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Saikocat
1st Sep 2015, 15:04
Bug Fixes


Fixed collision issues on blue doors near Fountain in Provance
Fixed general collision issues on the map when using alchemist bombs in Provance
Fixed collision issue in a big rock in the Fane allowing players to hide in it
Fixed collision issues on staircase of Valeholm
The Valeholm map has now been enabled again in public playlists




Known Issues


Known issues with climbing over some shrines, on all maps

Louves
1st Sep 2015, 15:10
[B]Bug Fixes


The Valeholm map has now been enabled again in public playlists




Valeholm was never diabled :scratch:

Wolf_the_Legend
1st Sep 2015, 16:15
nice one, keep it coming!

KazumaTeiken
1st Sep 2015, 16:42
How long are the servers usually down?

Saikocat
1st Sep 2015, 17:00
We're back online!

Dron1508
1st Sep 2015, 17:10
Flashpoint (http://www.nosgoth.com/blog/play-our-flashpoint-mode-from-september-1-7)?

Saikocat
1st Sep 2015, 17:20
Flashpoint (http://www.nosgoth.com/blog/play-our-flashpoint-mode-from-september-1-7)?

Should be live now :)

FireWorks_
1st Sep 2015, 17:39
Flashpoint is a new iteration or the old just unlocked for hype?

lucinvampire
2nd Sep 2015, 12:07
Bug Fixes

Fixed general collision issues on the map when using alchemist bombs in Provance


Woohoo and it’s so much better :)


Bug Fixes

Fixed collision issue in a big rock in the Fane allowing players to hide in it


Why oh why did I not know about this? It would have given me hours of fun jumping out on other players going “boo” and then hiding again :p


Flashpoint (http://www.nosgoth.com/blog/play-our-flashpoint-mode-from-september-1-7)?

FLASHPOINT FLASHPOINT FLASHPONT :D :D :D :D :D :D
Yippy!!!!!!! :D

Saikocat
4th Sep 2015, 10:38
Why oh why did I not know about this? It would have given me hours of fun jumping out on other players going “boo” and then hiding again :p

Delayed response because of the flu, but...

You're evil!