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Caradavin1
12th May 2003, 07:13
I am trying to make custom objects, and am using Anim8or. So, is there a tut for using that program instead of with Adobe (Schwaa's tut is magnificent, but some of those options don't seem to exist with Anim8or). Off to search some more. If anyone can help me, though, I would so appreciate it. thanks all :)

R_Soul
13th May 2003, 19:40
There are a number of tutorials at http://www.anim8or.com

In the Downloads section, there's a user manual and in the Tutorials section there are more specific tutorials.

Caradavin1
13th May 2003, 21:50
How did I miss those? Thanks, RSoul, I had already printed out the whole manual - I missed all that stuff though. You are the man. :D But, those tuts don't help with UV texturing - neither does the manual really. (At least, not that I can understand). My .e file won't convert to .bin until my Textures have UV coords (whatever that means). Can you help me with that? Or steer me in the right direction? Oo, oo, I know what I'll do, I'll search.

Caradavin1
14th May 2003, 05:46
Yes, well, I don't know if I understand UV Texture coords yet, but it didn't seem to be a problem this time. Rather, I kept getting

yo! you have -1 points left.
non convex with a big scientific number

It then crashed my puter right after my computer told me I had low Virtual memory or System memory. Time for me to upgrade - I knew the day would come (sniff sniff). My Gidget is growing up and needing more memory...

Caradavin1
15th May 2003, 23:25
http://members.lycos.nl/jonim8or/index.html

Awesome site, very helpful

R_Soul
16th May 2003, 19:42
The UV mapper tutorial is very good.

Now I may be able to do proper textures on my objects.:cool: