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View Full Version : The Escape Screenshots (by Phabius Phodes)



Driber
3rd Jul 2002, 20:01
Here are some screenshots of Phabius Phodes' new level: The Escape

http://driber.net/extras/os/TheEscape001.jpg
http://driber.net/extras/os/TheEscape002.jpg
http://driber.net/extras/os/TheEscape003.jpg
http://driber.net/extras/os/TheEscape004.jpg
http://driber.net/extras/os/TheEscape005.jpg

Driber
3rd Jul 2002, 20:02
http://driber.net/extras/os/TheEscape006.jpg
http://driber.net/extras/os/TheEscape007.jpg
http://driber.net/extras/os/TheEscape008.jpg
http://driber.net/extras/os/TheEscape009.jpg
http://driber.net/extras/os/TheEscape010.jpg

eTux
3rd Jul 2002, 20:22
:eek:

*adds Fabio to his personal most-hated list, next to Piega, Harly Wuson, Psiko, Alexis, GeckoKid and others*

MountainDewNut
3rd Jul 2002, 20:43
:eek: Those are great! that must've taken quite some time to build it.

Chronicles5
3rd Jul 2002, 21:23
OMG!!! :eek: Those are incredible!!! My compliments to you Fabio!!! NICE JOB!!!! :D:D :eek:

Collin
3rd Jul 2002, 22:37
This is just getting better and better! Who would ever even try to make a level after seeing this! Fantastic! :eek:

Vivi Ornitier
4th Jul 2002, 00:12
:) The level looks great(!)...and as MDN said....it looks like you've spent A LOT of time making it....but it's most certainly paid off.

Good job and WD ;)

Vivi

Phabius Phodes
4th Jul 2002, 01:37
Thank you for your comments!!!

:D :D :D :D :D

And THANK YOU Driber for uploading the screenshots!


This is "The Escape", the third and last level of the "Lara Croft And The Quest For The Asphaeings Amulet" series.

The first level, "City Of Blezqi Zatsaz", was released more than one year ago. It was built in three months.
The second level, "Temple Of Azzivullas" was released last November. It took me almos five months to build, due to the limitations of the engine and LE.

I´m building this last level since then, so it´s about six months now. But I don´t work everyday, since I have many other duties like my recording studio and my music projects.

I plan to release it within a month, maybe a little more...

Hope you like it!

Greetings


Fábio Ribeiro (Phabius Phodes)
www.blezqizatsaz.com
www.shamanonline.com.br

moose562
4th Jul 2002, 21:38
Those screens are amazing - true workmanship.

That shot of the underground caverny thingy looks great and that green room - :) i like green ;)

noangel
6th Jul 2002, 22:22
Wow! Hoooowwwww niceeeee!!!!!!!
http://www.uniquehardware.co.uk/server-smilies/kao/otn/pgridstars.gif

Phabius Phodes
6th Jul 2002, 22:28
You know, the hardest thing for me is the lighting.
It´s a difficult task to make it perfect.

I always try to make it as real as possible.
Bright light in outside areas, + sun light and shadows.
In internal areas, sewers, caves, I always try to make it as dark as possible without affecting the visibility of the player. Flares are always available in these areas. Torches (flame emitter 2) are welcome too.

I´ve heard people saying the internal areas of my levels are too dark. Not that dark in my opinion, there are no "complete darkness" areas at all.
In my opinion, that´s what adds to the reality of a level. I´ve played many "tomb" levels that are as bright as they had no ceiling and the sun shining inside all the time.

Besides,

Be afraid of the dark... Be very afraid...

Driber
8th Jul 2002, 19:24
I agree, dark tombs are more realistic than bright tombs. http://forums.eidosgames.com/images/icons/icon14.gif

I always set the ambience to an almost minimum and luminate the room with either lightbulbs or torches.

Nice screenshots :)

Phabius Phodes
25th Jul 2002, 04:22
Almost done folks!

I just need to setup a complex series of events for the resolution of the main puzzle of the level.

Basically, I´ll need lightning effetcs (maybe flame emitter 3 with those special OCBs), earthquake with sound, flipmap, fly by cameras... All at once, triggered by a puzzle hole. I´ll figure that out and then I´ll test it all and add the final rooms, which I may think are about 15 rooms maximum, according to my pre-production map...

