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--TIE--
24th Oct 2015, 00:18
To all of you freinds from Life is Strange pls sign up the petition for a better ending of Life is Strange. We need you to finaly polish the game and bring it to a new lvl.

Link: https://www.change.org/p/dontnod-enterntainment-square-enix-extended-ending-additional-content-for-life-is-strange?recruiter=410113946&utm_source=share_petition&utm_medium=twitter&utm_campaign=share_twitter_responsive

Don´t discuss simply sign!!

The reason for the petition:


I am a fan of Life is Strange™ who just wants to see the game live on.

What is Life is Strange™? Life is Strange is a five part, episodic adventure game by DONTNOD Entertainment. The game features a beautifully written story, enthralling characters and the ability to rewind time to change your actions.

For more information about the game, click here. Click here to watch the official episode one trailer.

The game's fifth and final episode released worldwide on October 20th, 2015 and left a lot of questions unanswered. Nearly all of the characters, major and minor, had no closure whatsoever. Also, most of the cast was barely present for episode 5 at all!

In addition to this, one of the game's two endings is six minutes shorter than the other and feels incredibly rushed. In a game based around player choice and consequence, it is a shame that one group of players gets a lesser experience in the end for making the choices they made. We understand that this is partly due to budget and we believe that if DONTNOD had the proper funding, this version of the ending to Life is Strange™ could be accomplished as it was meant to be.

How can DONTNOD bring real closure to this amazing series and flesh out the endings? There are two options that we believe would suffice. The first is a complete rewrite of both endings with extended cutscenes, additional audio, greater detail and a deeper glimpse into the future.
The second is an epilogue, keeping the current endings as they are but giving us an additional scene or two to play at the end. The epilogue could be set weeks, months or even a couple years into the future. We want to see where life will take our beloved characters and how they are coping with the actions that occurred in each ending.

Finally, we want our choices to really matter! We want the decisions we made to impact the events of the epilogue or endings in major ways. We've grown so attached to these characters that we want to see how their lives are after that fateful October week, how we affected them, how they've changed and whether they've changed at all.

How can an epilogue be funded if DONTNOD was already having budget problems for the fifth episode? Well, crowdfunding of course! A crowdfunding site like Kickstarter would be the perfect way for DONTNOD to continue the series. There is a demand, and there are passionate players willing to contribute to a fundraiser for at least one more visit to Arcadia Bay.

If you are willing to support such a goal and are willing to help fund a Kickstarter campaign, please, sign this petition so we can show DONTNOD that we still support them! With enough voices, we can make a difference.

DONTNOD, if you are reading this, regardless of what you end up choosing, we all want to say THANK YOU! Thank you for the incredible experiences we've shared in Arcadia Bay. We're all holding our breath that we may one day find ourselves there again.

Your choice count!

CrystalXPredator
24th Oct 2015, 08:43
I signed up for it already. I hope they will polish it how they really to wanted be.

Dire87
24th Oct 2015, 11:37
/signed

CrystalXPredator
24th Oct 2015, 12:06
I also did promote the petition with 10 bucks. :-)

Ross42899
24th Oct 2015, 12:15
Wow. Last time I cehecked the petition yesterday, around 650 people signed. Now it's already at 1761.

CrystalXPredator
24th Oct 2015, 12:24
Yes that is sick right? Every 5-10 Minutes I checked the site there are 20-50+ more signs.
And now over 1800 signs amazing I get chills all over!

Lehkeri
24th Oct 2015, 12:37
Any idea how many signatures a petition like this needs in order to be taken seriously?

CrystalXPredator
24th Oct 2015, 12:47
Any idea how many signatures a petition like this needs in order to be taken seriously?

This is also my question. I hope not toooooo much that it will be impossible. I mean like 1 million signers xD.
Maybe the petition owner you started it can tell.

--TIE--
24th Oct 2015, 13:17
Any idea how many signatures a petition like this needs in order to be taken seriously?

I realy have no idear...I think 10-20k? Too less...?? sadly the money you give to the petition dont count for dontnod but If they see there are arround 20k ppl who maybe are willing to back such a project and they got only 1$ per person they got 20k for only polish the ending!? Better more.

I know it´s not compareable (in no way) but look at this:

https://www.kickstarter.com/projects/webeharebrained/battletech

30k ppl bring (with paypal) arround 2.000.000 $ for a whole new game

Sadly in the very last dontnod / square enix can ignore us completle if they want...no matter how much we will pay for it...

Lehkeri
24th Oct 2015, 13:43
I wonder if putting this on twitter with the proper hashtags would have any impact? It might get the attention of some bigger players or even the devs?

--TIE--
24th Oct 2015, 13:48
Maybe, but I dont use Twitter or Facebook or something like that...I am kind of an anachronistic being :) This step others have to do but like Kate say´s ...Its called web bcs. you cant get out of it... the chance someone reach the big players only groth with more action behind the scene :)

Ross42899
24th Oct 2015, 19:41
Now there are already 2660 supporters. I didn't expect so much support in this time.

Arcadiagamer
24th Oct 2015, 19:46
Whoa, i didn't know that my idea/sugestion of a petition online would have sucess. Glad to read it and thanks for create it. This game deserves much more.

--TIE--
25th Oct 2015, 10:15
Arround 3200 supporter looks good so far for "only" a game petition.


24. Okt. 2015 — 2500 supporters in just over 24 hours?! I am completely taken aback by the overwhelming support that's been flooding in since I started this petition yesterday. I knew I was part of a great community but I didn't know how great until now. Can we reach 5000? I think so! Keep sharing this everywhere!

