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View Full Version : The taboo art of death



TheZaqw
13th Mar 2016, 03:32
The art of death is something vital to Hitman. In the following images, you'll notice one thing that stands out - one thing that defines the context of the image; the context of death -- the face. The face depicts whether one is dead or alive. When one draws or paints a picture of a departed individual, the biggest effort goes into the face - the eyes. Are they closed, open? Does their face display terror? Most games tend to do this right. It's a little quirk, but in a game like hitman - you'd expect more. When one dies In this entry, they snap out of their animation and revert to a blank default. I think this is strange, since they have facial animations for incapacitated npc's already - like when you put them into a closet. I think the facial animation should maintain it's "injured" state in death, or should at least resort to the npc closing their eyes. It's very robotic to see a blank face void of expression, and should not be that hard to fix. The animations are in there anyway, right?
That's all. Just thought I'd voice this small viewpoint - as a critique of the animation.


http://indy100.independent.co.uk/image/18477-1s644bm.jpghttp://static.flickr.com/76/176690525_6069ae6824.jpg
http://www.tombraiderchronicles.com/images/hitmanbloodmoney_print_01/screen3.jpghttps://feb33d8763de0c0f2e0a-dd07187202f57fa404a8f047da2bcff5.ssl.cf1.rackcdn.com/images/JV-NSbn6S3dC.878x0.Z-Z96KYq.jpg
http://36646d87786feafc0611-0338bbbce19fc98919c6293def4c5554.r0.cf1.rackcdn.com/images/8YTaNTNXqJ4v.878x0.Z-Z96KYq.jpghttps://4316bd223ebdc131e650-eb3b436d25971e5860b39e72b0600342.ssl.cf1.rackcdn.com/images/GJ8YKwcsSpPs.878x0.Z-Z96KYq.jpg
http://128.199.85.8/wp-content/uploads/2012/11/hitman-screenshot-3.jpghttps://s-media-cache-ak0.pinimg.com/236x/b1/03/7d/b1037d4d2e74d96f454ace01ec509db9.jpghttp://image.jeuxvideo.com/imd/h/hitmanpub4.jpg