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View Full Version : Elusive Target Discussion Thread - #9 The Black Hat has arrived in Paris!



ProfessorHojo
9th Jun 2016, 22:16
We'll soon be past the halfway point of the third Elusive Target event! How did everyone get on? Fail/Succeed?

Let us know your thoughts on the targets, your feedback is essential to us delivering the ultimate Hitman experience.

JomOPF-J9Kc

Tallantis
9th Jun 2016, 22:51
Killed him with a bell drop. It was my last open challenge so I couldn't resist. Don't care about SA.

jayinatlanta
10th Jun 2016, 04:06
Do you guys really hate us that much that getting killed while looking for an exit in Elusive Target # 2 permanently puts only the failed ET (Troutt) on our home screen? Thought succeeding in killing ET 3 would have replaced ET 2 failure with a success icon for The Prince. :/

Decent challenge in this one for those of us who exclusively insist on stealth. But eventually, bodyguard disguise into basement, knock out his personal guard and take him out easily.

ProfessorHojo
10th Jun 2016, 16:44
Do you guys really hate us that much that getting killed while looking for an exit in Elusive Target # 2 permanently puts only the failed ET (Troutt) on our home screen? Thought succeeding in killing ET 3 would have replaced ET 2 failure with a success icon for The Prince. :/

Apologies, we know how annoying it can be seeing your failure over and over again but this wasn't intentional, it should say eliminated or failed for the current target and then a "Coming Soon" when there's no target available. We're in the process of fixing this.

ProfessorHojo
10th Jun 2016, 17:45
https://hydra.cdn.sqexeu.com/assets/HITMAN_ENTITIES/2735854104723.508.aa7db4d1fb1fee83ab8cd406a63113c6.jpg

The Sensation will be in Paris for 53 hours – throughout the official opening hours of E3 2016.

As soon as the E3 doors officially swing open, on Tuesday 14th June at 12pm LA time, the in-game hub will update and you’ll be able to take on Elusive Target #4. As you will see for yourselves, Elusive Targets change the locations, introduce new stories, new gameplay and challenge you to come up with new strategies. As well as ET #4, we’ll have two new Featured Contracts added to the game, one each for Tuesday and Wednesday next week. Plus, we’ll have another new Escalation Contract available on Thursday.

To be absolutely clear on the start and end times for ET#4, for all locations, use these links:

ET#4 Start Time (http://bit.ly/ET4_StartTime) and ET#4 End Time (http://bit.ly/ET4_EndTime)

MrCleanerCH
10th Jun 2016, 20:09
Just a little Question, had 1-3 server disconnects to the server and little laggings while i just played the elusive target. because it reconnected and worked again i played on. in a fail-attempt to choke a guard from behind it came to the quicktime-fight. i failed the quicktime fight cause of lagging and died. couldnt restart the mission quick enought to avoid dead.

so my question can i play future elusive targets on the offline mode? sure may its not the best time (eu-cup starting match, friday evening) but i hadnt time to play last days. i was kind of pissed dont get it but i dont want to cry cause of lag or internet problems. it happend so cant do anything. but just for the next time may i play those elusive targets on offline modus ?

CnnrYng1
10th Jun 2016, 20:45
Paris? I hate Paris. It's the worst location and the most unrealistic fashion show I've ever seen

jimbianco
10th Jun 2016, 22:36
Paris? I hate Paris. It's the worst location and the most unrealistic fashion show I've ever seen

and how many fashion shows have you been to?

Genesis-Quattro
11th Jun 2016, 08:05
Cool a new target ! So he is a smoker and apparently he drink... Hmm i already have my idea :P

Why 53 hours ?

JDMHatch_G
11th Jun 2016, 12:15
Cool a new target ! So he is a smoker and apparently he drink... Hmm i already have my idea :P

Why 53 hours ?

Why not 53 hours? Nobody stays in the same location for exactly 48 hours or 72 hours. Adds a little more realism for me :)

Genesis-Quattro
11th Jun 2016, 13:24
True ! Ok so why not. It's enought to kill him. ^^

TheAngryMonky
11th Jun 2016, 16:00
I was wondering why you post the elusive target during the week and not weekends? I hop onto HITMAN to have a bit of fun on the weekend, and the elusive target has already expired? I don't think this is too unreasonable, to have the elusive target go from Friday to Sunday. It seems logical, no?

CnnrYng1
14th Jun 2016, 15:35
and how many fashion shows have you been to?

Off the top of my head, across 5 LFW's, I'd guess a hundred?

jimbianco
15th Jun 2016, 00:10
a little too easy again for elusive #4. Stash sniper in attic room, Start in attic, get guard outfit, dongle, tamper with laptop to get balcony guard away, then snipe & escape. Did it with both silenced & unsilenced rifles(2 accounts). I also feel the pic & briefing gave too much away. We all were handed his precise location.

jimbianco
15th Jun 2016, 00:45
Off the top of my head, across 5 LFW's, I'd guess a hundred?

is your name Sebastien Sato? ;)

athlos23
15th Jun 2016, 06:33
After failing the first three i opted not to try up close and personal. I didnt care for ailent aince that doesnt earn anything. I grabbed the sniper rifle from the shed climbed the tower, and sniped him.

J_Forsmark
15th Jun 2016, 07:40
My solution for SA:

Start as crew, sprint to the auctionstaff by the stairs, get their suit, sprint to shed(hidden poison), sprint to party, make him sick(drank less than one sec after i put the poison), snap neck in bathroom (Y) all in about 5min

Steventon10
15th Jun 2016, 22:54
I managed to succeed on this occasion making it 3/4 having failed the Forger. Managed to eliminate the Sensation within 5 minutes (check the video below to see). Really think this has been such a good enhancement to the Hitman series.


https://www.youtube.com/watch?v=YTSafw0FPcU&feature=share

doom-generation
15th Jun 2016, 23:27
I was wondering why you post the elusive target during the week and not weekends? I hop onto HITMAN to have a bit of fun on the weekend, and the elusive target has already expired? I don't think this is too unreasonable, to have the elusive target go from Friday to Sunday. It seems logical, no?

The problem is, the first two Elusive targets were at the weekends, and a lot of people complained that they work weekends and so didn't have time to play. Making it at different times of the week is fairer, and also more realistic.

ProfessorHojo
15th Jun 2016, 23:41
I was wondering why you post the elusive target during the week and not weekends? I hop onto HITMAN to have a bit of fun on the weekend, and the elusive target has already expired? I don't think this is too unreasonable, to have the elusive target go from Friday to Sunday. It seems logical, no?

It's because we want them to appear at any given moment, thus the name Elusive Targets. It's closer to the Hitman fantasy this way as opposed to knowing they're gonna be here every Friday.

RW_Slick
15th Jun 2016, 23:44
Could we all stop complaining and just post our results? If you have a video (even if you failed) please post it because I am interested in seeing how people pulled it off. I went for sniper because it was actually more challenging than poison in this situation.

QeRZzMvzwkE

ExtremisAntares
16th Jun 2016, 03:41
[QUOTE=RW_Slick;2215766]Could we all stop complaining and just post our results? If you have a video (even if you failed) please post it because I am interested in seeing how people pulled it off. I went for sniper because it was actually more challenging than poison in this situation.

I did same way from Dahlia office balcony - Fireworks remote + Bodyguard outfit + Sniper rifle + laptop Dongle
First attempt I wore waiter outfit and watched for chance to poison his drink and also tried gas lamp, but no opportunity for either that I could see. Target areas seem misleading due to the various interaction spots, which only leads to tedious restarts. Why could the waiter use the laptop to turn off music when he asks but not 47 disguised as one? Of course the music doesn't even turn off either way.
Not much variety in how to take these 'Elusive' targets down but at least the last two had alterations to the map and NPC dialogue relative to the target and their location, but to be fair I missed the Congressman and don't recall the Forger other than he had a bodyguard escort.
Still unimpressed with this whole experience, I think the developers believe that since these targets are 'Limited' and pop up on different days of the week that they are immersing us in a real life Hitman role, but if they really wanted to attempt that they would have a new map every target. It feels like a chore to me, I force myself online to the same old map before the time expires to not miss any content and for what, a pair of gloves after a few successes? Pffffffffffttt

PS - Servers still terrible (I have to start a mission twice using exact loadout and hope for the retry option to appear to maintain a connection) and still no blood, talk about a Hitman immersion breaker.