Also, I've toyed with an idea for a little while now. How many of you would write a handwritten letter to DONTNOD and mail it to me? I'll tally as many letters as I can while this petition is up and once we've hit our goal (which has yet to be decided), I'll mail a huge box of amazing letters along with the petition straight to DONTNOD in France. If this is something you're interested in, please send me a message on my profile here on Change.org. Once I have it planned out I'll reach out to you all with my mailing address and more information about what to write.

Thanks again for helping this petition grow and showing me the passion of the Life is Strange community!

Now we go to the next stage *g* write a letter :)

Arcadiagamer
25th Oct 2015, 10:50
Good idea!

CrystalXPredator
25th Oct 2015, 11:14
This is incredible. I am almost speechless. This is also a nice idea I would handwritten letter and mail it to him.

MMOBLITZ
26th Oct 2015, 01:10
Signed

Arcadiagamer
27th Oct 2015, 11:13
I think we should send those petitions to square-enix too.

Lehkeri
28th Oct 2015, 13:54
4700 signatures. Taking into account that people have to fill their names and email address, it's quite a lot. I'd like to think that this shows passion for the game and is not an assault to devs, like some say.

Ross42899
28th Oct 2015, 14:48
Who thinks it's an assault to the devs does not understand the intent of the petition.

--TIE--
28th Oct 2015, 18:51
4700 signatures. Taking into account that people have to fill their names and email address, it's quite a lot. I'd like to think that this shows passion for the game and is not an assault to devs, like some say.

Realy some people say it´s an assault? I think they never read the petition. Down to the roots the petition say´s "you state you run out of time and money, no problem we give it to you if you start a kickstarter"

In this way I will realy enjoy an assault. You are out ot money...here take this...and this...and this :D

iReturnVideotapes
29th Oct 2015, 02:38
Realy some people say it´s an assault? I think they never read the petition. Down to the roots the petition say´s "you state you run out of time and money, no problem we give it to you if you start a kickstarter"

In this way I will realy enjoy an assault. You are out ot money...here take this...and this...and this :D

That's the way I hope they look at it. It shows there's quite a lot of passion for the game. When people are prepared to pay you extra over and above what they are required to for the game just to see a satisfactory ending, I'd say that's a pretty good indication of success. Developers can only dream of being in a position like this. And to think this is only their second game.

--TIE--
29th Oct 2015, 13:51
Developers can only dream of being in a position like this. And to think this is only their second game.

Crossing fingers that they realize it and start to make money! Realy crossing fingers!

Lehkeri
29th Oct 2015, 14:45
It just passed the 5000 mark.

But in the end, it's highly likely that they don't even acknowledge this. Which is sad.

--TIE--
29th Oct 2015, 17:24
I think they dont realize what this petition is, an honor for them. Noone blame them for that. Run out of time and money in her business isn´t a shame, realy. There are about 5000 ppl who stands behind Dontnod and are willing to spend more money for such a trivial thing like a Game. Realy we dont rescue some refugees or bring foot to the 3rd World...5k ppl think its worthing to polish the end of a game and are willing to be part of it with their hard earned money.

Maybe for me only I think that is the "Medal of Honor" for Developers there is no higher award out there than ppl who unsolicited throw their money in your way if you simple make it possible.

CrystalXPredator
29th Oct 2015, 17:38
I think they dont realize what this petition is, an honor for them. Noone blame them for that. Run out of time and money in her business isn´t a shame, realy. There are about 5000 ppl who stands behind Dontnod and are willing to spend more money for such a trivial thing like a Game. Realy we dont rescue some refugees or bring foot to the 3rd World...5k ppl think its worthing to polish the end of a game and are willing to be part of it with their hard earned money.

Maybe for me only I think that is the "Medal of Honor" for Developers there is no higher award out there than ppl who unsolicited throw their money in your way if you simple make it possible.

Well spoken ... well spoken son :worship:

I guess they just get it form the wrong side and just thinking "look a petition they wanna blame us ..." No we don't and won't we want spent our money for you to get more content for LiS and an extended ending what they wanted to include it but couldn't because of low resources. :( at least it is what I want since I have no power to speak for everyone ^-^ I want what the community want and supporting them <3 I've never thought there will be such a great community even with people who don't support but support otherwise :-)

--TIE--
29th Oct 2015, 17:46
I guess they just get it form the wrong side and just thinking "look a petition they wanna blame us ..."

Worst case! And a bitter taste that in this world, even with purest intentions (give a way money...), something can interpretated wrong.


I've never thought there will be such a great community even with people who don't support but support otherwise :-)

Me too it´s a honor to be a part of it

CrystalXPredator
29th Oct 2015, 21:18
Worst case! And a bitter taste that in this world, even with purest intentions (give a way money...), something can interpretated wrong.


Yeah I said it in a wrong way, sorry. I mean maybe they see it as an offense or something like this, because it's their second game but they know that Life is Strange hits people so intesiv that they go to a defense position and Michel Koch said "... so much critism" not sure if I spell it right.

But when I look at all those cut lines especially from Nathan it hurts me 'cause it really sound like he got the same vision as Max had. I know they said that Nathan was always be planned as a dramatic character, but it would be awesome even after I heard his last voice mail he made me cry. I don't know and I also thought there would be a bit more about Rachel. Of course she has to be a mystery but, I felt a bit disappointed about it somehow. they had a plan about a "hospital ending" damnit I would have seen this so much what they had planned maybe they do also a making of about their cut outs and so.

