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GlasW0lf
23rd Feb 2004, 16:29
As you probably know from reading these forums, the likelihood of an SDK or any form of level editing tools being released for T3 is... questionable. As null said in his post on the ISA forums recently, "I'm certain that if it's important to enough of the fan base, they will band together and make their opinions known.". So let's do that.

A fairly basic *ahem* campaign headquarters:
http://www.thiefpetition.com/ (http://www.thiefpetition.com/)

The petition itself:
http://www.petitiononline.com/t3editor/petition.html (http://www.petitiononline.com/t3editor/petition.html)

Thanks for your support.

Glas

Acronomic
23rd Feb 2004, 16:42
That's great, I hope more people signs it.

Xcom
23rd Feb 2004, 23:38
Originally posted by GlasW0lf
As null said in his post on the ISA forums recently, "I'm certain that if it's important to enough of the fan base, they will band together and make their opinions known."

Rather strange remark considering they have a "fan base" because of DromEd to begin with, which makes the importance of SDK rather obvious. http://home.planet.nl/~xcom/forum/sm/dunno.gif

GlasW0lf
24th Feb 2004, 01:49
Thanks Acronomic.

Originally posted by Xcom
Rather strange remark considering they have a "fan base" because of DromEd to begin with, which makes the importance of SDK rather obvious. http://home.planet.nl/~xcom/forum/sm/dunno.gif
Well maybe they just don't realise and need it pointed out to them. :)

maveloch17
24th Feb 2004, 02:40
Well, I'm TRYING to sign it, but it just sits there and loads the next page... been going for ten minutes now and I've tried it a couple times...

maveloch17
24th Feb 2004, 03:07
OK, it did post it... but it took forever...

Peter_Smith
24th Feb 2004, 05:46
This is about the only petition regarding Thief 3 I have seen that is well thought out, well written, not insulting to the recipient, and (I hope) has a chance of making a real difference. I signed it, of course. As others have said, the web site is super slow. Hope that the rest of the signers have the patience to wait it out....

Well done, GlasW0lf.:)

chimpwithalimp
24th Feb 2004, 08:20
Signed!

Good work whoever set it up.

Squid
24th Feb 2004, 09:06
Well, if Atari can listen to it's fanbase for Rollercoaster Tycoon 3D, then hopefully Eidos can, too, regardless of how difficult it is. Let's face it, even if it's undocumented and unsupported, designers will figure it out.

Oh, and I signed the petition.

soracia
24th Feb 2004, 11:08
Signed. Amidst all the debate about rope arrows, swimmable water etc, the possible lack of an SDK is the one thing I've heard that's making me think I might not buy the game. Hopefully there will be one, if not for the initial release then at least a commitment to release one later.

maveloch17
24th Feb 2004, 19:17
It would be an incredible shame if they did not release an SDK/questbuilder of some sort. I mean, not only would it increase the shelf life of the game on PCs for a number of years (which is a HUGE plus for the developers/producers), but we could fix anything that might suck in the released game :)

SDK/questbuilder = longer shelf life = more money for Eidos

GlasW0lf
24th Feb 2004, 19:42
Thanks all - the petitiononline site is very slow so please be patient or try again later if you're having problems.


Originally posted by Peter Smith
Well done, GlasW0lf.:)
Well enough done to get my GlasWolf username fixed? :D

Peter_Smith
24th Feb 2004, 20:41
I've sent an e-mail to Grey Mouser, our admin. Will advise when fixed.

GlasW0lf
24th Feb 2004, 20:46
Great, thank you.

maveloch17
25th Feb 2004, 05:07
C'mon everyone... please take the time and sign this petition...

Zante
25th Feb 2004, 12:43
It would take an incredibly poor bit of reasoning from an intellectually stunted monkey to deny this to the community.

What reasons are there not to do it I wonder?

-time perhaps?

Do it after release then...it would be utterly inexcusable to deny this to your community causing even further detriment to your potential sales.

moghedian
28th Feb 2004, 04:39
Does anyone have the snail mail address for Ion Storm Austin ? I'd like to send them this request on paper, also. Preferably without causing any confusion in their mail room.

Edit: It would also be good to have the name and title of the person or people that would be reading it.

GlasW0lf
28th Feb 2004, 05:24
I'm hoping as part of the next phase to organise a snail mailing to someone in Eidos. There are two schools of thought - select a date and ask everyone to mail at the same time, or just leave people to their own devices for a (hopefully) steady stream of correspondence. I favour the first option personally, but we should at least agree on an address. Causidica made some calls and came up with Paul Baldwin, VP of Marketing. Check the thread at ISA forums for info.

John D.
28th Feb 2004, 05:27
Cuts thumb and signs with his blood! :D

moghedian
1st Mar 2004, 02:12
Could someone please post a link to the correct ISA forum ? So far I've found two that no longer exist, and somehow the International Society of Appraisers doesn't sound like the right place:confused:

Peter_Smith
1st Mar 2004, 05:30
If you search Google for "ion storm", it is at the top of the list. From there, you can drill down to the forums. The Thief forum is:

http://66.193.119.177/index.php?act=SC&c=3

I don't know why they have an IP addrss rather than a name, but that is it.

TMH
1st Mar 2004, 08:41
Just thought I'd poke my skull in and say something on this.

Releasing an SDK dramatically improves the shelf-life of a product (as long as it is a well documented SDK). Just look at Half-Life. Half-Life was going to stay around the market for a year, maybe two tops (as it was a very good game). It's now 2004 and people still play it. A modification, created by fans (counter-strike) is now the most popular multiplayer game ever.

Valve have made millions from a six year old product, just because they went to the trouble of making an SDK. They actually released the level editor on the CD and wrote a few paragraphs about it in the manual.

I just thought it was worth saying, I hope someone in the decision making process at Eidos is reading this.

moghedian
1st Mar 2004, 12:44
Thank you, Peter !

Silshas
4th Mar 2004, 00:52
Bump

.:SneakMaster:.
4th Mar 2004, 19:40
Just signed it. I hope Ion Storm will come up with one.

esme
7th Mar 2004, 13:03
signed it but I think we need a lot more replies