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View Full Version : Texture bug / some textures are always low quality



p-s-y-c-h-o
14th Nov 2018, 13:50
I have a weird problem, where some of the surfaces in game seem to always use low quality textures, irrespective of settings.
It's not that noticeable when you just run around, but in certain situations they really stand out and just look off.

It affects all textures on the ground, but also things like sarcophagi, murals, sculptures, and probably other stuff that I've already forgot about:


width=300
width=300
width=300
width=300
width=300


These screenshots were taken with every option in the Graphics tab set to the highest possible value.

Last three are probably most annoying, because you get a close-up of these blurry textures every time you sit by a campfire or complete a tomb/crypt.

I went through pretty much all of the settings in game, but it doesn't seem to be caused by any particular option, so I assume it's a bug. Has anyone else run into this problem?