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Poseidon2016
17th Dec 2016, 08:20
I've been looking for months for any sales figures for the PS4 release.

Yet I have found nothing on the subject since the games release in october. SE and CD were pretty honest about the sales when it was out for XboxOne and 360.

From my view point, CD and SE learned their lesson of sharing that info to the public. When it came out that it only sold one million by the end of 2015 and when people called it a flop, SE and CD went into defensive mode and said they and Microsoft were satisfied with this(Which I see is a lie since the 2013 reboot sold more units in a multi plat release and you guys were not satisfied with that games sale.)

Right now I see this as them unwilling to share the info cause maybe the PS4 version also flopped because of another multitude of blunder(Another stupid release date that launched with other huge games, the 60 dollar price tag for a year old game.)

However if I get some kind of proof that the game sold well, I might reconsider my opinion. And before any admin come in here and says "Sure it sold like hotcake!" I'm not taking your word for it since your biased on the subject and are going to defend CD and SE regardless.

YardFowl
17th Dec 2016, 13:18
I've been looking for months for any sales figures for the PS4 release.

Yet I have found nothing on the subject since the games release in october. SE and CD were pretty honest about the sales when it was out for XboxOne and 360.

From my view point, CD and SE learned their lesson of sharing that info to the public. When it came out that it only sold one million by the end of 2015 and when people called it a flop, SE and CD went into defensive mode and said they and Microsoft were satisfied with this(Which I see is a lie since the 2013 reboot sold more units in a multi plat release and you guys were not satisfied with that games sale.)

Right now I see this as them unwilling to share the info cause maybe the PS4 version also flopped because of another multitude of blunder(Another stupid release date that launched with other huge games, the 60 dollar price tag for a year old game.)

However if I get some kind of proof that the game sold well, I might reconsider my opinion. And before any admin come in here and says "Sure it sold like hotcake!" I'm not taking your word for it since your biased on the subject and are going to defend CD and SE regardless.

Do not expect to get many, if any, replies with such a combative tone re the final part of your post, which is demonstrably false to begin with.

Poseidon2016
17th Dec 2016, 16:34
Do not expect to get many, if any, replies with such a combative tone re the final part of your post, which is demonstrably false to begin with.

Fine then, I don't need an answer if you people can't take just a smidgen of criticism or maybe a slightly combative tone.

Yet from what I seen, every time some got a combative tone, Admins would just get as combative with their tone as me and tear into the person in question for not toeing their line of thought.

Poseidon2016
17th Dec 2016, 16:47
You know what, admins, just delete this post since no one wants to hear this and just delete my profile or ban me. I don't care.

You guys just gave me another reason not to play this game.

OnyxPrime2016
17th Dec 2016, 19:22
770k without digital

Poseidon2016
17th Dec 2016, 21:10
770k without digital

Can I get a link or something. I can't just go on just your word unfortunately.

OnyxPrime2016
18th Dec 2016, 01:36
http://www.vgchartz.com/game/82907/rise-of-the-tomb-raider/

Poseidon2016
18th Dec 2016, 04:42
So that means this game has flopped yet again, even harder than the Xbox version.

Can't be surprised though, I knew this would happen given that it's just a year old game of the year edition with some new stuff added into it to justify a 60 dollar release. Of course the site isn't figuring in digital sales at all, so maybe I'm wrong.

It fits what I originally thought though, SE tried to make us PS4 user pay full price for a year old game to recoup their losses when the game didn't sell like hot cakes since the Xbox didn't come out of the wood works to buy the game. And when the game released on the PS4, we weren't interested and already moved on.

I can't wait for when the third game comes out, I won't be surprised if SE goes full exclusive with Xbox and they'll use the low sales of the PS4 or what ever console it has out by that time to justify themselves.

OnyxPrime2016
18th Dec 2016, 14:31
a game released 1 year later for $60 is not a flop if it does 1 million sold, which i believe it will

KManX89
18th Dec 2016, 22:00
So that means this game has flopped yet again, even harder than the Xbox version.

