View Full Version : Change point/xp gain from kills to damage and healing

16th Aug 2014, 19:00
Right now there is too much incentive to hold onto a damage ability or auto attacking to get the kill for more points/XP. This takes away from the teamwork aspect of the game and forces players who want to level faster to try and get the last hit on an enemy for a kill.

Instead of having kills be the primary statistic for points and XP why not have it be damage and healing done over the course of the game?