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Lawnboy360
1st Oct 2003, 22:54
The title says it all. There's an ad for DX:IW in Computer Gaming World (november 2003 issue, which just came out, with Jedi Academy on the cover) and it says stuff like:

UNSEEN. UNAUTHORIZED. UNSTOPPABLE
Wage war as you choose
DX:IW
the future war on terror
www.dxinvisiblewar.com
COMING IN DECEMBER

NamelessOne
2nd Oct 2003, 02:47
the future war on terror

God damnit, why is that crappy slogan in Invisible War?

Frost Giant
2nd Oct 2003, 03:11
Please keep in mind that Catman specifically said that unless the release date is posted on this forum. It is possibly based on pure fiction. It is somewhere in these forums unless Catman unleashed his/her terrible wrath upon that thread and deleted it. Just wanted to point that out.;) :D

Random
2nd Oct 2003, 03:34
Originally posted by NamelessOne
God damnit, why is that crappy slogan in Invisible War?

Yeah, sorta gives the wrong impression. ;)

This is maybe the most official word we've had so far, since I assume it's an Eidos ad.

Machinax
2nd Oct 2003, 06:06
I agree, the "future war on terror" part sucks. But I kinda like the "Unseen - unauthorized - unstoppable" part.

That's a faulty link, by the way.

Trollslayer
2nd Oct 2003, 11:15
Originally posted by NamelessOne
God damnit, why is that crappy slogan in Invisible War?

9/11. Bin Laden. Hussein. Dirty bombs. Anyone that looks cross-eyed at you. Cats and dogs living together. The Olsen twins. People that watch Jerry Springer and laugh trough their noses. All the dangers of this new world.

Catman
2nd Oct 2003, 12:41
I consider this release date information "more" official than something we could get off a retailer's website. Still, it's awfully vague, and an ad doesn't stand as a contract.

Note that the first ads to run for Hitman 2 were well off the mark on the release date.

As for the slogan: Maybe it fits, maybe it doesn't. At least it gives us something else to argue about. ;)

Le`Sauveur`De`Ces`Dames
2nd Oct 2003, 12:54
As for the slogan: Maybe it fits, maybe it doesn't. At least it gives us something else to argue about

yes, don't you think they also dumbed down the slogan?

Trollslayer
2nd Oct 2003, 13:54
Originally posted by Le`Sauveur`De`Ces`Dames
yes, don't you think they also dumbed down the slogan?

...in the true words of the DX "fanboy": OMG edios dumbd down teh gaem and teh slogan WTH!!! tehy suk!!!1!1!!11

Quillan
2nd Oct 2003, 17:22
Both amazon.com and ebgames list Dec 2nd as the release date. I have seen both be WAYYY off before on their dates, but this sounds about right if they get it out for the holidays.

Lawnboy360
3rd Oct 2003, 00:32
...in the true words of the DX "fanboy": OMG edios dumbd down teh gaem and teh slogan WTH!!! tehy suk!!!1!1!!11

So true. But I wonder why such people are apparently fans of DX and not some simple generic FPS.

Le`Sauveur`De`Ces`Dames
3rd Oct 2003, 07:25
DX1 isn't a generic FPS?

Lawnboy360
3rd Oct 2003, 12:12
No.

Gotta run for the bus, no time to explain :D .
Really

Trollslayer
3rd Oct 2003, 13:06
Well its a generic FPS, with a twist. The fact of being rewarded by playing it against the "standard action" of the genre (ie, mindless killing), was the twist. System Shock and Thief were also a bit generic, but they, like Deus Ex, has that particular twist that mande them shine above others.

Le`Sauveur`De`Ces`Dames
3rd Oct 2003, 15:14
having thought of it, I think we can safely say DX1 is a plateform game : like Supermario, you run around trying to find a way to exit the level, you climb up on plateforms, you find superpowers, and there are monsters around ( the only difference is that you don't kill your ennemies by jumping on their heads)

Trollslayer
3rd Oct 2003, 15:30
Originally posted by Le`Sauveur`De`Ces`Dames
having thought of it, I think we can safely say DX1 is a plateform game

:eek:

INFIDEL!!!! May the wrath of one thousand dehydrated camels rain upon you!!!