ExtremisAntares
16th Jun 2016, 03:56
I managed to succeed on this occasion making it 3/4 having failed the Forger. Managed to eliminate the Sensation within 5 minutes (check the video below to see). Really think this has been such a good enhancement to the Hitman series.


https://www.youtube.com/watch?v=YTSafw0FPcU&feature=share

How did you know what drink to poison? I watched that guy for 10 min and he never drank once from any glass

RW_Slick
16th Jun 2016, 05:26
Extremis, I like them because I try to make my own "opportunities." I made the Congressman take a "little swim" and in my video I added a Wilhelm screen to that. The Prince had a hot date with the church chandelier. I saw one guy get an accident kill on The Sensation, but it was a lot of work and took timing.

J_Forsmark
16th Jun 2016, 09:42
I managed to succeed on this occasion making it 3/4 having failed the Forger. Managed to eliminate the Sensation within 5 minutes (check the video below to see). Really think this has been such a good enhancement to the Hitman series.


https://www.youtube.com/watch?v=YTSafw0FPcU&feature=share

Same solution as me, only that I used the poison to make him sick, not kill, and the kill him while he's puking in the bathroom ;) SilentAssassin :thumb:


How did you know what drink to poison? I watched that guy for 10 min and he never drank once from any glass

He only drinks at the "beginning" of the party, the moment you enter the "party-area" he will head for the vodkaglass.

I studied his routes, then restarted and followed my plan. Same as in the video of @Steventon10, only that i used poison to make him sick(killed in bathroom while puking), not dead on scene...;)

ExtremisAntares
16th Jun 2016, 20:40
Nice one guys ill have to be more patient next time. Anyone figure out the gas lamp accident kill? He stands right next to it during his route. I wanted to try triggering Fireworks and sneaking in as Crew member and while eyes are on the sky use the wrench on the lamp although its trespassing with that outfit but if they're looking up :scratch:. Tried this with Waiter outfit but it alarmed everyone as they shouldn't be doing maintenance.

ExtremisAntares
16th Jun 2016, 20:50
[QUOTE=RW_Slick;2215787] I saw one guy get an accident kill on The Sensation, but it was a lot of work and took timing.
:cool: it had to be the lamp then right?

RW_Slick
16th Jun 2016, 21:25
No sir, it was not the gas lamp. Here is his vid in all its glory:

HDmKLp0ZNW4

jayinatlanta
17th Jun 2016, 01:41
I like my work stealthy and close-up, not sniping unless the mission specifically insists that the kill be done with the sniper rifle, and I didn't look at any spoilers before the mission. Therefore I found this one quite difficult because like the other poster, I didn't ever see the dude drink at all so I didn't think poison (which I had on me just in case) was a viable option.

Guess I should have restarted a few times first and maybe would have caught on that he drinks at the first moment. Anyway it was a fail for me on this one because everyone immediately became suspicious of me after the kill and I couldn't get out past the hail of bullets. Oh well.

RW_Slick
17th Jun 2016, 14:16
Play however you want, but "stealthy" and "close up" don't exactly go together.

silenzer2221
18th Jun 2016, 10:52
https://www.youtube.com/watch?v=YNH2XuVia0A

A cool SA run 3:49mins

jayinatlanta
19th Jun 2016, 03:51
Right, that's the fun of it, Slick. Close-up stealth has been my main pulse-quickener for as long as I can remember in this series.

Fully granted that it's hard to pull off in the middle of this particular party when I didn't personally see this target drink once or leave the watchful eye of most civilians (and plenty of guards to gun me down upon exiting). Hence, I failed this one due to purity of personal preference. Love the sense of accomplishment in most other scenarios though, even as recently as The Prince.

GOD_faz3r
20th Jun 2016, 17:01
cant believe i missed...already #1 and #4
Need to find a better method to let us know, e-mail i thk gonna be good, or message in steam!
sh**!

jimbianco
20th Jun 2016, 18:52
cant believe i missed...already #1 and #4
Need to find a better method to let us know, e-mail i thk gonna be good, or message in steam!
sh**!

they ARE sending emails, and letting us know on twitter, HMF, and on here plenty of time in advance. I don't see how people are missing these...

HercuIes
20th Jun 2016, 21:50
The problem is, the first two Elusive targets were at the weekends, and a lot of people complained that they work weekends and so didn't have time to play. Making it at different times of the week is fairer, and also more realistic.
Is there a possibility to get an associated Hitman App that can send me a notification when a new Elusive Target has arrived? I'm really gutted that I just missed the 4th Target because I never heard about it. I'm actually playing the game regularly, but this target happened to fall between my play sessions...even if you had an actual date for the next elusive target, instead of "Coming Soon" - that way I can make a note in my calendar...I realise it messes with the "fantasy". But surely my knowledge of the event is more important than the "fantasy" - because if I don't know about it, I can't play it, so for me there IS NO FANTASY.

XenoGen30
22nd Jun 2016, 12:05
Do you guys really hate us that much that getting killed while looking for an exit in Elusive Target # 2 permanently puts only the failed ET (Troutt) on our home screen? Thought succeeding in killing ET 3 would have replaced ET 2 failure with a success icon for The Prince. :/

Decent challenge in this one for those of us who exclusively insist on stealth. But eventually, bodyguard disguise into basement, knock out his personal guard and take him out easily.


Yeah, I had failed one Elusive Contract, and the "Failed" screen stays there no matter what, so I ended up missing the other Elusive contract since the "failed" screen still showed there. The game didn't let me know there was another Elusive Contract I could take, it would simply show the "Failure".

Makes it so hard to play these levels, between server disconnects and this. :)

jimbianco
23rd Jun 2016, 00:05
enter your email address into the "SEM" tile on the main menu. You'll get emails from IOI letting you know about elusives, and surveys. I really don't understand how people are missing these. They are advertised well in advance, even giving us the exact times.

jimbianco
23rd Jun 2016, 00:07
Is there a possibility to get an associated Hitman App that can send me a notification when a new Elusive Target has arrived? I'm really gutted that I just missed the 4th Target because I never heard about it.

enter your email into the SEM link on main menu of game. They announce these well in advance on here, twitch feeds, on other forum, facebook, etc. and if someone misses them, you're not paying enough attention. No excuses to miss these. Sounds harsh, but it's true

ProfessorHojo
26th Jun 2016, 18:54
The Gunrunner arrives in Marrakesh on July 1st for 72 hours! Where do you think he'll spawn?

https://hydra.cdn.sqexeu.com/assets/HITMAN_ENTITIES/3951324984399.322.9decf48d52c6a7619359b58dbf7eeda0.jpg

RW_Slick
26th Jun 2016, 23:27
I am not worried about where he spawns; more so what his route is and how the Elusive Target will change the population of the area.

silenzer2221
28th Jun 2016, 08:58
better take em down before he arrives the location on the scrren :P maybe 1-2 Guards (1-2 coins:P ) + headshot :P

AIRBORNE6176
28th Jun 2016, 21:08
This guy is toast...

Can't wait!

RW_Slick
30th Jun 2016, 12:18
I recommend if you have some spare time today to do some Marrakesh runs. Learn the ins and outs and shake off the rust if you have not been there in a bit. We are 23 hours and 42 minutes out from the appearance of the gunrunner! That means the first opportunity for many of us to get that Absolution suit.

GOOD LUCK EVERYONE!

kewlak
1st Jul 2016, 17:53
So close to fail ! :O

https://www.youtube.com/watch?v=a5hLvT1lFa8#t=16m45s

RW_Slick
1st Jul 2016, 18:43
So close to fail ! :O

https://www.youtube.com/watch?v=a5hLvT1lFa8#t=16m45s

That was awesome how you juuuuuuuuuuuuuuuust made it!