Anyway I really hope that Dontnod don't see us as an enemy because this would be sad. They have to answer us somehow at least say something about how we stand "hey I know about your petition and I also honor your work bla bla but we can't take donations from you ..." I don't know it stillo hurts me so much OMFG I need tissues again >.>

--TIE--
29th Oct 2015, 21:34
Oh maybe I say it wrong, not you!

I think if they got it as an offense or think we will blame them with that petition, its sad bcs. even if we offer them more money to finaly complete LIS (or at least polish the last Episode), they only think in a negative way. This world makes them blind for the positive side of the petition. WE WANT HELP YOU OUT. you ask for more money (or even dont dare to ask) we will give it to you. That´s what I want to say, its hard to see that even this nicely written petition with it noble intentions would (in worst case) interpret in a negative, blaming, offensive way.

About all the other things you said I feel the same, the story over the first 4 Episodes was so nicely written I realy want to see all this things they didnt put in the game bcs. the lack of money and time.

TIE -> give tissues to -> CrystalXPredator *g* :D

Lehkeri
30th Oct 2015, 13:00
5100 signatures already. Wow.

But as I said somewhere before, it's likely dontnod doesn't even know or care about this petition. A simple acknowledgement would be enough for some. I really hope they don't alienate a portion of their customer base.

KristaD
30th Oct 2015, 13:41
5100 signatures already. Wow.

But as I said somewhere before, it's likely dontnod doesn't even know or care about this petition. A simple acknowledgement would be enough for some. I really hope they don't alienate a portion of their customer base.

Don't put too many words in their mouths... I am sure this has not escaped them, and I wouldn't be surprised if they are happy about people having such a response to their little baby.

TweetyCZ
30th Oct 2015, 14:57
In a story driven adventures/interactive movies, which largely rely on their audiovisual presentation, the gameplay itself is either non-existent (Quantic Dream games in a nutshell) or it takes a backseat retaining only the function of "getting the game going", whilst the story and characters are everything (Life is Strange). If you don’t like the story for any reason (from personal to objective), games like these have no other means how to catch your interest. It’s not like you have to necessarily like Marcus Fenix and his ridiculous brosquad in order to enjoy shooting mechanics of the Gears series.

Initially, Life is Strange seemed to excel both in presentation and story field. With each episode growing tension build up hinted that Life is Strange indeed has a sophisticated storyline where every choice has its consequences and it was marketed that way, yet, the last episode botched that hope by leaving its own formula making it unique experience. Many people writing early reviews on Steamstore, on other review aggregator sites or just on their blogs learned their lesson of not reviewing the game before it is actually finished. Many also backtracked on their almost uncritical acclaim, rephrasing their reviews as well as making addenda without changing overall "blue" rating from positive to negative on Steam. It only shows that something went wrong with the story and its presentation. The group of "reviewers" I pity are those who changed their relationship to the game from love to hate spewing insults. As for myself I'm glad that I stayed frosty avoiding any early conclusions so now I don't have to modify review of mine anywhere. :)

Just to point out the few things I had issue with. The tornado should have come anyway as Max had been dreaming about it for quite some time before she gained the powers and tampered with the original timeline. Also, meteorologists of the richest country in the world would discovered its emergence easily several days prior meaning safe evacuation of the town without drama of obligatory sacrifices later. These kind of natural phenomena do not materialize out of nothingness. Then there were developing themes, motives and subplots left for dead. What about Tobanga, Samuel, homeless wisewoman, Prescott involvement etc.

The nightmare section turns out to be a recycled filler which is nice to look at while adds up nothing to the story. Parts where already bad turns into worse are simplistic maze filled with "enemies" repeating same paths which is followed by static diorama sightseeing tour. After that you are abruptly brought before binary choice rendering most of those you made previously completely meaningless. Oh, and "Sacrifice Arcadia" ending is epitome of rushed for me. Presumably, Warren is dead, Chloe's mother dead as well as most of the townsfolk together with heroine's peers and still girls don't seem trying to help or find anyone, they just drive out of the wretched place in the morning, which is almost if not entirely criminal act at the given situation, while their emotions are at the level of experiencing bicycle theft!

Last episode affects my reception of a whole series in quite a negative way, so extended/redone one could partially improve it. Dontnod is so close to masterpiece yet so far at the same time. They managed most of the journey pretty well but failed near the end. I hope my critique crushes nobody related to the studio, I really like French developement overall and hope they will make it next time! (Vampyr)

GiovanniKekelli
30th Oct 2015, 15:14
Yay, lenghty post but I couldn't have said it better myself, kudos to your effort.

--TIE--
30th Oct 2015, 15:20
I hope my critique crushes nobody related to studio, I really like French developement overall and hope they will make it next time! (Vampyr)

Criticism is okay as long it is consturctive criticism and not onlay blame or hate. You point it out in the right way, so I think they arent offended. But for my part if they dont do anything with the ending of LIS I will be much more careful and think about what I buy from them or not. Vampyr is a good thing to talk about. With LIS in mind, I fear to run in an uncomplete, at least unsatisfactory gameplay again. Maybe they run out of money and time again. Sure I think I will buy the game but not as a preorder or in the first few weeks...or month´s not until I see they made it better this time.

For the future I will feel much more safe with their products if they manage to bring LIS to a good (means complete, even the end is sad anyway) end. I belive in second chances not in third and to do anything with LIS even if I have to pay for it again (DLC / Kickstarter / DC version), is a second chance. Simply close the file and go on to the next game left a bitter taste at all.

I hope dontnod realise that we ar at least customers and they need to baby us if they want to make money...not ignore us. The petition is a natural win win situation for both sides. We dont want to force them to do anything we beg for a chance to give them the financial resources to made it possible. I dont see this done by a gamecommunity before. We are willing to give, before we receive anything.