The XB1 version benefited from something the PS4 didn't at the same time last year, though: Christmas sales.

WinterSoldierLTE
19th Dec 2016, 11:50
a game released 1 year later for $60 is not a flop if it does 1 million sold, which i believe it will

Agreed. And if that doesn't factor in digital sales I'm sure it has already passed 1 million, with as many times as it's already been discounted on the Playstation Network. That's had to have helped.

KManX89
19th Dec 2016, 13:31
Agreed. And if that doesn't factor in digital sales I'm sure it has already passed 1 million, with as many times as it's already been discounted on the Playstation Network. That's had to have helped.

Right, and publishers make a bigger sum of digital sales than they do retail/physical copies, so it kinda offsets the price difference and that's only counting discounted sales digitally.

AdobeArtist
19th Dec 2016, 19:42
Fine then, I don't need an answer if you people can't take just a smidgen of criticism or maybe a slightly combative tone.

Yet from what I seen, every time some got a combative tone, Admins would just get as combative with their tone as me and tear into the person in question for not toeing their line of thought.

There has been plenty of criticism thrown at Crystal Dynamics and Square Enix from many of us here. Except you saw fit to throw your criticism at the community, which is a significant difference and has nothing to do with the state of the game itself. Don't take your frustrations with the developers & publishers on us. :rolleyes:

Steel_Wing
20th Dec 2016, 17:48
I can't wait for when the third game comes out, I won't be surprised if SE goes full exclusive with Xbox and they'll use the low sales of the PS4 or what ever console it has out by that time to justify themselves.

Why would they? Multiplatform TR 2013 sold well but during the first year Rise hasn't done that well on Xbox alone. In fact it looks like despite the exclusivity, Xbox sales haven't gone up. It's so clear from this that if they go with permanent Xbox exclusivity then they are going to lose millions of sales.

OnyxPrime2016
21st Dec 2016, 23:55
just got updated with the black friday sales, 940.000 retail copies sold as of 26th November
source : http://www.vgchartz.com/game/82907/rise-of-the-tomb-raider/



I can't wait for when the third game comes out, I won't be surprised if SE goes full exclusive with Xbox and they'll use the low sales of the PS4 or what ever console it has out by that time to justify themselves.

low ps4 sales? i think you misunderstand the situation

Tomb Raider Definitive Edition, PS4 - 1.400.000 vs XB1 610.000 copies sold at retail
Rise Of The Tomb Raider, PS4 - 940.000 vs XB1 1.380.000 copies sold at retail

it's just a matter of time for PS4 to outsell the XB1 version of ROTTR, xb1 sold 1.38 million copies in more than a year, PS4 sold 940.000 in two months, how is that bad?

Poseidon2016
24th Dec 2016, 04:40
There has been plenty of criticism thrown at Crystal Dynamics and Square Enix from many of us here. Except you saw fit to throw your criticism at the community, which is a significant difference and has nothing to do with the state of the game itself. Don't take your frustrations with the developers & publishers on us. :rolleyes:

Really, I've seen people here criticize the publishers and the developers and the community dog piled on the person. I've seen admins get super angry at people when they were complaining about the sixty dollar price tag because they were questioning CD and SE about selling a year old game at full price.

YardFowl
25th Dec 2016, 11:13
Really, I've seen people here criticize the publishers and the developers and the community dog piled on the person. I've seen admins get super angry at people when they were complaining about the sixty dollar price tag because they were questioning CD and SE about selling a year old game at full price.

I challenge you to reference-link any posts that support your assertion.

AdobeArtist
25th Dec 2016, 18:38
I challenge you to reference-link any posts that support your assertion.

I was also gonna say. I'm sensing the strawman is strong with this one.

OnyxPrime2016
11th Jan 2017, 14:36
over 1 million http://www.vgchartz.com/game/82907/rise-of-the-tomb-raider/

Poseidon2016
19th Jan 2017, 07:13
I challenge you to reference-link any posts that support your assertion.