RW_Slick
1st Jul 2016, 18:44
tRI7-eejsgM

Tallantis
1st Jul 2016, 22:20
Yeah, he was easy to find...But I feel less thrilled with the elusive targets. I played the **** out the levels and I'm a bit full right now. Also both last targets didn't have good patterns, maybe bugged out. But 4 and 5 didn't move or anything. You had to snipe em. Right now my interest shrinks with every target. I'm more interested in new locations. Elusive target was fun but I'm kinda over it.

jimbianco
2nd Jul 2016, 00:49
same here. The last two were really weak elusive targets. They gave the damn location away AGAIN in the picture! To top it off, unless you pulled alarm or set off explosive he didn't move! This guy (and all the other sin the game) is such a pansy. Pull alalrm , you'll see what I mean. What happened to tough gritty targets? They scream like little children if they get startled! Got the Absolution suit, but big deal. This game is just sinking.... lack of updates,fixes (more like lack of polish) is really disappointing, it's coming along , but VERY slowly. This game has huge potential, but it's just missing so much. There is no "edge" to it. just simple, bare bones, arcadey type sega-genesis type game pandering to the leaderboard junkies who get off seeing their names on screen.. Have no interest in playing until July 19th.

kratier
2nd Jul 2016, 01:08
failed this one, it was buggy trash. sniped the guy in the face with a pistol, he didn't die. the place never went on alert. Him and his bodyguards went into the escape tunnel, then they came back out. I had to run all the way back, and then re-attempt to kill him while he was completely surrounded by all his bodyguards and failed, and mostly failed due to the terrible navigation of the level geometry particularly around the entrance to the escape tunnel.

So yeah, thanks for that, completely wasted like.. what? months of sitting here coming back for elusive targets only for this garbage buggy AI to rob me of my item ill never get a chance to get again.

RW_Slick
2nd Jul 2016, 02:19
failed this one, it was buggy trash. sniped the guy in the face with a pistol, he didn't die. the place never went on alert. Him and his bodyguards went into the escape tunnel, then they came back out. I had to run all the way back, and then re-attempt to kill him while he was completely surrounded by all his bodyguards and failed, and mostly failed due to the terrible navigation of the level geometry particularly around the entrance to the escape tunnel.

So yeah, thanks for that, completely wasted like.. what? months of sitting here coming back for elusive targets only for this garbage buggy AI to rob me of my item ill never get a chance to get again.

You do realize that there will be more Elusive targets, right?

caprabo
4th Jul 2016, 12:11
I totally agree with Tallantis and jimbianco.
I also think it's really bad to reveal the location of the ETs in the picture already. The whole "not being marked in instinct mode" and searching for the target effect is gone because of that! when I played ET #5 he wasn't moving at all, he was only playing with his smart phone the whole time!
I think it's much more thrilling, if it takes some time to find the ET.

h2opete
4th Jul 2016, 12:14
I woke up really late and realised I had 5 minutes left to do the elusive target. I start up the game but it doesn't let me start it? Why? I was definitely before the time. Now it just says I "missed" it which I don't think is fair... I was there ready to go but there was no option to start it. I'm SO frustrated for 1. sleeping in and 2. not doing it earlier now...

RW_Slick
5th Jul 2016, 01:48
I totally agree with Tallantis and jimbianco.
I also think it's really bad to reveal the location of the ETs in the picture already. The whole "not being marked in instinct mode" and searching for the target effect is gone because of that! when I played ET #5 he wasn't moving at all, he was only playing with his smart phone the whole time!
I think it's much more thrilling, if it takes some time to find the ET.

It's only been the last two ETs that did not move. It is necessary to show where the ET will POTENTIALLY be. Again, it has only been in the last two situations where that spot was 100% guaranteed. Despite seeing where the Forger was, it took me over a half hour to find him and roughly another to find him again because I took out his guard and lost him. The next two I only fond quickly because their routes were considerably smaller. As long as IO makes their route significant, it matters not what picture we get.

RW_Slick
5th Jul 2016, 01:48
I woke up really late and realised I had 5 minutes left to do the elusive target. I start up the game but it doesn't let me start it? Why? I was definitely before the time. Now it just says I "missed" it which I don't think is fair... I was there ready to go but there was no option to start it. I'm SO frustrated for 1. sleeping in and 2. not doing it earlier now...

We learn from our mistakes. You will get the next one for sure.

jimbianco
5th Jul 2016, 02:40
I woke up really late and realised I had 5 minutes left to do the elusive target. I start up the game but it doesn't let me start it? Why? I was definitely before the time. Now it just says I "missed" it which I don't think is fair... I was there ready to go but there was no option to start it. I'm SO frustrated for 1. sleeping in and 2. not doing it earlier now...

so you woke up late and didn't play it earlier.. and somehow it's not fair? ugh. no comment

jimbianco
5th Jul 2016, 02:44
It's only been the last two ETs that did not move. It is necessary to show where the ET will POTENTIALLY be.

That's what Diana's briefing is for, to give us a potential area the target will be in. She tells us ! They are catering the game to that type of player. The newcomers while screwing the old time fans. Maybe it should be an option just like the amount of info given on challenges...
and yes, the AI it seems, gets more & more idiotic as these "elusives" are released.

h2opete
5th Jul 2016, 15:13
We learn from our mistakes. You will get the next one for sure.

Absolutely! Should have done it the day before. Hoping I can still get all the rewards now, already missed the first 2 because I didn't really know what they were all about then!


so you woke up late and didn't play it earlier.. and somehow it's not fair? ugh. no comment

Don't think you're understanding. Yes I should have done it earlier really, but that's not what I think is unfair - that's on me. What's not fair is how I was on time (5 minutes before it ended), but it didn't let me play.

ContractCleaner
5th Jul 2016, 18:08
By causing a panic in the garage, I caused the gunrunner to retreat underground. When he was returning he got a knife in the back and stuffed into a locker.

I wish that my success here would update on the homepage so I don't have to see FAIL on 2 ECs past.

J_Forsmark
7th Jul 2016, 14:53
Next Elusive Target 15/7-16

https://hitman.com/news/elusive-target-6

Get ready for the sixth HITMAN Elusive Target!

At 14:00 CEST / 05:00 PDT on Friday 15th July, we’ll update the Elusive Target tile on the Featured Hub in-game and the contract will be live. Make sure you’re ready, because The Twin will only be in Sapienza for 72 hours and there won’t be any second chances.

To be absolutely clear on the start and end times for ET#6, for all locations, use these links: Elusive Target #6 Start Time (http://www.timeanddate.com/worldclock/fixedtime.html?msg=HITMAN+Elusive+Target+%236+-+The+Twin+%28Start+Time%29&iso=20160715T14&p1=69) and End Time (http://www.timeanddate.com/worldclock/fixedtime.html?msg=HITMAN+Elusive+Target+%236+-+The+Twin+%28End+Time%29&iso=20160718T14&p1=69).

https://hydra.cdn.sqexeu.com/assets/HITMAN_ENTITIES/542058542844.655.8c28b9489ff116da60e0c2929554e55a.jpg?width=768&height=auto&strategy=contain

The next Elusive Target is Dylan Narvaez, aka ‘The Twin’, who will be in Sapienza for 72 hours. His identical twin brother, Gonzales is also in Sapienza and must not be harmed in any way, or the contract will be cancelled. To complete this contract, you will need to choose your target with supreme care and come up with a plan to eliminate him without any collateral damage whatsoever to Gonzales.

The briefing videos for Elusive Target Contracts are of critical importance. Your contract handler, Diana, will give you specific information that will help you make sure to take down the right target. If you want to review the briefing at any time when the contract is live - even whilst you’re playing the contract itself, the HITMAN Companion (https://hitman.com/news/hitman-companion) is the ideal solution.

