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View Full Version : Ammo types.



Innocent_Flower
14th Aug 2014, 15:56
So I've noticed you can change weapons but you can't change ammo types.


Of interest to me is the alchemist bombs. Since there's launchers with blue, green and red bombs. Couldn't we have them different kinds?



Some do damage over time. Some do bursts of damage.
Radius versus damage can be an issue.
Safety can be an issue. Like some types of damage could do no damage to humans/the alchemist and damage the vampires whilst others could do more damage to vampires but also be more dangerous to humans.

To some extent that could also apply to bows/crossbows/bullets. you could have a choice +damage, +slow, + damage over time, +ability negating% , +increased visibility of target, + whistle...

OnlyLogic
14th Aug 2014, 16:19
+1 one to this idea, but if it's on the psyonix drawing table, it would be low priority.

Grockr
14th Aug 2014, 16:39
i also would like more customization both for humans and vampires
like instead of simply different weapons - one weapon with variety of ammo types and attachments, like bayonets, optics, underbarrel alt fire, etc
but i doubt this can happen anytime soon, these things need too much time to work out