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Poticha
23rd Feb 2015, 16:26
Hey everyone!

As some of you might have seen, we're putting together a new-ish column on the blog, featuring DXHR docs straight from our devs.
The first article is about level design philosophy, written by René-Martin Pauzé: http://community.eidosmontreal.com/blogs/Dev-Vault-Level-Design?theme=deusex

We might also feature articles about the key milestones of DXHR's development, which were only posted in French back then.

Enjoy the read!

Lady_Of_The_Vine
23rd Feb 2015, 17:37
Awesome news, thank you! :cool:

Shralla
23rd Feb 2015, 20:04
More like awesome olds.

Lady_Of_The_Vine
23rd Feb 2015, 22:09
What's up, Shralla?

Spyhopping
26th Feb 2015, 09:24
Thanks for posting that. Interesting to read more about how things were broken down.

68_pie
6th Apr 2015, 21:36
Ah, so this is the devblog we were always promised?

It's only 4 years late...

FrankCSIS
8th Apr 2015, 03:01
Bah dum tsh

68_pie
8th Apr 2015, 12:50
I'm here all week (or until I piss off MyImmortal ;))

Ashpolt
8th Apr 2015, 18:38
I'm here all week (or until I piss off MyImmortal ;))

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