlefield (I think thats what someone typed in another thread).

Anyone know where this is to be had?

General Cassard
31st Aug 2005, 15:13
Also I'd like to the make the enemy AI a bit cleverer. Right now they remind me of the Japanese army of WWII or the Soviets: it's all frontal assaults, an occasional flanking manoever which is easy to draw back into a frontal attack.


It's not just that, it's their battle plans altogether.

They never seem to have the presence of mind to open up a second front. They just pour all of their troops onto the borders nearest your capital, and they never take advantage of amphibious invasions, even at times when I have virtually no navy. The only countries that do are Britain and a few of the African countries, and even then, they're poorly carried out. They usually only send one ship of troops with no escorts to move ahead and clear out any enemy ships, and if you deploy troops to the provence that they're planning to invade, then they'll just sit there for months or even years, allowing you to build up a decent navy and send all their troops to Davy Jone's locker.

There have been several times that I've been in control of Spain, Portugal, Batavia, Helvetian Republic, and Piedmont, and have gone to war against Prussia or Austria in Central Europe. Spain and Portugal were defended by very few troops, and I had maybe one or two ships in my entire navy compared to about 10 for Prussia or Austria. Despite their naval superiority and the fact that they controlled North Africa, they never put troops aboard ships and opened up a second front against me in Portugal or Spain.

Once, after I'd taken Spain and Portugal from Britain, they sent troops along the coast for an invasion, but once I moved troops to Alenteja and Castile, they just sat there for over a year with six ships of troops and never did anything. I had plenty of time to build up a superior navy and send hundreds of their troops to the bottom of the Atlantic Ocean.

Another thing that gets me is the AI's over-agressive and sometimes suicidal nature in hard mode. I controlled Batavia, defended it with 600 men, and managed to repel several British invasions, killing over 2000 of theirs. You'd think that after the third straight battle in which their entire army was wiped out, they'd have sought peace or tried to open up a second front.

Lastly, there's the Bushido code thing. The AI never retreats once the battles are underway, no matter how badly you beat them. I had the Russians send 820 troops into Moldavia against my 655 defenders. After I had inflicted 2-1 casualties on them and beaten their inital army, you'd think they'd retreat and try to save the reinforcement army for later use as I no longer had any cannons or cavalry, but instead they sent in the reinforcements, and I routed them. 400 casualties for me, 820 for them, and they still would seek peace until I'd nearly slaughtered the rest of their armies.

Icanus
31st Aug 2005, 16:03
Lastly, there's the Bushido code thing. The AI never retreats once the battles are underway, no matter how badly you beat them.
It does happen, though rarely. I had a battle aginst austria (I was britain), where I had a balanced force of infantry, cavalry and artillery, while they had only infantry and artillery. I managed to loop my cavalry round their rear and destroy their guns. As soon as their guns were destroyed, the AI decided to retreat from the field.

I've done pretty much the same on other occasions and most times the AI continues to march his infantry forward under my guns and gets slaughtered, but very occasionally it does see sense and withdraw.

efthimios
31st Aug 2005, 16:32
It does happen, though rarely. I had a battle aginst austria (I was britain), where I had a balanced force of infantry, cavalry and artillery, while they had only infantry and artillery. I managed to loop my cavalry round their rear and destroy their guns. As soon as their guns were destroyed, the AI decided to retreat from the field.

I've done pretty much the same on other occasions and most times the AI continues to march his infantry forward under my guns and gets slaughtered, but very occasionally it does see sense and withdraw.


Indeed it does happen. Not often but always a few times in the course of a game.

efthimios
31st Aug 2005, 16:34
It's not just that, it's their battle plans altogether.

They never seem to have the presence of mind to open up a second front. They just pour all of their troops onto the borders nearest your capital, and they never take advantage of amphibious invasions, even at times when I have virtually no navy. The only countries that do are Britain and a few of the African countries, and even then, they're poorly carried out. They usually only send one ship of troops with no escorts to move ahead and clear out any enemy ships, and if you deploy troops to the provence that they're planning to invade, then they'll just sit there for months or even years, allowing you to build up a decent navy and send all their troops to Davy Jone's locker.