Remember that Elusive Target Contracts make changes to the existing locations and use advanced AI behaviour to create a more believable and challenging experience for players, who cannot rely on what they already know from the location or on any routines from the characters in the sandbox locations. Elusive Targets were designed to be difficult and ‘The Twin’ is the toughest one yet! Plan ahead, exercise caution and don’t take down the target until you’re absolutely sure you’ve got the right one. Good luck!

morrae
7th Jul 2016, 18:52
Holy **** that's awesome

doom-generation
8th Jul 2016, 02:27
Haha, cool way to mix it up a little. Sounds good.

jimbianco
8th Jul 2016, 03:22
If they kept it the same as the leaked Twins video a while ago, there were also 2 bodyguards, and they have an optional objective to grab files or something off of the target, no reward for doing that though.

ProfessorHojo
8th Jul 2016, 23:17
@J_Forsmark Thanks for the update, you saved me a post!

Furthermore, I'd like to add that if you subdue, pacify or otherwise harm the non-target twin, the contract will be cancelled and you will fail.

Good luck!

jimbianco
8th Jul 2016, 23:43
good to know. Will that specific wording "do not subdue or pacify" be in the briefing? I see a lot of people failing for not knowing this..... they will just take it as "do not kill"

jayinatlanta
9th Jul 2016, 04:54
Damn, that really sounds like a good twist. Congrats to the contract designers and hopefully I'll be able to get this one body-bagged.

Nonoum
10th Jul 2016, 16:32
ET#6 is going to be great, it reminds me St. Petersburg Stakeout mission from Hitman:SA, and they can continue using this idea - it would be pretty challenging. For example another target could be some undercover guard, whose personality you don't know for sure, but you have some hints to detect him, or you may create some specific diversion to force him to blow his cover.

doom-generation
13th Jul 2016, 03:19
I don't expect this to be all that great. They all have been mediocre at best. There will be some AI glitch or some kind of bug that will ruin it, guaranteed.

Ah come on Jimbo, where's the love? :)

Blahonga
15th Jul 2016, 13:01
good to know. Will that specific wording "do not subdue or pacify" be in the briefing? I see a lot of people failing for not knowing this..... they will just take it as "do not kill"

No they will not, and consequently, that's exactly what happened to me. :D
That's also when I learned that, while it also isn't mention in the ET description, a mission fail is the same as being killed.

He was not harmed in any way… just napping, and now I have no way of getting rid of that permanent stain on my main page. :sadtrombone:

Swixel
15th Jul 2016, 13:14
I don't expect this to be all that great. They all have been mediocre at best. There will be some AI glitch or some kind of bug that will ruin it, guaranteed.

The bodyguards follow the twin they're protecting REALLY closely. You can, of course, get the bodyguard distracted with a weapon on the ground, or gunshot impacts... No "glitch". I also don't rate the last ET's easy takedown as a glitch; AI was working as intended -- it was an oversight they've since fixed. As they said, they're learning from us, and that change had me really worried until I just worked around it.

jimbianco
15th Jul 2016, 14:25
say what?
https://i.imgur.com/9I4cZLp.gif

silenzer2221
15th Jul 2016, 15:28
Easy one made it in 5:20mins kill only the Target (Suit Only + SA)

athlos23
15th Jul 2016, 20:34
Just got im. Stood on balcony by the chef assistant brother guy. Waited till twins were heading back down toward me and took out the target with Jaegar 7

RW_Slick
15th Jul 2016, 21:11
Had to follow them around a bit.

8WaBBcgTKMM

Swixel
16th Jul 2016, 00:11
say what?
https://i.imgur.com/9I4cZLp.gif

I hope that's a casual nod to the Matrix, rather than a bug ...

At least the AI upgrade was nice (for the bodyguards). Removed an easy way, and forced people to do it the way some of us had been doing it for a while.

athlos23
16th Jul 2016, 01:53
I dont wanna say this,and lose,nee content but, when i beat the twin i recieved the suit for getting 5 wins. BUT i dont have 5 wins. Ive played 6 elusivies only beat two, but earned the absolution suit. I find that stange. But this isnt a complaint lol

Swixel
16th Jul 2016, 03:35
I dont wanna say this,and lose,nee content but, when i beat the twin i recieved the suit for getting 5 wins. BUT i dont have 5 wins. Ive played 6 elusivies only beat two, but earned the absolution suit. I find that stange. But this isnt a complaint lol

Did you perhaps kill another 3 that you failed? I believe it says you killed 5 targets, not succeeded (though I could be wrong, not at a computer I can game on atm).

athlos23
16th Jul 2016, 04:05
Nope. Did not kill any other. I was killed by guards cause i made mistakes. So ive only killed and compleyed 2 of them.

ContractCleaner
16th Jul 2016, 18:13
Twins was pretty easy

Single headshot sent from Rocco's apartment with the J├Ąger clean kill.

Ready for another :)

oneyouhate
17th Jul 2016, 02:21
ehh i completed mission successfully but the main menu is reverted back to gunrunner ?

jimbianco
17th Jul 2016, 17:39
My review on the twins. so so. Killed him 3 times on 3 accounts (ps4). Threw knife, sniped from entrance tower, shot in art shop. The path should have been more spread out. They walked back & forth between the same spots. The bodyguards again were pretty weak, easily distracted. Every time I play this game, my argument for difficulty settings keeps getting validated. Sure we can turn off everything (NPC icons, etc) off, but still doesn't change the stupidity of the AI, amount of guards. Absolution (as lousy as a game as it was) had it right with the addition of guards/enforcers the higher the difficulty. overall elusive #6 I give a B grade.

p.s.- I think it was so typically moronic of this game, the way the twins had actual accents (great!), and then when you distracted them their voices became that oh so common standard American voice saying "hey, I don't think I know you", "hey you, pick that up, find a garbage can" or one of the other scripted lines.

morrae
18th Jul 2016, 13:00
Okay, minor complaint but still.
I got the game before the gunrunner and instantly catched the bug with challenges auto-complete. I did not bother to play the game after that and when gunrunner came I (not knowing the level, not knowing the game, not having mastery equipment) got confused by the proximity mine thinking it was remote charge and blew myself up. Mission failed, okay, I can deal with that.
I've manage to kill the twin, hooray, but when I boot the game, I see this:

http://images.akamai.steamusercontent.com/ugc/271723758957482440/2CEDEECF6864A0B0B0C146DC7590CE333A4EC7EB/

So you're telling me that no matter how many missions I will complete from now on, I will be constantly reminded by the big red "FAILED" sign on the main page of the game? Really?

Immadummee
18th Jul 2016, 18:11
My review on the twins. so so. Killed him 3 times on 3 accounts (ps4). Threw knife, sniped from entrance tower, shot in art shop. The path should have been more spread out. They walked back & forth between the same spots. The bodyguards again were pretty weak, easily distracted. Every time I play this game, my argument for difficulty settings keeps getting validated. Sure we can turn off everything (NPC icons, etc) off, but still doesn't change the stupidity of the AI, amount of guards. Absolution (as lousy as a game as it was) had it right with the addition of guards/enforcers the higher the difficulty. overall elusive #6 I give a B grade.

p.s.- I think it was so typically moronic of this game, the way the twins had actual accents (great!), and then when you distracted them their voices became that oh so common standard American voice saying "hey, I don't think I know you", "hey you, pick that up, find a garbage can" or one of the other scripted lines.


It sounded like you took the easy route. Why didn't you try something a little more challenging like the needle, fibre wire or even snapping his neck? Those take a lot more preparation and planning and 1 mistake and you're done. Your way, if you get caught, you have the opportunity to run and change disguises.

Because of this reward system (getting suits and stuff), people are not being that creative with their kills. They just want to kill from afar and leave. How is that fun? To me, That's totally boring. I rather have a fun challenging attempt than an easy win. But that's just me.

So I don't understand how you can say it was easy when YOU took the EASY APPROACH. You can't expect the game to challenge you when you use a sniper rifle. Lol

But I have an idea that I will soon post that should be a way to let everyone have EXTRA fun with the elusive targets.

Hunne23
18th Jul 2016, 18:34
We'll soon be past the halfway point of the third Elusive Target event! How did everyone get on? Fail/Succeed?

Let us know your thoughts on the targets, your feedback is essential to us delivering the ultimate Hitman experience.