I don't need to post a link, just a name: Driber

When anybody post something that Driber doesn't agree with, she jumps down peoples throats, dismissing anything said person regardless of what they prove may be right

Poseidon2016
19th Jan 2017, 07:16
over 1 million http://www.vgchartz.com/game/82907/rise-of-the-tomb-raider/

OK so it sold a little more than 2 million copies on both consoles, still doesn't make it a hit.

The 2013 sold two or three times over that on consoles. Last I read it was 8.5 million.

You know how long it took Uncharted 4 to hit 2.7 million, a week.

Error96_
19th Jan 2017, 18:56
OK so it sold a little more than 2 million copies on both consoles, still doesn't make it a hit.

The 2013 sold two or three times over that on consoles. Last I read it was 8.5 million.

You know how long it took Uncharted 4 to hit 2.7 million, a week.

These stats though are only updated as far as 10th December and if you include the sales on 360 then it was just short of 3 million (1.2 + 1.4 + 0.3). Maybe with Christmas it has got to 3.5 or 4.

Of the 8.5 million for TR(2013) the biggest percentage was PS sales and so we have to see if Rise slow-burns to a good number now it is on PS4. The aggregate review scores for the game are deservedly really impressive and what has happened to sales with Rise and LcToO looks to be down to a mis-judged plan. I don't think we would have matched UC but I think Rise sales would have been a long way ahead of where it is now if they hadn't made that exclusivity arrangement.

WinterSoldierLTE
19th Jan 2017, 19:16
Let's not forget that the most common PS4 bundle game now and since it came out is 'Uncharted 4', so I'm certain that is a contributing factor to its sales numbers.

OnyxPrime2016
20th Jan 2017, 20:39
OK so it sold a little more than 2 million copies on both consoles, still doesn't make it a hit.

The 2013 sold two or three times over that on consoles. Last I read it was 8.5 million.

You know how long it took Uncharted 4 to hit 2.7 million, a week.

it's not just "a little more than 2 million copies" for RoTTR

those 8.5m for 2013 TR are for pc, ps3, ps4, xb360, xb1 physical, digital and bundle copies sold
for RoTTR we have 1.43m from Steam + 1.18m for ps4 + 1.42m for xb1 + 320k xb360 = 4.350.000 without Windows Store sales, or ps4/xb1/xb360 digital and bundle sales, RoTTR is a successful game no matter how you look at it, you also have to remember that it also got money for being timed exclusive for microsoft, not just from sales


Let's not forget that the most common PS4 bundle game now and since it came out is 'Uncharted 4', so I'm certain that is a contributing factor to its sales numbers.

uncharted 4 sold 8.7 million as of 1.1.2017, out of those 1.2 million were bundle copies

Tonicmole
22nd Jan 2017, 18:51
Rise of Tomb Raider needs to sell at least 6 million combined to be considered a full-on success. It's kind of the sweet spot currently. From what we know Rise likely sold close to 4 million combined. That's not terrible, but expect changes. It is very likely Tomb Raider will undergo a refresh to connect with more gamers. However I strongly doubt another reboot considering the praise Rise gained from critics, which still has some value for a publisher.

Why 6 million? Because next gen games cost a lot of money, and they could just as easily release a Final Fantasy spin-off and make more money. I expect they try to merge fan bases between Classic and Reboot by balancing the game experience a little better.

OnyxPrime2016
27th Jan 2017, 04:23
UPDATE:
as of 25th December 2016, in less than 3 months on the market the ps4 version outsold the xb1 version which was on the market for more than one year
PS4:
1.480.000 sold (from 11 oct 2016 - 25 dec 2016)
http://www.vgchartz.com/game/82907/rise-of-the-tomb-raider/
XB1:
1.470.000 sold (from 10 nov 2015 to 25 dec 2016)
http://www.vgchartz.com/game/82908/rise-of-the-tomb-raider/

Koldomordor
27th Jan 2017, 16:10
UPDATE:
as of 25th December 2016, in less than 3 months on the market the ps4 version outsold the xb1 version which was on the market for more than one year
PS4:
1.480.000 sold (from 11 oct 2016 - 25 dec 2016)
http://www.vgchartz.com/game/82907/rise-of-the-tomb-raider/
XB1:
1.470.000 sold (from 10 nov 2015 to 25 dec 2016)
http://www.vgchartz.com/game/82908/rise-of-the-tomb-raider/


There are like 30 million more PS4 consoles out there than XB1... also, PS4 version included all DLCs.

