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Lady_Of_The_Vine
24th Sep 2015, 22:21
We start with this preview from PS Extreme:


Deus Ex: Mankind Divided Preview (http://www.psxextreme.com/ps4-previews/76.html)




Deus Ex: Human Revolution was easily one of the best and most satisfying games of the previous generation. The award-winning franchise’s captivating combination of role-playing, stealth, action and adventure elements, combined with a typically great narrative, makes Deus Ex one of the premier IPs in the industry. That’s why we couldn’t possibly be more excited for the next installment, Mankind Divided, which just recently earned its finalized launch date of February 23, 2016. Adam Jensen is back and better than ever and Eidos Montreal swears to deliver the best Deus Ex game yet…non-lethal boss encounters and other fan-requested bonuses included...

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LATEST UPDATES:

DECEMBER


Deus Ex: Mankind Divided - New gameplay details (https://www.youtube.com/watch?v=zhknaN4yeJw)


After a hands-on session Hollie talks to Olivier Proulx, producer of Deus Ex: Mankind Divided at Eidos Montreal, about how the game is shaping up on PS4



zhknaN4yeJw


NOVEMBER


PC PowerPlay - Hands-on Preview: Deus Ex: Mankind Divided (http://www.pcpowerplay.com.au/feature/handson-preview-deus-ex-mankind-divided,411827)


Living up to expectations isn’t easy. It’s even harder when you’re living up to expectations defined by a genuine classic...

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OCTOBER

Interview with JJB / Jonathan Jacques-Belletête


Predicting Tomorrow: The Art, Architecture And Fashion Of Deux Ex Mankind Divided (http://www.rockpapershotgun.com/2015/10/14/predicting-tomorrow-the-art-architecture-and-fashion-of-deux-ex-mankind-divided/)


Deus Ex: Mankind Divided[official site] is already looking like a worthy follow-up to Human Revolution as well as an inventive prequel to Ion Storm’s original cyberpunk classic. When we visited the studio to play the game earlier this month, we also spent time talking to two of the brains behind the game about the inspirations and processes that go into this bleak vision of the future.

First up, here’s Jonathan Jacques-Belletête, executive art director at the studio. We spoke to him about collaborative storytelling, fashion, architecture and graphic design. Along the way we learned about content cut from Human Revolution, the places that Deus Ex is going next and why Jacques-Belletête believes that India could be a perfect cyberpunk setting...
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Deus Ex Mankind Divided New Gameplay: 6 Things We're Excited for in Deus Ex Mankind Divided (https://www.youtube.com/watch?v=Xa2PlPQDlK4)


This new Deus Ex Mankind Divided gameplay shows the new cover system, new energy system, Icarus Dash ability, remote hacking, charged weapons and weapon mods.

Xa2PlPQDlK4
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DXTV - First Hands-on Episode

dZj4dBKLC0Q

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Latest EM tweet:


Here's a new image of Jensen to celebrate the very first #MankindDivided hands-on impressions coming out today.


http://i1087.photobucket.com/albums/j472/Twizted_Viewz/new.png

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Gametrailer's Deus Ex: Mankind Divided "Mega Preview" (http://www.gametrailers.com/videos/h53zrn/deus-ex--mankind-divided-mega-preview)


We head to Eidos Montreal to speak with the developers and go hands-on for the first time in this extensive Preview of Mankind Divided.

Irate_Iguana
25th Sep 2015, 17:30
Damn, that is a ****ty preview. It only regurgitates the info from the latest marketing rounds.

Lady_Of_The_Vine
25th Sep 2015, 20:56
I guess its still early days. More in-depth previews to come, for sure.

zwanzig_zwoelf
26th Sep 2015, 09:31
Broooooooooooooooooooooo. I mean Viktoria, my love. :)
I am looking forward to more information and I wanna see the game boom so hard people will love it, I can't imagine anyone disliking Deus Ex, but world is imperfect, after all, people disliked Deus Ex: Invisible War. :)

Lady_Of_The_Vine
8th Oct 2015, 17:34
Gametrailer's Deus Ex: Mankind Divided "Mega Preview" (http://www.gametrailers.com/videos/h53zrn/deus-ex--mankind-divided-mega-preview)


We head to Eidos Montreal to speak with the developers and go hands-on for the first time in this extensive Preview of Mankind Divided.

Irate_Iguana
8th Oct 2015, 17:43
Heads up to people interested in this; the new round of hands on previews features a level in Dubai (the tutorial) and a level in Prague. Search for "Dvali Theater" and you'll find loads of sites with the new preview.

Lady_Of_The_Vine
9th Oct 2015, 11:44
Sharing here:


Here's a preview-video from games magazine "GameStar" (commented by the German speaking previewer, unfortunately):
http://www.gamestar.de/videos/previews,18/deus-ex-mankind-divided,85433.html

Isumbarus
9th Oct 2015, 15:50
I doubt that original Deus Ex players will care about Mankind Divided .

