View Full Version : Cool Things

22nd Aug 2002, 19:58
I'm a new poster to this forum, but I spend most of the time reading. In the old forum there was a thread devoted to the cool things in Startopia. I'm starting it again, sorry if you're bored of this.

I know a few:

-'Danger Will Robinson' written backwards in the Security Control room.

-'Eureka' displayed on the workstation when a new technology is researched.

-When speaking to aliens, their head follows the mouse.

-Rare statues, Uplanter, Robot Heaven, anymore??

Post any other cool things you've noticed.

22nd Aug 2002, 20:07
Hey Scuzzy I'm new to Startopia and to be honest I haven't noticed some of those nice touches in the game just yet, I'll be on the look out for more though.

One thing I like is how all the different aliens have completly different ways of swimming. It cracks me up to watch some of them!!:D

22nd Aug 2002, 20:10
Oh, have you seen a salthog struggle to see over the counter at the rough bar (and probably other places) they do chinups!!

Its these little "cool" touches that makes Statopia so good. So much attention has been payed to every last detail.

Meddling Grey
23rd Aug 2002, 22:53
Watching a plant grow. Seriously. Watch a Karma planting something, and soon near its feet a tiny sprout will appear. And then it gets bigger, and bigger, and bigger, never actually changing shape! At least, I don't think they change shape. This simple process has given me a surprising amount of amusement, and that probably says something odd about my personality. :)

24th Aug 2002, 00:28
Originally posted by Meddling Grey
Watching a plant grow. Seriously. Watch a Karma planting something, and soon near its feet a tiny sprout will appear. And then it gets bigger, and bigger, and bigger, never actually changing shape! At least, I don't think they change shape. This simple process has given me a surprising amount of amusement, and that probably says something odd about my personality. :)

changing shapes is a Ghyron-Only thing

24th Aug 2002, 22:19
- Blastokephalis, lives up to its name as Aliens suffering without treatment will suddenly explode.

- The 'Gors playing asteroids onthe SC Screen.

- Asking an Alien if it needs love when it has a very low love score.

- Turrukens arguing with each other

- Seti@home displayed on the Workstations

- BSOD appearing onthe Workstations

And many, many more

25th Aug 2002, 01:13
Originally posted by Arctic_Wolf
Proud resident of Waystation Zeta-Plural


25th Aug 2002, 14:37
Two words. Lavatron Noises.

Yep, those quirk little aliens make the most comical grunts and moans when they're on the throne. Gotta give mucky foot credit for such amazing detail, eh?

25th Aug 2002, 15:02
I was going to post that...

Ever notice the crminal records?

(I have classified them myself)

Level 1 Crimes:

Spat in the primordial soup
Sent nuisance radio-wave messages
Memau smuggling
Bad poetry
Faking crop circles
White dwarf-throwing
Impersonated the god of a primitive race
Failed to pay Pole-Star Tax
Asking to be taken to people's leaders

Level 2 Crimes:

Invented nine ridiculous plans from outer space
Used primitive computer technology to control invasion fleet
Took over the mind of less intelligent being and made them look spooky
Opened wormhole close to busy planet
Harrassing primitive flying machines
Repeatedly played simple synth riffs during the hours of darkness
Gave away the secrets of superior technology
Crashed into the desert region of a small world
Sending enormous lizards or dinosaurs as emissaries
Appeared in terrible low budget sci-fi movie

Level 3 Crimes:

Dripped acid on other life-forms
Rippled the space-time continuum
Unauthorised mind probing
Face hugging
Exceeding the speed of light
Appeared in a form of computer entertainment
Came in peace then shot to kill
Body snatching
Broke the law of physics

Level 4 Crimes:

Hunting primitive muscular humanoids
Mutilating cattle
Spawn breeding
Pretended to be a phantom and menaced people
Performing unnecessary surgery
Breaking and entering restricted solar systems
Space piracy

Level 5 Crimes:

Loitered with intent to cause a supernova
Raised evil mutant zombie army from beyond space
Unauthorised primitive experimentation
Possession of a concealed lasersword
Tampered with the past
Tampered with the future

Level 6 Crimes:

Mind melting
Starship hijacking
Extinguishing suns
Abducting primitive humanoids
Extinguishing suns

Level 7 Crimes:

Erupted from hosts chest
Gestated within unwilling life-form
Unlicensed possession of ultimate doomsday device

Level "Ghyron" Class Crimes:

Attempted slavery of entire galaxy
Attempted eradicating of sentient life

Level "Ghyron II" Class Crimes:

Attempted annihilation of all matter in the galaxy

And have you ever noticed that there is a black & white coloured planet called Molyno in the Gaeme system?

Mucky Foot
26th Aug 2002, 09:35
The things that drift past Viewing Gallery windows.

TomF - Muckyfoot coder.

26th Aug 2002, 18:50
How do you find out what their love score is?

27th Aug 2002, 01:06
Collecting live bombs and beaming them onto the bio-deck to make big round craters with pointy rims.