I really liked ROTTR, hope it sells well on all consoles because I want a third game LOL...

KspyrusTR
28th Jan 2017, 00:37
what about pc sales??

Scion_Light
28th Jan 2017, 11:38
I really liked ROTTR, hope it sells well on all consoles because I want a third game LOL...

There already will be a third game. If it hasn't done well then can oly blame the silly deal as otherwise it would have done good.

Tallantis
11th Feb 2017, 00:08
SE named FF15 and RotTR amongst others a success, why would they lie? They did not mention Hitman and Deus Ex, also fine games but maybe to special.

Gemma_Darkmoon_
11th Feb 2017, 18:33
PS4 now outsold Xbox one and is pretty much equal to Xbox One plus 360 in latest VgChartz figures.


SE named FF15 and RotTR amongst others a success, why would they lie? They did not mention Hitman and Deus Ex, also fine games but maybe to special.

After how bad it looked like Rise was going to do this time last year when it was only on Xbox, the PS figures now seem pretty good. Hopefully lesson learned with the badly thought out deal and never again to happen. At least if Rise has done well despite everything that was against it then may help with funding for future games.

KManX89
12th Feb 2017, 14:23
SE named FF15 and RotTR amongst others a success, why would they lie? They did not mention Hitman and Deus Ex, also fine games but maybe to special.

Hardly surprising considering the controversial release details surrounding those 2 games (and RotR's, which they've since remedied on PS4). The episodic + always online shenanigans for Hitman and the controversial pre-order system for MD (which they thankfully got rid of after all the backlash, but unfortunately, the damage had already been done). As good of a game as MD was, a single look at VGC (I know people question it's validity/accuracy, but it's literally the only sales data there is outside of monthly NPD, so take it for what it is) shows that it flopped commercially, right or wrong. SE even said they're putting it on hiatus due to not only the Avengers and GotG games from Eidos/CD, but also the poor sales of MD. No doubt the pre-order system hurt its sales considering how much its predecessor (Human Revolution) sold.

Like I said in another thread, SE has made quite a few head-turning decisions last year, but all is forgiven now. All the free DLC and bonus content (and artbook) in RotR's 20th anniversary release on PS4 and Marvel games announcement has more than made up for it all. I can't wait to play the new Avengers game (that much should be obvious just judging by my Rocket Raccoon avatar :D), too bad we'll have to wait until 2018 before we even hear anything further on it, though. :(

Bridgetkfisher
1st Mar 2017, 04:08
a game released 1 year later for $60 is not a flop if it does 1 million sold, which i believe it will

Sales figures like anything in statistics can be misleading. A million copies at 60$ plus would be great. But over and within a few weeks even price drops and sales dont determine actual net revenue. Also the unit for sales can be from a combination of sources which would include at the time the massive giveaway of the game with some video cards and other promos which would mean zero net profit. There was also that huge glitch, maybe it was target or if someone knows can post the right info where the game was being sold for 1$ which would also inflate initial sales figures.

Any game over a year drops in price considerably in the digital market meaning even HUGE names like Final Fantasy or Metal Gear if they sell a million units in a year does not mean those units were sold at full price. Its less really about units and more about gross profit which if we judged by buzz or word of mouth might not be much for the current Tomb Raider character.

We might need to get or analyze quarterly reporting from SE compared to the dates of release to determine its impact on the companies valuation ddemonstrating to what extent SE benefited from the games release or how much damage the TR IP is doing to the SE brand as a whole.