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TheZaqw
6th Jun 2016, 04:28
I know it's been said, but the new update seems to have tempered with the blood decals upon bullet impact. Although, the decals seem to appear when an npc is shot after death.
One more thing; considering 47's fairly "normal" and fragile health this time around; I think 47 should have blood decals form on him as well; so there is a better visual display of the damage you're actually taking. -- Something about his health just feels too vague; every death feels like a mild shock because you can't entirely tell which shot is going to kill him.

jimbianco
6th Jun 2016, 04:42
http://forums.eu.square-enix.com/showthread.php?t=189504

http://forums.eu.square-enix.com/showthread.php?t=189439

another?

TheZaqw
6th Jun 2016, 15:27
http://forums.eu.square-enix.com/showthread.php?t=189504

http://forums.eu.square-enix.com/showthread.php?t=189439

another?

If you read what I said, you'd see that I offered new feedback with a suggestion. This post is not just about the glitch, but Blood decals all together.

TheZaqw
6th Jun 2016, 15:36
WHAT PEOPLE EXPECT FROM A HEADSHOT (LOL)
http://www.techtrend24.com/wp-content/uploads/2012/03/wpid-259c132f139369d6e2699c3ae35f1e7e338c428e.jpg__576x480_q85.jpg


Anyways, i think when shot; injuries should appear on 47 to at least a minimal degree.
http://www.impulsegamer.com/pc/maxpayne3-5.jpg

DavidCragg
6th Jun 2016, 16:27
they nerfed it for E3


I know it's been said, but the knew update seems to have tempered with the blood decals upon bullet impact. Although, the decals seem to appear when an npc is shot after death.
One more thing; considering 47's fairly "normal" and fragile health this time around; I think 47 should have blood decals form on him as well; so there is a better visual display of the damage you're actually taking. -- Something about his health just feels too vague; every death feels like a mild shock because you can't entirely tell which shot is going to kill him.

jimbianco
6th Jun 2016, 18:40
If you read what I said, you'd see that I offered new feedback with a suggestion. This post is not just about the glitch, but Blood decals all together.

and you could have posted all this in the other threads instead of adding clutter. Take your choice...

DavidCragg
6th Jun 2016, 19:31
and you could have posted all this in the other threads instead of adding clutter. Take your choice...

Instead of derailing the thread,could you talk about this issue at hand?

doom-generation
6th Jun 2016, 20:40
WHAT PEOPLE EXPECT FROM A HEADSHOT (LOL)
http://www.techtrend24.com/wp-content/uploads/2012/03/wpid-259c132f139369d6e2699c3ae35f1e7e338c428e.jpg__576x480_q85.jpg


I for one would never want that level of gore in a Hitman game. It would feel out of place.


Instead of derailing the thread,could you talk about this issue at hand?

He does actually raise a valid point, though. Use the existing threads.

DavidCragg
6th Jun 2016, 21:19
I for one would never want that level of gore in a Hitman game. It would feel out of place.



He does actually raise a valid point, though. Use the existing threads.

Clearly you don't want realistic gore so this thread should have no concern to you.

doom-generation
6th Jun 2016, 21:34
Clearly you don't want realistic gore so this thread should have no concern to you.

First, that's not realistic gore.

Second, I want blood effects which suit the tone of the game I'm playing, doesn't have to max gore or even realistic gore across all games.

Third, don't tell people which threads do and do not concern them.

DavidCragg
6th Jun 2016, 21:41
First, that's not realistic gore.

Second, I want blood effects which suit the tone of the game I'm playing, doesn't have to max gore or even realistic gore across all games.

Third, don't tell people which threads do and do not concern them.

What are you talking about? The tone of the game is killing people, the more realistic the better. And this thread doesnt concern you since you don't even care about the "no blood" issue. If you did care you would support multiple threads about this.

doom-generation
6th Jun 2016, 21:45
What are you talking about? The tone of the game is killing people, the more realistic the better. And this thread doesnt concern you since you don't even care about the "no blood" issue. If you did care you would support multiple threads about this.

No, killing people is what the gameplay is centered around. The tone is supposed to be spy-thriller.

I never said I didn't care about it, so I don't know where you're getting that from. Also, I wouldn't support people deliberately making duplicate threads whether I care about the subject or not. Rules is rules, yo.

DavidCragg
6th Jun 2016, 21:53
No, killing people is what the gameplay is centered around. The tone is supposed to be spy-thriller.

I never said I didn't care about it, so I don't know where you're getting that from. Also, I wouldn't support people deliberately making duplicate threads whether I care about the subject or not. Rules is rules, yo.
The duplicate thread rule would imply if I was making multiple threads about it.

doom-generation
6th Jun 2016, 21:55
The duplicate thread rule would imply if I was making multiple threads about it.

And also that you're deliberately ignoring the other threads on the same topic to post your own.