Hope you like it! :D

www.blezqizatsaz.com

Chronicles5
25th Jul 2002, 05:05
If you need lighting, try the lightning conductor object. You can use different sound to create a real thunder crack. If you want, I can probably get you some realistic thunder sounds. :)

Phabius Phodes
28th Jul 2002, 15:16
BUMP for propaganda! :D

Storm Chaser
28th Jul 2002, 16:16
Simply superb :cool:

Phabius P. Phodes
13th Sep 2002, 15:57
Another bump so you can see what´s coming till next few weeks!
:D

JohnnyZ
13th Sep 2002, 16:38
http://216.40.241.68/cwm/cwm/eek2.gif http://216.40.241.68/cwm/cwm/eek2.gif
OMG!!!!! well done!!!!! ROTFCMHO!!!!!!

Litepulsar
13th Sep 2002, 22:59
lol at Johnny

the screenshots are really beautiful :eek: :eek: fantastic job, Phabius :D

Phabius P. Phodes
3rd Oct 2002, 05:29
All right folks!

I´m building the final rooms now (finally, after eight months) !!!
So, if everything goes fine, you´ll be enjoying this level next week!

Greetings!

Fábio Ribeiro.

www.blezqizatsaz.com
www.shamanonline.com.br

:D :D :D :D :D

Litepulsar
3rd Oct 2002, 06:30
well that'll be another level to look forward too then :D Have you added a custom outfit to your level?

JohnnyZ
3rd Oct 2002, 18:06
lollies, u just love making outfits dont ya? :D

the_internet_king
3rd Oct 2002, 18:23
wowwwwwwwwwwwwwwwwwww i mean i cant even make levels but i no when 2 be impresed
*internet_king hides under the sink ashamed of his 'levels'*

Phabius P. Phodes
3rd Oct 2002, 18:54
No, I didn´t make a custom outfit because when I built the first level of the series there were not such things as Strpix, etc...
So, to keep the series "integrated", I´m using the original outfit.
I could change it, but then I would have to change all the three levels...
For the next series, which will be a totally different adventure, sure I will use a custom outfit!

Greetings.

Fábio Ribeiro.

www.blezqizatsaz.com
www.shamanonline.com.br

traider28
3rd Oct 2002, 22:42
Great!! I have been looking forward to you releasing these Levels.They look awesome!!:D :D

Phabius P. Phodes
22nd Oct 2002, 05:35
Zip File sent to Tomb Raider Chronicles today! ;)

8.38 MB
Three complete updated levels included

It will be ready for download very soon!

Check it out!

Greetings.

Fábio Riberio.

www.blezqizatsaz.com
www.shamanonline.com.br

Phabius P. Phodes
24th Oct 2002, 20:50
Hi!

Well folks, it´s finally done!

You can download the complete "Lara Croft And The Quest For The Asphaeings Amulet" series at:

http://www.tombraiderchronicles.com....cgi?The_Escape

Levels Included:

City Of Blezqi Zatsaz
Temple Of Azzivullas
The Escape

+ Load Screen, New Audio, etc...

All updated and ready to play as a complete series!

Thanks to Driber, Rene Brooymans, Michael Prager, and everyone who helped me along the making of this series!

Greetings.

Fábio Ribeiro.

www.blezqizatsaz.com
www.shamanonline.com.br

Litepulsar
24th Oct 2002, 22:53
Phabius, the file can't be found at TR Chronicles, I even went directly to the main site, and found your download there....the same info. You might need to get in touch with them about your files. I was looking forward to downloading that :(

Phabius P. Phodes
25th Oct 2002, 17:29
Just sent them an e-mail.
It´s being fixed!

Greetings.

Fábio Ribeiro.

Litepulsar
25th Oct 2002, 21:42
thanks Phabius :D I'm playing your first level, and I really love it! :D I'll review it at MPrager's when I'm done hehehe.

MissLara2U
25th Oct 2002, 23:29
Just a note, the full URL for Lara Croft And The Quest For The Asphaeings Amulet is:

http://www.tombraiderchronicles.com/cgi-bin/dynamic/levels27/features.cgi?The_Escape

For some reason, the link above became corrupted.

Enjoy a great adventure!

M.

Phabius P. Phodes
26th Oct 2002, 20:00
That´s right!

Confirmed with Justin at TombRaiderChronicles. The working link is:

http://www.tombraiderchronicles.com/cgi-bin/dynamic/levels27/features.cgi?The_Escape

Greetings.

Fábio Ribeiro.