TweetyCZ
30th Oct 2015, 15:21
Thanks, I tried my best and despite all the concerns expressed, this is not meant to be some kind of gospel. All the people thinking that finale was awesome are entitled to carry on with it. :)

TweetyCZ
30th Oct 2015, 15:45
For the future I will feel much more safe with their products if they manage to bring LIS to a good (means complete, even the end is sad anyway) end. I belive in second chances not in third and to do anything with LIS even if I have to pay for it again (DLC / Kickstarter / DC version), is a second chance. Simply close the file and go on to the next game left a bitter taste at all.

Physical collector's edition (like Maxine's diary) featuring current endings in extended form + 2 completely new endings would be ideal in my opinion. Choice among 1 bad, 1 really bad (we already have those) 1 neutral 1 good ending should be the thing making everyone content with the outcome as we cannot expect them to rework basically the whole game in this stage. Making the surrounding world to be reshaped either in a negative or positive way based on consequences of main protagonist's actions is their very hard task for Vampyr.

Tataboj
30th Oct 2015, 18:19
Physical collector's edition (like Maxine's diary) featuring current endings in extended form + 2 completely new endings would be ideal in my opinion. Choice among 1 bad, 1 really bad (we already have those) 1 neutral 1 good ending should be the thing making everyone content with the outcome as we cannot expect them to rework basically the whole game in this stage. Making the surrounding world to be reshaped either in a negative or positive way based on consequences of main protagonist's actions is their very hard task for Vampyr.

Good, neutral, bad ending fits in RPGs but not in a movie adventure game. Developers didn't want one choice to be better than another. That's what I was talking about in another thread, players want to win, so they are dissapointed. But this is about story, there is no place for winning.

--TIE--
30th Oct 2015, 22:58
I think a good ending isn´t comparable to winning. And I go with you if you say highscores and points have no room in movie adventure games. But why should it end always bad? With Very bad, bad, neutral you had enought space for a sad end. It becomes boring very fast if you know always you cant change anything. So I think a little bit white between the grey and black ist acceptable.

TweetyCZ
31st Oct 2015, 09:44
Good, neutral, bad ending fits in RPGs but not in a movie adventure game. Developers didn't want one choice to be better than another. That's what I was talking about in another thread, players want to win, so they are dissapointed. But this is about story, there is no place for winning.

Well, I don't see how sole surviving can be seen as "winning" given that leitmotif of the whole game, Rachel, is irreversibly dead. Also I can't comprehend how could be letting the whole town to be destroyed, with casultaties ranging from several hundreds to several thousands somehow better than one more death (Chloe) as the scope of people affected is much, much smaller in the latter. Good ending should be a player's reward for making "right" choices et vice versa, bad ending for wrong choices, neutral one for insecure hesitancy, simple as that. This of course depends on the point of view as gothic souls among gamers often see right as wrong. :)

What is so RPGish about multiple bad/neutral/good endings? This should be jam of adventures. I played many excellent RPGs with poor or close to non-existant story as well as story driven RPGs with no choices near ending whatsoever, especially Japanese ones. Still, these were among the finest RPGs I have ever played, but what made them excellent? Development of the character and roleplay part - that's what makes up a basis for excellent RPG in the first place. Rich story with multiple ending is something which was borrowed mainly from adventures and it wasn't always like that. Just look at most of the RPGs from eighties f.e how plain it was story and choiceswise. This is a two way process of course, many adventures has been borrowing a lot from RPG and other genres too. So, there is no reason to exclude adventures in this regard. Hell, even Singularity (2010) the FPS from Ravensoft has three possible endings - and even there, in the case of what could be considered as a good ending, it is far from "winning" because Kathryn is dead anyway.

Also as --TIE-- pointed out, this fashion wave of bad endings in recent years has become something like a dead horse beating. Many gamers do not find it intriguing nor original anymore, when it's almost always about somebody has to die in the end hurr durr. Leaving good/bad wibe of things, any ending should have solid prerequisites without logical fallacies which those two featured in Life is Strange currently do not have in my humble opinion.

--TIE--
31st Oct 2015, 10:06
Many gamers do not find it intriguing nor original anymore, when it's almost always about somebody has to die in the end hurr durr.

And from a gameplay point of view (not storywise I know) it´s better to offer even a good ending (or ending where ppl survive, if good is too mainstream) to atract a wider range of customers. In game terms it also can be good to hold the game alive with a very hard way to find a good end. I think ppl would play this game over and over again to find this one hidden combination to reach another end, other then the two we allready got.

GiovanniKekelli
31st Oct 2015, 11:10
In game terms it also can be good to hold the game alive with a very hard way to find a good end. I think ppl would play this game over and over again to find this one hidden combination to reach another end, other then the two we allready got.

Good point, this might have even been an original intention how to create LiS at Dontnod, scrapped due to time/budget reasons in the later stages of development. There is way too much subplots left dormant in my book!

Lehkeri
31st Oct 2015, 11:13
I see no wrong with a good ending, if it was rather difficult to achieve. It should take into account many decisions throughout the whole season, something from every episode. That would give players a choice and encourage replayability.

Think of it like you're Max. You're not happy with the outcome so you "rewind" and start the game over, but now you have more knowledge. Would it work? I dunno.

--TIE--
31st Oct 2015, 11:35
Good point, this might have even been an original intention how to create LiS at Dontnod, scrapped due to time/budget reasons in the later stages of development. There is way too much subplots left dormant in my book!