Shralla
9th Oct 2015, 16:03
Soon it won't matter because Google Translate (or some other program) will work on voice almost instantly.

Looks like the remote hacking is a timing-based minigame. Like the active reload from Gears of War or those stop the light games you can play for prizes at the arcades. Can't say I'm a fan, given the comparative depth of the regular hacking minigame. Maybe it will only work on things a level lower than your hacking level or something to balance it? I don't have too much faith in that regard though.

What I am actually pleased to see is that the color palette is MASSIVELY improved. There was some of the yellow we've come to expect from the modern incarnation of the brand, but also a lot of blues and reds, particularly in the outdoor environment. I am pleased to see that rain has made it into the game, but ultimately underwhelmed by the effects. Seems like pretty standard early last-gen rain quality. I don't need it to look like ARK or anything, but rain is such an important part of cyberpunk that I'd like to see it receive special attention.

The takedown animations look like they're even longer and more ridiculous than in Human Revolution. Sooo glad they didn't give us actual melee, especially in a time in gaming when first-person melee mechanics are making a huge surge in popularity and quality.

Isumbarus
9th Oct 2015, 16:56
Ahh this cover system is absolutely atrocious. It reminds me of the one in Splinter Cell Conviction which I absolutely despise.I really want to kick in the balls someone for this cover system.
There are too many gameplay destructors ,it's not Deus Ex.

Irate_Iguana
9th Oct 2015, 17:03
Can't say I'm a fan, given the comparative depth of the regular hacking minigame. Maybe it will only work on things a level lower than your hacking level or something to balance it?

Yeah, I'm not getting it either. First they do their level best to get everyone to play the hacking minigame. They make it pretty interesting and improve on it for the new installment. Then they come with this new remote hacking aug that's way more convenient. Perhaps they thought people were forced to play it too much during the course of the game and this would be a nice change of pace? So for computers, important doors and bots we'll still have the hacking minigame and for cameras and other low-level interactions there is the new speedy minigame? At least it does cost BE.



The takedown animations look like they're even longer and more ridiculous than in Human Revolution.

Don't get me started. The ones in the video look like a massive pain to see three times in a row. They take forever and manage to pull you out of the action even more than those in HR.

SageSavage
9th Oct 2015, 17:22
I doubt that original Deus Ex players will care about Mankind Divided .
Not so fast... So far, I'm feeling pretty positive about what I've seen although I haven't given it very much attention yet.

Lady_Of_The_Vine
9th Oct 2015, 20:12
DXTV - First Hands-on Episode

dZj4dBKLC0Q

qsfdscds
10th Oct 2015, 03:20
We go hands-on and find Casesam (http://www.casesam.co.uk) a sequel that’s deeper and darker...Samsung Galaxy S6 edge cover (http://www.casesam.co.uk/category-galaxy-s6-edge-case-cover-10.html)

Lady_Of_The_Vine
10th Oct 2015, 11:56
Here's the link:


Exploring Deus Ex: Mankind Divided’s massive new cyberpunk world (http://www.theverge.com/2015/10/8/9453553/deus-ex-mankind-divided-hands-on-preview-interview)


We go hands-on and find a sequel that’s deeper and darker.

It took Jean-François Dugas nearly two months to agree to work on Deus Ex: Human Revolution. It wasn’t because he had no interest in the project; in fact, the original Deus Ex is one of his favorite games, and it inspired him to get into game design. That was the problem. “I was scared to death” he says. “It’s not just making a game; it’s trying to revive Deus Ex.” The original game, directed by legendary designer Warren Spector, launched in 2000, and helped set the standard for action role-playing games.

Lady_Of_The_Vine
11th Oct 2015, 11:29
Deus Ex Mankind Divided New Gameplay: 6 Things We're Excited for in Deus Ex Mankind Divided (https://www.youtube.com/watch?v=Xa2PlPQDlK4)

This new Deus Ex Mankind Divided gameplay shows the new cover system, new energy system, Icarus Dash ability, remote hacking, charged weapons and weapon mods.

Xa2PlPQDlK4

Lady_Of_The_Vine
13th Oct 2015, 12:00
Gamezone Preview: Deus Ex: Mankind Divided brings refinement over revolution (http://www.gamezone.com/previews/preview-deus-ex-mankind-divided-brings-refinement-over-revolution-jwqz)


When you interview a game developer, there are always these kneejerk questions that pop out. They’re the basic bullet points -- how many players does it support, will it have DLC, is it coming to Wii U, how is it pushing the new consoles? -- they’re often softball questions leading up to the more interesting stuff. And usually devs have an equally kneejerk answer to these types of questions. So it was a bit of a surprise when I caught Eidos Montreal executive game director Jean-Francois Dugas off-guard when asking how a new console gen would make Deus Ex better...

Shralla
13th Oct 2015, 16:15
A new console gen shouldn't make Deus Ex better because Deus Ex should be designed for PCs and therefore not constrained by console restrictions.

