View Full Version : Falling AIs

23rd Feb 2003, 18:40
I've got a weird problem with my sitting AIs. I've used the meta-property to get them to sit but as soon as I go in game mode they fall through the floor up to their ankles. It's like the Philadelphia Experiment or that Star Trek TNG episode. I thought of setting their gravity to 0 but I'm reluctant in case it gets wierder. I'm still pretty new to this so apolgies in advance 'coz it's bound to be something really obvious.

23rd Feb 2003, 20:13
Make sure there's a chair for them to sit on for 1 thing. Then make sure you have convict and gen scripts loaded.

23rd Feb 2003, 23:09
Yep. Scripts loaded and chairs positioned. When I'm in game mode they're actually partially in the chair they're sitting on.

24th Feb 2003, 00:53
Place them WAY above the chair so they land in them. You sometimes have to do this with food and tables too.

24th Feb 2003, 14:14
You may also have to adjust the Physics -> Model -> Dimensions of the chair to get the bounding box (OBB) to the right size for the AI to sit properly.

Use the "show_phys_bbox" command to see how big the chair is (to the AI).