Le`Sauveur`De`Ces`Dames
3rd Oct 2003, 15:42
I wonder if I could find a way to prove DX1 is a RTS game


May the wrath of one thousand dehydrated camels rain upon you!!!

does it hurt?

Dancimanci
3rd Oct 2003, 16:40
In hungary i read an article about IW,and it says it comes out at January 31.This was in september

This country sucks! :)

Trollslayer
3rd Oct 2003, 17:41
Originally posted by Le`Sauveur`De`Ces`Dames
I wonder if I could find a way to prove DX1 is a RTS game



does it hurt?

Well, it dehytrates... :)

Catman
3rd Oct 2003, 18:31
Does it exfoliate?

Trollslayer
3rd Oct 2003, 19:16
A lot :D

Cerpin Taxt
3rd Oct 2003, 19:36
Originally posted by Frost Giant
Please keep in mind that Catman specifically said that unless the release date is posted on this forum. It is possibly based on pure fiction. It is somewhere in these forums unless Catman unleashed his/her terrible wrath upon that thread and deleted it. Just wanted to point that out.;) :D

Yeah, keep the blind hope. Everyone thought HL2 was coming Sept 30, they even had better proof than we do of DX2 on Oct 14th, and lo and behold, it's coming December. Since we've had no news this far, I'm betting December. At least, I'm preparing myself for no disappointment.

Catman
3rd Oct 2003, 20:39
Now this looks a bit more hopeful (though still not official).

http://www1.iastate.edu/~wsthune/images/dxiw.jpg

Trollslayer
3rd Oct 2003, 20:48
It's.... it's beautiful..... *cries*

Lawnboy360
3rd Oct 2003, 21:08
1=============================================


Everyone thought HL2 was coming Sept 30,

You do know what's happening with HL2, right?

2=============================================

The address from the ad, www.dxinvisiblewar.com, is "under construction". I guess it's probably a new site with trailer and all if the game is coming out soon...

3=============================================


DX1 isn't a generic FPS?

I'll explain how I see things...

First-person shooters : first wave.
You're in a 3d world and you interact with the environment by shooting enemies, finding keys and weapons floating in the air, and pushing big red buttons occasionally. The story is pretty much irrelevant. Examples : Wolfenstein 3D, Doom

First-person shooters : second wave.
Like the previous one, but now the keys and weapons are realistically laying on shelves instead of floating in the air, and buttons are smaller :eek: ! More importance is given to the story, which is told via non-interactive cut-scenes, and scripted sequences are used to impress the player. The emphasis is still mostly on the adrenaline rush the player gets from fighting enemies though, and you still interact with the world with a gun most of the time.
Examples : Half-Life 1 and 2, Doom3, Aliens vs Predator 2, Jedi Knight(s), Halo, Medal of Honor, Return to castle Wolfenstein, Soldier of Fortune 1 and 2, Unreal 2, and much, much more ;) .

Possible twists:
1-Adding light RPG-like stats as another way to reward to player.
example : No One Lives Forever 2, Tron 2.0
2-I wouldn't consider Thief as being a twist on the shooter type, because sneaking is much, much more efficient than killing, so I would consider Thief a first-person sneaker instead of a first-person shooter, the emphasis being on sneaking instead of shooting. :p


And then there is Deus Ex, which I certainly didn't like so much because of killing bad-ass enemies with uber-cool weapons.
But maybe I'm just strange.
Maybe I'm the only one who felt bad when Manderley told me not to go in the women restrooms again.
Maybe I'm the only one who stared at Lucius DeBeers for minutes before actually deciding to turn off his life-support.
Maybe I'm the only one who felt sad when in the DuClare chateau with Nicolette.
Maybe I'm the only one who was totally pissed off when Jock was killed.