I think the same...as I said before the 5th episode looks like a "best scenes" from the last three. So a developer with such an fine sense for story, emotions, characters cant fail so hard with the last Episode. There must be more outside, far more.


Think of it like you're Max. You're not happy with the outcome so you "rewind" and start the game over, but now you have more knowledge. Would it work? I dunno.

I dont know the right english word for it...maybe sometimes it´s called playthrough+ like in other games you can play it again but with the full skilled char from the first playthrough. I think this will be an iteressting option for the game (maybe includet in a directorscut).

You can play it over and over again to find out wich combination from decission leads to wich end OR you can choose to play it again as a result from a rewind and with new dialogueoptions who reflect that Max had far more knowledge. Like in the Class Picture where you finde the right way to make Kate feel loved and comfortable (during the 5th episode dark room journey).

Tataboj
31st Oct 2015, 11:49
Tweety CZE: There are dozens of movies where isn't a happy ending. Also it was stated by Dontnod in the beginning that there won't be any completely good or completely bad ending.

I don't know, the "good, neutral, bad" endings seem too... gameplay-ish. And how could you identify on the level of these endings? What if one ending is beautiful but you don't want it because it isn't the "win" ending.
And no movie adventure game did that, they want to tell a story, and they want the story to be the main aspect of the game, not gameplay and "the highest score (best ending).

--TIE--
31st Oct 2015, 12:32
And no movie adventure game did that, they want to tell a story, and they want the story to be the main aspect of the game, not gameplay and "the highest score (best ending).

It´s a single player game why do you care what other´s will see in the end. If your movies allways have to end bad its okay, but why deny others their (maybe more good) end. To have an good end isnt the same to winning. During my playthrough Kate dies and if it is in the end so it´s not all good. Its a very narrow point of view that only bcs. it´s a story driven game the story had come to an bad end in any way Where is the fun to play with different choices and decissions if you ever suffer on the end!?

Painspotter
31st Oct 2015, 12:40
Hey eveyone,

I also signed the petition and I think it's impressive over 5000 people gave their personal information to sign it.
LiS has impacted quite an amount of people.
A polished Episode 5 would obviously be amazing. The fact that it has issues and points where improvements would be nice doesn't mean we're an angry mob. I think most people here on this forums are very respectful and passionate about the game, and in a constructive mood regarding Dontnod.
Apart from leaving a polished LiS behind to give back to all their fans, an extended ending would also serve a lot for Dontnod's reputation. Game developers working constructively with the community and trying to fix things when they could've made it better: That's a good reputation.
Enhanced editions or director's cuts would not be a total precedence. They've happened before and they have been very well received. (If it's ME3's extremely controversial and -tbh- disappointing ending before the extended cut; or e.g. The Witcher "Enhanced Edition" and then the director's cut with some more additions)

I'd be game to contribute my share if they went with Kickstarter, if money really is the root of all evil here.
LiS matters enough to me to do this.
(That's a big compliment to Dontnod :))

Has anyone sent a link to the petition to them yet? They got a contact form (http://www.dont-nod.com/contact/) (<- they should definitely read it if you sent it here) and Twitter account (https://twitter.com/DONTNOD_Ent).
I did contact them some days ago, but it was to link them the director's cut thread (http://forums.eu.square-enix.com/showthread.php?t=181457) also here in the forums (which also contained some 'easy fix' improvement suggestions).
FYI, I haven't heard back about that, but I didn't really think so. They might 1. be a little swamped with mails and 2. I did mostly inform them and not really ask questions I'd need a reply to ;)

I think a well written introduction to the petition and its intentions might be worth a shot sending to them?

TweetyCZ
31st Oct 2015, 13:05
Tataboj: Yet, I can hardly see any of two current endings to be ambiguous. Both are outrightly bad, one is more bad (more deaths) than another, but that's it.

In case no "movie" adventure did that so far, then there was now a missed opportunity for Dontnod to stand out and be the first in this field. Especially given how the game was marketed. Problem is even current bad endings have no a solid basis as I pointed out earlier apart from "fate" or "life is not fair" buzzwords, how am I supposed to identify with those endings while there is no solid ground for them ingame?

If you like current endings as they turned along with their execution, then it's fine, nobody will take 'em away from you, it's too late for any major overhauls anyway (like connecting choices from all the previous EP with ending). What many people want is to explain current endings as they are by extension and prospectively, to add some more endings which make a difference - because these two current ones feel shallow and kind of samey - pick up terrible or horrible, yep what a difference. In short there is lack of endings for people who were playing with intention to avoid havenless situations like at the end of the actual game.

Also, what's up with that winning mentality bud, I probably know what you mean, still this isn't a winner-loser The Catcher in the Rye novel setting reality. :) Main draw of adventures for many gamers is to be part of the story and ability to shape it with their actions to some extent. That's what separates it from other genres where you mostly play as simple observer or actor among set pieces going along with your strictly alloted role while being unable to change anything at any moment of the game. What Life is Strange did was rendering most of your actions irrelevant after 4 episodes of hard choices making. Sorry if many see it as unsatisfactory. At the same time there are those who like it very much which is perfectly fine, but those wouldn't be harmed by extended cut including additional endings. Let everyone decide what is his/her "win".

Sorry for longer post, I hope it helped to clarify some of the other side's stances.