JomOPF-J9Kc

2/2
boring, at best...behaviour for the last one was quite strange, could not reproduce making him run so I just blasted him with a rifle I AM NOT EVEN SUPPOSED TO HAVE, but have it nevertheless thx to your non-fixing of "issues"...*yawn*

jerr2448
19th Jul 2016, 05:39
We'll soon be past the halfway point of the third Elusive Target event! How did everyone get on? Fail/Succeed?

Let us know your thoughts on the targets, your feedback is essential to us delivering the ultimate Hitman experience.

JomOPF-J9Kc

I KILLED THE TARGET AS I WAS GOING TO THE EXIT WE LOST POWER TO ARE HOUSE LOG BACK ON WHEN THE CAME BACK ON AND GOT A FAILED

Blahonga
19th Jul 2016, 19:04
So I don't understand how you can say it was easy when YOU took the EASY APPROACH. You can't expect the game to challenge you when you use a sniper rifle
Sure you can. This target was pathetically easy, and the game made it that way. The fact that there is an easy approach is what makes it easy. The game can challenge you by only given the narrowest window of opportunity to actually make use of a long shot (like with ET3).

Now granted, I failed this one, but that's exactly because I tried something more challenging and then the game sprung a bunch of undocumented fail conditions on me out of nowhere. You can't really blame people for taking the easy route when it is so blatant and the set-up for the mission is so weak that there is no real room to be creative, and given that there's the risk for those failures, there's even less incentive to add any more creativity to the mix.

ProfessorHojo
19th Jul 2016, 19:44
Our 7th Elusive Target - The Wildcard, AKA Gary Busey - will arrive on Thursday July 21st (14:00 CEST / 05:00 PDT) and will last for one week!

https://hydra.cdn.sqexeu.com/assets/HITMAN_ENTITIES/1500712280830.31.1fcaecff5694068ff9c473c9d56b170d.jpg

jimbianco
19th Jul 2016, 20:44
are his teeth bulletproof?

Immadummee
19th Jul 2016, 21:18
Gary kidnaps vegetarian kids and force feeds them meat.

#TheBuseMustDie

Puiu13
20th Jul 2016, 21:17
Our 7th Elusive Target - The Wildcard, AKA Gary Busey - will arrive on Thursday July 21st (14:00 CEST / 05:00 PDT) and will last for one week!

Cool, thanks Professor,
I hope that the next contract we get to kill one of the developers:mad:

JDMHatch_G
21st Jul 2016, 10:43
It sounded like you took the easy route. Why didn't you try something a little more challenging like the needle, fibre wire or even snapping his neck? Those take a lot more preparation and planning and 1 mistake and you're done. Your way, if you get caught, you have the opportunity to run and change disguises.

Because of this reward system (getting suits and stuff), people are not being that creative with their kills. They just want to kill from afar and leave. How is that fun? To me, That's totally boring. I rather have a fun challenging attempt than an easy win. But that's just me.

So I don't understand how you can say it was easy when YOU took the EASY APPROACH. You can't expect the game to challenge you when you use a sniper rifle. Lol

But I have an idea that I will soon post that should be a way to let everyone have EXTRA fun with the elusive targets.

Once again, you nailed it.

It makes me cringe to see people asking IO for MORE, clever bodyguards when they just use a sniper rifle and leg it lol. What an absolute waste of resources and dev time.

@ jimbianco - Please do not make suggestions for the devs to make the game more difficult (or rather, annoying, in the case of the Sensation and the Gunrunner) than it already is for those who like to play a certain way, when you don't even play that way. It's a little bit sadistic.

Blaeys
21st Jul 2016, 14:06
I committed the cardinal sin of Hitman and got too impatient - ended up flubbing the Busey hit and getting myself killed.

That said, I feel like I died fair and square. Well done IO.

ProfessorHojo
21st Jul 2016, 17:56
Cool, thanks Professor,
I hope that the next contract we get to kill one of the developers:mad:

Well if that happened you wouldn't get to play the rest of the game.

ProfessorHojo
21st Jul 2016, 17:58
I committed the cardinal sin of Hitman and got too impatient - ended up flubbing the Busey hit and getting myself killed.

That said, I feel like I died fair and square. Well done IO.

I usually stalk the target for ages, learn his pattern then go in for the easy kill. Seen way too many people over-complicate it and end up getting gunned down running for the exit :lol:

jimbianco
21st Jul 2016, 19:45
So when does early access Busey Bear come out? :rasp: I highly recommend following him around and listening to him . Funny & downright bizarre. SHRIEK WITH ME!

https://www.youtube.com/watch?v=ao2jzKCrBbs&feature=youtu.be
https://www.youtube.com/watch?v=SGorL24IZKo&feature=youtu.be

jimbianco
21st Jul 2016, 21:27
Once again, you nailed it.

It makes me cringe to see people asking IO for MORE, clever bodyguards when they just use a sniper rifle and leg it lol. What an absolute waste of resources and dev time.

@ jimbianco - Please do not make suggestions for the devs to make the game more difficult (or rather, annoying, in the case of the Sensation and the Gunrunner) than it already is for those who like to play a certain way, when you don't even play that way. It's a little bit sadistic.

gotta love Hitman noobs....... I play them on 3 accounts, different styles (not just sniper), and yes they are all pretty easy.

RW_Slick
22nd Jul 2016, 20:03
This has been the greatest Elusive Target to date! The experience itself was nothing out of the ordinary, but Gary Busey's special brand of madness made you ALMOST not want to kill him! #BringBuseyBack! He is an invincible robot man, after all!

B3X3-V-c-rk

Blahonga
23rd Jul 2016, 03:21
are his teeth bulletproof?

Turns out that the Busey is allergic to ducks…

jimbianco
23rd Jul 2016, 04:06
So when does early access Busey Bear come out? :rasp: I highly recommend following him around and listening to him . Funny & downright bizarre. SHRIEK WITH ME!

Genesis-Quattro
25th Jul 2016, 14:57
The Elusive Target 7 was very fun ! And the Summer Episode very cool ^^ I love that ! I'm hurryed to see the next ├ępisode in Thailand. So far i kill all 7 targets :)

I just have a suggestion : Why there is no bonus for player who retrieve 47 suit before the mission end ? In Blood Money i remember about a bonus like that. It will be more realistic , there is no marks, no clues about 47.


I'm happy to see you also change some dialogues and NPC skin on Paris ^^ Great Job !

I guess with Doom , Hitman is my goty !

Again , sorry for my english ! Don't blame me ! :P

thedisclosureproject
25th Jul 2016, 16:24
New to the game, decided to try out the target since I thought I would run out of time. AI didn't care I followed them about like a weird stalky fan boy of Busey's. Stood behind a car and pulled out my sticky bomb, AI decided that was just too much even though I wasn't in their line of sight and was behind them. Failed.

Poor Busey he spent all that time recording his audio only for me to never see him in the game again or hear what wisdom he may of had to share.

ProfessorHojo
28th Jul 2016, 17:27
New to the game, decided to try out the target since I thought I would run out of time. AI didn't care I followed them about like a weird stalky fan boy of Busey's. Stood behind a car and pulled out my sticky bomb, AI decided that was just too much even though I wasn't in their line of sight and was behind them. Failed.

Poor Busey he spent all that time recording his audio only for me to never see him in the game again or hear what wisdom he may of had to share.

It's okay, someone has gathered all that wisdom into one handy video...

RmnxrUXwKxw

DRBroMaster
28th Jul 2016, 17:43
Failed
I can not leave if I killed him the mission .
the first time of bell tower he was not in the driveway and the safe shelter also .

Immadummee
29th Jul 2016, 19:09
Just got word on the new elusive target #8. This one is gonna be great. 2 objectives. Kill target, steal documents. Either objective completed will not allow a restart.

http://i.imgur.com/nUndvVF.jpg

ProfessorHojo
30th Jul 2016, 21:49
You beat me to it @Immadummee!

The Broker will arrive in Paris on August 5th. You’ll have 72 hours.

There’s two objectives to this one: Eliminate The Broker and retrieve the Ivory White. As soon as you have completed either of the two objectives, you won’t be able to restart. To successfully complete this Elusive target, you’ll need to complete both objectives and exit the location. Good luck.