I could go on about DX but you probably see the point : I'm crazy :) .

Random
4th Oct 2003, 01:23
Deus Ex (and especially the sequel, from what I've heard) is an RPG to me. Just because it's done from a first-person perspective and involves you shooting things makes no difference. I mean, DX:IW won't even require you to pick up a weapon, so you can't really call it a first-person shooter. ;)

Machinax
4th Oct 2003, 05:28
Originally posted by Lawnboy360
Maybe I'm the only one who felt sad when in the DuClare chateau with Nicolette.

Don't worry, I felt sad there too. I think it was wonderful how Nicolette and her mother (who never even appeared in the game) were given some character, some history, some life. Heh... I really empathised with Nicolette there.

Freddo
4th Oct 2003, 06:03
System Shock (http://www.gamespy.com/articles/september03/25underrated/index24.shtml) from 1994 is the most groundbreaking FPS I know. And it has the best villian (http://www.womengamers.com/dw/shodan.htm) I've ever encountered. It's a AWESOME game. It's easy to see that Deus Ex builds on the foundation that System Shock created. Warren Spector was involved in that game too :D

Random
4th Oct 2003, 14:17
Originally posted by Freddo
http://www.gamespy.com/articles/september03/25underrated/index24.shtml

Ugh. Gamespy gets another of their 'top-whatever' lists all messed up again. The top 25 underrated games does not include Anachronox? For shame. They even host an entire fan site for the game, but neglect to mention it.

Trollslayer
4th Oct 2003, 14:53
That list is nothing more than another of Gamespy's "Games we like" and "Games we don't like".

NamelessOne
5th Oct 2003, 00:05
Originally posted by Random
Ugh. Gamespy gets another of their 'top-whatever' lists all messed up again. The top 25 underrated games does not include Anachronox? For shame. They even host an entire fan site for the game, but neglect to mention it.

Anachronox was a great game. Its too bad Eidos cut it short and then fired Tom Hall and the crew instead of making the expansion. (Tom Hall had planned to add in all the stuff left out of Anachronox in an expansion called Anachronox Prime)

Frost Giant
5th Oct 2003, 12:20
I also felt sad when I was at the Duclare Chatau. The atmosphere and the story that went along with it makes the player share what it must have been like to have her mother around plotting to take over the world, getting the wine for dinner, and so on. BTW, the Chatau, and Versalife theme musics are my favorites from the game.:D :( :cool:

Lawnboy360
5th Oct 2003, 16:40
Don't worry, I felt sad there too. I think it was wonderful how Nicolette and her mother (who never even appeared in the game) were given some character, some history, some life. Heh... I really empathised with Nicolette there.

I also felt sad when I was at the Duclare Chatau. The atmosphere and the story that went along with it makes the player share what it must have been like to have her mother around plotting to take over the world, getting the wine for dinner, and so on.

Nice to know I'm not alone :) .

BMKane
6th Oct 2003, 04:23
Originally posted by Lawnboy360
Maybe I'm the only one who felt bad when Manderley told me not to go in the women restrooms again.
Maybe I'm the only one who stared at Lucius DeBeers for minutes before actually deciding to turn off his life-support.
Maybe I'm the only one who felt sad when in the DuClare chateau with Nicolette.
Maybe I'm the only one who was totally pissed off when Jock was killed.

I could go on about DX but you probably see the point : I'm crazy :) . [/B]


I did all those things. In fact, I reloaded a save game and played, like, 4 hours of the game back over again to save Jock. And I used to charge right into the middle of firefights to save the UNATCO agents. I hated letting them get killed :(

And THEY'RE just EXTRAS!