Lehkeri
31st Oct 2015, 13:38
Hey eveyone,

I also signed the petition and I think it's impressive over 5000 people gave their personal information to sign it.
LiS has impacted quite an amount of people.
A polished Episode 5 would obviously be amazing. The fact that it has issues and points where improvements would be nice doesn't mean we're an angry mob. I think most people here on this forums are very respectful and passionate about the game, and in a constructive mood regarding Dontnod.
Apart from leaving a polished LiS behind to give back to all their fans, an extended ending would also serve a lot for Dontnod's reputation. Game developers working constructively with the community and trying to fix things when they could've made it better: That's a good reputation.
Enhanced editions or director's cuts would not be a total precedence. They've happened before and they have been very well received. (If it's ME3's extremely controversial and -tbh- disappointing ending before the extended cut; or e.g. The Witcher "Enhanced Edition" and then the director's cut with some more additions)

I'd be game to contribute my share if they went with Kickstarter, if money really is the root of all evil here.
LiS matters enough to me to do this.
(That's a big compliment to Dontnod :))

Has anyone sent a link to the petition to them yet? They got a contact form (http://www.dont-nod.com/contact/) (<- they should definitely read it if you sent it here) and Twitter account (https://twitter.com/DONTNOD_Ent).
I did contact them some days ago, but it was to link them the director's cut thread (http://forums.eu.square-enix.com/showthread.php?t=181457) also here in the forums (which also contained some 'easy fix' improvement suggestions).
FYI, I haven't heard back about that, but I didn't really think so. They might 1. be a little swamped with mails and 2. I did mostly inform them and not really ask questions I'd need a reply to ;)

I think a well written introduction to the petition and its intentions might be worth a shot sending to them?

Yeah, I think it would be worth to let them know. I hope they understand that they have a very passionate fanbase and that this would be their chance to stand out from the other devs. Many companies do not communicate with fans and that's a sad thing. I hope Dontnod is different.

This would be their moment. I hope they take it.

Tataboj
31st Oct 2015, 15:04
TweetyCZ: 1. I'm pretty sure developers didn't want to explain more things than they did. They wanted to leave room for our own interpretation.
2. The endings have a really solid basis. It was foreshadowed from the very beginning, in fact, I predicted the ending after Ep 2. Also I think it was clear that it won't end with a happy end.
3. I agree with you that they could have made the choices matter to the end, but I reconciled and if you look at Telltale, there is one choice right before the end, too. And games from Telltale hardly have even a little dialogue change.
4. Ok, what about this: This game was written, and these endings were intented from the beginning. Bad or not-so-good endings are beautiful. :) So if they were forced (kind of ugly word, but you know what I mean) to make a good ending, it wouldn't fit the atmosphere and intention of writers how they wanted to make the game.

Tataboj
31st Oct 2015, 15:09
It´s a single player game why do you care what other´s will see in the end. If your movies allways have to end bad its okay, but why deny others their (maybe more good) end. To have an good end isnt the same to winning. During my playthrough Kate dies and if it is in the end so it´s not all good. Its a very narrow point of view that only bcs. it´s a story driven game the story had come to an bad end in any way Where is the fun to play with different choices and decissions if you ever suffer on the end!?

I will see it in the end too, so it can make my experience worse.

But this game isn't about choices, it's about the story. It's not about "playing with the choices". Choices are the way to identify with your story, but that's it. If you too rely on the choices in these games, you will be dissapointed.

--TIE--
31st Oct 2015, 15:27
I will see it in the end too, so it can make my experience worse.

Why that? Play another path and you will see the ending you want to see. It´s allerady in and noone force you to take a good path or made a decision you dont want. But for all others arround here they cant made another choice bcs. the game didn´t allow it. You are simply in a streangth position bcs. the game give´s you what you want. This game is about choices and with that you alter the story, not only identify you with the charakter. If it´s not, I simply can see some let´s plays or a film but dont play a game, at least it´s a game not a film or a book. Episode 5 looks like a film (and a bad writen story) the parts 1 to 4 are far more than that.

But I see we both had complete different expectations about this (a) game.

Tataboj
31st Oct 2015, 15:49
Why that? Play another path and you will see the ending you want to see. It´s allerady in and noone force you to take a good path or made a decision you dont want. But for all others arround here they cant made another choice bcs. the game didn´t allow it. You are simply in a streangth position bcs. the game give´s you what you want. This game is about choices and with that you alter the story, not only identify you with the charakter. If it´s not, I simply can see some let´s plays or a film but dont play a game, at least it´s a game not a film or a book. Episode 5 looks like a film (and a bad writen story) the parts 1 to 4 are far more than that.

But I see we both had complete different expectations about this (a) game.

Choices were one of the most interesting things and thanks to them I bought LiS. And the experience the choices make are strong enough for me that I would never watch a let's play before playing it, also there is quite a lot of the parts where you can go how fast you want and how deep you want to explore. I was upset too, I wanted more changes (the main reason of my anger was predictable end though), but I realized the only way is accept it and move on. And when I accepted it, I saw it isn't that bad and I get what developers intended. See my reaction to TweetyCZ for more. :)

--TIE--
31st Oct 2015, 23:11
And when I accepted it, I saw it isn't that bad and I get what developers intended. See my reaction to TweetyCZ for more.

Thats it, I think you cant know what the developers intendet bcs. they run out of time and didn´t finish the job. What we see ist a whole rushed, soulless 5th Episodes. Whatever they say now on twiter or other social media is teinted with the try to moderation the binary choice. Only because they try to bring it to an end in a very cheap way told us that the story will end bad in any way.

Yes I think, right after the first Scene Chloe had to die but over the game, and with a little bit distance that´s stupid like hell. They do it this way...but that´s dont give a hind about what they realy want to do with the game. And apart of the Story, its much smarter for a developer to spread it up so more customers are happy with their product. That dosen´t mean it should end always happy or you should take the "good" path. If, in the end where maybe 3 or 4 choices offert...you simply can took the sacrifice Chloe / Arcadia side of the story. Noone force you to do it in an other way and you didnt get a worse expirence.