DavidCragg
6th Jun 2016, 22:18
And also that you're deliberately ignoring the other threads on the same topic to post your own.
Its not my fault that its a popular issue

doom-generation
6th Jun 2016, 22:41
Its not my fault that its a popular issue

I never said it was, but then you're supposed to post in the existing threads, instead of deliberately ignoring them.

MANBEHINDTHESCENES
7th Jun 2016, 15:56
I for one would never want that level of gore in a Hitman game. It would feel out of place.


I believe he was joking to express a point; hence the "LOL". People like visual satisfaction in a kill; not necessarily a blood fountain.

EDIT: and that gore actually is fairly realistic believe it or not. Perhaps it would not spurt quite so far; but the head is a blood balloon.

This is all people are asking for. A bit of visual reception.
https://i.ytimg.com/vi/YsUJMT1ntec/maxresdefault.jpg


"It would feel out of place."
http://vignette3.wikia.nocookie.net/hitman/images/4/4f/HitmanContracts_2011-12-11_16-13-13-46.png/revision/latest?cb=20111212153331

I'm not trying to insult your vision. Your input truly matters. But long term fans have their own vision of the franchise they've been playing for more than a decade. Even the books were visceral. Hitman is far more than a spy thriller no matter the direction this game generally chooses to take. Perhaps there should be a option for blood and gore in the settings.

MANBEHINDTHESCENES
7th Jun 2016, 15:59
As for the thread itself; I see nothing wrong with it. A new proposition was made; and the issue is clearly widespread/common. That's what happens when such a thing happens. If you look you'll see he's mentioned the blood decals on 47 before; but no conversation came of it. He's simply reinforcing his stance on the matter during a relevant period of time, so that a discussion is had.

MANBEHINDTHESCENES
7th Jun 2016, 16:07
and you could have posted all this in the other threads instead of adding clutter. Take your choice...

There is no clutter. It's not that big of a deal. He started his own unique conversation on a general topic; contribute or don't contribute. He could have posted on another thread; but most pertain to the glitch -- which is not what his thread is about.
But the matter was relevant, so he mentioned it first.

DavidCragg
8th Jun 2016, 14:48
still no word about it. No response to emails, forums, tweets. They are casually ignoring it but addressing everything else. Its safe to say this "bug" was intentional.

doom-generation
9th Jun 2016, 03:08
EDIT: and that gore actually is fairly realistic believe it or not. Perhaps it would not spurt quite so far; but the head is a blood balloon.

No, it doesn't just erupt from a pistol entry wound like in that pic from Max Payne 3, which is what I was referencing.


This is all people are asking for. A bit of visual reception.
https://i.ytimg.com/vi/YsUJMT1ntec/maxresdefault.jpg

Nothing wrong with that at all.


"It would feel out of place."
http://vignette3.wikia.nocookie.net/hitman/images/4/4f/HitmanContracts_2011-12-11_16-13-13-46.png/revision/latest?cb=20111212153331

Again, I was talking about how it is in that Max Payne 3 image, which would feel excessive even in Hitman Contracts, probably the bloodiest game of the series, but which uses the blood very well, like in the pic you posted. In this Hitman game , however, even that would feel excessive, as it's going for a very different tone.


I'm not trying to insult your vision. Your input truly matters. But long term fans have their own vision of the franchise they've been playing for more than a decade.

I'm one of them.


still no word about it. No response to emails, forums, tweets. They are casually ignoring it but addressing everything else. Its safe to say this "bug" was intentional.

It's safe to say you're basically just trolling at this point.

jimbianco
10th Jun 2016, 18:07
Equally, we hear your feedback about the lack of bullet wounds in some circumstances. That’s an issue that arose as a result of our weapon balancing from the Marrakesh update and will also get fixed.

from Hitman blog

MANBEHINDTHESCENES
10th Jun 2016, 18:32
No, it doesn't just erupt from a pistol entry wound like in that pic from Max Payne 3, which is what I was referencing.

I'm one of them.

My apologies. I see your point. I just feel as if this entry in the franchise feels like a sum of multiple parts. I feel like the "tone" is dictated by the location/circumstantial events. Something that could easily get darker in another season/episode. Depending on how long this entry lives on.

JDMHatch_G
10th Jun 2016, 19:19
I like that it's a spy-thriller obviously, but I also like to kill people in interesting ways, digitally of course.

Gaming is my escape from reality. It doesn't have to be realistic, but it certainly has to be entertaining.

When IOI sent the surveys around not too long ago I mentioned that some of the accident kills felt a little bit disappointing because you couldn't 'see' them happen very well (depending on the kill). It seems since then they have listened and improved on it. Almost every accident kill now (apart from maybe electrocution) has a little cut scene which is awesome.

+1 for some blood on 47 when shot. If you can make NPC's give 47 funny looks/get suspicious afterwards when they see them, as well, that would be amazing.