Immadummee
30th Jul 2016, 22:26
You beat me to it @Immadummee!

The Broker will arrive in Paris on August 5th. You’ll have 72 hours.

There’s two objectives to this one: Eliminate The Broker and retrieve the Ivory White. As soon as you have completed either of the two objectives, you won’t be able to restart. To successfully complete this Elusive target, you’ll need to complete both objectives and exit the location. Good luck.

You snooze, you looze. Lol
That's what happens when you follow @HITMAN on Twitter. Haha!

crossover4
3rd Aug 2016, 09:52
Will The Broker be a woman and if not when will we get a woman Elusive Target.......not that I have a desire to kill women it's just that....you know....equality and all that jazz. :)

JDMHatch_G
3rd Aug 2016, 13:52
Will The Broker be a woman and if not when will we get a woman Elusive Target.......not that I have a desire to kill women it's just that....you know....equality and all that jazz. :)

Equality, much like beauty, is in the eye of the beholder ;)

Nonoum
5th Aug 2016, 17:01
well, The Broker is the first one I failed.. electrocutted myself in the palace garden, so silly. It worked earlier but it seems to require a very neat placement if you expose wire when it's 'on', which I thought was 'off'.

jimbianco
5th Aug 2016, 18:49
well, The Broker is the first one I failed.. electrocutted myself in the palace garden, so silly. It worked earlier but it seems to require a very neat placement if you expose wire when it's 'on', which I thought was 'off'.

or you can just shoot the power strip on the ground, saves a step having to use the screwdriver..

Amc10480
5th Aug 2016, 21:43
I killed the target and got caught killing and got shot and failed I not get the egg I hope company could reset the target so I could do it right

fingersmaloy
5th Aug 2016, 23:48
In The Broker, I killed the target, retrieved the egg, and now it's not letting me leave the stage. Any ideas?? Is it actually possible for the egg to break in your possession? I didn't receive any indication of such. Just can't leave.

RW_Slick
5th Aug 2016, 23:59
well, The Broker is the first one I failed.. electrocutted myself in the palace garden, so silly. It worked earlier but it seems to require a very neat placement if you expose wire when it's 'on', which I thought was 'off'.

It's ironic; I actually say in my video that I do not recommend using the electrocution method.

RW_Slick
6th Aug 2016, 00:00
I thought this was the easiest run since the Congressman. Just took a lot of patience.

nUNKiFV-m-w

jimbianco
6th Aug 2016, 00:12
So Dr Lafayette's twin is an elusive target?!:) I seriously don't understand how people are failing these. I'm not bragging, nor am I some super gamer and I am finding these all super easy. I've never even been shot at yet. Are people going into these guns blazing or something? Panicking?

jimbianco
6th Aug 2016, 00:14
In The Broker, I killed the target, retrieved the egg, and now it's not letting me leave the stage. Any ideas?? Is it actually possible for the egg to break in your possession? I didn't receive any indication of such. Just can't leave.

bug. are you sure you killed target? If you shot him in the body, sometimes they get up.

jimbianco
6th Aug 2016, 00:15
I killed the target and got caught killing and got shot and failed I not get the egg I hope company could reset the target so I could do it right

well, do it right the first time, and they wouldn't have to "reset" it just for you

fingersmaloy
6th Aug 2016, 00:26
bug. are you sure you killed target? If you shot him in the body, sometimes they get up.

Definitely killed him, detonation duck. THAT objective was checked off properly. The egg one didn't get checked off. I have video footage, but now my PS4 isn't letting me upload clips (eternal load screen). Something fishy going on for sure. Unfortunately this is the second Elusive spoiled by a bug and the fourth or fifth time I've invested a huge chunk of time into the game only to have it spoiled by a severe bug.

Luckily, yet ANOTHER bug unlocked the Absolution suit for me early. I guess sometimes two wrongs do make a right?

athlos23
6th Aug 2016, 09:49
This one was aimple in q good way. Except my dumb butt didnt change outfits after completing objectives. Someone spotted me and i couldnt get to the exit quick enough lol. Oh well l. Im happy that i collected the egg and killed the target at least. At least hes checked off in the elusive challenges even if my status is failed lol

Immadummee
7th Aug 2016, 18:57
I seriously don't understand how people are failing these. I'm not bragging, nor am I some super gamer and I am finding these all super easy. I've never even been shot at yet. Are people going into these guns blazing or something? Panicking?

I disagree. Easy? It depends what your approach is. Maybe cuz you're doing the "easy" attempt? With Busey, why didn't you try a wishing well attempt? With the twins, why didn't you try a needle attempt? With the broker, why didn't you try a Samarai sword attempt?

When you say they're easy, it's only your approach which determines the level of difficulty. You said you took one of them out with the sniper rifle? How hard was that?? I said to you before, if you're like me, you like giving yourself a challenge and not going for the easy kill. I don't care for the suits cuz I wanna play the ET's in a different way.

You know what? I got a challenge for you. Next elusive target, do this:

-needle kill
-not allowed to take out personal bodyguard/s
-suit only
-no running, ever. Not even during your exit. (Play like true 47)

Then upload the video from your ps4 to YouTube and link here.
Let's see how easy it is when you don't make it "easy". Lol.

crossover4
13th Aug 2016, 06:31
Hey can the "Journalist" from this article be an elusive target? That'd be really amazing to kill this monster.

http://www.news.com.au/lifestyle/real-life/news-life/the-outrageous-article-that-never-should-have-been-published/news-story/30aec860e550add22a65f63fe89bad52

Seriously? Who does this?

EDIT: BTW, no this is not slamming, I legitimately want this guy to be an Elusive Target.

ExtremisAntares
19th Aug 2016, 18:20
This mode is an innovative idea but am I really the only Hitman fan out there that dislikes the execution of these "Elusive" contracts? I cannot believe that NO ONE else is disappointed in this mode, where you return to the SAME maps over and over, listening to the same scripted events and dialogue, bumping into the very characters you have executed for the main contract on the map nearly every time. The time limit to do the contract seems to be the major gripe players have which is understandable but it is what separates it from the main game and is their Live content, so the devs will most likely never alter this nor do I think it would be possible for them to keep these contracts active on the server all the time for players to complete whenever they please so lets set that point aside. The detail on the maps has always impressed me, aside from the voiceover acting with the same accents in every part of the world, but it's comical at the very least, but the best "Elusive" targets have been the ones where they altered the map even slightly such as The Sensation on the Paris map and this is something they should implement every single time for varieties sake. I find it extremely boring and immersion breaking to visit these same exact maps over and over with rarely a unique opportunity to assassinate these new targets, and the Broker contract is a perfect example where you have to go into the very room where one of the main map target's has a programmed route in to retrieve the item from a safe. 'Hi I remember you because I killed you 25 times on the main mission, how are you today, still breathing I see' Can we not have a different map for each one of these targets in this mode? I am seriously asking the devs themselve's is it an overestimation to have for the game? or in time is it perhaps possible to achieve? I realize the detail involved which is always great so its probably a lot of work but wow that would be a true Hitman experience. Make them smaller maps like Blood Money it will be fine, is it unfeasible? I would rather have one of these types of contracts a month at a new smaller location than repeat these same maps ad nauseam and I refuse to believe that there isn't someone on this dev team who hasn't had this idea. I know this game\season is still in experiment mode and they're doing a good job for being in such an unfamiliar gaming territory as this title is, but if they really want this game to stretch 'seasons' they have to acknowledge the shortcomings of their current Live content and do something more to validate the creativity of this mode and its potential.

J_Forsmark
22nd Aug 2016, 14:20
<Elusive_Target/9 arrives on 2016.08.26th & you’ll have 1 chance to eliminate the target_file_decrypt>
C:\Good.Luck

https://scontent.xx.fbcdn.net/t31.0-8/14068608_10154522732828987_5587136502113172365_o.png

RW_Slick
22nd Aug 2016, 15:29
I am guessing that this guy's codename is "The Hacker."