Tataboj
1st Nov 2015, 07:40
Only because they try to bring it to an end in a very cheap way told us that the story will end bad in any way I am pretty sure even if they intended to make more endings, they wouldn't be any more happy.

That dosen´t mean it should end always happy or you should take the "good" path. If, in the end where maybe 3 or 4 choices offert...you simply can took the sacrifice Chloe / Arcadia side of the story. Noone force you to do it in an other way and you didnt get a worse expirence.
But I would take The good path, I want them to be happy. And that would make my experience worse because I couldn't identify with the ending. And if they wanted to make majority of customers happy, they would have made a first person shooter.

--TIE--
1st Nov 2015, 10:20
I am pretty sure even if they intended to make more endings, they wouldn't be any more happy.

We never know.


But I would take The good path, I want them to be happy. And that would make my experience worse because I couldn't identify with the ending. And if they wanted to make majority of customers happy, they would have made a first person shooter.

:D that´s your own weakness (no offense) but you want a bad ending and arent strong enought to take it if they offer it (next to some more endings). Funny. :D Now I understand your crusade for the self-fulfilling prophecy. You feared to be tempted by the game to see an ending you think it was right but on the ohter hand no bcs. its a good end :D

No more questions your honor...

Tataboj
1st Nov 2015, 11:00
We never know.



:D that´s your own weakness (no offense) but you want a bad ending and arent strong enought to take it if they offer it (next to some more endings). Funny. :D Now I understand your crusade for the self-fulfilling prophecy. You feared to be tempted by the game to see an ending you think it was right but on the ohter hand no bcs. its a good end :D

No more questions your honor...

I am not against good endings. I will try to explain it.

You feared to be tempted by the game to see an ending you think it was right but on the ohter hand no bcs. its a good end
I fear the exact opposite. I fear the good ending will be happy but won't fit the story and the game and... everything. I will want them to be happy, but on the other side I will want more realistic/fitting ending.

--TIE--
1st Nov 2015, 11:17
I will want them to be happy, but on the other side I will want more realistic/fitting ending.

I understand you...realy I do, but I dont get why you think an bad end is the more realistic/fitting end. I am not such an negativ person that for me only the bad end is the realistic end. Life told me there is a space for good endings.

For me I hate the "sacrifice Chloe" end bcs. I dont understand why all end positive (kate is alive after and so on) if chloe dies.

For me I hate the "sacrifice Arcadia" end bcs. it´s stupid to believe that Max can happy with it (and chloe) after she cause so many deads.

For me I hate both ends bcs. you see they had nothing to do with the first few episodes. I dont want them like that they explain anything to me but I realy need a little bit more of your realistic´s in both ends. Not only Chloe Dies = anything is good ; Arcadia Bay goes to hell = anything is good we are out with chloe yay party!

For me I hate both ends bcs. you see there is stuff out to play AND story to discover but dontnod make a cut out of nowhere and hastily bring it to an almost stupid end for a brilliant story.

Painspotter
1st Nov 2015, 12:27
For me I hate the "sacrifice Chloe" end bcs. I dont understand why all end positive (kate is alive after and so on) if chloe dies.



The hug you did to Kate in the classroom didn't happen in this timeline, since Max ran to the restroooms. But since Nathan gets arrested and denounce quickly Mark Jefferson to the police, Kate doesnt go anymore to the roof since the police found evidence in the dark room that she was abducted. It will be hard for her but people believe her and it will be easier for her to overcome this. And as soon as "your" Max goes back to this timeline (on the cliff before the funeral) she has all your memories back with her, and she will definitely go to Kate and Victoria.
(Source (https://www.reddit.com/r/lifeisstrange/comments/3qvzfd/ep5_spoilers_about_the_why_of_the_ending/cwj4u62))

Hope it's not considered rude to drop in like that, but I read your post and this quote came to mind, so I thought I'd link it. :)

Tataboj
1st Nov 2015, 12:36
I think not-so-good end fits the story. But okay, let's end this and move on. :)


For me I hate the "sacrifice Chloe" end bcs. I dont understand why all end positive (kate is alive after and so on) if chloe dies.
1. A person died in her school, so she probably had other things to think about than suicide, also David most likely wasn't harassing her and Jefferson didn't convince her to commit suicide.
2. Max just lost her old best friend right before her eyes, so maybe she was closer with Kate and it was Kate trying to reduce Max's pain, instead of Max (and that is really strong thing to forget about your destructive thoughts, trust me). Plus Max wasn't with Chloe the whole time anymore, so Kate probably could have visited Max and talked to her any time.

--TIE--
1st Nov 2015, 13:09
(Source (https://www.reddit.com/r/lifeisstrange/comments/3qvzfd/ep5_spoilers_about_the_why_of_the_ending/cwj4u62))

Hope it's not considered rude to drop in like that, but I read your post and this quote came to mind, so I thought I'd link it. :)

No problem with it :)

This will be my last comment to this whole Plot-Thing bcs. we are in a litteraly vortex now turn round and round and come after few post right to this point again.

For me chloes death didnt change so much like Michale from dontnod try to see in it. His whole argumentation is an excuse around the fact that they run out of time and money.