The way crims stop and wait for the fuzzer you beamed down to come and get them. (so nice of them not to run)

Beaming sprouts into plant bio-pots and watching them zoom to full size in seconds.

Frostarian snappers.

Beaming up the "Robot Heaven" sculpture and finding a scuzzer orgy underneath.

Watching incompatible aliens talk to each other.


The look on a gem slug's face after it talks to vermin.

Watching security columns shoot vermin.

Watching fuzzers and scuzzers recharge.

Watching she-sirens in the disco.

The turakken victory dance after each new discovery.

Watching targ swim.

Watching sick peeps being treated in the z-ray scanner.

27th Aug 2002, 01:09
Originally posted by Scuzzy
How do you find out what their love score is?

Open the hire/fire menu.

Look for peeps with a heart in the far right-hand column. That means they need some good lovin'.

27th Aug 2002, 02:10
When it comes to that, I really wished they had tiny bar graphs in the hire fire panel, that way I wouldn't have to click on each one and wait for them to shake their heads.

27th Aug 2002, 02:39
Waiting for lots of people to come into your station, then re-packing the port. Mwuahahahahaha.

29th Aug 2002, 13:55
Watching the gors play pong.

Seeing hundreds of skeletons all over my station.

The Paranoid Android
29th Aug 2002, 23:39
Drop a bomb on the disco and have to pay loads of Cash.

Dropping Bombs on Memaus

Dropping Bombs on Spies

Dropping Boms on expensive buildings

Getting Lots of Memaus

Watching the Enrgy Thingy in the Collector Move- shiny

Attacking Enemies

And a funny thing I noticed that the Dinomat says something in English but I can quite make it out. it says something like Vend... and then I cant make it out.

Mucky Foot
30th Aug 2002, 11:39
"Vendmatic" (which is why it's called "vendor" in all the mission files). And it says "Cantina" around the top.

TomF - Muckyfoot coder.

30th Aug 2002, 12:39
Also watching plants shrink when you change the biodeck.

30th Aug 2002, 18:52
Another cool thing is if you lower the camera and go around all of the rooms listening to the sounds each room makes. The Sick bay is quite funny, when a critical patient enters the heart beat in the background increases.

20th Sep 2002, 04:04
The blue screen of death on the research Workstations... every 10 seconds. They have an eye for accuracy.

Space Vermin jumping through the floor after a conversation with a Gor or a Memau.

Baby Memau! If you don't kill Skrashers, but let them eat their fill, a litter of tiny Memau are born and the Skrasher dies (or vanishes or something). The Memau grow quickly though.

Using bombs to attack another Administrator breeching you.

The floating piano-man in the Cocktail bar.

Openning the entire Bio-Deck and going for a continuous cruise.

22nd Sep 2002, 04:20
Oh so clever. I love it all. My favorite has to be the randomness of the viewing gallery though.

Such brilliant game design... I swear, if I ever find one of their coders I'll jump them and kiss them! *Looks into the crowd*

30th Sep 2002, 15:53
How about the fact you can drop stuff into the Star Dock or when you look outside you can see all the big planets.

9th Oct 2002, 23:23
Watching the Z-Ray Scanner and seeing all the funky insides of peeps.

27th Oct 2002, 04:14
And the floating stones of Zedem (http://www.geocities.com/hand_e_food)...

27th Oct 2002, 14:44
My favourite is VAL's description of the lockdown brig:

"Uses superliminal therapy and non-invasive brain restructuring to rehabilitate the occupant."

In other words, shouting at them and hitting them about the head.

Meddling Grey
30th Oct 2002, 06:27
Originally posted by AlphaOmega:
...if I ever find one of their coders I'll jump them and kiss them! Look out Tom! He's coming this way! Watch out he's spotted you RUN FOR YOUR LIFE FORSYTH! Hehe, lookit him run. Oops, can he still hear me? Er, I'd better go hide.

17th Nov 2002, 11:08
I like the choices for the dine-omatic. Only one of them is real food....

17th Nov 2002, 11:45
I remember one of the points on the BSOD said something, I just can't remember what. Oh and the description of the Image Projector: THIS IS YOUR GOD

Mucky Foot
18th Nov 2002, 00:24
Only one of them is real food....
One being's real food is another being's inedible goo.

I like the Ritual of Ascension. Renew! Renew! Renew!

TomF - Muckyfoot coder.

3rd Dec 2002, 19:40
I also like when all the temple things, wadya call em, come up from halfway down a hill. Also, I put them underwater and do an Atlantis impression.

4th Dec 2002, 02:13
1) Go to the bio-deck and select the Tiny/Land tool.

2) Make a spire in the dead centre of the first segment of the bio-deck (use the patterns on the doors and walls to judge the centre).

3) When the temple is built, a large circle of land will rise around it. It may take a while because (I think) a little bit changes each time a new stone rises.

4) Watch the peeps run horizontally up the sides of the spire.

2nd Feb 2003, 04:04
THE TEXTURES! Gotta love texture...*sniff*

2nd Feb 2003, 18:40
Finding a cool camera angle and just watching the game from a certain obscure viewpoint.