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View Full Version : Did I hear right and they are really not releasing the full game at launch?



dravenla
20th Jun 2015, 00:11
Did I hear right and thehy are really not releasing the full game at launch? But are instead going to make us pay $60 digital only, and give us the game piece by piece?

Rkkiix
20th Jun 2015, 04:07
Full game is out at launch. They're just adding more and more contracts for you to play after they release and for free. You get every contract they add after that for free, no need to buy a season pass or anything else.

dravenla
20th Jun 2015, 09:35
Full game is out at launch. They're just adding more and more contracts for you to play after they release and for free. You get every contract they add after that for free, no need to buy a season pass or anything else.


Ok thanks so the vanilla game will have the full story mode and all the contracts.

Gamespot was making it seem like we are getting pieces of the game over a year or two. So like we will get two missions at launch then another mission every few weeks. Plus that special missions that we can only do once.

Valenka
22nd Jun 2015, 22:31
I interpreted it as a different way of saying, "You'll have the full game at launch, digitally only, and we will be releasing free DLC subsequent launch and eventually, put everything on a disc and sell it as the Game of the Year edition."

I have to admit though, I do understand and completely empathize with the skepticism going around. Digital purchases are final, so I can't blame anyone for waiting until the reviews roll out before preordering or purchasing.

Travis_IO
23rd Jun 2015, 13:09
The "Announcing HITMAN (https://hitman.com/news/announcing-hitman)" blog post on the newly redesigned Hitman.com explains how we're planning to release the game. I've pulled the relevant part out:

"One of the reasons why we’re calling this a new start for HITMAN is also the idea of releasing a digitally led product. That can mean a lot of different things depending on who you are, but for us it means we’re going to make HITMAN available first via direct download.

We’re embracing what digital can offer a blockbuster game series like HITMAN – it allows us to do things that are both bold and exciting and entirely new to the Hitman experience.

We are building an expanding and evolving world of assassination. The experience will begin on December 8th and we will release new locations, missions and hits over time at regular intervals through 2016, which means we’ll all be able to share in the excitement of a new content drop at the same time. Rather than unboxing a game, playing it and then that’s sort of it, we want to deliver a true community experience - creating an ongoing and evolving game which plays out with a finale that brings the story arc together. Our primary goal is to keep HITMAN players fully engaged, so between bigger drops we will be creating one-off live events and live targets to keep you immersed in the experience.

Imagine a target appearing for every player in the world, for a limited time only… let’s say 48 hours. Where your one shot counts. And when that target is gone, it is gone forever. A shared experience where we imagine the HITMAN community will come together every time a new mission or new location appears. For $60 you’ll get full access to all of this content – everything we release as part of this story.

Another big part of this new approach is that we will develop the game with you, the players, and adjust gameplay and create live content and events based on player activity and feedback - so the game will deepen and evolve as time progresses. The experience begins on December 8th on PlayStation 4, Xbox One and PC and will reach well into 2016."