Nonoum
22nd Aug 2016, 18:52
pretty creative :) I've decrypted the message, but not sure if I have to unveil it for others..

crossover4
22nd Aug 2016, 23:54
pretty creative :) I've decrypted the message, but not sure if I have to unveil it for others..

Can you at least tell us how to decrypt it? Most of us are not that knowledgeable when it comes to computers.

Nonoum
23rd Aug 2016, 16:47
Can you at least tell us how to decrypt it? Most of us are not that knowledgeable when it comes to computers.

it won't be fast unless you're programmer. There is C++ code that need to be compiled and launched with correct command line argument (one character according to code), which is not supplied so needs to be guessed :)

as for message itself - it's pretty short and vague, if I understand it correctly - it's only important for Silent Assassin rating.

RW_Slick
25th Aug 2016, 18:31
I do not doubt that you have decrypted the code, but coming in here and essentially bragging about it without sharing the info is really a jerk move. Would have been better for you to say nothing.

RW_Slick
25th Aug 2016, 18:36
This mode is an innovative idea but am I really the only Hitman fan out there that dislikes the execution of these "Elusive" contracts? I cannot believe that NO ONE else is disappointed in this mode, where you return to the SAME maps over and over, listening to the same scripted events and dialogue, bumping into the very characters you have executed for the main contract on the map nearly every time. The time limit to do the contract seems to be the major gripe players have which is understandable but it is what separates it from the main game and is their Live content, so the devs will most likely never alter this nor do I think it would be possible for them to keep these contracts active on the server all the time for players to complete whenever they please so lets set that point aside. The detail on the maps has always impressed me, aside from the voiceover acting with the same accents in every part of the world, but it's comical at the very least, but the best "Elusive" targets have been the ones where they altered the map even slightly such as The Sensation on the Paris map and this is something they should implement every single time for varieties sake. I find it extremely boring and immersion breaking to visit these same exact maps over and over with rarely a unique opportunity to assassinate these new targets, and the Broker contract is a perfect example where you have to go into the very room where one of the main map target's has a programmed route in to retrieve the item from a safe. 'Hi I remember you because I killed you 25 times on the main mission, how are you today, still breathing I see' Can we not have a different map for each one of these targets in this mode? I am seriously asking the devs themselve's is it an overestimation to have for the game? or in time is it perhaps possible to achieve? I realize the detail involved which is always great so its probably a lot of work but wow that would be a true Hitman experience. Make them smaller maps like Blood Money it will be fine, is it unfeasible? I would rather have one of these types of contracts a month at a new smaller location than repeat these same maps ad nauseam and I refuse to believe that there isn't someone on this dev team who hasn't had this idea. I know this game\season is still in experiment mode and they're doing a good job for being in such an unfamiliar gaming territory as this title is, but if they really want this game to stretch 'seasons' they have to acknowledge the shortcomings of their current Live content and do something more to validate the creativity of this mode and its potential.

I have to disagree with you.

you mention yourself that you have killed (ex. Dalia) 25 times before. if you are not complaining about the 24 extra times that she "magically" came back to life, what does the 26th matter?

I would not like a brand new map with just one chance to kill this person. The fail rate would be astronomical, especially with how sensitive Io has made NPCs lately. God forbid said new area were like the Himmapan Hotel where damn near everyone is an enforcer. Putting the challenge in a familiar place is a great test of skill. OK, I have killed the normal targets 25 times. I know this place like the back of my hand. Now let's see if I can use that knowledge to successfully get a new target that I cannot use my in-game skills to track. It makes perfect sense to me.

I am not badmouthing your opinion, just telling you how I feel on the situation.

Puiu13
26th Aug 2016, 07:37
File decrypted AVOID THE SECURITY CAMERA OUTSIDE THE DOOR AT ALL COSTS!

Good luck!!!

Blaeys
26th Aug 2016, 15:31
This one is tricky (at least it was to me :) )

Just received the lowest score Ive ever gotten on a successful mission in this game.

Kudos to the developers. Really well done.

ExtremisAntares
26th Aug 2016, 16:36
I have to disagree with you.

you mention yourself that you have killed (ex. Dalia) 25 times before. if you are not complaining about the 24 extra times that she "magically" came back to life, what does the 26th matter?

I would not like a brand new map with just one chance to kill this person. The fail rate would be astronomical, especially with how sensitive Io has made NPCs lately. God forbid said new area were like the Himmapan Hotel where damn near everyone is an enforcer. Putting the challenge in a familiar place is a great test of skill. OK, I have killed the normal targets 25 times. I know this place like the back of my hand. Now let's see if I can use that knowledge to successfully get a new target that I cannot use my in-game skills to track. It makes perfect sense to me.

I am not badmouthing your opinion, just telling you how I feel on the situation.

Hey RWSlick, thanks for reading I kinda went off on a rant there a little. Those are valid points so lets start with Dahlia. I didn't mind seeing her the first 25 times because 'she' was the target on that map and there were a variety of ways to dispose of her that I wanted to accomplish. The point being I shouldn't be at the same exact location where I killed someone during the course of the story let alone witness the past target walking around alive and well, its extremely immersion breaking and repetitively boring for a mode that is attempting to be something unique and 'Live' to give you a feeling of being a Hitman. They can change the code so these past targets are no longer there on the map but they don't and it's ridiculous. The knowledge of the location is what makes these contracts easy, the only skill required is to find the target because they're not shown on the map. There is also rarely a unique way to dispose of these targets because all the environment interactions are designed for the main target on the map. If there are failures from players on the contract isn't that a testament to the unique challenge that the mode should offer? Who cares if you fail anyway its not like you get anything special, and I think everyone playing this knows how to hit restart by now if it looks like that will happen. It should all be about the 'contract' and all the possibilities to discover in how to achieve it, currently this mode is nothing but a glorified Contracts Mode with a new NPC skin and a Time Limit. IO realizes this that's why they're attempting different ideas with the mode, such as secondary objectives and whatever this code situation is because they know its a cookie cutter mode (like contracts) taken from the main game. I just want IO to examine all angles of this game and realize the potential it has to be something truly unique in the game-world, I am not being critical for amusement. How can anyone say 'No' to new content even if its a smaller map unique to the target? It's really surprising to me that a player would say that, but I suppose that my standards are too high as are my expectations for the Hitman series, but I respect your opinion.

RW_Slick
26th Aug 2016, 19:13
Everything you said is valid, and that is why your opinion is respected. I just disagreed with it. I found it ironic that you mentioned Dalia after finally finding out where our target was this morning:

-HnSduceU-Y

ExtremisAntares
26th Aug 2016, 21:31
Everything you said is valid, and that is why your opinion is respected. I just disagreed with it. I found it ironic that you mentioned Dalia after finally finding out where our target was this morning:

-HnSduceU-Y

LOL ya I know and it finally dawned on me today where the continued creative strategy of this mode is headed for the time being. Like the other modes they're just going to keep squeezing every possible ounce of gameplay out of these current maps, which is fine as they are large enough and there are still areas they haven't utilized yet. The environment/location has always been the best part of this game series for me, it's just the highlight of any contract in my opinion and what I have always loved about the style of the series as each map brings such unique possibilities to explore in how you complete the contract. The game isn't what I had hoped for, nor has it been implemented very well and I'm sure other players can relate to that in some way and have their own issues/opinions. I am officially in the 'its better than nothing' boat when it comes to this game at this point. I am hereby resigning from this thread and the entire Elusive contract topic, I have voiced my opinion more than once and I hope I was heard. RWSlick please feel free to call me out if you ever see me on this thread again :wave:

jayinatlanta
26th Aug 2016, 22:00
Succeeded. Correct target killed, no non-targets. Feels good as always.
I usually watch ET paths for quite some time to hear the custom dialog and see where they go and what they do. So questions to those who completed this also:
- Was this a heck of a lot of tight/close security, or what? Man, seems like IO keeps upping the difficulty because folks keep complaining about ease. Hope this gave folks a challenge.
- Did you ever see the ET have a path outside his limited, locked-down area?

