PDA

View Full Version : Falling AIs



Cineman
23rd Feb 2003, 18:40
I've got a weird problem with my sitting AIs. I've used the meta-property to get them to sit but as soon as I go in game mode they fall through the floor up to their ankles. It's like the Philadelphia Experiment or that Star Trek TNG episode. I thought of setting their gravity to 0 but I'm reluctant in case it gets wierder. I'm still pretty new to this so apolgies in advance 'coz it's bound to be something really obvious.

Danventry
23rd Feb 2003, 20:13
Make sure there's a chair for them to sit on for 1 thing. Then make sure you have convict and gen scripts loaded.

Cineman
23rd Feb 2003, 23:09
Yep. Scripts loaded and chairs positioned. When I'm in game mode they're actually partially in the chair they're sitting on.

Danventry
24th Feb 2003, 00:53
Place them WAY above the chair so they land in them. You sometimes have to do this with food and tables too.

Shadowspawn
24th Feb 2003, 14:14
You may also have to adjust the Physics -> Model -> Dimensions of the chair to get the bounding box (OBB) to the right size for the AI to sit properly.

Use the "show_phys_bbox" command to see how big the chair is (to the AI).