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View Full Version : 3D Sound Renderer Problem



Hitman2002
5th Oct 2002, 16:39
Ok, I have a Sound Blaster Audigy Gamer with the latest Win XP drivers from soundblaster.com and yet, I cannot change the 3d sound renderer to open al in the game. What's up with that? Also, the graphics options always seem to change on me (specifically the dxt compression and bump mapping going back to disabled) I have a Geforce4 Ti4600. With the Nvidia and EAX logo on the box, I would have thought that I would not have any problems with the options in this game. My specs are: AMD Athlon XP 1800+, 512MB DDR RAM, 60GB HDD, Geforce4 Ti4600, Sound Blaster Audigy Gamer. All latest drivers for motherboard, sound, video, etc. Oh yeah, the Eidos support for Hitman 2 states, "If the 3D sound Renderer is grayed out in the sound options menu. This is due to a problem with Open AL and the game."....that really helps a lot...geez, at least they should have put a work around on how this problem can be solved.