Le`Sauveur`De`Ces`Dames
6th Oct 2003, 11:00
Maybe I'm the only one who felt bad when Manderley told me not to go in the women restrooms again.
I didn't feel bad. It made me laugh for a few minutes. (nest time I played, I went back just to hear him say that


Maybe I'm the only one who stared at Lucius DeBeers for minutes before actually deciding to turn off his life-support.
I did that too. I still think about it sometimes and wonder if it was the right decision (it doesn't prevent me from sleeping at night, though


Maybe I'm the only one who felt sad when in the DuClare chateau with Nicolette.
I would have liked her and JC to speak a little more about their childhood. apart from the fact that we really don't know a lot about JC's childhood, this could have given more indepth to the characters.


Maybe I'm the only one who was totally pissed off when Jock was killed.

I don't know about that. I didn't know Jock's death could be an option, and I haven't played since I learnt about it. I might play it again, just to see. (2 months to wait, at least... damn)

Trollslayer
6th Oct 2003, 11:35
I didn't spend much time looking at DeBeers. I unplugged him almost immediately, because i'm supportive of the idea of euthanasia. Specially with DeBeers, who did not have any reasons to keep on living.

Random
6th Oct 2003, 12:47
The DeBeers scenario is the only time a game has made me sit back and think for a few minutes before making a decision. I turned him off in the end and the pitiful old man's fate saddened me. :(

This is what games have over other media. A book, a film, a painting can pose a question, but only games let you truly answer it.

Catman
6th Oct 2003, 12:58
I was inclined to turn off the life-support until I talked to the old guy for a while. Toward the end of his scripted lines, his arrogance comes fully to the surface, and he says, "I COMMAND IT!" (referring to his request to have the life support turned off).

That made me think about what he'd done in his life, the choices he'd made, the people he'd harmed, and I finally decided that he deserved his fate. So I let him live.

Lawnboy360
6th Oct 2003, 16:09
So I'm not alone at all :) !

This is why I like DX so much and I hope there are similar things in DXIW. I also expect it, as IS said they didn't know how to properly develop characters in DX, and that NPCs in DXIW will have deeper personalities. I can't wait to buy DXIW as soon as I can and spend hours immersed in its universe !
------------------------------------------------
BTW I didn't really feel "bad" when Manderley told me not to go in the women restrooms again, I felt a little "shy" (I can't find the word I really mean...) and very surprised, as I used to play "pure" FPSs with "linear" dialogue, and never saw this coming.

Machinax
6th Oct 2003, 18:55
Originally posted by Random

This is what games have over other media. A book, a film, a painting can pose a question, but only games let you truly answer it.

And not just any game - only... Deus Ex.

Quillan
7th Oct 2003, 03:34
On my first time playing DX, I spotted the body when I came up to the helipad, and ran over to the mechanic, where the cutscene started, so I wound up not losing Jock. Later on, I went back and played it through just to see what happens if you don't investigate.

If you haven't played through it, they add a few lines in the various cutscenes later on, with Jock talking about a rattle in the console, then the chopper blows up at the start of the Area 51 level, killing Jock (and you too if you aren't careful; it has quite a large blast radius).

But yeah, I agree with you guys. The running commentary by Nicollette was something, DeBeers made me stop and think, and even the random conversations with people in the game were interesting. Remember the girl upstairs in the club, who thought you looked like a friend of hers who had been killed?

Frost Giant
7th Oct 2003, 03:53
Yes Quillan, I do remember that girl. I thought that was a very nice touch to the game. You know, it's funny how an extremely well designed computer SIMULATION can bring us together. Why do we flame each other at times when we are actually brothers and sisters in the world of Deus Ex? *voice cracking* It tears me apart. *tear rolls down cheak in the same manner in which a certain Native American cried* :D :cool: ;)

Le`Sauveur`De`Ces`Dames
7th Oct 2003, 09:28
*tear rolls down cheak in the same manner in which a certain Native American cried*

(I missed the allusion. must be a cultural thing. never mind)

by the way, we usually don't flame each other : we usually agree with each other to flame trolls newcomers.