Lady_Of_The_Vine
15th Oct 2015, 15:50
Interview with JJB / Jonathan Jacques-Belletête


Predicting Tomorrow: The Art, Architecture And Fashion Of Deux Ex Mankind Divided (http://www.rockpapershotgun.com/2015/10/14/predicting-tomorrow-the-art-architecture-and-fashion-of-deux-ex-mankind-divided/)


Deus Ex: Mankind Divided[official site] is already looking like a worthy follow-up to Human Revolution as well as an inventive prequel to Ion Storm’s original cyberpunk classic. When we visited the studio to play the game earlier this month, we also spent time talking to two of the brains behind the game about the inspirations and processes that go into this bleak vision of the future.

First up, here’s Jonathan Jacques-Belletête, executive art director at the studio. We spoke to him about collaborative storytelling, fashion, architecture and graphic design. Along the way we learned about content cut from Human Revolution, the places that Deus Ex is going next and why Jacques-Belletête believes that India could be a perfect cyberpunk setting...

Lady_Of_The_Vine
27th Oct 2015, 23:50
Deus Ex: Mankind Divided has an answer to one Human Revolution criticism up its sleeve (http://venturebeat.com/2015/10/27/deus-ex-mankind-divideds-has-an-answer-to-one-human-revolution-criticism-up-its-sleeve/)


The original Deus Ex holds a place of honor among games.

Back in 2000, it was an early example of the narrative shooter genre, something was more concerned with storytelling and character development than with action. There was still plenty of action to be had in Deus Ex, for players who chose to build their character around combat, but the design allowed them to use stealth, hacking, or diplomacy to resolve situations too. The 2011 prequel Deus Ex: Human Revolution used these core principles, but it also introduced players to a new protagonist, Adam Jensen. That star returns in 2016 with Deus Ex: Mankind Divided.

GamesBeat spoke with game designer Antoine Tisdale about what the future holds for Jensen and how Mankind Divided (which arrives February 23 for PlayStation 4, Xbox One, and PC) will honor its ancestry.

Lady_Of_The_Vine
13th Nov 2015, 18:12
PC PowerPlay - Hands-on Preview: Deus Ex: Mankind Divided (http://www.pcpowerplay.com.au/feature/handson-preview-deus-ex-mankind-divided,411827)


Living up to expectations isn’t easy. It’s even harder when you’re living up to expectations defined by a genuine classic...

Lady_Of_The_Vine
25th Nov 2015, 19:11
Can Deus Ex: Mankind Divided Save The Futuristic Shooter? (http://outoflives.net/first-time-writing-a-kyle-barratt-blog/c5c26342-e58c-48a1-bada-7bc6df73c8db)


One of two things need to happen: either a new cycle needs to begin or a game needs to re-invent the futuristic shooter to keep me and millions of other gamers interested. And just such a game may be on its way...

Shralla
25th Nov 2015, 21:36
It's not "re-inventing" anything. Everything it's doing has been done and redone dozens of times before. That's why they're doing it, because it was already previously successful. System Shock and Deus Ex reinvented the futuristic shooter. The new ones just take a bunch of already-popular mechanics and ideas, and hope that it will lead to similar popularity for this franchise.

Irate_Iguana
27th Nov 2015, 09:36
It's not "re-inventing" anything. Everything it's doing has been done and redone dozens of times before. That's why they're doing it, because it was already previously successful.

Yep. When they released the new augs we all could name another game in which the ability had been featured before. They aren't breaking new ground. All this game has to set it apart is its setting and the meme protagonist.

SageSavage
27th Nov 2015, 15:31
Im terms of cyberpunk nowadays, I don't really need a lot of groundbreaking and re-inventing - as paradox as it may sound at first. Overall, I'd prefer a conservative 80ies cyberpunk vision with outdated concepts over a re-imagined 2015 version - to some extend that's also true for gameplay elements. What it needs to work for me is a good story and a stellar execution that is technically up to speed.

Lady_Of_The_Vine
3rd Dec 2015, 11:00
Deus Ex: Mankind Divided - New gameplay details (https://www.youtube.com/watch?v=zhknaN4yeJw)


After a hands-on session Hollie talks to Olivier Proulx, producer of Deus Ex: Mankind Divided at Eidos Montreal, about how the game is shaping up on PS4



zhknaN4yeJw

besyuziki
6th Jun 2016, 17:00
Sorry if this is the wrong place to post, but here's a recent interview with Mary DeMarle about Mankind Divided and a few other things.

http://www.redbull.com/en/games/stories/1331797263050/deus-ex-interview-with-writer-mary-demarle

SageSavage
8th Jun 2016, 19:18
Deus Ex: Mankind Divided’s Transhuman Future Feels Too Cautious For Comfort
https://www.rockpapershotgun.com/2016/06/08/deus-ex-mankind-divided-breach-preview/

Leroymorgan
18th Jul 2016, 20:40
I think its safe to say it's going to be amazing, there's not many games I pre order till I've seen reviews but this is one of them special ones where you really don't need to worry imo