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View Full Version : Goverments. Which, and what do they do?



BlackCoat
31st Dec 2004, 18:49
IGN But military conquest isn't the only way to take your enemies out. If you have the same government as your neighbors and keep up healthy trade with them, they may even come over to your side on their own.

The Source (http://pc.ign.com/articles/548/548142p2.html)


This is just about the only thing we have heard about goverments... well almost. Also mentiioned Somewhere that new goverment types are researchable.
(grumble, grumble, knew I saw it somewhere.. but cannot find it)


Anyway, so what would those goverments be, and what do they do?

Surely republic would be one.. perhaps empire (as advanced monarchy).. even democracy? And what about the slowly emerging National State?

As for bonuses, should there be any? Certainly for the more exotic govs like democracy and nationalism..

Willmore
31st Dec 2004, 21:38
Well, parliamentary monarchy would be one too, even though it wasn't as developed in England as it is today.

It's a bit early for communiscm or socialism.

Perhaps France being a pseudo-republic early in the game would be friendly with America, since the devs did say that America would be present in some way, even if not actually on the map. Russia, Sweden, Poland, Austria, Prussia might be of the same type.


So, if a government type might be researched, similar to the way it could be in the Civilization games, one might expect: Monarchy, Republic, Parliamentary Monarchy, Democracy, maybe a Dictatorial Monarchy.

If they want to be creative they might add various suffrage, from universal to ultra-selective.

Some other governments that were not in the world at the time, but are options: Oligarchical totalitarianism, the type we saw in 1984. Anarchy. Military Junta. Maybe some sort of a Theocracy by the religious class in muslim nations.

BlackCoat
31st Dec 2004, 21:51
And since tech trees are individual, all options arent open to everyone.
A brittish republic would seem a bit funny ;)

Also its just a small part, not the focus of the game. So maybe just a few of those. Like 5 or 6 varieties in all, of which any nation could choose from 4. Maybe.

Arctic_Wolf
2nd Jan 2005, 01:28
I'm not so sure, England was a sort of republic once, though it only lasted 11 years, it might not be that hard to stir it up again, and Mr. Valencia did say that they didn't want to limit the player from what they wanted to do. Maybe instead of individual options being abailable, their would be individual pros and cons. i.e France has a greater benefit of being a such and such than Great Britain does, and in turn Great Britain has a more benefits for being something or other than france.

BlackCoat
2nd Jan 2005, 03:30
Well that republic of cromwell wasnt really all that peaceful a transfer ;)

But that was a rather good idea, different effects depending on who takes it. Worth considering.. atleast it will steer to historical pursuits, rather than "everyone wants X".

Arctic_Wolf
3rd Jan 2005, 10:17
Originally posted by BlackCoat
Well that republic of cromwell wasnt really all that peaceful a transfer ;)

Who said it wasn't :rolleyes:

BlackCoat
3rd Jan 2005, 15:19
Originally posted by Arctic_Wolf
Who said it wasn't :rolleyes:

Just that if you are to make a transfer, you as the ruler might want to see the benefits... rather than being made unimportant.

uber_panzer
3rd Jan 2005, 16:12
What about dictatorship or czarism (russia)

BlackCoat
3rd Jan 2005, 16:36
Originally posted by uber_panzer
What about dictatorship or czarism (russia)

Lol.
Show me the ruler that wasnt a dictator ;)


Czars being little more than glorified emperors.
As background, czar being a dualistic figure representing the good -basileus (as the emperor of east rome was known), and the evil, cruel -khan (ala djingis & pals. devastating russia in 1240).

A bit like being a master of life and death.

The_Russian_Rocket
4th Jan 2005, 02:34
I think this feature will clash with the "Office" feature I was reading about. I personally think this is a stupid idea. Why would they have to be the same government? Look at the map: Britain is next to Frace. Emperor+King=No.
Prussia and Austria. King+Emporer=No. And Russia is sitting with a tsar!

*hopes hes not wrong*

Arctic_Wolf
4th Jan 2005, 20:08
Originally posted by BlackCoat
Just that if you are to make a transfer, you as the ruler might want to see the benefits... rather than being made unimportant.

:confused: It's a game, you don't lose control. Unless they put Civil wars in, like M:TW.

BlackCoat
4th Jan 2005, 21:42
Originally posted by Arctic_Wolf
:confused: It's a game, you don't lose control. Unless they put Civil wars in, like M:TW.

;)

Im roleplaying here. Sure you could go by the effects and numbers, but I usually prefer a bit "story".
Which sometimes includes making bad decisions, all for the glory.