There have been several times that I've been in control of Spain, Portugal, Batavia, Helvetian Republic, and Piedmont, and have gone to war against Prussia or Austria in Central Europe. Spain and Portugal were defended by very few troops, and I had maybe one or two ships in my entire navy compared to about 10 for Prussia or Austria. Despite their naval superiority and the fact that they controlled North Africa, they never put troops aboard ships and opened up a second front against me in Portugal or Spain.

Once, after I'd taken Spain and Portugal from Britain, they sent troops along the coast for an invasion, but once I moved troops to Alenteja and Castile, they just sat there for over a year with six ships of troops and never did anything. I had plenty of time to build up a superior navy and send hundreds of their troops to the bottom of the Atlantic Ocean.

Another thing that gets me is the AI's over-agressive and sometimes suicidal nature in hard mode. I controlled Batavia, defended it with 600 men, and managed to repel several British invasions, killing over 2000 of theirs. You'd think that after the third straight battle in which their entire army was wiped out, they'd have sought peace or tried to open up a second front.

Lastly, there's the Bushido code thing. The AI never retreats once the battles are underway, no matter how badly you beat them. I had the Russians send 820 troops into Moldavia against my 655 defenders. After I had inflicted 2-1 casualties on them and beaten their inital army, you'd think they'd retreat and try to save the reinforcement army for later use as I no longer had any cannons or cavalry, but instead they sent in the reinforcements, and I routed them. 400 casualties for me, 820 for them, and they still would seek peace until I'd nearly slaughtered the rest of their armies.


Hmm, as France I have been invaded by sea a couple of times by the british, as well as seeing other forces invading by sea AI countries.

General Cassard
31st Aug 2005, 19:25
It does happen, though rarely. I had a battle aginst austria (I was britain), where I had a balanced force of infantry, cavalry and artillery, while they had only infantry and artillery. I managed to loop my cavalry round their rear and destroy their guns. As soon as their guns were destroyed, the AI decided to retreat from the field.

I've done pretty much the same on other occasions and most times the AI continues to march his infantry forward under my guns and gets slaughtered, but very occasionally it does see sense and withdraw.

I haven't used that tactic in quite a while because the infantry usually turns around and starts shooting my cavalry, or else they counterattack with their own cavalry, so I've changed my strategy to moving my cavalry off to the side and then lining up my infantry and cannons and opening fire when they get in range, and then having my cavalry sneak around back to take out their cannons and then attack their infantry from the rear, catching them off guard.

However, now that you mention it, in my current campaign as France, I did have two instances in which Austria retreated as I was deploying troops, but I'm thinking it's because I'd beaten them in every battle in the campaign so far and had their capital surrounded, because they sued for peace on the next turn. But earlier in the campaign, the sent 840 troops into Hanover against my defending army of 738, and I annihiliated their entire army while suffering 425 casualties myself, yet they refused to retreat in the face of 2-1 casualties.



Hmm, as France I have been invaded by sea a couple of times by the british, as well as seeing other forces invading by sea AI countries.

I've already stated that Britain does indeed invade by sea, as they do it against me all the time, but their sea invasions are still poorly carried out.

Other than that, I've only seen it happen a few times. As France, Tripolitania and Egypt tried to invade me by sea in Spain and Southern France, but they each only sent one army, and I moved forces in and killed them on the next turn. In my current campaign, Tripolitania sent three armies by sea to invade Naples, but turned back when they signed a defensive alliance with myself and Austria.

The point I'm making is that they really don't do it when it counts, and that they aren't very good invasions as they always neglect to send an escort fleet ahead of the troop ships to clear the ports.

efthimios
31st Aug 2005, 20:18
The point I'm making is that they really don't do it when it counts, and that they aren't very good invasions as they always neglect to send an escort fleet ahead of the troop ships to clear the ports.

You are right.

ShimmerUK
1st Sep 2005, 01:18
I pld IG ad i aint too impressed after ply total war seriies

no unit routes units too small and increasing the size stops sqaure formation from working they shoud have included a option too increase unit size and added in morale and rounting then i reck the game woud have been awesome but they dident

southpark
10th Sep 2005, 10:59
:) yer i think it was me wasnt it i made a comment on the skirmish line but no on the other bull**** he mentioned. :rolleyes:

cpt_southaprk@hotmail.com