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View Full Version : Not Sure if You've Seen This: Deep Cover



Stile451
9th Jul 2002, 21:01
As some of you may know, Looking Glass was working on a new game at the time it closed, that game was Deep Cover. It was to be based in the 60s as a cold war spy action/adventure.

This was posted over at TTLG many moons ago by solus(Michael Ryan). Here (http://www.ttlg.com/forums/showthread.php?s=&threadid=46265) you can find a few more details and a link to some screenshots (http://www.something-strange.com/ttlg/deepcover/).


Ooh, ooh, with this post I'm a member. Yay.

Zaccheus
9th Jul 2002, 21:59
Happy 30th post!

oh yes, he he - thanks for the screen shots!

The title rings a bell, isn't there a recent movie by that name?

stikboy
9th Jul 2002, 22:26
Cool screens - shame it's not going to happen:(

Recent movie? I don't know, but there is an older movie with Jeff Goldblum and (Sir) Lawrence Fishburn. Pretty good movie too:)

TRoosevelt_26
10th Jul 2002, 03:41
The more I look the harder I cry. :(

Why, why, WHY did Looking Glass have to die?

The most innovative, ground-breaking computer gaming company and Eidos kills them in cold blood. It's enough to make me want to blow a large hole in Eidos' headquarters with a combination of a fire arrow and an abnormally large barrel of dynamite. :mad:

Squid
10th Jul 2002, 07:50
TR26, it wasn't Eidos' fault. In fact, they tried like Heck to save them, even going so far as to borrow from their own creditors to save the company. But nothing worked. I'm sure someone will come along and give the whole story, but believe me, Eidos cannot be held responsible.

Squid

DJC
10th Jul 2002, 08:47
<a href="http://www.ttlg.com/articles/lgsclosing.asp">TTLG Article on Looking Glass' Closure</a>
:)

TRoosevelt_26
10th Jul 2002, 13:34
Originally posted by Squid
TR26, it wasn't Eidos' fault. In fact, they tried like Heck to save them, even going so far as to borrow from their own creditors to save the company. But nothing worked. I'm sure someone will come along and give the whole story, but believe me, Eidos cannot be held responsible.

Squid

Hmmm. I seem to be in possession of some erroneous information. Sorry to all Eidos personnel who read my above post.

Mokkis
10th Jul 2002, 15:42
Deep Cover did look cool indeed :)

I'm proud to announce that shorty after Mike Ryan released those screens CoSaS project director Daniel Todd used his magical skilz in getting all the DeepCover textures and 3D objects to be used in CoSaS.

Digi also planned to release them to the public, but so far nothing has happened. Once we get CoSaS on certain development state we surely will release them (I think). You see, not even half of the stuff will be actually used because of the very different theme.

Before that I can only drool over and use this nice looking stuff on my CoSaS missions... :rolleyes: :D

littlek
11th Jul 2002, 17:11
Looks real thiefy to me - my kinda game. It looks like a lot of work was done on it already. Hope it gets put back on the burner.