perpetualodium

8th Dec 2015, 20:10

Possible Weapon Statistics [Human]

Positive:

-5% All Cooldowns

+5% Max Health

+15% Health from supply stations

+10% Stun Resist

+2% Move Speed

+3% Sprint Speed

-8% Weapon Recoil

-5% Weapon Spread

-5% Weapon Reload Speed

+5% Clip Size, +10% Ammo Capacity (Alchemist is normally denied this statistic. Only her Unique weapons have it. Take note that the

game always rounds up. The Kama has a default Clip Size of 7. 7 + 5% = 7.35, rounded up = 8.)

Negative:

+5% All Cooldowns

-5% Max Health

-15% Health from supply stations

-10% Stun Resist

-2% Move Speed

-3% Sprint Speed

+8% Weapon Recoil

+5% Weapon Spread

+5% Weapon Reload Speed

-5% Clip Size, -10% Ammo Capacity (Alchemist is normally denied this statistic. Only her Unique weapons have it. Take note that the

game always rounds up. The Kama has a default Clip Size of 7. 7 - 5% = 6.65, rounded up = 7.)

Possible Special Ability Statistics [Vampire]

Positive:

-5% All Cooldowns

+5% Max Health

+10% Regen Speed, -10% Regen Delay

+10% Stopping Power Resist

+2% Attack Speed

+10% Wall Climb Speed

+5% Dodge Distance, -5% Dodge Cooldown

On Kill, +5% Move Speed and +5% Attack Speed for 5 sec

Negative:

+5% All Cooldowns

-5% Max Health

+10% Regen Speed, -10% Regen Delay

-10% Stopping Power Resist

-2% Attack Speed

-10% Wall Climb Speed

-5% Dodge Distance, +5% Dodge Cooldown

On Kill, -5% Move Speed and -5% Attack Speed for 5 sec

Possible Primary and Secondary Ability Statistics [Human]

Positive:

-10% Cooldown

+2% Max Health

+8% Health from supply stations

+5% Stun Resist

-4% Fall Damage

+1% Move Speed

+1.5% Sprint Speed

-4% Weapon Recoil

-4% Weapon Spread

-2% Weapon Reload Speed

+1% Attack Speed (Can only generate on the Vanguard's Secondary Abilities)

Negative:

+10% Cooldown

-2% Max Health

-8% Health from supply stations

-5% Stun Resist

+4% Fall Damage

-1% Move Speed

-1.5% Sprint Speed

+4% Weapon Recoil

+4% Weapon Spread

+2% Weapon Reload Speed

-1% Attack Speed (Can only generate on the Vanguard's Secondary Abilities)

Possible Primary and Secondary Ability Statistics [Vampire]

Positive:

-10% Cooldown

+2% Max Health

+5% Regen Speed, -5% Regen Delay

+5% Stopping Power Resist

+1% Attack Speed

+5% Wall Climb Speed

+2% Dodge Distance, -2% Dodge Cooldown

On Kill, +2% Move Speed and +2% Attack Speed for 5 sec

Negative:

+10% Cooldown

-2% Max Health

-5% Regen Speed, +5% Regen Delay

-5% Stopping Power Resist

-1% Attack Speed

-5% Wall Climb Speed

-2% Dodge Distance, -2% Dodge Cooldown

On Kill, -2% Move Speed and -2% Attack Speed for 5 sec

THIS THREAD IS NOT FOR COMPLAINTS

If you have weapons or abilities with statistics that haven't been posted, then please share! I'll update this thread as we go.

I think the game simply picks a random positive and negative statistic from the pool, but it's possible that the forge has intricacies we know nothing about. Critical thinking will be required to uncover its secrets, should it have any.

Again, if you see any errors, then please let me know.

Positive:

-5% All Cooldowns

+5% Max Health

+15% Health from supply stations

+10% Stun Resist

+2% Move Speed

+3% Sprint Speed

-8% Weapon Recoil

-5% Weapon Spread

-5% Weapon Reload Speed

+5% Clip Size, +10% Ammo Capacity (Alchemist is normally denied this statistic. Only her Unique weapons have it. Take note that the

game always rounds up. The Kama has a default Clip Size of 7. 7 + 5% = 7.35, rounded up = 8.)

Negative:

+5% All Cooldowns

-5% Max Health

-15% Health from supply stations

-10% Stun Resist

-2% Move Speed

-3% Sprint Speed

+8% Weapon Recoil

+5% Weapon Spread

+5% Weapon Reload Speed

-5% Clip Size, -10% Ammo Capacity (Alchemist is normally denied this statistic. Only her Unique weapons have it. Take note that the

game always rounds up. The Kama has a default Clip Size of 7. 7 - 5% = 6.65, rounded up = 7.)

Possible Special Ability Statistics [Vampire]

Positive:

-5% All Cooldowns

+5% Max Health

+10% Regen Speed, -10% Regen Delay

+10% Stopping Power Resist

+2% Attack Speed

+10% Wall Climb Speed

+5% Dodge Distance, -5% Dodge Cooldown

On Kill, +5% Move Speed and +5% Attack Speed for 5 sec

Negative:

+5% All Cooldowns

-5% Max Health

+10% Regen Speed, -10% Regen Delay

-10% Stopping Power Resist

-2% Attack Speed

-10% Wall Climb Speed

-5% Dodge Distance, +5% Dodge Cooldown

On Kill, -5% Move Speed and -5% Attack Speed for 5 sec

Possible Primary and Secondary Ability Statistics [Human]

Positive:

-10% Cooldown

+2% Max Health

+8% Health from supply stations

+5% Stun Resist

-4% Fall Damage

+1% Move Speed

+1.5% Sprint Speed

-4% Weapon Recoil

-4% Weapon Spread

-2% Weapon Reload Speed

+1% Attack Speed (Can only generate on the Vanguard's Secondary Abilities)

Negative:

+10% Cooldown

-2% Max Health

-8% Health from supply stations

-5% Stun Resist

+4% Fall Damage

-1% Move Speed

-1.5% Sprint Speed

+4% Weapon Recoil

+4% Weapon Spread

+2% Weapon Reload Speed

-1% Attack Speed (Can only generate on the Vanguard's Secondary Abilities)

Possible Primary and Secondary Ability Statistics [Vampire]

Positive:

-10% Cooldown

+2% Max Health

+5% Regen Speed, -5% Regen Delay

+5% Stopping Power Resist

+1% Attack Speed

+5% Wall Climb Speed

+2% Dodge Distance, -2% Dodge Cooldown

On Kill, +2% Move Speed and +2% Attack Speed for 5 sec

Negative:

+10% Cooldown

-2% Max Health

-5% Regen Speed, +5% Regen Delay

-5% Stopping Power Resist

-1% Attack Speed

-5% Wall Climb Speed

-2% Dodge Distance, -2% Dodge Cooldown

On Kill, -2% Move Speed and -2% Attack Speed for 5 sec

THIS THREAD IS NOT FOR COMPLAINTS

If you have weapons or abilities with statistics that haven't been posted, then please share! I'll update this thread as we go.

I think the game simply picks a random positive and negative statistic from the pool, but it's possible that the forge has intricacies we know nothing about. Critical thinking will be required to uncover its secrets, should it have any.

Again, if you see any errors, then please let me know.