Catman
7th Oct 2003, 12:43
It's a reference to an anti-littering ad run in the early 70s in the US. These ads featured Iron Eyes Cody being hit by trash thrown from a car, and ended with a close-up shot of his face, a single tear running down his cheek.

vick1000
7th Oct 2003, 16:03
I don't think he was acctually hit by the trash,although that
would have been hilarious,they may have spoofed that on the
Simpsons.

So Jock does'nt find the bomb?I might have to play through
for the 9th time now.

Frost Giant
8th Oct 2003, 00:25
Originally posted by Le`Sauveur`De`Ces`Dames
(I missed the allusion. must be a cultural thing. never mind)

by the way, we usually don't flame each other : we usually agree with each other to flame trolls newcomers.

Ohh, well that's a completely different story. I am now uplifted by this good news. *tear of joy rolls down cheak*:D :)

Le`Sauveur`De`Ces`Dames
8th Oct 2003, 08:33
for your own safety, Frost Giant, I hope this doesn't warm your heart too much

Frost Giant
8th Oct 2003, 12:53
Originally posted by Le`Sauveur`De`Ces`Dames
for your own safety, Frost Giant, I hope this doesn't warm your heart too much

Very interesting reply, Le`Sauveur`De`Ces`Dames. Just because I am a Frost Giant it doesn't mean that my domain isn't cold enough to offset a little warm-heartedness.:D

Machinax
9th Oct 2003, 18:30
Getting a bit back on-topic...

I downloaded a Matrix Revolutions screensaver from download.com, created by http://www.uselesscreations.com. Aside from being mondo cool, came built in with a countdown timer, to display how much time left until the final Matrix movie comes out (25 days).

Now assuming that DX:IW will be released on December 2, according to the countdown timer in the screensaver, we have...

53 days left.

BMKane
10th Oct 2003, 18:08
*clears throat*

:D :D :D :D :D :D :D :D

Daniel Ocean
14th Oct 2003, 18:29
Originally posted by Lawnboy360
So I'm not alone at all :) !


I don't know, I thought I was alone in feeling so strongly about this game too, until I came here. If Warren Spector intended DX to be so poignant and meaningful to gamers, then I have to say, mission accomplished.


P.S.: Newbie here. First post :)

Coyote
14th Oct 2003, 21:22
Geez, ya learn somethin new every day..... I've played it dozens of times and Jock never died (unless I've completely lost my memory). In a previous post, sounds like it happened at the hanger infiltrated by the bogus mechanic. I always thought that was a thread left hanging -who was that guy and who sent him? etc.

Quillan
14th Oct 2003, 21:33
They never really explain it, but if you don't take out the bogus mechanic, Jock doesn't find the bomb in the chopper, and it blows up at the start of the last mission.

Machinax
15th Oct 2003, 04:26
Originally posted by Coyote
I always thought that was a thread left hanging -who was that guy and who sent him? etc.

Presumably an MJ12 agent, that's the best I can think of. I didn't like the fact that nobody mentions that JC had to be knocked out to reach Everett, but some lousy spy can make it through without nobody noticing anything amiss.

Le`Sauveur`De`Ces`Dames
15th Oct 2003, 07:19
Originally posted by Machinax
I didn't like the fact that nobody mentions that JC had to be knocked out to reach Everett, but some lousy spy can make it through without nobody noticing anything amiss.

especially with a dead body on the floor, in plain view of the cameras. you can even spot if if you hack the security system, if I remember correctly.

Coyote
15th Oct 2003, 13:38
I'm curious (and lost all my game saves in a HDD re-format earlier this year), but how were you transported around after that portion if Jock was killed off?
Thanks

Quillan
15th Oct 2003, 14:15
You aren't. It's at the very beginning of Area 51, so the remainder of the game you go by LPC (Leather Personell Carrier).

Machinax
15th Oct 2003, 14:36
Ha, nice.

The first time I played the game through, I saved Jock. The second time, I did the same because I liked him. The third time, I decided to be evil and did nothing. I felt pretty crappy when he went BOOM.