I made my freedom with the story in an complete other end and way whichs goes hand in hand with the episodes 1 to 4 (simply my fan fiction). The Nathan denounce Mark quickly thing was way to far out of the lore the story told us. Mr. J. is highly manipulation ppl he arrange all to blame nathan AND over the last 100!!! years the prescotts rule the region arround Arcadia Bay with iron hands. There is nothing what her lawyers cant fix. There are only 24h after chloes death and kates jump to heaven. It´s not enought time to arrest nathan, ask him, getting proof and so on. Max on the other hand is a witness for the Shoting she never had time to talk to kate after the shoting for hours or day´s so she cant be a help for Kate. Vic on the other hand was the main reason for the video AND are not stressed to use kate suicide to try to higher their ereydays hero chances. She is so ruthless, why should they stop to bully Kate only bcs. a punk girl dies. Jeferson allready point it out, there are so many Arcadia Bay Drop-outs arround no one will miss one more. AND the biggest point, Chloe was an angry, prejudged punk girl who is known for drugs and violance. Easyst thing to make it for a lawyer that it looks like selfdefence.

Blackwells best Student in selfedefence shot a punk *****. Case closed. At least it´s an accident and if Max would be asked as a witness she cant told the truth, can blame nathan but has to state she see´s nothing only know things from an alternate timeline???

So you see, for my part I take this official trys to explain the end as over positive statements bcs. they had, like us, no other way to explain it. But thats didn´t make it better. They only break with their own story!

Tataboj
1st Nov 2015, 13:24
Blackwells best Student in selfedefence shot a punk *. Case closed.
Chloe didn't have a gun, a knife, anything, so self defense doesn't make sense. Nathan was interrogated, denounced Jefferson and told them about the Dark Room. Sean Prescott is under investigation of corruption. That happened in San Francisco timeline after finding the Dark Room. When investigation started, there is no room for Jefferson to manipulate people, especially when he is arrested. Max wasn't in the police station for 2 days for sure, she had enough time at Blackwell. It makes perfect sense and it's completely possible. And as I said, in my opinion Kate was caring for Max and was comforting her, and that really helps to forget about your destructive thoughts.

--TIE--
1st Nov 2015, 13:28
Chloe didn't have a gun, a knife, anything, so self defense doesn't make sense.

She attacks, you are in fear for your life, you shot. Not appropriate but happens. Cops come, cops payed by thre prescotts, cops found "chloes" gun/knife...Self defens is appropriate...case closed. Money rules, punks not.

Tataboj
1st Nov 2015, 13:39
She attacks, you are in fear for your life, you shot. Not appropriate but happens. Cops come, cops payed by thre prescotts, cops found "chloes" gun/knife...Self defens is appropriate...case closed. Money rules, punks not.

Even money can't erase murder... And in another timeline, cops find the Dark Room and arrest Jefferson, even though Prescott payed for everything. I have added some things in my previous post.

Painspotter
8th Nov 2015, 12:37
Hi,

I've just seen this floating around.
Well apparently there really is going to be a Life is Strange 2? My French is not good enough to really confirm that.



A : Avez-vous d’autres projets vidéoludiques après Remember Me?
AD : On devait faire le 2 mais ça bloque avec CapCom, l’éditeur du jeu. J’ai travaillé en tant que Script Doctor sur Life is Strange développé par le Studio Dontnod et je vais participer * la suite, Life is Strange 2.
(Source (http://alchimy.info/alain-damasio-et-la-puissance-immersive-du-jeu-video-partie-1/))


Which might be a good moment for them to polish up LiS 1 simultaniously as they go. Brand building. ;)

--TIE--
8th Nov 2015, 21:04
I activate my french connection but meanwhile they change it to:


A : Avez-vous d’autres projets vidéoludiques après Remember Me?
AD : J’ai contribué modestement, comme Script Doctor, sur Life is Strange développé par le Studio Dontnod. S’il devait y avoir une suite, j’aurais plaisir * y contribuer aussi, bien sûr.

Originaly he says: "I take part of Life is Strange 2" now it´s statet
"If they make Life is Strange 2, I would like to participate again."

Arcadiagamer
9th Nov 2015, 20:07
Sorry Painspotter, i see that you post the new before than me. I did not see your post.

People, i think that LiS 2 it's almost confirmed. (Success in first part, and clues), it's almost a matter of time,
but another matter it's... that i suposse that much people like me want the cast of Season 1 in Season 2, and looking the past comments of creator, don't looks that way.

To me, do the second game like that, should be a great error, but anyway it's only my opinion.

How about a create a second petition saying that we want the cast of Season 1 and Arcadia Bay in season 2 and we do not want new characters and places and a story not related with season 1? (Of course, only for people that are thinking this).

KristaD
9th Nov 2015, 20:42
Sorry Painspotter, i see that you post the new before than me. I did not see your post.

People, i think that LiS 2 it's almost confirmed. (Success in first part, and clues), it's almost a matter of time,
but another matter it's... that i suposse that much people like me want the cast of Season 1 in Season 2, and looking the past comments of creator, don't looks that way.

To me, do the second game like that, should be a great error, but anyway it's only my opinion.

How about a create a second petition saying that we want the cast of Season 1 and Arcadia Bay in season 2 and we do not want new characters and places and a story not related with season 1? (Of course, only for people that are thinking this).

I am not sure it would be a good idea to use the entire cast of LiS a second time, some less featured persons like Rachel perhaps, but seeing as they bring to the table a host of real world issues and pleasantries I think they would need a second round of cast to bring new topics to the table so they can write a story about them without being restrained by the last story they wrote with Maxine and co.

Arcadiagamer
9th Nov 2015, 21:18
Well, you are right in that, the thing it's not erase all the cast of season 1 in the relevant story in season 2, at least in my opinion.