I waited some time to see if the ET would do anything special, but nope. And I also hung around Dalia quite some time also to see if she'd interact with Black Hat and his partner during the hack. Nope. Did I miss something?

Wowyourgameisbuggy
28th Aug 2016, 22:07
I (and many others) have been having trouble with the game constantly freezing. So I uninstalled the game again and only installed the game and Paris map hoping to get a shot at the elusive target. I started in the attic, cracked the first guy with the fire extinguisher, used Instinct at the first corner and saw an unarmed guy walking around, surrounded by two or three guards. Figured it was him, so the plan was to get rid of most of the guards kill the Target and just walk down the stairs like I belong there . I threw a coin to lure the first guard drilled him with the hammer and before the guard could hit the floor, game froze. It's awesome that I got about 43 seconds in an attempt to get this target. This game wasn't perfect, but it was somewhat enjoyable, now it is downright unplayable. I wish I didn't do the full experience.

Ludi09
29th Aug 2016, 12:52
Got it. With the black hat I've killed my 5th elusive target but I didn't get the suit from Absolution :confused: WHY?

J_Forsmark
13th Sep 2016, 13:53
NEW ELUSIVE TARGET!
Starting this Friday, you'll have 7 days to eliminate The Pharmacist.
Good luck. Have you got what it takes?

https://scontent.xx.fbcdn.net/t31.0-8/14258121_10154589233263987_5968617159446295087_o.jpg

athlos23
13th Sep 2016, 17:20
Yep. Will be fun. I hope to get the suit unlock from this.

crossover4
13th Sep 2016, 20:30
I'm happy it's finally announced but really? Paris? Again? So out of the ten elusive targets now, 5 have been in Paris, 4 in Sapienza, and only 1 in Marrakesh (And none in Bangkok but I'm willing to forgive that seeing as that it's a newer map). That's quite the ratio you've got there guys. A little unbalanced if I say so myself.

Robbalboa
14th Sep 2016, 23:30
Elusive targets with one try and no saves=so elusive i dont play them. lol
just a waste of time. cant ever beat em the way you have them setup so we really dont even get this content.

maybe you should make a fantasy target. and its not real and you dont do anything its a fantasy
its about the same thing.
start the mission waste 25 minutes and die. the end =thats elusive targets in a nutshell.
the 100 people that like it should make you millions...................of pennies

RW_Slick
15th Sep 2016, 00:20
cant ever beat em the way you have them setup so we really dont even get this content.


REALLY? Then why are so many of us 9/9 in Elusives right now? Even many of those who aren't have wins in this category. No idea what you are talking about, but I am getting my Blood Money Suit on Friday. If you don't want to do them, that is fine.

Honestly, you just sound a little bit cranky. Perhaps you should follow the advice of another Cranky and

http://i.ytimg.com/vi/l3HMALfodb8/hqdefault.jpg

jimbianco
15th Sep 2016, 05:24
Elusive targets with one try and no saves=so elusive i dont play them. lol
just a waste of time. cant ever beat em the way you have them setup so we really dont even get this content.

maybe you should make a fantasy target. and its not real and you dont do anything its a fantasy
its about the same thing.
start the mission waste 25 minutes and die. the end =thats elusive targets in a nutshell.
the 100 people that like it should make you millions...................of pennies

I never agree with RW Slick except for now. They are pretty easy, actually simple. You can restart you know as long as you haven't killed the target yet. If you start getting shot at or chased, just restart. It's an easy(cheap) way out, but you'll get more chances that way, if you are just doing them for the suits.

Nonoum
15th Sep 2016, 06:16
guys, are ETs released in time or with delay? I'll have very short window for this one - from 14:00 CEST to 15:00 CEST, even though this ET lasts for a whole week.

Immadummee
15th Sep 2016, 10:18
I never agree with RW Slick except for now. They are pretty easy, actually simple. You can restart you know as long as you haven't killed the target yet. If you start getting shot at or chased, just restart. It's an easy(cheap) way out, but you'll get more chances that way, if you are just doing them for the suits.

Inthinkntheybdhoios remkve thenwhooe restart ofeomnthenET's. Totally defeats the purpose. I mean before it was cuz of the manynthat couldn't log on to or get many disconnects, but I think they resolved those issues. But at least of theybwont remove the restart, at least make it more difficult to abuse. Meaning, as long as you're in a normal calm state, you can restart. But once you're being chased after or shot at, that's when the restart option shoild be locked. And what is with this target going for 7 days? If people are missing them, too bad. That's the purpose of the mode. Stop catering to cry babies.

(This is what happens when iOS doesn't auto correct you. Damn iPhone. Lol. I don't even want to fix it but if someone can decipher that, bonus points to you. Lol).

RW_Slick
16th Sep 2016, 22:09
I have been defending this game against the naysayers a lot since March.

This last Elusive Target however, is just a hot mess.

9NhAyAsS8wg

jimbianco
17th Sep 2016, 06:18
I have been defending this game against the naysayers a lot since March.

This last Elusive Target however, is just a hot mess.

9NhAyAsS8wg

welcome to the darkside! :) I didn't have the patience with this one , so I blew her up as she entered, near the cars. Took all of 12 seconds. Do her & Dalia ever meet up. I messed with the auction laptop, nothing. I waited....and waited.. still nothing, so I restarted and used the pale duck to end the madness....by the way , Your subdues seemed twice as quick as the ones I have. I'm also on PS4.

crossover4
17th Sep 2016, 10:13
Wow, I just figured out a way to get Silent Assassin on her.....AFTER I already killed her in a non SA way. *Facepalm* I'm the dumbest player here.

RW_Slick
19th Sep 2016, 19:02
welcome to the darkside! :) I didn't have the patience with this one , so I blew her up as she entered, near the cars. Took all of 12 seconds. Do her & Dalia ever meet up. I messed with the auction laptop, nothing. I waited....and waited.. still nothing, so I restarted and used the pale duck to end the madness....by the way , Your subdues seemed twice as quick as the ones I have. I'm also on PS4.

The reason my subdues are quick is because as soon as I choke a guy/gal, I put the Dualshock in my left hand and spam square. When I first got the game I just held the button down. I never knew pressing fast did it faster.

Watch my vid. This is what sent me over the edge. You can encounter Dalia and have her say the stuff she normally says, but when she talks to Nila it is an entirely different voice actress! They did not even come close. And nila has an accent talking to Dalia but when she tells her guards to check out noises, it's gone. Does it break the game? No, but it is super lazy.

RW_Slick
19th Sep 2016, 19:03
Wow, I just figured out a way to get Silent Assassin on her.....AFTER I already killed her in a non SA way. *Facepalm* I'm the dumbest player here.

Crossover, we all experience stuff like that in hindsight.

jimbianco
19th Sep 2016, 21:18
. You can encounter Dalia and have her say the stuff she normally says, but when she talks to Mila it is an entirely different voice actress! They did not even come close. And nila has an accent talking to Dalia but when she tells her guards to check out noises, it's gone. Does it break the game? No, but it is super lazy.

I hate this kind of stuff. Very lazy. Just shows how slapped together these are. I had this happen on The Forger (2 different voices), and a couple other elusives.

Immadummee
23rd Sep 2016, 12:15
I hate this kind of stuff. Very lazy. Just shows how slapped together these are. I had this happen on The Forger (2 different voices), and a couple other elusives.

That's how it is with all elusive targets. They only record the exclusive lines for each target but when they need to say something else, the game just goes into the cache and grabs what they wanna say. Heck even the bodyguards in suits do this. They'll be in conversation with someone, you throw a coin and they'll get a new voice.

Once I was in the attic and the very first two guards there that are talking about being an art collector/hoarder, were talking in their voice, I threw a coin to distract, they got another voice. Then when the guy got to the coin noise spot, he had another voice. I couldn't stop laughing. 3 voices in 1 sequence.

It is very lazy on their part but they know all about this as this is what they want to do. Could it be a budget thing? I sure hope so cuz if its clearly out of laziness, I would be really disappointed that a game company would do this to their fans. But I hope they've made enough cash with this game this season that they can invest in proper voice actors and accents for season 2.

It's not game breaking but it does help with immersion.